The {dragon,thunder}stick hit and miss sounds were too much alike.
The old miss sound (with slight ricochet effect) is now an alternate hit sound; the new miss sound is a pure ricochet effect. Somewhat cartoonish, but that's OK.
This commit is contained in:
parent
fa74853a85
commit
3df00746b2
10 changed files with 29 additions and 25 deletions
BIN
data/core/sounds/dragonstick-miss.wav
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data/core/sounds/dragonstick-miss.wav
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data/core/sounds/thunderstick-miss.wav
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data/core/sounds/thunderstick-miss.wav
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@ -83,7 +83,7 @@
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begin=-150
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end=600
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image="units/dwarves/dragonguard-attack-ranged-s.png"
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sound=dragonstick.ogg
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sound=dragonstick-hit-1.ogg,dragonstick-hit-2.ogg
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[/frame]
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[/if]
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[else]
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@ -92,7 +92,7 @@
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begin=-150
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end=600
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image="units/dwarves/dragonguard-attack-ranged-s.png"
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sound=dragonstick-miss.ogg
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sound=dragonstick-miss.wav
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[/frame]
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[/else]
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[/animation]
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@ -115,7 +115,7 @@
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begin=-150
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end=600
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image="units/dwarves/dragonguard-attack-ranged-n.png"
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sound=dragonstick.ogg
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sound=dragonstick-hit-1.ogg,dragonstick-hit-2.ogg
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[/frame]
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[/if]
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[else]
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@ -124,7 +124,7 @@
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begin=-150
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end=600
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image="units/dwarves/dragonguard-attack-ranged-n.png"
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sound=dragonstick-miss.ogg
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sound=dragonstick-miss.wav
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[/frame]
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[/else]
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[/animation]
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@ -147,7 +147,7 @@
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begin=-300
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end=0
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image="units/dwarves/dragonguard-attack-ranged-ne.png"
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sound=dragonstick.ogg
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sound=dragonstick-hit-1.ogg,dragonstick-hit-2,ogg
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[/frame]
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[/if]
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[else]
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@ -156,7 +156,7 @@
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begin=-300
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end=0
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image="units/dwarves/dragonguard-attack-ranged-ne.png"
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sound=dragonstick-miss.ogg
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sound=dragonstick-miss.wav
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[/frame]
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[/else]
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[frame]
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@ -184,7 +184,7 @@
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begin=-300
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end=0
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image="units/dwarves/dragonguard-attack-ranged-se.png"
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sound=dragonstick.ogg
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sound=dragonstick-hit-1.ogg,dragonstick-hit-2.ogg
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[/frame]
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[/if]
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[else]
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@ -193,7 +193,7 @@
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begin=-300
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end=0
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image="units/dwarves/dragonguard-attack-ranged-se.png"
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sound=dragonstick-miss.ogg
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sound=dragonstick-miss.wav
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[/frame]
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[/else]
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[frame]
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@ -108,7 +108,7 @@
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begin=-450
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end=-300
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image="units/dwarves/thunderer-defend.png"
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sound=thunderstick.ogg
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sound=thunderstick-hit-1.ogg,thunderstick-hit-2.ogg
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[/frame]
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[/if]
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[else]
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@ -117,7 +117,7 @@
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begin=-450
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end=-300
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image="units/dwarves/thunderer-defend.png"
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sound=thunderstick-miss.ogg
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sound=thunderstick-miss.wav
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[/frame]
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[/else]
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[frame]
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@ -155,7 +155,7 @@
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begin=-150
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end=600
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image="units/dwarves/thunderer-attack-n.png"
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sound=thunderstick.ogg
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sound=thunderstick-hit-1.ogg,thunderstick-hit-2.ogg
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[/frame]
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[/if]
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[else]
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@ -164,7 +164,7 @@
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begin=-150
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end=600
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image="units/dwarves/thunderer-attack-n.png"
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sound=thunderstick-miss.ogg
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sound=thunderstick-miss.wav
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[/frame]
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[/else]
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[/animation]
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@ -187,7 +187,7 @@
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begin=-150
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end=600
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image="units/dwarves/thunderer-attack-ne.png"
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sound=thunderstick.ogg
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sound=thunderstick-hit-1.ogg,thunderstick-hit-2.ogg
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[/frame]
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[/if]
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[else]
