convert double spaces between sentences to single spaces
...in dialog and descriptions
This commit is contained in:
parent
666f0d9ab5
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70 changed files with 318 additions and 318 deletions
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@ -25,7 +25,7 @@
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[/filter]
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[message]
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speaker=unit
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message=_ "Fool boy! You have allowed my death, and now none in this world will aid you."
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message=_ "Fool boy! You have allowed my death, and now none in this world will aid you."
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[/message]
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[endlevel]
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result=defeat
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@ -41,7 +41,7 @@
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[/filter]
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[message]
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speaker=unit
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message=_ "No! I will not fall this close to achieving the goal of so many years!"
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message=_ "No! I will not fall this close to achieving the goal of so many years!"
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[/message]
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[endlevel]
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result=defeat
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@ -54,7 +54,7 @@
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name=time over
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[message]
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description=Darken Volk
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message=_ "Your incompetence at this simple task is appalling. You will never grow strong enough to be of use to me."
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message=_ "Your incompetence at this simple task is appalling. You will never grow strong enough to be of use to me."
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[/message]
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[endlevel]
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result=defeat
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@ -25,7 +25,7 @@
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# file=gwiti.png
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# x,y=284,204
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# [/image]
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story=_ "Shortly a man dressed in the robes of a necromancer emerged from the trees. 'Allow me to introduce myself. I am Darken Volk. While I know your kingdom does not love my kind, I think it vital that we put aside our differences for the moment. The orc menace grows in the North, and I misdoubt any of the border towns can stand without some assistance. For now, I ask only to rest in your town for a few days.'"
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story=_ "Shortly a man dressed in the robes of a necromancer emerged from the trees. 'Allow me to introduce myself. I am Darken Volk. While I know your kingdom does not love my kind, I think it vital that we put aside our differences for the moment. The orc menace grows in the North, and I misdoubt any of the border towns can stand without some assistance. For now, I ask only to rest in your town for a few days.'"
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[/part]
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[part]
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story=_ "Drogan, the captain of the guard, replied, 'Surely you know that the penalty for necromancy is death. For your aid we will promise you rest and safety. Upon your departure, however, you are banished from these lands, not to return on pain of death. We thank you for your help, but need no alliances with those who deal only in dark magic.'"
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@ -54,7 +54,7 @@
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[/message]
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[message]
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speaker=Drogan
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message=_ "Curse them! You must hold the river fort, Malin, or they shall surely overrun the town. I will bring what soldiers remain to your aid. The raiding party is due to return in two days, and the orcs will not dare fight with such a force attacking from behind."
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message=_ "Curse them! You must hold the river fort, Malin, or they shall surely overrun the town. I will bring what soldiers remain to your aid. The raiding party is due to return in two days, and the orcs will not dare fight with such a force attacking from behind."
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[/message]
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#enddef
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@ -65,15 +65,15 @@
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[/message]
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[message]
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speaker=Malin Keshar
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message=_ "No, Drogan. I raised this corpse with the skills Darken Volk taught to me before he left. While I have no love for it, without the help of the dead we consign ourselves and our families to the orcish stewpots! Surely you can see that!"
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message=_ "No, Drogan. I raised this corpse with the skills Darken Volk taught to me before he left. While I have no love for it, without the help of the dead we consign ourselves and our families to the orcish stewpots! Surely you can see that!"
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[/message]
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[message]
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speaker=Drogan
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message=_ "No benefit is worth the price of defiling the bodies of our dead! You have been very close-mouthed about why the mages sent you home from Alduin; if it was for dabbling in such arts, it is no wonder they cast you out!"
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message=_ "No benefit is worth the price of defiling the bodies of our dead! You have been very close-mouthed about why the mages sent you home from Alduin; if it was for dabbling in such arts, it is no wonder they cast you out!"
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[/message]
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[message]
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speaker=Malin Keshar
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message=_ "No! No...it was nothing like that...but I will not stand by and allow the orcs to destroy my home while I have the skills to prevent it!"
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message=_ "No! No...it was nothing like that...but I will not stand by and allow the orcs to destroy my home while I have the skills to prevent it!"
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[/message]
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#enddef
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@ -104,7 +104,7 @@
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[/message]
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[message]
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speaker=Drogan
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message=_ "Aye, better that than to even dabble in dark magic. People would have rebuilt the town, just as they always have in the past. Would that the mages had taught you more sense."
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message=_ "Aye, better that than to even dabble in dark magic. People would have rebuilt the town, just as they always have in the past. Would that the mages had taught you more sense."
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[/message]
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[message]
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speaker=Malin Keshar
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@ -119,11 +119,11 @@
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#define DIALOGUE_SH_PURSUE
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[message]
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speaker=Drogan
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message=_ "That was bravely done, lad, holding the orcs off by yourself. The mages taught you well. But there is grave news from the village; your sister Dela was wounded in the attack. Healers attend her, but she may not live out the hour."
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message=_ "That was bravely done, lad, holding the orcs off by yourself. The mages taught you well. But there is grave news from the village; your sister Dela was wounded in the attack. Healers attend her, but she may not live out the hour."
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[/message]
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[message]
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speaker=Malin Keshar
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message=_ "Orcs. Foul, pestilent creatures. The wide green world would be a better place with them all dead. Dead!"
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message=_ "Orcs. Foul, pestilent creatures. The wide green world would be a better place with them all dead. Dead!"
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[/message]
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[message]
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speaker=Drogan
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@ -139,11 +139,11 @@
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[/message]
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[message]
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speaker=Malin Keshar
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message=_ "My hands were never apt for healing. But revenge I can give her."
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message=_ "My hands were never apt for healing. But revenge I can give her."
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[/message]
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[message]
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speaker=Drogan
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message=_ "No! We need every man who can fight here, not lost in doomed attempt to harry the orcs in their own country!"
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message=_ "No! We need every man who can fight here, not lost in doomed attempt to harry the orcs in their own country!"
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[/message]
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[message]
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speaker=Malin Keshar
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@ -151,7 +151,7 @@
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[/message]
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[message]
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speaker=Drogan
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message=_ "You'll go without my blessing or my men, then. I won't spare any on such an errand."
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message=_ "You'll go without my blessing or my men, then. I won't spare any on such an errand."
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[/message]
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#enddef
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@ -159,7 +159,7 @@
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#define STORY_PEACEFUL_VALLEY
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[story]
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[part]
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story=_ "Fighting tears and rage, Malin follows the back-trail of the orcish band. He curses the elder mages for sending him from the Isle of Alduin half-prepared, only to be thrust into conflict. He curses Drogan for lacking the courage to see what must be done. Most fiercely, he curses the orcs for ravaging his family and home through their ceaseless attacks."
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story=_ "Fighting tears and rage, Malin follows the back-trail of the orcish band. He curses the elder mages for sending him from the Isle of Alduin half-prepared, only to be thrust into conflict. He curses Drogan for lacking the courage to see what must be done. Most fiercely, he curses the orcs for ravaging his family and home through their ceaseless attacks."
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[/part]
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[part]
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story=_ "Three days travel outside Hal'al, Malin meets Darken Volk, the same necromancer who had saved Hal'al and taught Malin to raise the dead not long ago. The necromancer takes pity on Malin in his friendless state, and asks Malin to travel with him. As the weeks pass, he teaches Malin more dark magic."
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@ -174,7 +174,7 @@
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[/message]
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[message]
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speaker=Malin Keshar
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message=_ "Yes! I thirst for revenge on those creatures!"
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message=_ "Yes! I thirst for revenge on those creatures!"
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[/message]
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[message]
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speaker=Darken Volk
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@ -245,11 +245,11 @@
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[/message]
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[message]
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speaker=Darken Volk
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message=_ "Your training is just beginning, Malin. With the souls from these goblins now available for our use, you will see your forces grow quickly."
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message=_ "Your training is just beginning, Malin. With the souls from these goblins now available for our use, you will see your forces grow quickly."
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[/message]
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[message]
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speaker=Malin Keshar
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message=_ "Excellent. I'm eager to move on to the real foes."
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message=_ "Excellent. I'm eager to move on to the real foes."
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[/message]
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#enddef
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@ -302,7 +302,7 @@
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[/message]
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[message]
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speaker=Malin Keshar
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message=_ "But why are they attacking me? And what should I do?!?"
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message=_ "But why are they attacking me? And what should I do?!?"
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[/message]
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[message]
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speaker=Darken Volk
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@ -324,7 +324,7 @@
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story=_ "Burning inside with a desire to take his revenge against the orcs and push them further north, Malin spends the winter learning as much from Darken Volk as he can. His years of study with the mages serve him well, and his power grows quickly."
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[/part]
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[part]
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story=_ "When spring comes, the two head north to a mountain pass known to Darken Volk. In the higher reaches the snow is just beginning to melt, making the passage treacherous. The elder necromancer insists that they press on. He says that he hopes to catch the orc fighters unprepared by arriving early in the year, thereby inflicting as much damage as possible."
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story=_ "When spring comes, the two head north to a mountain pass known to Darken Volk. In the higher reaches the snow is just beginning to melt, making the passage treacherous. The elder necromancer insists that they press on. He says that he hopes to catch the orc fighters unprepared by arriving early in the year, thereby inflicting as much damage as possible."
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[/part]
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[/story]
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#enddef
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@ -388,7 +388,7 @@
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#define DIALOGUE_OW_START
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[message]
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speaker=Malin Keshar
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message=_ "Since the very founding of Wesnoth you have hounded humans at every turn. You have raided my home at every opportunity. You have trampled our fields, slaughtered our livestock. You have brought war to a place of peace, and death to a place of life. You have killed without remorse, and despoiled that which was once beautiful. You have murdered my father and caused endless trouble to me. Now I shall have my revenge on you. Expect no mercy from me, because you have long since lost the right to it. I will crush you into the dust. The attacks on Hal'al will stop here and now. When I bring word of your demise the town will cheer my triumphant return."
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message=_ "Since the very founding of Wesnoth you have hounded humans at every turn. You have raided my home at every opportunity. You have trampled our fields, slaughtered our livestock. You have brought war to a place of peace, and death to a place of life. You have killed without remorse, and despoiled that which was once beautiful. You have murdered my father and caused endless trouble to me. Now I shall have my revenge on you. Expect no mercy from me, because you have long since lost the right to it. I will crush you into the dust. The attacks on Hal'al will stop here and now. When I bring word of your demise the town will cheer my triumphant return."
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[/message]
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[message]
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speaker=Borth
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[/message]
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[message]
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speaker=Darken Volk
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message=_ "... Almost. The growth of your power has been truly impressive to watch. There is, however, a small favor I will ask of you. That will constitute the last part of your training. Now there are merely some... tasks... to which I must attend. They need not concern you. I will meet up with you to the west in a few weeks. In the meantime, do not let the last chieftain escape justice."
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message=_ "... Almost. The growth of your power has been truly impressive to watch. There is, however, a small favor I will ask of you. That will constitute the last part of your training. Now there are merely some... tasks... to which I must attend. They need not concern you. I will meet up with you to the west in a few weeks. In the meantime, do not let the last chieftain escape justice."
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[/message]
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#enddef
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[/message]
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[message]
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speaker=Malin Keshar
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message=_ "I have been tracking that band since they fled the field at my great victory! But how did they get north of the river? Let my forces be and I will deal with them."
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message=_ "I have been tracking that band since they fled the field at my great victory! But how did they get north of the river? Let my forces be and I will deal with them."
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[/message]
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[message]
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speaker=Drogan
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[/message]
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[message]
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speaker=Malin Keshar
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message=_ "Then you are the traitor, Drogan, for preventing me from protecting the city. I will defend Hal'al, and if you stand in my way I will cut you down for the treason you commit."
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message=_ "Then you are the traitor, Drogan, for preventing me from protecting the city. I will defend Hal'al, and if you stand in my way I will cut you down for the treason you commit."
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[/message]
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#enddef
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[/message]
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[message]
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speaker=Dela Keshar
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message=_ "You will pay for Drogan's death. Now that I have seen the true evil to which you have come, I will commit every guardsman to your demise. It pains me to think that you were once my brother."
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message=_ "You will pay for Drogan's death. Now that I have seen the true evil to which you have come, I will commit every guardsman to your demise. It pains me to think that you were once my brother."
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[/message]
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[message]
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speaker=Malin Keshar
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message=_ "Even with my new power, I cannot fight the entire town as well as the orcs. I must flee to the west to find Darken Volk!"
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message=_ "Even with my new power, I cannot fight the entire town as well as the orcs. I must flee to the west to find Darken Volk!"
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[/message]
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#enddef
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#define DIALOGUE_RTH_END
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[message]
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speaker=Dela Keshar
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message=_ "While our forces must stay here to fight off your pet orcs, when we are done I shall come after you. You are my brother no longer."
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message=_ "While our forces must stay here to fight off your pet orcs, when we are done I shall come after you. You are my brother no longer."
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[/message]
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[message]
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speaker=Malin Keshar
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message=_ "Gods of Darkness, how did it come to this? My own sister determined on my death. Nothing has gone right since...since that day the fat toad Zephrin mocked my up-country accent and I lost my temper and cursed him with boils. 'A life curse goes beyond a joke,' they said. 'Poor judgment,' they said, and expelled me from the Academy. "
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message=_ "Gods of Darkness, how did it come to this? My own sister determined on my death. Nothing has gone right since...since that day the fat toad Zephrin mocked my up-country accent and I lost my temper and cursed him with boils. 'A life curse goes beyond a joke,' they said. 'Poor judgment,' they said, and expelled me from the Academy. "
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[/message]
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[message]
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speaker=Malin Keshar
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story=_ "Malin replies, 'They are no longer countrymen of mine, since they have rejected me twice now.'"
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[/part]
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[part]
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story=_ "Darken Volk continues, 'Excellent. We travel, then, to the city of Tath. There is a lord of that city by the name of Karres. He was trained as a mage in his youth, and now uses his wealth to support a large number of mages in their studies. Among his library is the book we seek. We will need to break into his manor and seek the book inside.'"
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story=_ "Darken Volk continues, 'Excellent. We travel, then, to the city of Tath. There is a lord of that city by the name of Karres. He was trained as a mage in his youth, and now uses his wealth to support a large number of mages in their studies. Among his library is the book we seek. We will need to break into his manor and seek the book inside.'"
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[/part]
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[/story]
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#enddef
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#define DIALOGUE_ASF_START
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[message]
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speaker=Darken Volk
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message=_ "The stolen book lies within Lord Karres's manor on the north end of the city. We cannot defeat the entire city guard, so we must stay hidden as long as possible. The cover of the night and this fog will aid us. Once we are seen by the night watchmen, we will have to make a run for it. Our forces are not strong enough to take the whole city."
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message=_ "The stolen book lies within Lord Karres's manor on the north end of the city. We cannot defeat the entire city guard, so we must stay hidden as long as possible. The cover of the night and this fog will aid us. Once we are seen by the night watchmen, we will have to make a run for it. Our forces are not strong enough to take the whole city."
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[/message]
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[message]
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speaker=narrator
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#define DIALOGUE_ASF_ALARM
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[message]
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x,y=$x1,$y1
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message=_ "Sir! Undead creatures are coming out of the forest! Wake the guard immediately!"
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message=_ "Sir! Undead creatures are coming out of the forest! Wake the guard immediately!"
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[/message]
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[message]
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speaker=Taylor
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[/message]
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[message]
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speaker=Darken Volk
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message=_ "There's a small tunnel in the cellar to the northeast. It will lead us far enough out of the city that we can escape pursuit."
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message=_ "There's a small tunnel in the cellar to the northeast. It will lead us far enough out of the city that we can escape pursuit."
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[/message]
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#enddef
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#define DIALOGUE_ASF3_END
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[message]
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speaker=Malin Keshar
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message=_ "Phew! Let's get out of here"
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message=_ "Phew! Let's get out of here"
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[/message]
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#enddef
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#define STORY_ALONE_AT_LAST
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[story]
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[part]
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story=_ "As he enters the tunnel underneath Lord Karres's manor, Darken Volk turns and, with a word and gesture causes the entrance to collapse. The two necromancers turn and begin walking down the pitch black tunnel, temporarily safe from pursuit."
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story=_ "As he enters the tunnel underneath Lord Karres's manor, Darken Volk turns and, with a word and gesture causes the entrance to collapse. The two necromancers turn and begin walking down the pitch black tunnel, temporarily safe from pursuit."
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[/part]
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[part]
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story=_ "They continue walking through the damp, cold air all through the morning and day, finally emerging as the last rays of sun sink below the horizon."
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[/message]
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[message]
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speaker=Darken Volk
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message=_ "We? WE do nothing. You are no longer my apprentice."
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message=_ "We? WE do nothing. You are no longer my apprentice."
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[/message]
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#enddef
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[/message]
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[message]
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speaker=Malin Keshar
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message=_ "So it is true! You took my home away from me. You took Drogan away. Now that all of that is gone, I will at least keep the fruits of my labors."
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message=_ "So it is true! You took my home away from me. You took Drogan away. Now that all of that is gone, I will at least keep the fruits of my labors."
