Commit graph

1251 commits

Author SHA1 Message Date
Lari Nieminen
9680cf7df7 Fixes bug #10100 about female fugitive sounds/animations. 2007-10-10 09:47:20 +00:00
Richard Kettering
988889bdb2 Added a defend frame for the javelineer. 2007-10-07 23:23:42 +00:00
Richard Kettering
3a96b38e0f Adjusted animations to match new frames,
and cleaned up the description of the ghoul.
2007-10-07 08:23:29 +00:00
Nils Kneuper
732e98c2e1 updated textdomain for the elfish aristocrats... 2007-10-04 17:47:48 +00:00
Benoît Timbert
3c2f7dcd39 Fix a few paths (2/2) 2007-10-02 21:16:09 +00:00
Benoît Timbert
1e41c8d78e Fix a few paths (1/2) 2007-10-02 21:14:31 +00:00
Eric S. Raymond
25b5384839 Unit move didn't go quite right; fix it. 2007-10-02 16:29:28 +00:00
Eric S. Raymond
a0d7cbe675 Oops...got a rename the wrong way around. 2007-10-02 15:02:36 +00:00
Eric S. Raymond
0fede07fcb Avoid a name clash. 2007-10-02 14:57:14 +00:00
Eric S. Raymond
b5a4491a0a Move some Elvish units to core, since they're now used by both HttT and aOI
(and will be by Legend of Wesmere later).
2007-10-02 14:18:55 +00:00
Lari Nieminen
3d26d57afd Added the female variation of the rogue death animation. 2007-10-01 14:18:47 +00:00
Lari Nieminen
2f5a291985 Added leadership animations for the orcish leader line. 2007-09-28 18:49:02 +00:00
Dimitar Ilccov
96f16f976c Changed the way L3 outlaws advance from [advancefrom] to advanceto...
...in order to fix the bugs with double recruit option - bug #10063
and bug #9786. Also, reapplied the changes to the Fugitive Soliton
committed in 2007-09-07T16:53:35Z!soliton@wesnoth.org which were reverted for some unknown
reason.
2007-09-28 13:29:51 +00:00
Lari Nieminen
73edd7b4fd Better dwarf laugh sound (now also used on the ulfserker). 2007-09-28 11:55:37 +00:00
Lari Nieminen
38c6248295 Cleaned up and added Jami's rogue death animation. 2007-09-28 09:52:15 +00:00
Lari Nieminen
420c2fa6ec Female footpad idle animation wasn't wired in. 2007-09-27 08:42:34 +00:00
Lari Nieminen
4c1e72031a Remove a few unused frames and fix an image reference. 2007-09-27 08:33:51 +00:00
Benoît Timbert
77ac2bc8bb Fix a few broken attack filters for the Hunter, Spearman and Javelineer 2007-09-23 17:16:13 +00:00
Gunter Labes
1de99d10ba [[New Gryphon race]]
* create a gryphon race (GRYPHON_NAMES needs to be filled) and moved
  the appropriate units to their own directory

* create undead variations for the bat and gryphon race (using the
  drake image.. needs better fitting art)