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@ -196,7 +196,7 @@
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begin=-150
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end=600
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image="units/dwarves/thunderer-attack-ne.png"
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sound=thunderstick-miss.ogg
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sound=thunderstick-miss.wav
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[/frame]
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[/else]
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[/animation]
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@ -219,7 +219,7 @@
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begin=-150
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end=600
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image="units/dwarves/thunderer-attack-s.png"
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sound=thunderstick.ogg
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sound=thunderstick-hit-1.ogg,thunderstick-hit-2.ogg
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[/frame]
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[/if]
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[else]
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@ -228,7 +228,7 @@
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begin=-150
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end=600
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image="units/dwarves/thunderer-attack-s.png"
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sound=thunderstick-miss.ogg
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sound=thunderstick-miss.wav
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[/frame]
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[/else]
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[/animation]
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@ -93,7 +93,7 @@ Though a single shot from these 'thundersticks' can take several minutes to prep
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begin=-150
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end=600
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image="units/dwarves/thunderguard-attack-ranged-s.png"
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sound=thunderstick.ogg
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sound=thunderstick-hit-1.ogg,thunderstick-hit-2.ogg
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[/frame]
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[/if]
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[else]
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@ -102,7 +102,7 @@ Though a single shot from these 'thundersticks' can take several minutes to prep
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begin=-150
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end=600
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image="units/dwarves/thunderguard-attack-ranged-s.png"
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sound=thunderstick-miss.ogg
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sound=thunderstick-miss.wav
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[/frame]
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[/else]
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[/animation]
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@ -125,7 +125,7 @@ Though a single shot from these 'thundersticks' can take several minutes to prep
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begin=-150
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end=600
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image="units/dwarves/thunderguard-attack-ranged-n.png"
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sound=thunderstick.ogg
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sound=thunderstick-hit-1.ogg,thunderstick-hit-2.ogg
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[/frame]
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[/if]
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[else]
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@ -134,7 +134,7 @@ Though a single shot from these 'thundersticks' can take several minutes to prep
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begin=-150
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end=600
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image="units/dwarves/thunderguard-attack-ranged-n.png"
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sound=thunderstick-miss.ogg
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sound=thunderstick-miss.wav
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[/frame]
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[/else]
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[/animation]
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@ -157,7 +157,7 @@ Though a single shot from these 'thundersticks' can take several minutes to prep
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begin=-300
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end=0
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image="units/dwarves/thunderguard-attack-ranged-ne.png"
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sound=thunderstick.ogg
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sound=thunderstick-hit-1.ogg,thunderstick-hit-2.ogg
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[/frame]
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[/if]
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[else]
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@ -166,7 +166,7 @@ Though a single shot from these 'thundersticks' can take several minutes to prep
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begin=-300
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end=0
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image="units/dwarves/thunderguard-attack-ranged-ne.png"
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sound=thunderstick-miss.ogg
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sound=thunderstick-miss.wav
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[/frame]
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[/else]
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[frame]
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@ -194,7 +194,7 @@ Though a single shot from these 'thundersticks' can take several minutes to prep
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begin=-300
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end=0
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image="units/dwarves/thunderguard-attack-ranged-se.png"
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sound=thunderstick.ogg
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sound=thunderstick-hit-1.ogg,thunderstick-hit-2.ogg
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[/frame]
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[/if]
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[else]
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@ -203,7 +203,7 @@ Though a single shot from these 'thundersticks' can take several minutes to prep
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begin=-300
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end=0
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image="units/dwarves/thunderguard-attack-ranged-se.png"
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sound=thunderstick-miss.ogg
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sound=thunderstick-miss.wav
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[/frame]
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[/else]
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[frame]
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@ -219,9 +219,13 @@ filemoves = {
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("misc/item-holywater.png", "items/holywater.png"),
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("orc-small-hit.wav", "orc-small-hit-1.ogg"),
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),
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"1.3.3" : (
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("sounds/dragonstick-hit.ogg", "sounds/dragonstick-hit-1.ogg"),
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("sounds/dragonstick-miss.ogg", "sounds/dragonstick-miss.wav"),
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),
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# An empty sentinel value at end is required.
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# Always have the current version here.
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"1.3.3" : ()
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"1.3.4" : ()
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}
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# Turn all the filemove string substition pairs into nearly equivalent
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