Richard Kettering
c0ffd81cd1
Modified Descriptions.
2007-07-15 06:39:31 +00:00
Richard Kettering
5916548e90
Modified descriptions.
2007-07-13 08:50:44 +00:00
Taurus
999d654c11
Increased Woodsman Cost to 10 and changed usage to Archer
2007-07-12 06:38:00 +00:00
Taurus
b6d296e749
Fixed typo in Ghoul description
2007-07-12 04:33:09 +00:00
Ali El Gariani
d501d3cdeb
Fix impassable movement cost from 100 to the standard 99 for these 2 units,
...
...as pointed by Hajo in his patch #763
2007-07-12 03:21:46 +00:00
Benoît Timbert
5c634618f9
Move gryphon riders to the proper place
2007-07-11 23:13:10 +00:00
Benoît Timbert
7aecc602c6
Add AMLA to the Wolf
2007-07-11 23:11:45 +00:00
Gunter Labes
c1677e57d5
remove the trait overriding again since it's not needed anymore
2007-07-08 17:24:50 +00:00
Nils Kneuper
c87e038988
get ready for moving units into their own textdomain
2007-07-06 10:21:55 +00:00
Nils Kneuper
c19e3c2311
added a default textdomain definition to all .cfg files
2007-07-06 09:00:49 +00:00
Lari Nieminen
9c573594be
Added an idle animation for the elvish scout.
2007-07-05 07:51:34 +00:00
Lari Nieminen
d143083b31
A few more improvements to a couple of sharpshooter frames
...
(this is getting only slightly obsessive).
2007-07-02 23:00:10 +00:00
Eric S. Raymond
c7eb4ede7f
Reindented unit files.
2007-06-29 10:49:33 +00:00
Lari Nieminen
c490eb5df3
Changed the plague weapon special to always spawn a WC.
...
Left the WEAPON_SPECIAL_PLAGUE_TYPE macro in for a while for backwards
compatibility.
2007-06-27 14:43:34 +00:00
Gunter Labes
6ffb03640b
increased the HP of the Skeleton Archer from 30 to 31
2007-06-23 14:12:57 +00:00
Benoît Timbert
7ce7d19ea3
Description fix: Fencers are supposed to use a sabre, not a rapier
2007-06-21 20:36:19 +00:00
Karen Baskins
5a1756550a
Adding death animation for Human Outlaw Trapper.
2007-06-20 05:17:14 +00:00
Eric S. Raymond
3df00746b2
The {dragon,thunder}stick hit and miss sounds were too much alike.
...
The old miss sound (with slight ricochet effect) is now an alternate
hit sound; the new miss sound is a pure ricochet effect. Somewhat
cartoonish, but that's OK.
2007-06-19 09:42:12 +00:00
Karen Baskins
db0ee0e900
Adding idling animation for Undead Skeleton.
2007-06-16 18:28:30 +00:00
Karen Baskins
78ba0852eb
Adding idling animation for Human Loyalist Pikeman.
2007-06-16 18:20:55 +00:00
Karen Baskins
73a1a4e46a
Adding idling animation for Human Loyalist General.
2007-06-16 18:12:42 +00:00
Lari Nieminen
6135e7aa8a
Fixed the great troll attack name and icon.
2007-06-16 07:51:29 +00:00
Lari Nieminen
5038afbff6
An idle animation for the elvish fighter.
2007-06-13 15:45:44 +00:00
Lari Nieminen
a96d3a9619
Improved the sharpshooter animations a bit,
...
...mostly by adjusting the angle of the bow in a few frames and adding
one new frame.
2007-06-10 11:07:33 +00:00
Lari Nieminen
fd21a69f94
Removed redundant get_hit_sound= keys
...
(which caused sound bugs) and fixed the ruffian's defense animation.
2007-06-09 21:04:01 +00:00
Lari Nieminen
fad1b2a634
Added melee/dagger standing frames for the poacher and trapper.
2007-06-09 17:42:22 +00:00
Lari Nieminen
d574cbec15
A defense animation and a crossbow animation for the master at arms.