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[/message]
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[message]
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speaker=Darken Volk
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story=_ "The words, and the idea, stick in the back of his mind. With all of Wesnoth forbidden to him, Malin finds refuge in a nameless frontier village where few questions are asked. When word filters to the town that Hal'al has been overrun by orcs, it rekindles hatred within him. With renewed purpose, he raises his undead minions and travels northward."
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[/part]
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[part]
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story=_ "Malin soon finds the track of an enormous orc army, and follows them until he reaches their camp. As he sees the number or orcs, the enormity of his quest begins to dawn on him. He attacks the camp anyway but is quickly driven back, and badly injured by a thrown orcish dagger as he retreats. He finds refuge in a small cave."
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story=_ "Malin soon finds the track of an enormous orc army, and follows them until he reaches their camp. As he sees the number or orcs, the enormity of his quest begins to dawn on him. He attacks the camp anyway but is quickly driven back, and badly injured by a thrown orcish dagger as he retreats. He finds refuge in a small cave."
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[/part]
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[/story]
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#enddef
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[/filter]
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[message]
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speaker=narrator
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message=_ "Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. Hate leads to suffering."
|
||||
message=_ "Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. Hate leads to suffering."
|
||||
image=wesnoth-icon.png
|
||||
[/message]
|
||||
[/event]
|
||||
|
@ -1079,11 +1079,11 @@
|
|||
{SPEAK Ed (_ "What?")}
|
||||
{SPEAK Shaun (_ "That!")}
|
||||
{SPEAK Ed (_ "What?")}
|
||||
{SPEAK Shaun (_ "The 'zed' word. Don't say it!")}
|
||||
{SPEAK Shaun (_ "The 'zed' word. Don't say it!")}
|
||||
{SPEAK Ed (_ "Why not?")}
|
||||
{SPEAK Shaun (_ "Because it's ridiculous")}
|
||||
{SPEAK Ed (_ "Well... are there any?")}
|
||||
{SPEAK Shaun (_ "I don't see any. Maybe it's not as bad as all that.")}
|
||||
{SPEAK Shaun (_ "I don't see any. Maybe it's not as bad as all that.")}
|
||||
{SPEAK Shaun (_ "Oh, no, wait, there they are.")}
|
||||
[/event]
|
||||
#enddef
|
||||
|
|
|
@ -172,7 +172,7 @@
|
|||
[/filter]
|
||||
[message]
|
||||
speaker=Drogan
|
||||
message=_ "The orcs have broken through our line. Hal'al is open to attack!"
|
||||
message=_ "The orcs have broken through our line. Hal'al is open to attack!"
|
||||
[/message]
|
||||
[endlevel]
|
||||
result=defeat
|
||||
|
|
|
@ -444,7 +444,7 @@
|
|||
[/filter]
|
||||
[message]
|
||||
x,y=24,13
|
||||
message=_ "AAAAAAAaaaaaaaggggggghhhhhhh!!!!...... . . . ."
|
||||
message=_ "AAAAAAAaaaaaaaggggggghhhhhhh!!!!...... . . . ."
|
||||
[/message]
|
||||
{MOVE_UNIT (x,y=24,13) 25 13}
|
||||
[kill]
|
||||
|
|
|
@ -20,7 +20,7 @@
|
|||
{ABILITY_SKIRMISHER}
|
||||
[/abilities]
|
||||
usage=mixed fighter
|
||||
unit_description= _ "On the frontiers of Wesnoth, all able-bodied men and women must be able to defend the town at need. While the men are most often trained in the use of sword or bow, the women learn the use of staff and sling. The most proficient are more than a match for any orcs foolish enough to engage them in combat."
|
||||
unit_description= _ "On the frontiers of Wesnoth, all able-bodied men and women must be able to defend the town at need. While the men are most often trained in the use of sword or bow, the women learn the use of staff and sling. The most proficient are more than a match for any orcs foolish enough to engage them in combat."
|
||||
die_sound={SOUND_LIST:HUMAN_FEMALE_DIE}
|
||||
[defend]
|
||||
hits=miss
|
||||
|
|
|
@ -18,7 +18,7 @@
|
|||
experience=50
|
||||
cost=41
|
||||
usage=fighter
|
||||
unit_description= _ "The ghast is a creature taken from humankind's most primal nightmares. Unlike their lesser cousins, ghouls and necrophages, ghasts are not patient enough to wait for their victim to die from poison before consuming the body. They attack directly with their enormous mouths, trying to rip the flesh straight from their foes. Once their enemy is defeated, they eat the rest of the body, gaining strength in the process.
|
||||
unit_description= _ "The ghast is a creature taken from humankind's most primal nightmares. Unlike their lesser cousins, ghouls and necrophages, ghasts are not patient enough to wait for their victim to die from poison before consuming the body. They attack directly with their enormous mouths, trying to rip the flesh straight from their foes. Once their enemy is defeated, they eat the rest of the body, gaining strength in the process.
|
||||
|
||||
Special Notes: This unit gains 1 hitpoint added to its maximum whenever it kills a living unit.
|
||||
"+{SPECIAL_NOTES_POISON}
|
||||
|
|
|
@ -48,7 +48,7 @@
|
|||
{AMLA_TOUGH 3}
|
||||
cost=1
|
||||
usage=fighter
|
||||
unit_description=_ "A slab of rock. It vaguely resembles an altar."
|
||||
unit_description=_ "A slab of rock. It vaguely resembles an altar."
|
||||
# NEED HIGH RESISTANCES AND NO MOVEMENT
|
||||
[attack]
|
||||
name=reflect
|
||||
|
|
|
@ -109,12 +109,12 @@ Men let weapons fall from nerveless fingers and horses reared in terror as that
|
|||
|
||||
[message]
|
||||
description=Konrad II
|
||||
message= _ "It shall be so. But it is also to be thought that you three have served Us, and Our Kingdom, full well. We are minded to reward you."
|
||||
message= _ "It shall be so. But it is also to be thought that you three have served Us, and Our Kingdom, full well. We are minded to reward you."
|
||||
[/message]
|
||||
|
||||
[message]
|
||||
description=Konrad II
|
||||
message= _ "Dacyn. You will remain by Our side, here; as you counseled these two in war, you shall counsel Us in peace and the rebuilding of the Kingdom."
|
||||
message= _ "Dacyn. You will remain by Our side, here; as you counseled these two in war, you shall counsel Us in peace and the rebuilding of the Kingdom."
|
||||
[/message]
|
||||
|
||||
{MOVE_UNIT description=Dacyn 8 8} # Move Dacyn to vacant throne
|
||||
|
@ -126,14 +126,14 @@ Men let weapons fall from nerveless fingers and horses reared in terror as that
|
|||
|
||||
[message]
|
||||
description=Konrad II
|
||||
message= _ "Quite. Now do not interrupt while I am doing mine...kneel, Owaec."
|
||||
message= _ "Quite. Now do not interrupt while I am doing mine...kneel, Owaec."
|
||||
[/message]
|
||||
|
||||
{MOVE_UNIT description=Owaec 10 8}
|
||||
|
||||
[message]
|
||||
description=Konrad II
|
||||
message= _ "Arise, Owaec, Knight Commander of the King's Horse. And take as Our first command to you your own wish; go from here, harry and destroy the orcs in their flight until the fields of Weldyn become a byword for fear at which they will tremble at for generations."
|
||||
message= _ "Arise, Owaec, Knight Commander of the King's Horse. And take as Our first command to you your own wish; go from here, harry and destroy the orcs in their flight until the fields of Weldyn become a byword for fear at which they will tremble at for generations."
|
||||
[/message]
|
||||
|
||||
[kill]
|
||||
|
@ -173,7 +173,7 @@ Men let weapons fall from nerveless fingers and horses reared in terror as that
|
|||
|
||||
[message]
|
||||
description=Konrad II
|
||||
message= _ "And arise, Gweddry, Earl of Eastmarch. The land for which you shed your blood shall be put under your hand to be made green again."
|
||||
message= _ "And arise, Gweddry, Earl of Eastmarch. The land for which you shed your blood shall be put under your hand to be made green again."
|
||||
[/message]
|
||||
|
||||
[message]
|
||||
|
|
|
@ -898,7 +898,7 @@ Soooo... It is you who sent your subordinates to attack us. Now when we've destr
|
|||
[message]
|
||||
side=2
|
||||
canrecruit=0
|
||||
message= _ "Our leader is dead, but it matters not! Time enough to appoint a new leader after the battle is won! Fight on to the last, comrades!"
|
||||
message= _ "Our leader is dead, but it matters not! Time enough to appoint a new leader after the battle is won! Fight on to the last, comrades!"
|
||||
[/message]
|
||||
[message]
|
||||
description=Konrad
|
||||
|
|
|
@ -16,7 +16,7 @@
|
|||
difficulty_descriptions={MENU_IMG_TXT2 "units/human-peasants/peasant.png~RC(magenta>red)" _"Peasant" _"(Easy)"} + ";" + {MENU_IMG_TXT2 "units/human-outlaws/outlaw.png~RC(magenta>red)" _"Outlaw" _"(Normal)"} + ";" + {MENU_IMG_TXT2 "units/human-outlaws/fugitive.png~RC(magenta>red)" _"Fugitive" _"(Difficult)"}
|
||||
icon="units/human-outlaws/fugitive.png"
|
||||
image="Liberty_campaign_image.png"
|
||||
description= _ "As the shadow of civil war lengthens acoss Wesnoth, a band of hardy marchlanders revolts against the exactions of Asheviere. They must either break the evil Queen's grip, or fall to the blades of Wesnothian troops -- or, perhaps, meet an even darker fate and the hands of orcs and undead.
|
||||
description= _ "As the shadow of civil war lengthens acoss Wesnoth, a band of hardy marchlanders revolts against the exactions of Asheviere. They must either break the evil Queen's grip, or fall to the blades of Wesnothian troops -- or, perhaps, meet an even darker fate and the hands of orcs and undead.
|
||||
|
||||
(Intermediate level, 9 scenarios)"
|
||||
|
||||
|
|
|
@ -17,7 +17,7 @@
|
|||
|
||||
[story]
|
||||
[part]
|
||||
story= _ "In the Era of Turmoil, during the reign of King Garard II, the border towns of Delwyn and Dallben in the province of Annuvin grew increasingly dissatisfied with the King's rule. Being preoccupied with the great wars, the King was unable to send adequate forces to protect the frontier."
|
||||
story= _ "In the Era of Turmoil, during the reign of King Garard II, the border towns of Delwyn and Dallben in the province of Annuvin grew increasingly dissatisfied with the King's rule. Being preoccupied with the great wars, the King was unable to send adequate forces to protect the frontier."
|
||||
music="revelation.ogg"
|
||||
[/part]
|
||||
[part]
|
||||
|
@ -203,31 +203,31 @@
|
|||
|
||||
[message]
|
||||
description=Red
|
||||
message= _ "Look, goblin riders approach! You were right, they were going to raid Dallben while we were gone."
|
||||
message= _ "Look, goblin riders approach! You were right, they were going to raid Dallben while we were gone."
|
||||
[/message]
|
||||
[message]
|
||||
description=Baldras
|
||||
message= _ "We must stop them before they reach the village. Damn the crown, they have long since forgotten about us out here."
|
||||
message= _ "We must stop them before they reach the village. Damn the crown, they have long since forgotten about us out here."
|
||||
[/message]
|
||||
[message]
|
||||
description=Harper
|
||||
message= _ "Goblins do not do well without their leaders. If we can kill this one, it may take the fight out of the rest."
|
||||
message= _ "Goblins do not do well without their leaders. If we can kill this one, it may take the fight out of the rest."
|
||||
[/message]
|
||||
[message]
|
||||
description=Kembe
|
||||
message= _ "That goblin leader is heading full-speed straight for Dallben. We'll need to chase him down if we're going to stop them."
|
||||
message= _ "That goblin leader is heading full-speed straight for Dallben. We'll need to chase him down if we're going to stop them."
|
||||
[/message]
|
||||
[message]
|
||||
description=Baldras
|
||||
message= _ "Do it. Try to hold them back until us old-timers can get there and finish them off. I have a feeling if you can distract the leader, the rest of them will be thrown into confusion."
|
||||
message= _ "Do it. Try to hold them back until us old-timers can get there and finish them off. I have a feeling if you can distract the leader, the rest of them will be thrown into confusion."
|
||||
[/message]
|
||||
[message]
|
||||
description=Baldras
|
||||
message= _ "And Harper... don't get yourself killed. I'm responsible for you now that your father is gone, and I won't dishonor his memory by breaking my promise to keep you safe."
|
||||
message= _ "And Harper... don't get yourself killed. I'm responsible for you now that your father is gone, and I won't dishonor his memory by breaking my promise to keep you safe."
|
||||
[/message]
|
||||
[message]
|
||||
description=Harper
|
||||
message= _ "...I know... All right now, let's stop these goblins!"
|
||||
message= _ "...I know... All right now, let's stop these goblins!"
|
||||
[/message]
|
||||
[/event]
|
||||
|
||||
|
@ -247,11 +247,11 @@
|
|||
[else]
|
||||
[message]
|
||||
description=Harper
|
||||
message= _ "We are barely able to survive these orc raids. We lost two men last week, more today... yet Weldyn does nothing!"
|
||||
message= _ "We are barely able to survive these orc raids. We lost two men last week, more today... yet Weldyn does nothing!"
|
||||
[/message]
|
||||
[message]
|
||||
description=Baldras
|
||||
message= _ "The King stopped sending patrols out here once the war started. Once that happened, the burden fell to us. We are citizens of Wesnoth, and as long as her banner flies we will resist the horde."
|
||||
message= _ "The King stopped sending patrols out here once the war started. Once that happened, the burden fell to us. We are citizens of Wesnoth, and as long as her banner flies we will resist the horde."
|
||||
[/message]
|
||||
[message]
|
||||
description=Harper
|
||||
|
@ -317,7 +317,7 @@
|
|||
[else]
|
||||
[message]
|
||||
description=Wolmas
|
||||
message= _ "Look! Goblin riders are on the hunt - and heading right for Dallben!"
|
||||
message= _ "Look! Goblin riders are on the hunt - and heading right for Dallben!"
|
||||
[/message]
|
||||
[message]
|
||||
description=Remald
|
||||
|
@ -339,7 +339,7 @@
|
|||
[/filter]
|
||||
[message]
|
||||
description=Baldras
|
||||
message= _ "The goblins reached the village! There will surely be nothing left when they are done pillaging it."
|
||||
message= _ "The goblins reached the village! There will surely be nothing left when they are done pillaging it."
|
||||
[/message]
|
||||
[endlevel]
|
||||
result=defeat
|
||||
|
|
|
@ -141,11 +141,11 @@
|
|||
[/message]
|
||||
[message]
|
||||
description=Harper
|
||||
message= _ "Garard is the King of Wesnoth. We are ruled by no queen."
|
||||
message= _ "Garard is the King of Wesnoth. We are ruled by no queen."
|
||||
[/message]
|
||||
[message]
|
||||
description=Tarwen
|
||||
message= _ "Insolent peasants, you will kneel before your betters! Asheviere is the queen of Wesnoth. The King fell three weeks ago at Abez. I shall not bandy words with you. Your magistrate will be coming with us, and we do not care if it is dead or alive."
|
||||
message= _ "Insolent peasants, you will kneel before your betters! Asheviere is the queen of Wesnoth. The King fell three weeks ago at Abez. I shall not bandy words with you. Your magistrate will be coming with us, and we do not care if it is dead or alive."
|
||||
[/message]
|
||||
|
||||
{GENERIC_UNIT 2 Cavalryman 19 7}
|
||||
|
@ -190,7 +190,7 @@
|
|||
|
||||
[message]
|
||||
description=Baldras
|
||||
message= _ "Harper, get out of here. This is no battle for you."
|
||||
message= _ "Harper, get out of here. This is no battle for you."
|
||||
[/message]
|
||||
|
||||
[message]
|
||||
|
@ -233,7 +233,7 @@
|
|||
|
||||
[message]
|
||||
description=Baldras
|
||||
message= _ "Our lives were hard enough when we were beneath the attention of the Crown. But now I fear things will be worse."
|
||||
message= _ "Our lives were hard enough when we were beneath the attention of the Crown. But now I fear things will be worse."
|
||||
[/message]
|
||||
|
||||
[message]
|
||||
|
@ -251,17 +251,17 @@
|
|||
|
||||
[message]
|
||||
role=Advisor
|
||||
message= _ "That is true. We have always flown to their aid, and they to ours. This is something we should face together."
|
||||
message= _ "That is true. We have always flown to their aid, and they to ours. This is something we should face together."
|
||||
[/message]
|
||||
|
||||
[message]
|
||||
description=Baldras
|
||||
message= _ "Very well. We will go to Delwyn and share counsel with them. I never thought Wesnoth would fall into darkness. Now, not only do the orcs threaten our lands, but some sinister thing is happening with the ascent of the Queen to the throne."
|
||||
message= _ "Very well. We will go to Delwyn and share counsel with them. I never thought Wesnoth would fall into darkness. Now, not only do the orcs threaten our lands, but some sinister thing is happening with the ascent of the Queen to the throne."
|
||||
[/message]
|
||||
|
||||
[message]
|
||||
description=Baldras
|
||||
message= _ "Today we may no longer be citizens of Wesnoth. I wish it could be otherwise, but we are now outlaws."
