Changed the plague weapon special to always spawn a WC.
Left the WEAPON_SPECIAL_PLAGUE_TYPE macro in for a while for backwards compatibility.
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4 changed files with 594 additions and 593 deletions
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@ -30,7 +30,7 @@ Special Notes: the necromancer's ranged attacks are magical and always have a hi
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number=3
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icon=attacks/staff-plague.png
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[specials]
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{WEAPON_SPECIAL_PLAGUE_TYPE (Walking Corpse)}
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{WEAPON_SPECIAL_PLAGUE}
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[/specials]
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[animation]
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[frame]
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@ -50,7 +50,7 @@ die_sound={SOUND_LIST:ZOMBIE_HIT}
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damage=7
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number=3
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[specials]
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{WEAPON_SPECIAL_PLAGUE_TYPE (Walking Corpse)}
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{WEAPON_SPECIAL_PLAGUE}
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[/specials]
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[animation]
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direction=se,sw,ne,nw
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@ -29,7 +29,7 @@ Special Notes:"+{SPECIAL_NOTES_MAGICAL}+{SPECIAL_NOTES_PLAGUE}
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damage=6
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number=3
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[specials]
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{WEAPON_SPECIAL_PLAGUE_TYPE (Walking Corpse)}
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{WEAPON_SPECIAL_PLAGUE}
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[/specials]
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[animation]
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[frame]
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