2007-06-08 19:15:46 +00:00
Lari Nieminen
8d85b77cae
An idle animation for the young ogre.
2007-06-08 18:40:00 +00:00
Lari Nieminen
675026da65
An idle animation for the troll whelp (pretty cute!).
2007-06-08 18:38:50 +00:00
Lari Nieminen
bbf478d3f3
Animation tweaks to the soul shooter
...
(mostly adjusted the angle of the bow in some frames to make things smoother).
2007-06-08 18:36:07 +00:00
Benoît Timbert
c8e0a8e1ee
Remove the defense weight on the pierce attack,
...
since here it was only useful for the old algorithm.
2007-06-07 21:50:06 +00:00
Eric S. Raymond
db80e8c7b4
Fix broken references. This revision is wmlscope-clean.
2007-06-06 19:04:19 +00:00
Eric S. Raymond
09f67bed5e
Somebody didn't clean up properly when the Wolf was moved into core.
2007-06-06 18:39:05 +00:00
Benoît Timbert
b15348302c
Revert 2007-06-02T17:52:41Z!benoit.timbert@free.fr since defense_weight should be fixed now
2007-06-02 22:22:44 +00:00
Benoît Timbert
eb393126b2
defense_weight workaround for the Giant scorpion
2007-06-02 17:52:41 +00:00
Benoît Timbert
957d108c7a
Fix a lame frame
2007-06-02 15:45:50 +00:00
George Birthisel
404492ea84
fixed typo in assasin.cfg
2007-06-02 04:48:59 +00:00
Richard Kettering
ab11bbb93f
Retimed animations for new image set.
2007-05-28 22:05:04 +00:00
Lari Nieminen
43cc7c18c8
Translated the remaining image_healing= and image_halo_healing=
...
...into proper [healing_anim]ations.
2007-05-27 18:19:09 +00:00
J.W. Bjerk
25c19479ba
finished moving all core unit CFGs into racial subfolders.
2007-05-26 14:31:57 +00:00
J.W. Bjerk
aa0516e591
moved most unit CFGs into subfolders.
...
since other CFGs to not directly link to these, there should be no problems.
2007-05-26 07:15:14 +00:00
J.W. Bjerk
caf3cc0b68
added the a riderless Wolf.
...
These graphics are intended to replace the ones used in SoF. I used
the stats from the Wolf rider, changing only the alignment to
neutral. These stats are different from the stats used in SoF. I have
no opinion, what (if anything) should change about the stats- i merely
point the discrepency out.
2007-05-26 02:49:20 +00:00
Gunter Labes
8cf156a76c
remove the 'fearless' trait from humans, orcs and mermen
...
add the 'firstrike' weapon special to the pierce attack of Drake Clasher
decrease the arcane ranged attack of the White Mage from 8-4 to 7-4
decrease the arcane ranged attack of the Mage of Light from 10-4 to 9-4
2007-05-25 16:32:10 +00:00
Lari Nieminen
f18c448dd4
Fixed a minor WML bug.
2007-05-22 13:40:43 +00:00
Ali El Gariani
d940cc2cd0
fix the dying sound of Fire Dragon
...
(the macro previously used doesn't exist, so i did like as other dying
sound of drakes)
2007-05-22 03:09:38 +00:00
Eric S. Raymond
3753c14cc3
wmlmove does its first move, of the Fire Dragon to core.
2007-05-19 19:31:07 +00:00
Lari Nieminen
060e88903c
New troll hit and die sounds.
2007-05-19 07:57:23 +00:00
Eric S. Raymond
670c7163cf
Copy-edit on the mainline unit descriptions;
...
fixes spelling and usage errors, tightens up prose.
2007-05-19 05:27:36 +00:00
Lari Nieminen
2d926788ae
Applied the poison sound to all animations of poison attacks
...
(and did a minor fix to the UtBS naga guardian line melee animation timings).
2007-05-17 17:02:03 +00:00
Gunter Labes
b1cc2a7bfe
decreased the arcane melee attack of the Wraith from 7-4 to 6-4
...
changelog entry for 2007-05-17T00:00:50Z!soliton@wesnoth.org
2007-05-17 00:14:35 +00:00