|
||||
message= _ "Today we may no longer be citizens of Wesnoth. I wish it could be otherwise, but we are now outlaws."
|
||||
[/message]
|
||||
|
||||
{CHG_TYPE type=Footpad_Peasant Footpad}
|
||||
|
|
|
@ -167,19 +167,19 @@
|
|||
|
||||
[message]
|
||||
description=Baldras
|
||||
message= _ "Relnan, thank you for welcoming our messenger and agreeing to meet with us. In your many years as Delwyn's magistrate I have never known your judgement to err."
|
||||
message= _ "Relnan, thank you for welcoming our messenger and agreeing to meet with us. In your many years as Delwyn's magistrate I have never known your judgement to err."
|
||||
[/message]
|
||||
[message]
|
||||
description=Relnan
|
||||
message= _ "It has been a long time, old friend. Your news worries us. Yet, there is no problem we have not worked out here at our secret meeting place."
|
||||
message= _ "It has been a long time, old friend. Your news worries us. Yet, there is no problem we have not worked out here at our secret meeting place."
|
||||
[/message]
|
||||
[message]
|
||||
description=Baldras
|
||||
message= _ "You do not understand. We attacked a Wesnoth army patrol. Not only that, the leader was no man I had ever seen in Annuvin province before. Never has one been sent out here as a patrol captain who was so ruthless and cruel."
|
||||
message= _ "You do not understand. We attacked a Wesnoth army patrol. Not only that, the leader was no man I had ever seen in Annuvin province before. Never has one been sent out here as a patrol captain who was so ruthless and cruel."
|
||||
[/message]
|
||||
[message]
|
||||
description=Harper
|
||||
message= _ "Had they taken my uncle, they would have surely shown up in Delwyn today with the same ultimatum. As it is, several riders escaped."
|
||||
message= _ "Had they taken my uncle, they would have surely shown up in Delwyn today with the same ultimatum. As it is, several riders escaped."
|
||||
[/message]
|
||||
[message]
|
||||
description=Relnan
|
||||
|
@ -191,19 +191,19 @@
|
|||
[/message]
|
||||
[message]
|
||||
description=Baldras
|
||||
message= _ "An offense to decency, this is! Since when has Wesnoth been ruled by fear and treachery? We should consult with Lord Maddock of Elensefar. We have known him for years to be noble in deed as well as in name."
|
||||
message= _ "An offense to decency, this is! Since when has Wesnoth been ruled by fear and treachery? We should consult with Lord Maddock of Elensefar. We have known him for years to be noble in deed as well as in name."
|
||||
[/message]
|
||||
[message]
|
||||
description=Relnan
|
||||
message= _ "I agree. But, Baldras, what will you tell him? We know something has been going badly wrong in Wesnoth of late, that more than ordinary corruption and incompetence is afoot. But when the effects fall on mere peasants, the wrong of it may not seem so obvious from a noble's chair."
|
||||
message= _ "I agree. But, Baldras, what will you tell him? We know something has been going badly wrong in Wesnoth of late, that more than ordinary corruption and incompetence is afoot. But when the effects fall on mere peasants, the wrong of it may not seem so obvious from a noble's chair."
|
||||
[/message]
|
||||
[message]
|
||||
description=Baldras
|
||||
message= _ "We need evidence. Hard evidence...but wait, are those orcish war drums I hear?"
|
||||
message= _ "We need evidence. Hard evidence...but wait, are those orcish war drums I hear?"
|
||||
[/message]
|
||||
[message]
|
||||
description=Relnan
|
||||
message= _ "I think they are, old friend. And that rank smell on the wind tells another tale; saurians approach. To arms!"
|
||||
message= _ "I think they are, old friend. And that rank smell on the wind tells another tale; saurians approach. To arms!"
|
||||
[/message]
|
||||
{MOVE_UNIT (description=Urk Delek) 42 29}
|
||||
[message]
|
||||
|
@ -213,7 +213,7 @@
|
|||
{MOVE_UNIT description=Thhsthss 7 5}
|
||||
[message]
|
||||
description="Thhsthss"
|
||||
message= _ "Fal Khag is nothing to usss, orc. You promissed uss gold. Bright gold."
|
||||
message= _ "Fal Khag is nothing to usss, orc. You promissed uss gold. Bright gold."
|
||||
[/message]
|
||||
[message]
|
||||
description="Urk Delek"
|
||||
|
@ -229,19 +229,19 @@
|
|||
|
||||
[message]
|
||||
description=Baldras
|
||||
message= _ "Something is very wrong here. Those orcs were carrying weapons with Army forge-markings."
|
||||
message= _ "Something is very wrong here. Those orcs were carrying weapons with Army forge-markings."
|
||||
[/message]
|
||||
[message]
|
||||
description=Relnan
|
||||
message= _ "Aye. And the gold in their pouches looked new from the mint."
|
||||
message= _ "Aye. And the gold in their pouches looked new from the mint."
|
||||
[/message]
|
||||
[message]
|
||||
description=Baldras
|
||||
message= _ "Can the darkest rumors be true, then? Does the Kingdom...does Queen Asheviere...send orcs against its own people?"
|
||||
message= _ "Can the darkest rumors be true, then? Does the Kingdom...does Queen Asheviere...send orcs against its own people?"
|
||||
[/message]
|
||||
[message]
|
||||
description=Relnan
|
||||
message= _ "I think your mission to Lord Maddock just became more urgent than we knew, Baldras. I must remain here to see to the defense of Delwyn and Dallben, but you should fly to Elensefar with all speed."
|
||||
message= _ "I think your mission to Lord Maddock just became more urgent than we knew, Baldras. I must remain here to see to the defense of Delwyn and Dallben, but you should fly to Elensefar with all speed."
|
||||
[/message]
|
||||
|
||||
[endlevel]
|
||||
|
@ -257,7 +257,7 @@
|
|||
name=time over
|
||||
[message]
|
||||
description=Baldras
|
||||
message= _ "We have tarried here for far too long... there is no way we can reach Elensefar and return with help before the Wesnoth army destroys our homes. Retreat!!"
|
||||
message= _ "We have tarried here for far too long... there is no way we can reach Elensefar and return with help before the Wesnoth army destroys our homes. Retreat!!"
|
||||
[/message]
|
||||
[endlevel]
|
||||
result=defeat
|
||||
|
|
|
@ -186,15 +186,15 @@
|
|||
|
||||
[message]
|
||||
description=Lord Maddock
|
||||
message= _ "Baldras, your trip here was not wise. The Queen's patrols have been visiting the local villages and bringing the elders here. Those that swear allegience to the Queen are allowed to return home. Those that do not..."
|
||||
message= _ "Baldras, your trip here was not wise. The Queen's patrols have been visiting the local villages and bringing the elders here. Those that swear allegience to the Queen are allowed to return home. Those that do not..."
|
||||
[/message]
|
||||
[message]
|
||||
description=Baldras
|
||||
message= _ "...are dispatched on the spot. I know the price of dissent. But what of you?"
|
||||
message= _ "...are dispatched on the spot. I know the price of dissent. But what of you?"
|
||||
[/message]
|
||||
[message]
|
||||
description=Lord Maddock
|
||||
message= _ "Well, they do not come within the walls of my city. They are actually camped nearby, and the main garrison is further southeast at Halstead. I know my time will soon come to swear allegience, but they do not press me. They are afraid I will refuse."
|
||||
message= _ "Well, they do not come within the walls of my city. They are actually camped nearby, and the main garrison is further southeast at Halstead. I know my time will soon come to swear allegience, but they do not press me. They are afraid I will refuse."
|
||||
[/message]
|
||||
[message]
|
||||
description=Baldras
|
||||
|
@ -202,27 +202,27 @@
|
|||
[/message]
|
||||
[message]
|
||||
description=Lord Maddock
|
||||
message= _ "Yes. The Queen ascended to the throne through the vilest of treachery. However, while most of my forces were sent with the King to fight the orcs, we have a strong enough contingent here to make the Queen's forces think twice about attacking Elensefar outright."
|
||||
message= _ "Yes. The Queen ascended to the throne through the vilest of treachery. However, while most of my forces were sent with the King to fight the orcs, we have a strong enough contingent here to make the Queen's forces think twice about attacking Elensefar outright."
|
||||
[/message]
|
||||
[message]
|
||||
description=Lord Maddock
|
||||
message= _ "We have an uneasy peace until they are done with the smaller villages and finally come around to obtaining my oath. The treaty between Elensefar and Wesnoth is ancient, but I am not so naive as to place my full trust in it. Not in these wicked times."
|
||||
message= _ "We have an uneasy peace until they are done with the smaller villages and finally come around to obtaining my oath. The treaty between Elensefar and Wesnoth is ancient, but I am not so naive as to place my full trust in it. Not in these wicked times."
|
||||
[/message]
|
||||
[message]
|
||||
description=Harper
|
||||
message= _ "What can we do then? We have brought with us many from Annuvin province who are willing to fight, but our families are still at home. They will not last long if the Queen's patrols return."
|
||||
message= _ "What can we do then? We have brought with us many from Annuvin province who are willing to fight, but our families are still at home. They will not last long if the Queen's patrols return."
|
||||
[/message]
|
||||
[message]
|
||||
description=Lord Maddock
|
||||
message= _ "I am unwilling to start a civil war. I believe the Queen will remain preoccupied with order throughout the kingdom and, more importantly, with quelling the Northerner threat. We are a matter she will choose to deal with later rather than sooner, if she can."
|
||||
message= _ "I am unwilling to start a civil war. I believe the Queen will remain preoccupied with order throughout the kingdom and, more importantly, with quelling the Northerner threat. We are a matter she will choose to deal with later rather than sooner, if she can."
|
||||
[/message]
|
||||
[message]
|
||||
description=Kestrel
|
||||
message= _ "A foolish miscalculation, Lord Maddock. These men with which you consort are outlaws and fugitives. They are a well-organized gang of criminals and murderers. We will kill them and then expect your oath of allegiance to Queen Asheviere."
|
||||
message= _ "A foolish miscalculation, Lord Maddock. These men with which you consort are outlaws and fugitives. They are a well-organized gang of criminals and murderers. We will kill them and then expect your oath of allegiance to Queen Asheviere."
|
||||
[/message]
|
||||
[message]
|
||||
description=Lord Maddock
|
||||
message= _ "Men, to arms! The defense of Elensefar has begun!"
|
||||
message= _ "Men, to arms! The defense of Elensefar has begun!"
|
||||
[/message]
|
||||
|
||||
{CLEAR_VARIABLE stored_Baldras}
|
||||
|
@ -360,7 +360,7 @@
|
|||
name=turn 4
|
||||
[message]
|
||||
description=Harper
|
||||
message= _ "I cannot believe what my eyes are seeing! The flesh runs from their bones... these are not human warriors we fight. They are evil spirits masquerading as human!"
|
||||
message= _ "I cannot believe what my eyes are seeing! The flesh runs from their bones... these are not human warriors we fight. They are evil spirits masquerading as human!"
|
||||
[/message]
|
||||
[/event]
|
||||
|
||||
|
@ -371,7 +371,7 @@
|
|||
[/music]
|
||||
[message]
|
||||
description=Lord Maddock
|
||||
message= _ "Their human aspect is returning! This is an evil manner of sorcery we face, but one that we may yet overcome. CHARGE!"
|
||||
message= _ "Their human aspect is returning! This is an evil manner of sorcery we face, but one that we may yet overcome. CHARGE!"
|
||||
[/message]
|
||||
[/event]
|
||||
|
||||
|
@ -385,11 +385,11 @@
|
|||
[/filter]
|
||||
[message]
|
||||
speaker=second_unit
|
||||
message= _ "Who are you? What are you?"
|
||||
message= _ "Who are you? What are you?"
|
||||
[/message]
|
||||
[message]
|
||||
description=Kestrel
|
||||
message= _ "We are accursed. We were once under the command of Prince Eldred, the King's son and betrayer. The price for our treason is this hellish existence. We know not who or what inflicted this curse upon us, but our mortal deaths may be only the beginning of the penance we are doomed to pay."
|
||||
message= _ "We are accursed. We were once under the command of Prince Eldred, the King's son and betrayer. The price for our treason is this hellish existence. We know not who or what inflicted this curse upon us, but our mortal deaths may be only the beginning of the penance we are doomed to pay."
|
||||
[/message]
|
||||
|
||||
[kill]
|
||||
|
@ -404,11 +404,11 @@
|
|||
[/message]
|
||||
[message]
|
||||
description=Lord Maddock
|
||||
message= _ "I will not. Unless you want me to round up the city's thieves to fight for you, I do not have the troops to spare. However, I am not the only one who commands men in this corner of Wesnoth."
|
||||
message= _ "I will not. Unless you want me to round up the city's thieves to fight for you, I do not have the troops to spare. However, I am not the only one who commands men in this corner of Wesnoth."
|
||||
[/message]
|
||||
[message]
|
||||
description=Baldras
|
||||
message= _ "I don't understand. There are no other noble lords in this area."
|
||||
message= _ "I don't understand. There are no other noble lords in this area."
|
||||
[/message]
|
||||
[message]
|
||||
description=Lord Maddock
|
||||
|
@ -416,7 +416,7 @@
|
|||
[/message]
|
||||
[message]
|
||||
description=Baldras
|
||||
message= _ "Wish us well. If we are to resist the Wesnoth army a second time, we're going to need more than clubs and slings against steel."
|
||||
message= _ "Wish us well. If we are to resist the Wesnoth army a second time, we're going to need more than clubs and slings against steel."
|
||||
[/message]
|
||||
[endlevel]
|
||||
result=victory
|
||||
|
@ -431,7 +431,7 @@
|
|||
name=time over
|
||||
[message]
|
||||
description=Baldras
|
||||
message= _ "Look, more riders come from the southeast. We cannot survive another assault. We are finished!"
|
||||
message= _ "Look, more riders come from the southeast. We cannot survive another assault. We are finished!"
|
||||
[/message]
|
||||
[endlevel]
|
||||
result=defeat
|
||||
|
|
|
@ -262,7 +262,7 @@
|
|||
|
||||
[message]
|
||||
description=Baldras
|
||||
message= _ "I'm not sure where we're supposed to go now. If we go into town we can start asking around for information."
|
||||
message= _ "I'm not sure where we're supposed to go now. If we go into town we can start asking around for information."
|
||||
[/message]
|
||||
[/event]
|
||||
|
||||
|
@ -299,23 +299,23 @@
|
|||
|
||||
[message]
|
||||
x,y=5,13
|
||||
message= _ "I'm glad we finally get to spend some time near a city. I was sick of marching through swamps and woods chasing down locals. If this terrorist shows up at Carcyn I'll put his head at the end of my pole."
|
||||
message= _ "I'm glad we finally get to spend some time near a city. I was sick of marching through swamps and woods chasing down locals. If this terrorist shows up at Carcyn I'll put his head at the end of my pole."
|
||||
[/message]
|
||||
[message]
|
||||
x,y=7,12
|
||||
message= _ "If we let him into the city, the commander will put our heads on poles... damn moonless night! Did you hear something?"
|
||||
message= _ "If we let him into the city, the commander will put our heads on poles... damn moonless night! Did you hear something?"
|
||||
[/message]
|
||||
[message]
|
||||
x,y=5,13
|
||||
message= _ "Umm, I don't know. It is pitch black out there..."
|
||||
message= _ "Umm, I don't know. It is pitch black out there..."
|
||||
[/message]
|
||||
[message]
|
||||
x,y=5,13
|
||||
message= _ "I don't see anything. Let's keep going."
|
||||
message= _ "I don't see anything. Let's keep going."
|
||||
[/message]
|
||||
[message]
|
||||
description=Baldras
|
||||
message= _ "I think we need to find a way to sneak past these patrols. We would be slaughtered if we tried to fight them."
|
||||
message= _ "I think we need to find a way to sneak past these patrols. We would be slaughtered if we tried to fight them."
|
||||
[/message]
|
||||
[message]
|
||||
description=Harper
|
||||
|
@ -378,7 +378,7 @@
|
|||
[/message]
|
||||
[message]
|
||||
speaker=unit
|
||||
message= _ "I have come to find you. You must make it into the city without being seen. The soldiers are normally out hunting for my kind, but a company of heavy infantry arrived three days ago and took over the patrols."
|
||||
message= _ "I have come to find you. You must make it into the city without being seen. The soldiers are normally out hunting for my kind, but a company of heavy infantry arrived three days ago and took over the patrols."
|
||||
[/message]
|
||||
[message]
|
||||
speaker=second_unit
|
||||
|
@ -386,7 +386,7 @@
|
|||
[/message]
|
||||
[message]
|
||||
speaker=unit
|
||||
message= _ "Well, good thing I found you first. Now hurry."
|
||||
message= _ "Well, good thing I found you first. Now hurry."
|
||||
[/message]
|
||||
[if]
|
||||
[variable]
|
||||
|
@ -396,7 +396,7 @@
|
|||
[then]
|
||||
[message]
|
||||
speaker=second_unit
|
||||
message= _ "No, THEY found us first! Let's go!"
|
||||
message= _ "No, THEY found us first! Let's go!"
