finished moving all core unit CFGs into racial subfolders.
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@ -1,6 +1,9 @@
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Version 1.3.3+svn:
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* graphics
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* added sickle and scythe attack icons
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* added weapon-shop tent and oak tree
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* units
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* added a wolf "monster"
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Version 1.3.3:
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* campaigns:
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Before Width: | Height: | Size: 1.1 KiB After Width: | Height: | Size: 1.5 KiB |
Before Width: | Height: | Size: 1.2 KiB After Width: | Height: | Size: 1.5 KiB |
Before Width: | Height: | Size: 1.2 KiB After Width: | Height: | Size: 1.6 KiB |
Before Width: | Height: | Size: 1.4 KiB After Width: | Height: | Size: 1.8 KiB |
Before Width: | Height: | Size: 6.3 KiB After Width: | Height: | Size: 6.9 KiB |
Before Width: | Height: | Size: 1.6 KiB After Width: | Height: | Size: 1.9 KiB |
Before Width: | Height: | Size: 1.1 KiB After Width: | Height: | Size: 1.4 KiB |
Before Width: | Height: | Size: 1.2 KiB After Width: | Height: | Size: 1.5 KiB |
Before Width: | Height: | Size: 1.1 KiB After Width: | Height: | Size: 1.4 KiB |
Before Width: | Height: | Size: 1.2 KiB After Width: | Height: | Size: 1.5 KiB |
Before Width: | Height: | Size: 1.1 KiB After Width: | Height: | Size: 1.4 KiB |
Before Width: | Height: | Size: 1.2 KiB After Width: | Height: | Size: 1.5 KiB |
Before Width: | Height: | Size: 1.2 KiB After Width: | Height: | Size: 1.4 KiB |
Before Width: | Height: | Size: 1.9 KiB After Width: | Height: | Size: 3.8 KiB |
Before Width: | Height: | Size: 1.9 KiB After Width: | Height: | Size: 6 KiB |
Before Width: | Height: | Size: 3 KiB After Width: | Height: | Size: 4.3 KiB |
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@ -18,9 +18,9 @@
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usage=fighter
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unit_description= _ "The Dark Assassin appears and disappears at a moment's notice. No one knows where he came from or why he acts the way he does, but the trail of death he leaves in his wake is unmistakeable."
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[attack]
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name=dagger
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||||
description= _"dagger"
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icon=attacks/dagger-undead.png
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name=scythe
|
||||
description= _"scythe"
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||||
icon=attacks/scythe.png
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||||
type=blade
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||||
range=melee
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||||
damage=9
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@ -19,9 +19,9 @@
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unit_description= _ "The Dark Assassin appears and disappears at a moment's notice. No one knows where he came from or why he acts the way he does, but the trail of death he leaves in his wake is unmistakeable."
|
||||
hide_help=true
|
||||
[attack]
|
||||
name=dagger
|
||||
description= _"dagger"
|
||||
icon=attacks/dagger-undead.png
|
||||
name=scythe
|
||||
description= _"scythe"
|
||||
icon=attacks/scythe.png
|
||||
type=blade
|
||||
range=melee
|
||||
damage=10
|
||||
|
|
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@ -19,9 +19,9 @@
|
|||
unit_description= _ "The Dark Assassin appears and disappears at a moment's notice. No one knows where he came from or why he acts the way he does, but the trail of death he leaves in his wake is unmistakeable."
|
||||
hide_help=true
|
||||
[attack]
|
||||
name=dagger
|
||||
description= _"dagger"
|
||||
icon=attacks/dagger-undead.png
|
||||
name=scythe
|
||||
description= _"scythe"
|
||||
icon=attacks/scythe.png
|
||||
type=blade
|
||||
range=melee
|
||||
damage=10
|
||||
|
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@ -9,13 +9,16 @@
|
|||
[+units]
|
||||
{core/units}
|
||||
# subfolders for units
|
||||
{core/units/boats/}
|
||||
{core/units/drakes/}
|
||||
{core/units/dwarves/}
|
||||
{core/units/elves/}
|
||||
{core/units/goblin/}
|
||||
{core/units/goblins/}
|
||||
{core/units/humans/}
|
||||
{core/units/merfolk/}
|
||||
{core/units/monsters/}
|
||||
{core/units/nagas/}
|
||||
{core/units/ogres/}
|
||||
{core/units/orcs/}
|
||||
{core/units/saurians/}
|
||||
{core/units/trolls/}
|
||||
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