* sorted names.cfg and races in units.cfg alphabetically
2007-09-22 16:57:14 +00:00
Benoît Timbert
15d52bcc59 Fix the Huntsman's textdomain 2007-09-22 14:53:32 +00:00
Benoît Timbert
294cfef991 Since bats is now an independent race, but the bats in their own directory 2007-09-22 14:47:54 +00:00
Benoît Timbert
d99c146783 Switch the bats undead variation to 'saurian'
(default doesn't make sense here, and IMHO among the available ones
'saurian' fits better)
2007-09-22 14:44:06 +00:00
Lari Nieminen
29487a16c9 Commented out the Dwarvish Fighter idle anim again, this time with a comment. 2007-09-21 10:11:48 +00:00
Eric S. Raymond
694dcaf970 Get some use out of previously unreferenced PNGs.
Includes actually using the campfire-graphic variations and
re-enabling the Dwarf Fighter animation.
2007-09-21 08:11:33 +00:00
Benoît Timbert
bbbeb3df2f WC/Soulless fix: make a second version of fearless
that will be given even if the random trait generation is disabled
2007-09-18 20:39:47 +00:00
Lari Nieminen
c611068d24 Remove image_long= from the elf units which still had them. 2007-09-18 19:48:27 +00:00
Lari Nieminen
04fe54fbe3 Fix a bug in female Dark Sorcerer magic animation filtering. 2007-09-18 16:23:42 +00:00
Lari Nieminen
69a2a613c2 Make the Ancient Lich use the same animation on both magic attacks. 2007-09-18 16:18:27 +00:00
Lari Nieminen
02f487df58 Fix a wmllint-caused anomaly. 2007-09-18 16:10:01 +00:00
Lari Nieminen
b3707841bb Add a CLEAR_FOG macro...
...for temporarily (for the duration of an event) clearing fog from
specific locations. Requires a helper unit, so also added a separate
dir for these kind of fake units in the units directory.
2007-09-17 17:00:56 +00:00
Gunter Labes
1b98547119 last double space fixes.. done by hand :-/ 2007-09-15 13:05:21 +00:00
Gunter Labes
c95ece4093 remove double spaces also in multiline strings 2007-09-15 12:09:33 +00:00
Gunter Labes
fd7a62ab15 remove more double spaces in dialog and descriptions 2007-09-15 11:32:46 +00:00
Lari Nieminen
41823a8a2b Make the Horseman line use spear.ogg instead of the ancient spear.wav. 2007-09-14 14:32:39 +00:00
Gunter Labes
0ef840be93 minor tweaks 2007-09-14 12:22:55 +00:00
Gunter Labes
3c1cd3b21c added a magical ranged 9-5 arcane attack to the Ancient Lich 2007-09-14 11:55:05 +00:00
Lari Nieminen
c8caab18b7 Made the adept line cold attacks use iceball.png as the attack icon,
...and made both magic attacks use the same animations and sounds
(until different ones are made or wired in).
2007-09-14 09:52:15 +00:00
Gunter Labes
7f593b877d [[Balancing changes]]
* changed the race of the Vampire Bat line from 'undead' to 'bats'
* changed the movement type of the Vampire Bat line from 'undeadfly'
  to 'fly' (with adjustments)
* added a magical ranged 7-2 arcane attack to the Dark Adept
* added a magical ranged 9-2 arcane attack to the Dark Sorcerer
* added a magical ranged 12-2 arcane attack to the Necromancer
* added a magical ranged 9-3 arcane attack to the Lich
* increased the arcane resistance of the Ghoul line from -40% to 20%
* increased the arcane resistance of the Ghost line from -30 to -10%
2007-09-14 09:42:34 +00:00
Gunter Labes
9cbbd49513 convert double spaces between sentences to single spaces
...in dialog and descriptions
2007-09-12 10:56:55 +00:00
Eric S. Raymond
d307fe8169 Spelling fix. 2007-09-12 10:01:42 +00:00
Benoît Timbert
6e08a93de2 Fixed attack animation filtering in the Halberdier 2007-09-10 21:58:56 +00:00
Lari Nieminen
6fa3aca730 Forgot Merman Triton from last commit. 2007-09-10 21:46:17 +00:00
Lari Nieminen
31bc9cb50a Fixed bugs in attack filtering from the [attack_anim] conversion...
...in core units (units with directional animations not included).
2007-09-10 21:43:32 +00:00
Eric S. Raymond
f00c3639b2 Clean up after the Boucman transformation. 2007-09-10 19:41:39 +00:00
Jérémy Rosen
d6cb5ce98c move attack animations out of [attack] and into [unit], update to WML 2007-09-08 07:52:30 +00:00
Gunter Labes
de27b6b890 [[Balancing changes]]
* gave the Fugitive the concealment ability (village hiding)
* increased the XP requirement to advance to the Fugitive from 77 to 120
* decreased the melee attack of the Fugitive from 12-2 to 11-2
* decreased the ranged attack of the Fugitive from 8-4 to 7-4
* streamlined the changelog layout
2007-09-07 16:53:35 +00:00
Lari Nieminen
abf1bfb868 A nicer-looking illuminates aura. Didn't delete the old image yet. 2007-09-05 09:04:10 +00:00
Richard Kettering
03fbc6c4f1 New, TC images for the Necrophage. 2007-09-05 06:59:07 +00:00
Eric S. Raymond
d812852187 Re-indent so some regression testing on wmllint will be easier. 2007-09-05 02:56:12 +00:00
Richard Kettering
e0197889ef New image for Dark Sorcerer, addition of a female version. 2007-09-03 06:00:21 +00:00