|
||||
[/message]
|
||||
[/then]
|
||||
[/if]
|
||||
|
@ -412,15 +412,15 @@
|
|||
[/filter_second]
|
||||
[message]
|
||||
speaker=unit
|
||||
message= _ "Shhhhh!! I could hear you coming from bottom of the city dungeon."
|
||||
message= _ "Shhhhh!! I could hear you coming from bottom of the city dungeon."
|
||||
[/message]
|
||||
[message]
|
||||
speaker=second_unit
|
||||
message= _ "I can barely see where we are going. Is the city near?"
|
||||
message= _ "I can barely see where we are going. Is the city near?"
|
||||
[/message]
|
||||
[message]
|
||||
speaker=unit
|
||||
message= _ "Yes, just south of here. You should avoid the main gate. The west gate is heavily traveled but is less guarded than the east gate. Try to sneak in that way."
|
||||
message= _ "Yes, just south of here. You should avoid the main gate. The west gate is heavily traveled but is less guarded than the east gate. Try to sneak in that way."
|
||||
[/message]
|
||||
[if]
|
||||
[variable]
|
||||
|
@ -430,7 +430,7 @@
|
|||
[then]
|
||||
[message]
|
||||
speaker=second_unit
|
||||
message= _ "Unfortunately, they know we are here already. We can only hope that the cover of night will be adequate despite their stepped-up efforts to find us."
|
||||
message= _ "Unfortunately, they know we are here already. We can only hope that the cover of night will be adequate despite their stepped-up efforts to find us."
|
||||
[/message]
|
||||
[/then]
|
||||
[/if]
|
||||
|
@ -455,19 +455,19 @@
|
|||
[then]
|
||||
[message]
|
||||
speaker=second_unit
|
||||
message= _ "We already tangled with some guards. The city is probably swarming with soldiers by now. We cannot go that way. "
|
||||
message= _ "We already tangled with some guards. The city is probably swarming with soldiers by now. We cannot go that way. "
|
||||
[/message]
|
||||
[/then]
|
||||
[else]
|
||||
[message]
|
||||
speaker=second_unit
|
||||
message= _ "We have to go through the city? Impossible!"
|
||||
message= _ "We have to go through the city? Impossible!"
|
||||
[/message]
|
||||
[/else]
|
||||
[/if]
|
||||
[message]
|
||||
speaker=unit
|
||||
message= _ "You must. Make a run for it if you have to. There is a small path that leads out of the city to the southeast and into the forest; look for the signpost. My brother Hans is waiting for you at that gate so he can take you to our master."
|
||||
message= _ "You must. Make a run for it if you have to. There is a small path that leads out of the city to the southeast and into the forest; look for the signpost. My brother Hans is waiting for you at that gate so he can take you to our master."
|
||||
[/message]
|
||||
[/event]
|
||||
[event]
|
||||
|
@ -480,7 +480,7 @@
|
|||
[/filter_second]
|
||||
[message]
|
||||
speaker=unit
|
||||
message= _ "Gentlemen, please come this way and follow the path into the forest. Our leader is anxious to meet you."
|
||||
message= _ "Gentlemen, please come this way and follow the path into the forest. Our leader is anxious to meet you."
|
||||
[/message]
|
||||
[message]
|
||||
speaker=second_unit
|
||||
|
@ -488,11 +488,11 @@
|
|||
[/message]
|
||||
[message]
|
||||
speaker=Baldras
|
||||
message= _ "I haven't run this much in years. If you were to ask me to infiltrate a heavily guarded city relying on nothing but the cover of darkness and my wits, I would say you were crazy."
|
||||
message= _ "I haven't run this much in years. If you were to ask me to infiltrate a heavily guarded city relying on nothing but the cover of darkness and my wits, I would say you were crazy."
|
||||
[/message]
|
||||
[message]
|
||||
speaker=Baldras
|
||||
message= _ "As it turns out, I'm the crazy one. Let's finish this folly."
|
||||
message= _ "As it turns out, I'm the crazy one. Let's finish this folly."
|
||||
[/message]
|
||||
[/event]
|
||||
|
||||
|
@ -549,7 +549,7 @@
|
|||
name=time over
|
||||
[message]
|
||||
description=Baldras
|
||||
message= _ "We have spent too much time here. Surely the Queen's forces have returned to Dallben. Our mission is unfinished, but we must return to fight a suicide battle."
|
||||
message= _ "We have spent too much time here. Surely the Queen's forces have returned to Dallben. Our mission is unfinished, but we must return to fight a suicide battle."
|
||||
[/message]
|
||||
[endlevel]
|
||||
result=defeat
|
||||
|
|
|
@ -208,7 +208,7 @@
|
|||
[/message]
|
||||
[message]
|
||||
description=Helicrom
|
||||
message= _ "I am Helicrom, and you should not be so glib. I control dangerous men. My henchmen can slip unseen through any city, rob a man while he sleeps, or attack a caravan head-on. It's not noble work, but our pursuits require plenty of gold."
|
||||
message= _ "I am Helicrom, and you should not be so glib. I control dangerous men. My henchmen can slip unseen through any city, rob a man while he sleeps, or attack a caravan head-on. It's not noble work, but our pursuits require plenty of gold."
|
||||
[/message]
|
||||
[message]
|
||||
description=Baldras
|
||||
|
@ -216,31 +216,31 @@
|
|||
[/message]
|
||||
[message]
|
||||
description=Helicrom
|
||||
message= _ "The former King's magic ministry kept a tight control on the training and employment of mages in Wesnoth. Those of us who dared to... depart from the curriculum, you might say, were dealt with harshly. We are outcasts because we seek to master shadow magic. Our secrecy and security are not cheap."
|
||||
message= _ "The former King's magic ministry kept a tight control on the training and employment of mages in Wesnoth. Those of us who dared to... depart from the curriculum, you might say, were dealt with harshly. We are outcasts because we seek to master shadow magic. Our secrecy and security are not cheap."
|
||||
[/message]
|
||||
[message]
|
||||
description=Baldras
|
||||
message= _ "I have heard of you. Necromancers. Barely-human scum, I say."
|
||||
message= _ "I have heard of you. Necromancers. Barely-human scum, I say."
|
||||
[/message]
|
||||
[message]
|
||||
description=Helicrom
|
||||
message= _ "Wrong. Necromancers become slaves to their lich masters and eventually lose their humanity. We have proven that practicing the dark arts need not lead down that path to damnation. We remain human, and seek the mystical secret of balance between the ways of light and darkness. We dance between both ways, adhering to neither."
|
||||
message= _ "Wrong. Necromancers become slaves to their lich masters and eventually lose their humanity. We have proven that practicing the dark arts need not lead down that path to damnation. We remain human, and seek the mystical secret of balance between the ways of light and darkness. We dance between both ways, adhering to neither."
|
||||
[/message]
|
||||
[message]
|
||||
description=Baldras
|
||||
message= _ "I...see, I think. Why do you want to help us?"
|
||||
message= _ "I...see, I think. Why do you want to help us?"
|
||||
[/message]
|
||||
[message]
|
||||
description=Helicrom
|
||||
message= _ "We don't. You have sought us out. But, I do know of your situation and am willing to help. Any weakening the Throne of Wesnoth, whether it be occupied by King or Queen, aids us."
|
||||
message= _ "We don't. You have sought us out. But, I do know of your situation and am willing to help. Any weakening the Throne of Wesnoth, whether it be occupied by King or Queen, aids us."
|
||||
[/message]
|
||||
[message]
|
||||
description=Helicrom
|
||||
message= _ "Carcyn is always foggy as of late because these woods have recently become home to a lich and two of its underling necromancers. Our experiments may have actually aroused it from sleep... we're not exactly sure."
|
||||
message= _ "Carcyn is always foggy as of late because these woods have recently become home to a lich and two of its underling necromancers. Our experiments may have actually aroused it from sleep... we're not exactly sure."
|
||||
[/message]
|
||||
[message]
|
||||
description=Baldras
|
||||
message= _ "So now you need to defend your rear as well as your front... I see your predicament. My men will wipe this land clean if you can help us defend our homeland."
|
||||
message= _ "So now you need to defend your rear as well as your front... I see your predicament. My men will wipe this land clean if you can help us defend our homeland."
|
||||
[/message]
|
||||
[/event]
|
||||
|
||||
|
@ -313,23 +313,23 @@
|
|||
[else]
|
||||
[message]
|
||||
description=Helicrom
|
||||
message= _ "With the undead driven out, we may live here in relative peace and pursue our studies. For this, Baldras, I am grateful."
|
||||
message= _ "With the undead driven out, we may live here in relative peace and pursue our studies. For this, Baldras, I am grateful."
|
||||
[/message]
|
||||
[message]
|
||||
description=Baldras
|
||||
message= _ "Studies? Peace? You mean to continue feeding on the lawful citizens of Wesnoth. There will be no peace for them."
|
||||
message= _ "Studies? Peace? You mean to continue feeding on the lawful citizens of Wesnoth. There will be no peace for them."
|
||||
[/message]
|
||||
[message]
|
||||
description=Helicrom
|
||||
message= _ "No one here is in a position to be dispensing moral judgments. Regardless, you cannot overestimate the value of the service you have performed here today. I will help you to the utmost of my ability."
|
||||
message= _ "No one here is in a position to be dispensing moral judgments. Regardless, you cannot overestimate the value of the service you have performed here today. I will help you to the utmost of my ability."
|
||||
[/message]
|
||||
[message]
|
||||
description=Helicrom
|
||||
message= _ "I was planning on giving you gold. Any good army is well financed, and with the lich gone we can now spare it."
|
||||
message= _ "I was planning on giving you gold. Any good army is well financed, and with the lich gone we can now spare it."
|
||||
[/message]
|
||||
[message]
|
||||
description=Helicrom
|
||||
message= _ "But, I think it would help you more if I lent you some of my men to join you on your adventures. The Queen has been sending mages out here, and my men are itching for some payback."
|
||||
message= _ "But, I think it would help you more if I lent you some of my men to join you on your adventures. The Queen has been sending mages out here, and my men are itching for some payback."
|
||||
[/message]
|
||||
[message]
|
||||
description=Helicrom
|
||||
|
@ -339,11 +339,11 @@
|
|||
description=Helicrom
|
||||
message= _ "I leave it to you to decide."
|
||||
[option]
|
||||
message= _ "I will take the gold. How does 500 sound?"
|
||||
message= _ "I will take the gold. How does 500 sound?"
|
||||
[command]
|
||||
[message]
|
||||
description=Helicrom
|
||||
message= _ "Agreed. Good luck and farewell to you, Master Baldras."
|
||||
message= _ "Agreed. Good luck and farewell to you, Master Baldras."
|
||||
[/message]
|
||||
|
||||
[sound]
|
||||
|
@ -364,11 +364,11 @@
|
|||
|
||||
# Note: don't mess with the alignment in the next message key.
|
||||
[option]
|
||||
message= _ "Send your men with us. They will be valuable help as we prepare for the assault from the Wesnoth army garrison."
|
||||
message= _ "Send your men with us. They will be valuable help as we prepare for the assault from the Wesnoth army garrison."
|
||||
[command]
|
||||
[message]
|
||||
description=Helicrom
|
||||
message= _ "Done. My finest mages and thieves are at your disposal. Use them well."
|
||||
message= _ "Done. My finest mages and thieves are at your disposal. Use them well."
|
||||
[/message]
|
||||
|
||||
[allow_recruit]
|
||||
|
@ -386,7 +386,7 @@
|
|||
[command]
|
||||
[message]
|
||||
description=Helicrom
|
||||
message= _ "Alright. I need time to clean up this forest and recall my men from the countryside. We will be ready to march in 7 days. All now hinges on you! Until then..."
|
||||
message= _ "Alright. I need time to clean up this forest and recall my men from the countryside. We will be ready to march in 7 days. All now hinges on you! Until then..."
|
||||
[/message]
|
||||
|
||||
[set_variable]
|
||||
|
@ -409,7 +409,7 @@
|
|||
name=time over
|
||||
[message]
|
||||
description=Baldras
|
||||
message= _ "We have spent too much time here. Surely the Queen's forces have returned to Dallben. Our mission is unfinished, but we must return to fight a suicide battle."
|
||||
message= _ "We have spent too much time here. Surely the Queen's forces have returned to Dallben. Our mission is unfinished, but we must return to fight a suicide battle."
|
||||
[/message]
|
||||
[endlevel]
|
||||
result=defeat
|
||||
|
@ -428,7 +428,7 @@
|
|||
[/filter]
|
||||
[message]
|
||||
description=Helicrom
|
||||
message= _ "My men... have failed to protect me! I perish..."
|
||||
message= _ "My men... have failed to protect me! I perish..."
|
||||
[/message]
|
||||
{VARIABLE Helicrom_dead 1}
|
||||
[/event]
|
||||
|
|
|
@ -15,13 +15,13 @@
|
|||
story= _ "Baldras and his men quickly left the Gray Woods, not entirely convinced of their safety even after eradicating the liches."
|
||||
[/part]
|
||||
[part]
|
||||
story= _ "As they marched, many men and women from the small hamlets peppering the area around Carcyn and the Woods approached the group, asking to join them. The ascent of the Queen had cast an uneasy pall over the citizens of Wesnoth, and some of them were willing to resist it."
|
||||
story= _ "As they marched, many men and women from the small hamlets peppering the area around Carcyn and the Woods approached the group, asking to join them. The ascent of the Queen had cast an uneasy pall over the citizens of Wesnoth, and some of them were willing to resist it."
|
||||
[/part]
|
||||
[part]
|
||||
story= _ "Knowing they too would be labeled criminals, he reluctantly accepted their help. Baldras is now able to recruit outlaws."
|
||||
story= _ "Knowing they too would be labeled criminals, he reluctantly accepted their help. Baldras is now able to recruit outlaws."
|
||||
[/part]
|
||||
[part]
|
||||
story= _ "Camped at the edge of the forest, they quietly observed substantial troop movements coming from the direction of Aldril, a nearby city, and marching to the northwest. Unsure what to make of it, they debated their next course of action..."
|
||||
story= _ "Camped at the edge of the forest, they quietly observed substantial troop movements coming from the direction of Aldril, a nearby city, and marching to the northwest. Unsure what to make of it, they debated their next course of action..."
|
||||
#background=misc/blank.png
|
||||
[image]
|
||||
file=lib7_story3.jpg
|
||||
|
@ -147,15 +147,15 @@
|
|||
|
||||
[message]
|
||||
description=Baldras
|
||||
message= _ "The words of Lord Maddock have weighed heavy on me these past few days. It has dawned on me that we can never win. We will never defeat the entire army of Wesnoth. Idiocy! If the noble lord of Elensefar is unwilling to resist the Queen, how should I ever expect to?"
|
||||
message= _ "The words of Lord Maddock have weighed heavy on me these past few days. It has dawned on me that we can never win. We will never defeat the entire army of Wesnoth. Idiocy! If the noble lord of Elensefar is unwilling to resist the Queen, how should I ever expect to?"
|
||||
[/message]
|
||||
[message]
|
||||
description=Harper
|
||||
message= _ "What's worse is that she appears to have taken notice. We have counted five platoons of heavy infantry marching towards the garrison in just the last 2 hours."
|
||||
message= _ "What's worse is that she appears to have taken notice. We have counted five platoons of heavy infantry marching towards the garrison in just the last 2 hours."
|
||||
[/message]
|
||||
[message]
|
||||
description=Baldras
|
||||
message= _ "The garrison. The towers of Halstead are more than a garrison, nephew, they are a fortress. They used to protect this area from the enemies of Wesnoth; I never imagined they would house the enemies of Wesnoth."
|
||||
message= _ "The garrison. The towers of Halstead are more than a garrison, nephew, they are a fortress. They used to protect this area from the enemies of Wesnoth; I never imagined they would house the enemies of Wesnoth."
|
||||
[/message]
|
||||
|
||||
{LOYAL_UNIT 1 Dragoon 11 1 Pitcher ( _ "Pitcher")}
|
||||
|
@ -168,18 +168,18 @@
|
|||
[/message]
|
||||
[message]
|
||||
description=Harper
|
||||
message= _ "Uncle, he wears the crest of the Elense. We should answer."
|
||||
message= _ "Uncle, he wears the crest of the Elense. We should answer."
|
||||
[/message]
|
||||
[message]
|
||||
description=Baldras
|
||||
message= _ "Rider, quiet down before we are discovered! Quickly, approach."
|
||||
message= _ "Rider, quiet down before we are discovered! Quickly, approach."
|
||||
[/message]
|
||||
|
||||
{MOVE_UNIT description=Pitcher 28 18}
|
||||
|
||||
[message]
|
||||
description=Pitcher
|
||||
message= _ "Master Baldras, I bring news from the north. During the past week, several patrols have again ventured across the Great River into Annuvin. A man named Relnan opposed them with a small militia. He was victorious."
|
||||
message= _ "Master Baldras, I bring news from the north. During the past week, several patrols have again ventured across the Great River into Annuvin. A man named Relnan opposed them with a small militia. He was victorious."
|
||||
[/message]
|
||||
[message]
|
||||
description=Majel
|
||||
|
@ -187,11 +187,11 @@
|
|||
[/message]
|
||||
[message]
|
||||
description=Pitcher
|
||||
message= _ "I am afraid it is not. The Queen is sending a branch of her main field army directly from Weldyn. As soon as they arrive, they will burn every village to the ground. No one will live."
