Fix impassable movement cost from 100 to the standard 99 for these 2 units,
...as pointed by Hajo in his patch #763
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2 changed files with 2 additions and 2 deletions
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@ -23,7 +23,7 @@ Special Notes:"+{SPECIAL_NOTES_POISON}
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die_sound=ghoul-hit.wav
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{DEFENSE_ANIM "units/undead/ghoul-defend.png" "units/undead/ghoul.png" ghoul-hit.wav }
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[movement_costs]
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deep_water=100
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deep_water=99
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shallow_water=3
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[/movement_costs]
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[resistance]
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@ -22,7 +22,7 @@ Special Notes:"+{SPECIAL_NOTES_POISON}
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die_sound=ghoul-hit.wav
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{DEFENSE_ANIM "units/undead/necrophage-defend.png" "units/undead/necrophage.png" ghoul-hit.wav }
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[movement_costs]
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deep_water=100
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deep_water=99
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shallow_water=3
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[/movement_costs]
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[resistance]
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