|
||||
message= _ "I am afraid it is not. The Queen is sending a branch of her main field army directly from Weldyn. As soon as they arrive, they will burn every village to the ground. No one will live."
|
||||
[/message]
|
||||
[message]
|
||||
description=Baldras
|
||||
message= _ "The troop movements all make sense now. We must stop this army from reaching the garrison. We cannot swallow them whole, but we can gnaw away at them. They mustn't take one step without us being there to harass and delay them. When they reach Halstead they must be exhausted or dying."
|
||||
message= _ "The troop movements all make sense now. We must stop this army from reaching the garrison. We cannot swallow them whole, but we can gnaw away at them. They mustn't take one step without us being there to harass and delay them. When they reach Halstead they must be exhausted or dying."
|
||||
[/message]
|
||||
[message]
|
||||
description=Harper
|
||||
|
@ -199,11 +199,11 @@
|
|||
[/message]
|
||||
[message]
|
||||
description=Baldras
|
||||
message= _ "Do you propose surrender? It's this or nothing. All we can do is see it through to the end."
|
||||
message= _ "Do you propose surrender? It's this or nothing. All we can do is see it through to the end."
|
||||
[/message]
|
||||
[message]
|
||||
description=Pitcher
|
||||
message= _ "May you prevail in peace and war. I must depart before I am seen so far from my Lord's borders."
|
||||
message= _ "May you prevail in peace and war. I must depart before I am seen so far from my Lord's borders."
|
||||
[/message]
|
||||
|
||||
{MOVE_UNIT description=Pitcher 20 14}
|
||||
|
@ -246,7 +246,7 @@
|
|||
|
||||
[message]
|
||||
description=Baldras
|
||||
message= _ "When we are done, no one will fear the open roads and night sky more than the army of the usurper. Strike fast, strike silently... and leave no one alive."
|
||||
message= _ "When we are done, no one will fear the open roads and night sky more than the army of the usurper. Strike fast, strike silently... and leave no one alive."
|
||||
[/message]
|
||||
[/event]
|
||||
|
||||
|
@ -260,7 +260,7 @@
|
|||
[/filter_second]
|
||||
[message]
|
||||
description=Linneus
|
||||
message= _ "It's an ambush! Hold your ground!"
|
||||
message= _ "It's an ambush! Hold your ground!"
|
||||
[/message]
|
||||
[/event]
|
||||
|
||||
|
@ -271,7 +271,7 @@
|
|||
name=turn 4
|
||||
[message]
|
||||
speaker=narrator
|
||||
message= _ "The next morning, the local night patrol returned to the nearby outpost. They were surprised to see their fellow soldiers engaged in combat with the band of thugs of which they had heard so much."
|
||||
message= _ "The next morning, the local night patrol returned to the nearby outpost. They were surprised to see their fellow soldiers engaged in combat with the band of thugs of which they had heard so much."
|
||||
image="wesnoth-icon.png"
|
||||
[/message]
|
||||
[unstore_unit]
|
||||
|
@ -279,7 +279,7 @@
|
|||
[/unstore_unit]
|
||||
[message]
|
||||
description=Archarel
|
||||
message= _ "Troops, to arms! These peasant scum think they are above the law. We will show them the law!"
|
||||
message= _ "Troops, to arms! These peasant scum think they are above the law. We will show them the law!"
|
||||
[/message]
|
||||
{CLEAR_VARIABLE stored_Archarel}
|
||||
[/event]
|
||||
|
@ -297,7 +297,7 @@
|
|||
[message]
|
||||
id=fire_hot
|
||||
speaker=unit
|
||||
message= _ "Ow! Fire hot! No step in fire!"
|
||||
message= _ "Ow! Fire hot! No step in fire!"
|
||||
[/message]
|
||||
[/event]
|
||||
|
||||
|
@ -317,7 +317,7 @@
|
|||
[else]
|
||||
[message]
|
||||
description=Baldras
|
||||
message= _ "What a bloody mess. We must attack Halstead next. If we wait, they will become invincible. If we can burn it to the ground before that happens, our people may have a chance. Rest well tonight, because tomorrow's battle will decide the fate of our homes, our families, and our freedom."
|
||||
message= _ "What a bloody mess. We must attack Halstead next. If we wait, they will become invincible. If we can burn it to the ground before that happens, our people may have a chance. Rest well tonight, because tomorrow's battle will decide the fate of our homes, our families, and our freedom."
|
||||
[/message]
|
||||
|
||||
[if]
|
||||
|
@ -328,7 +328,7 @@
|
|||
[then]
|
||||
[message]
|
||||
description=Baldras
|
||||
message= _ "Send word to Helicrom that we are ready. It is time for him to repay his debt."
|
||||
message= _ "Send word to Helicrom that we are ready. It is time for him to repay his debt."
|
||||
[/message]
|
||||
[/then]
|
||||
[/if]
|
||||
|
@ -348,7 +348,7 @@
|
|||
name=time over
|
||||
[message]
|
||||
description=Baldras
|
||||
message= _ "We have spent too much time here. Surely the entire Wesnoth army marches on our position. We are done for!"
|
||||
message= _ "We have spent too much time here. Surely the entire Wesnoth army marches on our position. We are done for!"
|
||||
[/message]
|
||||
[endlevel]
|
||||
result=defeat
|
||||
|
|
|
@ -19,22 +19,22 @@
|
|||
[part]
|
||||
show_title=no
|
||||
background="halstead_story2.jpg"
|
||||
story= _ "The grand army of Wesnoth, personally led by the High Council of Archmagi, scoured the plains of all manner of hostile creature, be it beast, orc, or elf. The city-state of Elensefar was formally united to the kingdom and settlements rapidly spread. The country of Wesnoth had been carved in deed as well as in name."
|
||||
story= _ "The grand army of Wesnoth, personally led by the High Council of Archmagi, scoured the plains of all manner of hostile creature, be it beast, orc, or elf. The city-state of Elensefar was formally united to the kingdom and settlements rapidly spread. The country of Wesnoth had been carved in deed as well as in name."
|
||||
[/part]
|
||||
[part]
|
||||
show_title=no
|
||||
background="halstead_story3.jpg"
|
||||
story= _ "A monument to this achievement was erected in the very heart of the wildlands. In a twelve-year ritual, the High Council demonstrated the height to which human magic had grown over the years by drawing the monument directly from the earth's living rock."
|
||||
story= _ "A monument to this achievement was erected in the very heart of the wildlands. In a twelve-year ritual, the High Council demonstrated the height to which human magic had grown over the years by drawing the monument directly from the earth's living rock."
|
||||
[/part]
|
||||
[part]
|
||||
show_title=no
|
||||
background="halstead_story4.jpg"
|
||||
story= _ "Hundreds of feet tall, the mountain towered high above the plains, its sheer walls both inspiring and terrifying. Men from all over the countryside labored there, building the most formidable fortress ever conceived. It became the Stronghold of Halstead."
|
||||
story= _ "Hundreds of feet tall, the mountain towered high above the plains, its sheer walls both inspiring and terrifying. Men from all over the countryside labored there, building the most formidable fortress ever conceived. It became the Stronghold of Halstead."
|
||||
[/part]
|
||||
[part]
|
||||
show_title=no
|
||||
background="halstead_story5.jpg"
|
||||
story= _ "This sentinel of the western plains stood watch as Wesnoth prospered for many centuries under the protection it provided. No war has overcome it, and its walls have never been overrun. The blood of invaders stains its parapets and the bones of the defeated crumble at the base of Halstead's frozen waves of stone."
|
||||
story= _ "This sentinel of the western plains stood watch as Wesnoth prospered for many centuries under the protection it provided. No war has overcome it, and its walls have never been overrun. The blood of invaders stains its parapets and the bones of the defeated crumble at the base of Halstead's frozen waves of stone."
|
||||
[/part]
|
||||
|
||||
[part]
|
||||
|
@ -265,19 +265,19 @@
|
|||
[/remove_unit_overlay]
|
||||
[message]
|
||||
description=Baldras
|
||||
message= _ "There it is. The stronghold of Halstead."
|
||||
message= _ "There it is. The stronghold of Halstead."
|
||||
[/message]
|
||||
[message]
|
||||
description=Harper
|
||||
message= _ "Look at how tall it is! Those towers rise sheer out of the ground, as if called forth out of the earth."
|
||||
message= _ "Look at how tall it is! Those towers rise sheer out of the ground, as if called forth out of the earth."
|
||||
[/message]
|
||||
[message]
|
||||
description=Baldras
|
||||
message= _ "That may not be too far from the truth. During the time of the Great Kings of Wesnoth, this land was tamed with powerful magic. Wizards of an ancient era forged the walls of Halstead from the rock below."
|
||||
message= _ "That may not be too far from the truth. During the time of the Great Kings of Wesnoth, this land was tamed with powerful magic. Wizards of an ancient era forged the walls of Halstead from the rock below."
|
||||
[/message]
|
||||
[message]
|
||||
description=Harper
|
||||
message= _ "I don't see how we can bring it down. They are already invincible in there!"
|
||||
message= _ "I don't see how we can bring it down. They are already invincible in there!"
|
||||
[/message]
|
||||
|
||||
[if]
|
||||
|
@ -288,29 +288,29 @@
|
|||
[then]
|
||||
[message]
|
||||
description=Helicrom
|
||||
message= _ "No, my young friend. Halstead indeed has a weakness. Among my many assets is access to a wealth of secrets few in Wesnoth are privy to."
|
||||
message= _ "No, my young friend. Halstead indeed has a weakness. Among my many assets is access to a wealth of secrets few in Wesnoth are privy to."
|
||||
[/message]
|
||||
[message]
|
||||
description=Helicrom
|
||||
message= _ "You see, the mountain on which the fort was built is solid, but the castle on top has been built and rebuilt many times over the ages. It is not as indestructible as you might think."
|
||||
message= _ "You see, the mountain on which the fort was built is solid, but the castle on top has been built and rebuilt many times over the ages. It is not as indestructible as you might think."
|
||||
[/message]
|
||||
[message]
|
||||
description=Helicrom
|
||||
message= _ "Beneath the structure is a system of catacombs that connects all four towers to the central keep. Over time, after many wars, supports were required to hold up the middle."
|
||||
message= _ "Beneath the structure is a system of catacombs that connects all four towers to the central keep. Over time, after many wars, supports were required to hold up the middle."
|
||||
[/message]
|
||||
[message]
|
||||
description=Harper
|
||||
message= _ "So... we can knock out the supports and bring down the stronghold of Halstead. Would it really work?"
|
||||
message= _ "So... we can knock out the supports and bring down the stronghold of Halstead. Would it really work?"
|
||||
[/message]
|
||||
[message]
|
||||
description=Helicrom
|
||||
message= _ "I believe it will. Each tower has a passage down to the catacombs. If we can reach the center of each tower, one of our men can escape down to the bowels of the mountain and destroy its support. I am sure we will need to demolish no less than all four supports to raze the fortress."
|
||||
message= _ "I believe it will. Each tower has a passage down to the catacombs. If we can reach the center of each tower, one of our men can escape down to the bowels of the mountain and destroy its support. I am sure we will need to demolish no less than all four supports to raze the fortress."
|
||||
[/message]
|
||||
[/then]
|
||||
[else]
|
||||
[message]
|
||||
description=Baldras
|
||||
message= _ "No, young one. Halstead indeed has a weakness."
|
||||
message= _ "No, young one. Halstead indeed has a weakness."
|
||||
[/message]
|
||||
[message]
|
||||
description=Harper
|
||||
|
@ -318,33 +318,33 @@
|
|||
[/message]
|
||||
[message]
|
||||
description=Baldras
|
||||
message= _ "When I was a boy, my father - your grandfather - brought your dad and me to live in Aldril after orcs massacred many in our village. We grew up around here, and we learned many things."
|
||||
message= _ "When I was a boy, my father - your grandfather - brought your dad and me to live in Aldril after orcs massacred many in our village. We grew up around here, and we learned many things."
|
||||
[/message]
|
||||
[message]
|
||||
description=Baldras
|
||||
message= _ "Beneath the structure is a system of catacombs that connects all four towers to the central keep. The catacombs growing over time, combined with centuries of war, made it necessary to install supports to hold up the middle."
|
||||
message= _ "Beneath the structure is a system of catacombs that connects all four towers to the central keep. The catacombs growing over time, combined with centuries of war, made it necessary to install supports to hold up the middle."
|
||||
[/message]
|
||||
[message]
|
||||
description=Harper
|
||||
message= _ "So... we can knock out the supports and bring down the stronghold of Halstead. Would it really work?"
|
||||
message= _ "So... we can knock out the supports and bring down the stronghold of Halstead. Would it really work?"
|
||||
[/message]
|
||||
[message]
|
||||
description=Baldras
|
||||
message= _ "I believe it will. Each tower has a passage down to the catacombs. If we can reach the center of each tower, one of our men can escape down to the bowels of the mountain and destroy its support. I am sure we will need to demolish no less than all four supports to raze the fortress."
|
||||
message= _ "I believe it will. Each tower has a passage down to the catacombs. If we can reach the center of each tower, one of our men can escape down to the bowels of the mountain and destroy its support. I am sure we will need to demolish no less than all four supports to raze the fortress."
|
||||
[/message]
|
||||
[/else]
|
||||
[/if]
|
||||
[message]
|
||||
description=Harper
|
||||
message= _ "I hope you're right. In a few hours, night will fall, and we will find out."
|
||||
message= _ "I hope you're right. In a few hours, night will fall, and we will find out."
|
||||
[/message]
|
||||
[message]
|
||||
description=Baldras
|
||||
message= _ "We must be cautious. Look there, a substantial orc force is also advancing on Halstead. They must think Wesnoth's army is spread out right now."
|
||||
message= _ "We must be cautious. Look there, a substantial orc force is also advancing on Halstead. They must think Wesnoth's army is spread out right now."
|
||||
[/message]
|
||||
[message]
|
||||
description=Harper
|
||||
message= _ "Heh. They're in for a surprise. This may work to our advantage."
|
||||
message= _ "Heh. They're in for a surprise. This may work to our advantage."
|
||||
[/message]
|
||||
[/event]
|
||||
|
||||
|
@ -375,13 +375,13 @@
|
|||
[/message]
|
||||
[message]
|
||||
role=farseer
|
||||
message= _ "Help, I hope. Circumstances cannot afford to get much more dire."
|
||||
message= _ "Help, I hope. Circumstances cannot afford to get much more dire."
|
||||
[/message]
|
||||
[/then]
|
||||
[else]
|
||||
[message]
|
||||
description=Baldras
|
||||
message= _ "Riders approach from the northwest! Stand fast, men."
|
||||
message= _ "Riders approach from the northwest! Stand fast, men."
|
||||
[/message]
|
||||
[/else]
|
||||
[/if]
|
||||
|
@ -408,7 +408,7 @@
|
|||
[/message]
|
||||
[message]
|
||||
description=Sir Gwydion
|
||||
message= _ "Knights of Elensefar, behold: the battle has already begun! Make camp here. Then, we CHARGE!"
|
||||
message= _ "Knights of Elensefar, behold: the battle has already begun! Make camp here. Then, we CHARGE!"
|
||||
[/message]
|
||||
|
||||
{CHG_TERRAIN Ce (4-6,4) (2-2,3)}
|
||||
|
@ -416,11 +416,11 @@
|
|||
|
||||
[message]
|
||||
description=Baldras
|
||||
message= _ "Amazing. Lord Maddock sent his house guards... his finest troops! Elensefar must be defenseless now. More hinges on this battle than I thought."
|
||||
message= _ "Amazing. Lord Maddock sent his house guards... his finest troops! Elensefar must be defenseless now. More hinges on this battle than I thought."
|
||||
[/message]
|
||||
[message]
|
||||
role=farseer
|
||||
message= _ "Baldras, Gwydion is Lord Maddock's son. This battle isn't just about Annuvin anymore."
|
||||
message= _ "Baldras, Gwydion is Lord Maddock's son. This battle isn't just about Annuvin anymore."
|
||||
[/message]
|
||||
[/event]
|
||||
|
||||
|
@ -501,7 +501,7 @@
|
|||
[/filter]
|
||||
[message]
|
||||
description=Dommel
|
||||
message= _ "They have breached the fortess gate! Repulse them!"
|
||||
message= _ "They have breached the fortess gate! Repulse them!"
|
||||
[/message]
|
||||
[/event]
|
||||
|
||||
|
@ -517,7 +517,7 @@
|
|||
[/filter]
|
||||
[message]
|
||||
speaker=unit
|
||||
message= _ "I'm inside the tower! I'm going down to the catacombs - cover me."
|
||||
message= _ "I'm inside the tower! I'm going down to the catacombs - cover me."
|
||||
[/message]
|
||||
[hide_unit]
|
||||
x,y={X},{Y}
|
||||
|
@ -569,7 +569,7 @@
|
|||
[/message]
|
||||
[message]
|
||||
speaker=unit
|
||||
message= _ "We cannot stay here. The fortress has started to collapse!"
|
||||
message= _ "We cannot stay here. The fortress has started to collapse!"
|
||||
[/message]
|
||||
{VARIABLE num_trapdoors 5}
|
||||
[/then]
|
||||
|
@ -603,7 +603,7 @@
|
|||
{TREMOR}
|
||||
[message]
|
||||
description=Baldras
|
||||
message= _ "I think it's working! Everybody get clear NOW!"
|
||||
message= _ "I think it's working! Everybody get clear NOW!"
|
||||
[/message]
|
||||
{VARIABLE num_trapdoors 6}
|
||||
[/then]
|
||||
|
@ -653,7 +653,7 @@
|
|||
{TREMOR}
|
||||
[message]
|
||||
speaker=narrator
|
||||
message= _ "With a thunderous earthquake and a vast billowing of dust, thousands of tons of stone and wood crashed in on itself. Some of it tumbled down the steep sides, while the remainder came to rest several hundred feet below ground, in the bowels of the hollowed-out mountain."
|
||||
message= _ "With a thunderous earthquake and a vast billowing of dust, thousands of tons of stone and wood crashed in on itself. Some of it tumbled down the steep sides, while the remainder came to rest several hundred feet below ground, in the bowels of the hollowed-out mountain."
|
||||
image="wesnoth-icon.png"
|
||||
[/message]
|
||||
[message]
|
||||
|
@ -688,7 +688,7 @@
|
|||
name=time over
|
||||
[message]
|
||||
speaker=narrator
|
||||
message= _ "After more than a week of fierce fighting, the main body of Asheviere's host arrived from Weldyn. The battle was soon finished. Every last man from the province of Annuvin was executed."
|
||||
message= _ "After more than a week of fierce fighting, the main body of Asheviere's host arrived from Weldyn. The battle was soon finished. Every last man from the province of Annuvin was executed."
|
||||
image="wesnoth-icon.png"
|
||||
[/message]
|
||||
[endlevel]
|
||||
|
@ -713,12 +713,12 @@
|
|||
[then]
|
||||
[message]
|
||||
description=Baldras
|
||||
message= _ "Men, help me out of here! I am trapped under this rubble."
|
||||
message= _ "Men, help me out of here! I am trapped under this rubble."
|
||||
[/message]
|
||||
|
||||
[message]
|
||||
speaker=narrator
|
||||
message= _ "No one was able to get to Baldras in time. He and many of his companions died that day beneath the stronghold of Halstead."
|
||||
message= _ "No one was able to get to Baldras in time. He and many of his companions died that day beneath the stronghold of Halstead."
|
||||
image="wesnoth-icon.png"
|
||||
[/message]
|
||||
[message]
|
||||
|
@ -729,7 +729,7 @@
|
|||
[else]
|
||||
[message]
|
||||
description=Baldras
|
||||
message= _ "Our dream of freedom... gone... Uungh."
|
||||
message= _ "Our dream of freedom... gone... Uungh."
|
||||
[/message]
|
||||
[/else]
|
||||
[/if]
|
||||
|
@ -759,7 +759,7 @@
|
|||
[/message]
|
||||
[message]
|
||||
description=Baldras
|
||||
message= _ "But we are so close to the end. We must finish this. I am sorry you will not be able to enjoy our freedom. Goodbye, Harper."
|
||||
message= _ "But we are so close to the end. We must finish this. I am sorry you will not be able to enjoy our freedom. Goodbye, Harper."
|
||||
[/message]
|
||||
{VARIABLE harper_dead 1}
|
||||
[/event]
|
||||
|
@ -773,7 +773,7 @@
|
|||
[/filter]
|
||||
[message]
|
||||
description=Helicrom
|
||||
message= _ "Carry on, my friends. Fighting by your side is the most honorable thing I have done..."
|
||||
message= _ "Carry on, my friends. Fighting by your side is the most honorable thing I have done..."
|
||||
[/message]
|
||||
[/event]
|
||||
|
||||
|
@ -791,7 +791,7 @@
|
|||
[/message]
|
||||
[message]
|
||||
description=Dommel
|
||||
message= _ "You will never successfully oppose Asheviere. Her power is too great... This small victory today is but a reprieve from the unimaginable pain you will suffer when the full force of her wrath descends upon you."
|
||||
message= _ "You will never successfully oppose Asheviere. Her power is too great... This small victory today is but a reprieve from the unimaginable pain you will suffer when the full force of her wrath descends upon you."
|
||||
[/message]
|
||||
|
||||
[if]
|
||||
|
@ -802,7 +802,7 @@
|
|||
[then]
|
||||
[message]
|
||||
description=Baldras
|
||||
message= _ "This was no small victory. You underestimate the power of love for freedom."
|
||||
message= _ "This was no small victory. You underestimate the power of love for freedom."
|
||||
[/message]
|
||||
[message]
|
||||
description=Dommel
|
||||
|
@ -813,7 +813,7 @@
|
|||
[else]
|
||||
[message]
|
||||
description=Baldras
|
||||
message= _ "Small victory? Bah! Now we will raze this fortress and bury it in the earth from whence it came."
|
||||
message= _ "Small victory? Bah! Now we will raze this fortress and bury it in the earth from whence it came."
|
||||
[/message]
|
||||
{VARIABLE dommel_dead 1}
|
||||
[/else]
|
||||
|
|
|
@ -9,10 +9,10 @@
|
|||
[story]
|
||||
[part]
|
||||
music=loyalists.ogg
|
||||
story= _ "The rest of the battle was a blur. The shock of what had happened stunned everybody."
|
||||
story= _ "The rest of the battle was a blur. The shock of what had happened stunned everybody."
|
||||
[/part]
|
||||
[part]
|
||||
story= _ "Baldras and his men fled the plains of western Wesnoth under the cover of night. The spectacle of Halstead's destruction stunned them into a daze that only slowly wore off as they made their way north."
|
||||
story= _ "Baldras and his men fled the plains of western Wesnoth under the cover of night. The spectacle of Halstead's destruction stunned them into a daze that only slowly wore off as they made their way north."
|
||||
background="maps/wesnoth.png"
|
||||
{DOT 139 240}
|
||||
{DOT 143 228}
|
||||
|
@ -20,7 +20,7 @@
|
|||
{DOT 158 209}
|
||||
[/part]
|
||||
[part]
|
||||
story= _ "The Elense riders routed the orcish army, small as it was, and sent them back across the Great River. They then scattered to the countryside and were not heard from again. Baldras thought this odd behavior when he heard about it."
|
||||
story= _ "The Elense riders routed the orcish army, small as it was, and sent them back across the Great River. They then scattered to the countryside and were not heard from again. Baldras thought this odd behavior when he heard about it."
|
||||
background="maps/wesnoth.png"
|
||||
{CROSS 149 230}
|
||||
{DOT 168 230}
|
||||
|
@ -29,7 +29,7 @@
|
|||
{CROSS 206 217}
|
||||
[/part]
|
||||
[part]
|
||||
story= _ "As the main body of Asheviere's army neared the ruins of Halstead, strange things began to happen. Every night, men would disappear. Others were found hacked to bloody pieces. Unexplained misfortune plagued the marching columns. Soldiers dropped dead where they stood, slain by unseen assassins. Fear of an undead menace spread through the ranks."
|
||||
story= _ "As the main body of Asheviere's army neared the ruins of Halstead, strange things began to happen. Every night, men would disappear. Others were found hacked to bloody pieces. Unexplained misfortune plagued the marching columns. Soldiers dropped dead where they stood, slain by unseen assassins. Fear of an undead menace spread through the ranks."
|
||||
background="maps/wesnoth.png"
|
||||
{CROSS 155 287}
|
||||
{CROSS 145 284}
|
||||
|
@ -38,7 +38,7 @@
|
|||
{CROSS 134 255}
|
||||
[/part]
|
||||
[part]
|
||||
story= _ "When the army of Wesnoth found the ruins of the mighty fortress Halstead, it was too much. Their shock that such a thing could happen combined with the invisible terror stalking them convinced Asheviere's second in command the entire countryside was cursed. He quickly retreated to the traditional border and set up strong defenses against the west."
|
||||
story= _ "When the army of Wesnoth found the ruins of the mighty fortress Halstead, it was too much. Their shock that such a thing could happen combined with the invisible terror stalking them convinced Asheviere's second in command the entire countryside was cursed. He quickly retreated to the traditional border and set up strong defenses against the west."
|
||||
background="maps/wesnoth.png"
|
||||
{DOT_TIME 160 252 49}
|
||||
{DOT_TIME 152 264 49}
|
||||
|
@ -49,11 +49,11 @@
|
|||
{DOT_TIME 181 229 49}
|
||||
[/part]
|
||||
[part]
|
||||
story= _ "Baldras had just crossed the Great River when rumors of night-stalkers filtered through his ranks. With bitter humor he realized that Lord Maddock's men were successfully using tactics Baldras had mastered and used during his resistance."
|
||||
story= _ "Baldras had just crossed the Great River when rumors of night-stalkers filtered through his ranks. With bitter humor he realized that Lord Maddock's men were successfully using tactics Baldras had mastered and used during his resistance."
|
||||
background="maps/wesnoth.png"
|
||||
[/part]
|
||||
[part]
|
||||
story= _ "The peasants-turned-outlaws finally reached Dallben. It was burnt to the ground. In a panic, they raced through the forest to Delwyn. It was likewise devastated. However, they did find one clue as to what happened..."
|
||||
story= _ "The peasants-turned-outlaws finally reached Dallben. It was burnt to the ground. In a panic, they raced through the forest to Delwyn. It was likewise devastated. However, they did find one clue as to what happened..."
|
||||
background="maps/wesnoth.png"
|
||||
{DOT_TIME 139 240 0}
|
||||
{DOT_TIME 143 228 0}
|
||||
|
@ -66,7 +66,7 @@
|
|||
{DOT 197 170}
|
||||
[/part]
|
||||
[part]
|
||||
story= _ "...a grimy note nailed to a charred post that read, 'Baldras, You would have been proud. We gave 'em hell. But in the end, it wasn't enough.'"
|
||||
story= _ "...a grimy note nailed to a charred post that read, 'Baldras, You would have been proud. We gave 'em hell. But in the end, it wasn't enough.'"
|
||||
background=epilogue1.jpg
|
||||
[/part]
|
||||
[part]
|
||||
|
@ -74,7 +74,7 @@
|
|||
background=epilogue2.jpg
|
||||
[/part]
|
||||
[part]
|
||||
story= _ "'If you wish to find us, head west. When you reach the land's end, just keep going. See you soon, old friend. - Relnan' "
|
||||
story= _ "'If you wish to find us, head west. When you reach the land's end, just keep going. See you soon, old friend. - Relnan' "
|
||||
background=epilogue3.jpg
|
||||
[/part]
|
||||
[/story]
|
||||
|
|
|
@ -86,7 +86,7 @@
|
|||
name= _ "Holy Ankh"
|
||||
image=props/ankh.png
|
||||
duration=level
|
||||
description= _ "You find a hefty pendant on a strange and ominous looking altar. It glows brightly when you pick it up!"
|
||||
description= _ "You find a hefty pendant on a strange and ominous looking altar. It glows brightly when you pick it up!"
|
||||
cannot_use_message= _ "There is a strange altar here and a pendant on it. I don't want to touch it."
|
||||
[filter]
|
||||
side=1
|
||||
|
@ -204,7 +204,7 @@
|
|||
[/filter]
|
||||
[message]
|
||||
description=Lord Maddock
|
||||
message= _ "How can this be? We have lost."
|
||||
message= _ "How can this be? We have lost."
|
||||
[/message]
|
||||
[endlevel]
|
||||
result=defeat
|
||||
|
|
|
@ -16,7 +16,7 @@
|
|||
cost=36
|
||||
ability=leadership
|
||||
usage=fighter
|
||||
unit_description= _ "Sometimes the mightiest warriors and generals, cursed with hate and angst, came back to this world as Death Knights. Death Squires serve them whilst accruing enough unholy power to become Death Knights. In the process they pick up a good deal of the Knight's power, including the ability to command underlings."
|
||||
unit_description= _ "Sometimes the mightiest warriors and generals, cursed with hate and angst, came back to this world as Death Knights. Death Squires serve them whilst accruing enough unholy power to become Death Knights. In the process they pick up a good deal of the Knight's power, including the ability to command underlings."
|
||||
get_hit_sound=skeleton-hit.wav
|
||||
[defend]
|
||||
[frame]
|
||||
|
|
|
@ -19,7 +19,7 @@
|
|||
cost=90
|
||||
{AMLA_TOUGH 3}
|
||||
usage=mixed fighter
|
||||
unit_description= _ "Few humans fathom the secrets of light and dark magic and retain their sanity. Those that can master that balance become Shadow Lords, fully existing neither in the world of light nor the world of darkness. No longer needing physical weapons, they are fearsome to both their enemies and those they lord over."
|
||||
unit_description= _ "Few humans fathom the secrets of light and dark magic and retain their sanity. Those that can master that balance become Shadow Lords, fully existing neither in the world of light nor the world of darkness. No longer needing physical weapons, they are fearsome to both their enemies and those they lord over."
|
||||
get_hit_sound={SOUND_LIST:HUMAN_OLD_HIT}
|
||||
die_sound={SOUND_LIST:HUMAN_DIE}
|
||||
[defend]
|
||||
|
|
|
@ -46,7 +46,7 @@
|
|||
alignment=neutral
|
||||
hitpoints=67
|
||||
cost=66
|
||||
unit_description= _ "The entire village looks to the senior elder for guidance. Strong and wise, the senior elders take responsibility for the community's well-being on their shoulders. Provincial officials tend to choose senior village elders as magistrates so that legal and customary authority will coincide."
|
||||
unit_description= _ "The entire village looks to the senior elder for guidance. Strong and wise, the senior elders take responsibility for the community's well-being on their shoulders. Provincial officials tend to choose senior village elders as magistrates so that legal and customary authority will coincide."
|
||||
#ifdef CAMPAIGN_LIBERTY
|
||||
#else
|
||||
hide_help=true
|
||||
|
@ -109,7 +109,7 @@
|
|||
alignment=neutral
|
||||
hitpoints=61
|
||||
cost=80
|
||||
unit_description= _ "Each village has a group of highly capable fighters dedicated to fending off orc raids. Some of these join the Wesnoth army, while others join the core of the village's patrol."
|
||||
unit_description= _ "Each village has a group of highly capable fighters dedicated to fending off orc raids. Some of these join the Wesnoth army, while others join the core of the village's patrol."
|
||||
#ifdef CAMPAIGN_LIBERTY
|
||||
#else
|
||||
hide_help=true
|
||||
|
@ -132,7 +132,7 @@
|
|||
name= _ "Peasant Hunter"
|
||||
alignment=neutral
|
||||
advanceto=Trapper_Peasant
|
||||
unit_description= _ "Villages, especially in wilder areas near frontiers, rely on hunters to bring in much of their food supply. Their stealth and intimate knowledge of local terrain can be valuable assets in combat."
|
||||
unit_description= _ "Villages, especially in wilder areas near frontiers, rely on hunters to bring in much of their food supply. Their stealth and intimate knowledge of local terrain can be valuable assets in combat."
|
||||
#ifdef CAMPAIGN_LIBERTY
|
||||
#else
|
||||
hide_help=true
|
||||
|
@ -165,7 +165,7 @@
|
|||
alignment=neutral
|
||||
hitpoints=55
|
||||
cost=52
|
||||
unit_description= _ "Huntsmen have spent their lives in the backwoods and swamps of their wilderness homes. They can bullseye wamprats and track anything that moves in their territory."
|
||||
unit_description= _ "Huntsmen have spent their lives in the backwoods and swamps of their wilderness homes. They can bullseye wamprats and track anything that moves in their territory."
|
||||
#ifdef CAMPAIGN_LIBERTY
|
||||
#else
|
||||
hide_help=true
|
||||
|
|
|
@ -11,19 +11,19 @@
|
|||
music=legends_of_the_north.ogg
|
||||
[/part]
|
||||
[part]
|
||||
story= _ "The dwarves of Knalga, cannily reckoning the gains from trade, built strong fortifications around Dwarven Doors. The people who called it home, dwarven and human alike, knew that the wealth of their city might arouse envy from afar -- hence they kept their weapons sharp, and reckoned themselves well able to fight off any bandit gang or petty warlord that could arise in the thinly-settled northlands."
|
||||
story= _ "The dwarves of Knalga, cannily reckoning the gains from trade, built strong fortifications around Dwarven Doors. The people who called it home, dwarven and human alike, knew that the wealth of their city might arouse envy from afar -- hence they kept their weapons sharp, and reckoned themselves well able to fight off any bandit gang or petty warlord that could arise in the thinly-settled northlands."
|
||||
[/part]
|
||||
[part]
|
||||
story= _ "For many years it was indeed so. Dwarven Doors was a peaceful and prosperous place. Until the orcs came... "
|
||||
[/part]
|
||||
[part]
|
||||
story= _ "The raids were mere probes, at first, and the orcs mere rabble. But they grew more numerous, and threatening, and the raiding parties became war-bands and then companies. Then there arose a great warlord among the Bloody Sword tribe, the chieftain called Khazg Black-Tusk; and he raised an army, and besieged Dwarven Doors."
|
||||
story= _ "The raids were mere probes, at first, and the orcs mere rabble. But they grew more numerous, and threatening, and the raiding parties became war-bands and then companies. Then there arose a great warlord among the Bloody Sword tribe, the chieftain called Khazg Black-Tusk; and he raised an army, and besieged Dwarven Doors."
|
||||
[/part]
|
||||
[part]
|
||||
story= _ "It was a time of doom and great deeds, of fire and blood and slaughter. The men and dwarves of the city fought valiantly. But there were always, it seemed, more orcs to replace the slain, while the defenders could find no succour. Pleas for help went unheeded in other lands, for they were far away and felt unthreatened by the orcs, and were wrapped up in their own affairs and struggles."
|
||||
story= _ "It was a time of doom and great deeds, of fire and blood and slaughter. The men and dwarves of the city fought valiantly. But there were always, it seemed, more orcs to replace the slain, while the defenders could find no succour. Pleas for help went unheeded in other lands, for they were far away and felt unthreatened by the orcs, and were wrapped up in their own affairs and struggles."
|
||||
[/part]
|
||||
[part]
|
||||
story= _ "After a year and a day of grim battle the city fell. Its streets ran with gore. The dwarves were pushed back into the caverns of Knalga, while the humans of Dwarven Doors who survived the sack were enslaved by the orcs. Cut off from contact with the surface, the dwarves of Knalga fought on, but knew their utter subjugation could not be averted forever."
|
||||
story= _ "After a year and a day of grim battle the city fell. Its streets ran with gore. The dwarves were pushed back into the caverns of Knalga, while the humans of Dwarven Doors who survived the sack were enslaved by the orcs. Cut off from contact with the surface, the dwarves of Knalga fought on, but knew their utter subjugation could not be averted forever."
|
||||
[/part]
|
||||
[part]
|
||||
story= _ "Dark years passed; human generations grew up in slavery, and came near to forgetting that their ancestors had been free - and might have completely forgotten were it not for a fateful day in 518 YW. That day that changed the lives of the people of Dwarven Doors - forever."
|
||||
|
@ -46,13 +46,13 @@
|
|||
[/part]
|
||||
|
||||
[part]
|
||||
story= _ "After that day, nothing could be the same. Hope rose in their hearts like a flame long-smothered but rekindled. The brightest and boldest of them began to plan and to train in secret. And the orcish masters, grown stupid from their own arrogance, did not see."
|
||||
story= _ "After that day, nothing could be the same. Hope rose in their hearts like a flame long-smothered but rekindled. The brightest and boldest of them began to plan and to train in secret. And the orcish masters, grown stupid from their own arrogance, did not see."
|
||||
[/part]
|
||||
[part]
|
||||
story= _ "There was one among these peasants named Tallin. He had been a little child, barely out of his mother's arms, when Konrad broke the Orcish host. But he never forgot that day. His father was a weaponsmith, his family used less brutally than most because the orcish masters put more value on that craft. In secret, his mother even taught him letters. As the boy grew to young manhood, he could touch blades, and dream. And he did."
|
||||
story= _ "There was one among these peasants named Tallin. He had been a little child, barely out of his mother's arms, when Konrad broke the Orcish host. But he never forgot that day. His father was a weaponsmith, his family used less brutally than most because the orcish masters put more value on that craft. In secret, his mother even taught him letters. As the boy grew to young manhood, he could touch blades, and dream. And he did."
|
||||
[/part]
|
||||
[part]
|
||||
story= _ "Then one day Al'tar, the current 'master' of Dwarven Doors, was attacked by a neighboring tribe of orcs. Tallin seized his moment. Using knowledge born of years of watching, listening and planning, he managed to steal a few weapons and a small amount of Al'Tar's gold. He fled to an abandoned ruin in the forest to rally his fellow peasants."
|
||||
story= _ "Then one day Al'tar, the current 'master' of Dwarven Doors, was attacked by a neighboring tribe of orcs. Tallin seized his moment. Using knowledge born of years of watching, listening and planning, he managed to steal a few weapons and a small amount of Al'Tar's gold. He fled to an abandoned ruin in the forest to rally his fellow peasants."
|
||||
[/part]
|
||||
[/story]
|
||||
|
||||
|
@ -155,7 +155,7 @@
|
|||
|
||||
[message]
|
||||
description=Tallin
|
||||
message= _ "The orcs have gotten careless - look how easily I stole these weapons and this bright gold from them. Now they're killing each other. This might be the only chance we got to get rid of this scum once and for all. Let's give it to 'em!"
|
||||
message= _ "The orcs have gotten careless - look how easily I stole these weapons and this bright gold from them. Now they're killing each other. This might be the only chance we got to get rid of this scum once and for all. Let's give it to 'em!"
|
||||
[/message]
|
||||
|
||||
[message]
|
||||
|
@ -175,7 +175,7 @@
|
|||
|
||||
[message]
|
||||
description=Tallin
|
||||
message= _ "We must use our strength of numbers. Stay shoulder-to shoulder with the man next to you; never get isolated, especially not on open ground. Swarm them -- surround them, five or six to one, and they will go down."
|
||||
message= _ "We must use our strength of numbers. Stay shoulder-to shoulder with the man next to you; never get isolated, especially not on open ground. Swarm them -- surround them, five or six to one, and they will go down."
|
||||
[/message]
|
||||
|
||||
[message]
|
||||
|
|
|
@ -10,11 +10,11 @@
|
|||
[/part]
|
||||
|
||||
[part]
|
||||
story= _ "Grief for the fallen could not suppress the people's joy in their newfound freedom. They ransacked the orcish storehouses, sang, danced and drank with abandon. New-fledged warriors boasted of their deeds in the battle, while the women and children looked on with awe."
|
||||
story= _ "Grief for the fallen could not suppress the people's joy in their newfound freedom. They ransacked the orcish storehouses, sang, danced and drank with abandon. New-fledged warriors boasted of their deeds in the battle, while the women and children looked on with awe."
|
||||
[/part]
|
||||
|
||||
[part]
|
||||
story= _ "Amidst all the revelry, Tallin alone remained grave. He knew it likely that the orcs would return with a vengeance and slaughter every last one of them. The following morning, he gathered the cooler heads about him so they could set their next course. How might they, untrained in the art of war and without expectation of aid from the prosperous human lands of the south, defend themselves?"
|
||||
story= _ "Amidst all the revelry, Tallin alone remained grave. He knew it likely that the orcs would return with a vengeance and slaughter every last one of them. The following morning, he gathered the cooler heads about him so they could set their next course. How might they, untrained in the art of war and without expectation of aid from the prosperous human lands of the south, defend themselves?"
|
||||
[/part]
|
||||
|
||||
[part]
|
||||
|
@ -22,7 +22,7 @@
|
|||
[/part]
|
||||
|
||||
[part]
|
||||
story= _ "So the matter lay, and the peasants dithered from one suggested plan of action to the next, never arriving at any conclusion. In the meantime, some help, unlooked for, arrived in the form of a small band of woodsrunners -- escapees from the orcs, grown wood-wise and crafty, and in contact with larger bands of poachers and outlaws roaming the night. Embassies were sent; agreements made. A handful of experienced fighters, scarred and closemouthed, came to Dwarven Doors to find and train the most willing in their rugged fighting style."
|
||||
story= _ "So the matter lay, and the peasants dithered from one suggested plan of action to the next, never arriving at any conclusion. In the meantime, some help, unlooked for, arrived in the form of a small band of woodsrunners -- escapees from the orcs, grown wood-wise and crafty, and in contact with larger bands of poachers and outlaws roaming the night. Embassies were sent; agreements made. A handful of experienced fighters, scarred and closemouthed, came to Dwarven Doors to find and train the most willing in their rugged fighting style."
|
||||
[/part]
|
||||
|
||||
[part]
|
||||
|
@ -425,7 +425,7 @@ Defeat:
|
|||
[/filter]
|
||||
[message]
|
||||
description=Hamel
|
||||
message= _ "Well met, Tallin. My men have told me of your victory against Al'Tar."
|
||||
message= _ "Well met, Tallin. My men have told me of your victory against Al'Tar."
|
||||
[/message]
|
||||
[message]
|
||||
description=Tallin
|
||||
|
@ -711,7 +711,7 @@ Defeat:
|
|||
|
||||
[message]
|
||||
description=Tallin
|
||||
message= _ "Stand firm, men. The dwarven defenders of Knalga rise again. Now it remains to be seen whether or not they recognize us as friends."
|
||||
message= _ "Stand firm, men. The dwarven defenders of Knalga rise again. Now it remains to be seen whether or not they recognize us as friends."
|
||||
[/message]
|
||||
[/then]
|
||||
[/if]
|
||||
|
|
|
@ -25,7 +25,7 @@
|
|||
[/part]
|
||||
|
||||
[part]
|
||||
story= _ "Yes, that touches on the main reason for our visit. We have broken free, but to stay free we need better weapons and armor. Clubs and pitchforks will not carry us through the long run."
|
||||
story= _ "Yes, that touches on the main reason for our visit. We have broken free, but to stay free we need better weapons and armor. Clubs and pitchforks will not carry us through the long run."
|
||||
background=portraits/Tallin.jpg
|
||||
[/part]
|
||||
|
||||
|
@ -35,7 +35,7 @@
|
|||
[/part]
|
||||
|
||||
[part]
|
||||
story= _ "Aye, our craft is great...but we dinna ha' much of weapons and armor ourselves. We're but a remnant that survived the orcs' in-taking of these caves. There may be other remnants; but if there are, we dinna yet ken of them."
|
||||
story= _ "Aye, our craft is great...but we dinna ha' much of weapons and armor ourselves. We're but a remnant that survived the orcs' in-taking of these caves. There may be other remnants; but if there are, we dinna yet ken of them."
|
||||
background=portraits/Hamel.jpg
|
||||
[/part]
|
||||
|
||||
|
@ -70,7 +70,7 @@
|
|||
[/part]
|
||||
|
||||
[part]
|
||||
story= _ "That is the problem lad, we ha' been stranded in these tunnels for years now, almost completely cut off from sources of food or metals or tools. It ha' been as much as we could do to survive. We'll ha' more food again now that we can reach the surface, and tools aplenty there are in the stores where we couldna' reach while the orcs and trolls held them. But metal will be scarce for a while yet; ore will have to be briught in for smelting, first."
|
||||
story= _ "That is the problem lad, we ha' been stranded in these tunnels for years now, almost completely cut off from sources of food or metals or tools. It ha' been as much as we could do to survive. We'll ha' more food again now that we can reach the surface, and tools aplenty there are in the stores where we couldna' reach while the orcs and trolls held them. But metal will be scarce for a while yet; ore will have to be briught in for smelting, first."
|
||||
background=portraits/Hamel.jpg
|
||||
[/part]
|
||||
|
||||
|
@ -85,7 +85,7 @@
|
|||
[/part]
|
||||
|
||||
[part]
|
||||
story= _ "With all respect, my Lord Hamel, we the people from Dwarven Doors have faced certain death many times now. Rising up against the orcs was said to be certain death. Plunging headfirst into these bleak caves was said to be certain death. If our fate is death then so be it. Until that time comes, my people will fight and I will lead them to fight!"
|
||||
story= _ "With all respect, my Lord Hamel, we the people from Dwarven Doors have faced certain death many times now. Rising up against the orcs was said to be certain death. Plunging headfirst into these bleak caves was said to be certain death. If our fate is death then so be it. Until that time comes, my people will fight and I will lead them to fight!"
|
||||
background=portraits/Tallin.jpg
|
||||
[/part]
|
||||
|
||||
|
@ -227,7 +227,7 @@ Defeat:
|
|||
|
||||
[message]
|
||||
description=Tallin
|
||||
message= _ "OK, here is the entrance to the dwarven mines. In we go!"
|
||||
message= _ "OK, here is the entrance to the dwarven mines. In we go!"
|
||||
[/message]
|
||||
|
||||
[message]
|
||||
|
|
|
@ -499,12 +499,12 @@
|
|||
|
||||
[message]
|
||||
description=Hamel
|
||||
message= _ "Behold! The Dwarven Mines."
|
||||
message= _ "Behold! The Dwarven Mines."
|
||||
[/message]
|
||||
|
||||
[message]
|
||||
description=Hamel
|
||||
message= _ "Look at yon canal. Dwarves built it to transport mined metals deeper into Knalga. And d'ye ken those two rooms, one to the norr-west and the other to the south-east? If we'd justa' capture those rooms we would gain o' great tactical advantage."
|
||||
message= _ "Look at yon canal. Dwarves built it to transport mined metals deeper into Knalga. And d'ye ken those two rooms, one to the norr-west and the other to the south-east? If we'd justa' capture those rooms we would gain o' great tactical advantage."
|
||||
[/message]
|
||||
|
||||
[message]
|
||||
|
@ -630,7 +630,7 @@
|
|||
|
||||
[message]
|
||||
description=Malifor
|
||||
message= _ "It's very easy, Tallin, see that little vermin by your side? Take out your knife...... cut his throat .......feel his hot blood pump over your hands..... sacrifice him to death!"
|
||||
message= _ "It's very easy, Tallin, see that little vermin by your side? Take out your knife...... cut his throat .......feel his hot blood pump over your hands..... sacrifice him to death!"
|
||||
|
||||
[option]
|
||||
message= _ "......die.... you..... little.....dwarf.....vermin!"
|
||||
|
@ -818,7 +818,7 @@
|
|||
name=victory
|
||||
[message]
|
||||
description=Tallin
|
||||
message= _ "We have finally secured the mines. But what should we do about that foul lich? He is a menace to all that lives, and must be ended."
|
||||
message= _ "We have finally secured the mines. But what should we do about that foul lich? He is a menace to all that lives, and must be ended."
|
||||
[/message]
|
||||
|
||||
[message]
|
||||
|
@ -828,12 +828,12 @@
|
|||
|
||||
[message]
|
||||
description=Tallin
|
||||
message= _ "But I'm sore vexed. We need better weapons, Luck and spirit can carry us only so far."
|
||||
message= _ "But I'm sore vexed. We need better weapons, Luck and spirit can carry us only so far."
|
||||
[/message]
|
||||
|
||||
[message]
|
||||
description=Hamel
|
||||
message= _ "Aye. We must do both. I'm thinking it might be best if I muster my folk to start on the weapon-making while you and your followers pursue yon lich. By the time you've laid him to final rest and return here, we'll ha' made a good start on the work."
|
||||
message= _ "Aye. We must do both. I'm thinking it might be best if I muster my folk to start on the weapon-making while you and your followers pursue yon lich. By the time you've laid him to final rest and return here, we'll ha' made a good start on the work."
|
||||
[/message]
|
||||
|
||||
[message]
|
||||
|
@ -848,7 +848,7 @@
|
|||
|
||||
[message]
|
||||
role=follower
|
||||
message= _ "With all respect, Lord Hamel, some o' us would like to fare forth with Tallin. He's lucky, he is - or he makes his own luck."
|
||||
message= _ "With all respect, Lord Hamel, some o' us would like to fare forth with Tallin. He's lucky, he is - or he makes his own luck."
|
||||
[/message]
|
||||
|
||||
[message]
|
||||
|
|
|
@ -3113,7 +3113,7 @@
|
|||
|
||||
[message]
|
||||
speaker=unit
|
||||
message= _ "Hold! We aren't friends of Malifor in the least. Rather, we have come to destroy him."
|
||||
message= _ "Hold! We aren't friends of Malifor in the least. Rather, we have come to destroy him."
|
||||
[/message]
|
||||
|
||||
[message]
|
||||
|
|
|
@ -103,7 +103,7 @@
|
|||
[/part]
|
||||
|
||||
[part]
|
||||
story= _ "Price?!? Don't insult us, Tallin. Ye have done great things to help the dwarves - it's because of you that we ha' made a start rebuilding Knalga in the first place. Dinna ye speak of price to us."
|
||||
story= _ "Price?!? Don't insult us, Tallin. Ye have done great things to help the dwarves - it's because of you that we ha' made a start rebuilding Knalga in the first place. Dinna ye speak of price to us."
|
||||
background=portraits/Hamel.jpg
|
||||
[/part]
|
||||
|
||||
|
@ -113,7 +113,7 @@
|
|||
[/part]
|
||||
|
||||
[part]
|
||||
story= _ "Tallin, Knalga was an extremely rich nation. Malifor's treasury is hardly a fraction of the riches that we will find, and are finding every day now. So nae! Ye'll need yon gold to rebuild Dwarven Doors."
|
||||
story= _ "Tallin, Knalga was an extremely rich nation. Malifor's treasury is hardly a fraction of the riches that we will find, and are finding every day now. So nae! Ye'll need yon gold to rebuild Dwarven Doors."
|
||||
background=portraits/Hamel.jpg
|
||||
[/part]
|
||||
|
||||
|
@ -128,12 +128,12 @@
|
|||
[/part]
|
||||
|
||||
[part]
|
||||
story= _ "And Tallin, one more thing, I have been leading our people into battle for many years now. As a young dwarf I was trained in the arts of leadership and war. There are things you will need to know..."
|
||||
story= _ "And Tallin, one more thing, I have been leading our people into battle for many years now. As a young dwarf I was trained in the arts of leadership and war. There are things you will need to know..."
|
||||
background=portraits/Hamel.jpg
|
||||
[/part]
|
||||
|
||||
[part]
|
||||
story= _ "I know you're impressive wi' a pitchfork, and you are not half bad with a sword when you choose to use one. But there skills beyond swingin' a weapon that a general must learn."
|
||||
story= _ "I know you're impressive wi' a pitchfork, and you are not half bad with a sword when you choose to use one. But there skills beyond swingin' a weapon that a general must learn."
|
||||
background=portraits/Hamel.jpg
|
||||
[/part]
|
||||
|
||||
|
@ -788,7 +788,7 @@
|
|||
|
||||
[message]
|
||||
speaker=second_unit
|
||||
message= _ "But my my, what's in that big pouch? 300 gold! Not bad."
|
||||
message= _ "But my my, what's in that big pouch? 300 gold! Not bad."
|
||||
[/message]
|
||||
|
||||
[gold]
|
||||
|
@ -840,7 +840,7 @@
|
|||
|
||||
[message]
|
||||
speaker=second_unit
|
||||
message= _ "Geez, you sound like some sort of religious fanatic! Let's see what's in the collection plate..."
|
||||
message= _ "Geez, you sound like some sort of religious fanatic! Let's see what's in the collection plate..."
|
||||
[/message]
|
||||
|
||||
[message]
|
||||
|
|
|
@ -42,7 +42,7 @@
|
|||
[/part]
|
||||
|
||||
[part]
|
||||
story= _ "Aye. But we must utterly crush this orcish host if we are to ha' anything other than a brief respite."
|
||||
story= _ "Aye. But we must utterly crush this orcish host if we are to ha' anything other than a brief respite."
|
||||
background=portraits/Hamel.jpg
|
||||
[/part]
|
||||
|
||||
|
@ -136,7 +136,7 @@
|
|||
[/part]
|
||||
|
||||
[part]
|
||||
story= _ "Remember, Hamel, there are often two sides to a story like this. Perhaps the mages see your dwarves as invaders. How would you feel if say... the elves decided to come in and level Knalga so they can grow another big forest on top?"
|
||||
story= _ "Remember, Hamel, there are often two sides to a story like this. Perhaps the mages see your dwarves as invaders. How would you feel if say... the elves decided to come in and level Knalga so they can grow another big forest on top?"
|
||||
background=portraits/Father_Marcus.jpg
|
||||
[/part]
|
||||
|
||||
|
@ -201,7 +201,7 @@
|
|||
[/part]
|
||||
|
||||
[part]
|
||||
story= _ "Ye'll need to travel light to reach Highbrook Pass before the orcs mount another assault in force. I think ye should just take as much gold as you think ye'll need and leave the rest here. We'll store it in the tunnels furthest away from the attacking orcs in case they manage to break thorugh."
|
||||
story= _ "Ye'll need to travel light to reach Highbrook Pass before the orcs mount another assault in force. I think ye should just take as much gold as you think ye'll need and leave the rest here. We'll store it in the tunnels furthest away from the attacking orcs in case they manage to break thorugh."
|
||||
background=portraits/Hamel.jpg
|
||||
[/part]
|
||||
|
||||
|
@ -485,7 +485,7 @@
|
|||
|
||||
[message]
|
||||
description=Father Marcus
|
||||
message= _ "Oh.... I see. Ro'Sothian, we come on more pressing business. We are in desperate need of your help. Here is Tallin, from the community of Dwarven Doors. As you know, the people of Dwarven Doors were enslaved by the orcs for many years. They have broken their chains, and together with Lord Hamel from Knalga, they are beginning to reclaim Knalga from the night of chaos."
|
||||
message= _ "Oh.... I see. Ro'Sothian, we come on more pressing business. We are in desperate need of your help. Here is Tallin, from the community of Dwarven Doors. As you know, the people of Dwarven Doors were enslaved by the orcs for many years. They have broken their chains, and together with Lord Hamel from Knalga, they are beginning to reclaim Knalga from the night of chaos."
|
||||
[/message]
|
||||
|
||||
[message]
|
||||
|
@ -505,7 +505,7 @@
|
|||
|
||||
[message]
|
||||
description="Ro'Sothian1"
|
||||
message= _ "I tire of this. Prepare to die, dwarf! And the rest of you, get lost and don't come back, unless you're anxious to meet your makers!"
|
||||
message= _ "I tire of this. Prepare to die, dwarf! And the rest of you, get lost and don't come back, unless you're anxious to meet your makers!"
|
||||
[/message]
|
||||
|
||||
[message]
|
||||
|
|
|
@ -11,7 +11,7 @@
|
|||
|
||||
[part]
|
||||
background=portraits/Hamel.jpg
|
||||
story= _ "Och, that was a piece o' good work, lad, getting both the lich-mages and Stalrag on our side. Now let's plan our way to bringing Rakshas down..."
|
||||
story= _ "Och, that was a piece o' good work, lad, getting both the lich-mages and Stalrag on our side. Now let's plan our way to bringing Rakshas down..."
|
||||
[/part]
|
||||
|
||||
[part]
|
||||
|
@ -27,7 +27,7 @@
|
|||
[/part]
|
||||
|
||||
[part]
|
||||
story= _ "Gryphons and a picked force of human woodsmen were sent out that very night, and less than two days later managed to ambush an orcish messenger on the road out of Bitterhold. The messenger was carrying a ransom demand to the elves - for the sorceress was, in fact, a princess of the highest rank."
|
||||
story= _ "Gryphons and a picked force of human woodsmen were sent out that very night, and less than two days later managed to ambush an orcish messenger on the road out of Bitterhold. The messenger was carrying a ransom demand to the elves - for the sorceress was, in fact, a princess of the highest rank."
|
||||
[/part]
|
||||
|
||||
[part]
|
||||
|
@ -40,7 +40,7 @@
|
|||
[/part]
|
||||
|
||||
[part]
|
||||
story= _ "Aye, lad. Her kin will have come either to do battle or pay ransom. By the looks of things, they've busked themselves for either."
|
||||
story= _ "Aye, lad. Her kin will have come either to do battle or pay ransom. By the looks of things, they've busked themselves for either."
|
||||
background=portraits/Hamel.jpg
|
||||
[/part]
|
||||
|
||||
|
@ -75,7 +75,7 @@
|
|||
[/part]
|
||||
|
||||
[part]
|
||||
story= _ "Allies? I take it we're to go to them and ask them to join us in return for our help in rescuing their Princess? You heard their message - those elves have got their noses so high in the air they canna see over them. They wouldna ally themsel' with the likes o' us."
|
||||
story= _ "Allies? I take it we're to go to them and ask them to join us in return for our help in rescuing their Princess? You heard their message - those elves have got their noses so high in the air they canna see over them. They wouldna ally themsel' with the likes o' us."
|
||||
background=portraits/Hamel.jpg
|
||||
[/part]
|
||||
|
||||
|
@ -115,7 +115,7 @@
|
|||
[/part]
|
||||
|
||||
[part]
|
||||
story= _ "Hmmm...I think you've the right of it, lad. Most orcs being thicker than a wood-knot, I'd lay odds on Rakshas giving strict orders that she not be touched without his direct word on the matter."
|
||||
story= _ "Hmmm...I think you've the right of it, lad. Most orcs being thicker than a wood-knot, I'd lay odds on Rakshas giving strict orders that she not be touched without his direct word on the matter."
|
||||
background=portraits/Hamel.jpg
|
||||
[/part]
|
||||
|
||||
|
@ -160,7 +160,7 @@
|
|||
[/part]
|
||||
|
||||
[part]
|
||||
story= _ "Then to arms, men! For Knalga and the princess!"
|
||||
story= _ "Then to arms, men! For Knalga and the princess!"
|
||||
background=portraits/Tallin.jpg
|
||||
[/part]
|
||||
[/story]
|
||||
|
@ -401,7 +401,7 @@
|
|||
|
||||
[message]
|
||||
description=Tallin
|
||||
message= _ "Just our luck to be here when they're mustering a field force - probably to attack the caves. Avoid them if you can, kill them if you can't."
|
||||
message= _ "Just our luck to be here when they're mustering a field force - probably to attack the caves. Avoid them if you can, kill them if you can't."
|
||||
[/message]
|
||||
|
||||
[message]
|
||||
|
|
|
@ -284,7 +284,7 @@
|
|||
|
||||
[message]
|
||||
description=Anita
|
||||
message= _ "Why did you not soeak of this before? Let us immediately send out them gryphon with my personal seal telling them that I shall be taking command of the force. Tell them to come straight to Knalga and meet me there."
|
||||
message= _ "Why did you not soeak of this before? Let us immediately send out them gryphon with my personal seal telling them that I shall be taking command of the force. Tell them to come straight to Knalga and meet me there."
|
||||
[/message]
|
||||
|
||||
[message]
|
||||
|
|
|
@ -194,7 +194,7 @@
|
|||
|
||||
[message]
|
||||
description=Betrayed Friend
|
||||
message= _ "No, Tallin. You have strayed, surely, but you have not yet failed. The fire you have kindled is still burning. Your people are still free and fighting under the leadership of the Dwarvish Lord Hamel. As you have yourself seen, they have destroyed Malifor and are even now trying to reclaim Knalga from the grasp of the orcs. But their struggle with Malifor has left them week and exhausted; and a massive orcish army rallies against them. Without assistance, they will soon be overwhelmed and the Northlands will once again be plunged into darkness and chaos."
|
||||
message= _ "No, Tallin. You have strayed, surely, but you have not yet failed. The fire you have kindled is still burning. Your people are still free and fighting under the leadership of the Dwarvish Lord Hamel. As you have yourself seen, they have destroyed Malifor and are even now trying to reclaim Knalga from the grasp of the orcs. But their struggle with Malifor has left them week and exhausted; and a massive orcish army rallies against them. Without assistance, they will soon be overwhelmed and the Northlands will once again be plunged into darkness and chaos."
|
||||
[/message]
|
||||
|
||||
[message]
|
||||
|
|
|
@ -137,7 +137,7 @@
|
|||
[/part]
|
||||
|
||||
[part]
|
||||
story= _ "Such a massive and fierce assault it was that we had to call upon all our reserves. When that proved insufficient, we had nae other choice then to call some men off the other defenses."
|
||||
story= _ "Such a massive and fierce assault it was that we had to call upon all our reserves. When that proved insufficient, we had nae other choice then to call some men off the other defenses."
|
||||
background=portraits/Hamel.jpg
|
||||
[/part]
|
||||
|
||||
|
@ -162,7 +162,7 @@
|
|||
[/part]
|
||||
|
||||
[part]
|
||||
story= _ "Aye. Well I ken it, Tallin."
|
||||
story= _ "Aye. Well I ken it, Tallin."
|
||||
background=portraits/Hamel.jpg
|
||||
[/part]
|
||||
|
||||
|
|
|
@ -249,7 +249,7 @@
|
|||
|
||||
[message]
|
||||
description=Tallin
|
||||
message= _ "Gods of Light! Look at that fortress. The castle Angthurim is even grimmer than its reputation."
|
||||
message= _ "Gods of Light! Look at that fortress. The castle Angthurim is even grimmer than its reputation."
|
||||
[/message]
|
||||
|
||||
[if]
|
||||
|
|
|
@ -11,15 +11,15 @@
|
|||
[/part]
|
||||
|
||||
[part]
|
||||
story= _ "Orcs are heavy-footed creatures; Rakshas's trail was readily followed. But an ominous silence, broken only by the cawing of ravens, brooded over the road he had taken."
|
||||
story= _ "Orcs are heavy-footed creatures; Rakshas's trail was readily followed. But an ominous silence, broken only by the cawing of ravens, brooded over the road he had taken."
|
||||
[/part]
|
||||
|
||||
[part]
|
||||
story= _ "Soon they encountered the wrack of a great battle. Bodies of elves and orcs lay everywhere. Broken weapons and smashed armor were strewn about in profusion. Elvish arrows and orcish crossbow bolts bristled from the nearby trees. The ground was splotched red with blood."
|
||||
story= _ "Soon they encountered the wrack of a great battle. Bodies of elves and orcs lay everywhere. Broken weapons and smashed armor were strewn about in profusion. Elvish arrows and orcish crossbow bolts bristled from the nearby trees. The ground was splotched red with blood."
|
||||
[/part]
|
||||
|
||||
[part]
|
||||
story= _ "They paused for scant minutes to bind the wounds of a few surving elves and leave them a small guard. Then they pressed onward to rescue Hidel - and they found him."
|
||||
story= _ "They paused for scant minutes to bind the wounds of a few surving elves and leave them a small guard. Then they pressed onward to rescue Hidel - and they found him."
|
||||
[/part]
|
||||
|
||||
[part]
|
||||
|
@ -93,11 +93,11 @@
|
|||
[/part]
|
||||
|
||||
[part]
|
||||
story= _ "Sobbing against Tallin's chest, Anita told him of the many ways Hidel had cherished and warded her since the hour of her birth. How he had comforted her childhood hurts; how in later years, he had guided her in the green paths of the forest, and taught her the deep mysteries of Elven-kind."
|
||||
story= _ "Sobbing against Tallin's chest, Anita told him of the many ways Hidel had cherished and warded her since the hour of her birth. How he had comforted her childhood hurts; how in later years, he had guided her in the green paths of the forest, and taught her the deep mysteries of Elven-kind."
|
||||
[/part]
|
||||
|
||||
[part]
|
||||
story= _ "A torrent of childhood memories and the depth of her grief left her unable to speak. She and Tallin sat together silently holding each-other for some time."
|
||||
story= _ "A torrent of childhood memories and the depth of her grief left her unable to speak. She and Tallin sat together silently holding each-other for some time."
|
||||
[/part]
|
||||
|
||||
[part]
|
||||
|
@ -105,7 +105,7 @@
|
|||
[/part]
|
||||
|
||||
[part]
|
||||
story= _ "Princess...it is a hard thing, I know, but you must put your grief behind you. Or at least, put it aside for a little while. We must go quickly to the aid of Sisal and recover our gold."
|
||||
story= _ "Princess...it is a hard thing, I know, but you must put your grief behind you. Or at least, put it aside for a little while. We must go quickly to the aid of Sisal and recover our gold."
|
||||
background=portraits/Father_Marcus.jpg
|
||||
[/part]
|
||||
|
||||
|
|
|
@ -290,7 +290,7 @@
|
|||
|
||||
[message]
|
||||
description=Hamel
|
||||
message= _ "Aye. And we dinna just want to keep the orcs from ruling the Northlands; we want to make the Northlands a safe place for all the kindred races to trade, travel and live in peace. We must also ensure that no isolated bands of orcs, trolls, ogres or any other creatures will be roving around praying on innocent people."
|
||||
message= _ "Aye. And we dinna just want to keep the orcs from ruling the Northlands; we want to make the Northlands a safe place for all the kindred races to trade, travel and live in peace. We must also ensure that no isolated bands of orcs, trolls, ogres or any other creatures will be roving around praying on innocent people."
|
||||
[/message]
|
||||
|
||||
[message]
|
||||
|
@ -394,7 +394,7 @@
|
|||
|
||||
[message]
|
||||
description=Father Marcus
|
||||
message= _ "Gladly, Tallin. We will stand with the Warders till the end of days if need be."
|
||||
message= _ "Gladly, Tallin. We will stand with the Warders till the end of days if need be."
|
||||
[/message]
|
||||
|
||||
[if]
|
||||
|
@ -425,7 +425,7 @@
|
|||
|
||||
[message]
|
||||
description=Stalrag
|
||||
message= _ "You have led myself and the Shinsplitters wisely. We will uphold the Council of Warders."
|
||||
message= _ "You have led myself and the Shinsplitters wisely. We will uphold the Council of Warders."
|
||||
[/message]
|
||||
[/then]
|
||||
[/if]
|
||||
|
|
|
@ -200,7 +200,7 @@
|
|||
|
||||
[message]
|
||||
description=Sister Theta
|
||||
message= _ "To feed your greed and hunger you have terrorized all that is good. You have disturbed the rest of the brave defenders of Knalga. Now, your evil reign shall be brought to an end."
|
||||
message= _ "To feed your greed and hunger you have terrorized all that is good. You have disturbed the rest of the brave defenders of Knalga. Now, your evil reign shall be brought to an end."
|
||||
[/message]
|
||||
|
||||
[message]
|
||||
|
|
|
@ -48,7 +48,7 @@
|
|||
|
||||
[story]
|
||||
[part]
|
||||
story= _ "Next in our story, Rugnur retreated into the caves of Knalga. But the elves pressed on, and would enter the caves shortly."
|
||||
story= _ "Next in our story, Rugnur retreated into the caves of Knalga. But the elves pressed on, and would enter the caves shortly."
|
||||
[/part]
|
||||
[part]
|
||||
background=maps/wesnoth.png
|
||||
|
|
|
@ -186,7 +186,7 @@
|
|||
|
||||
[message]
|
||||
description="Kapou'e"
|
||||
message= _ "Whatever else happens, we have to pass through these mountains and I dislike leaving enemies in our rear. Stab, smite, and slay!"
|
||||
message= _ "Whatever else happens, we have to pass through these mountains and I dislike leaving enemies in our rear. Stab, smite, and slay!"
|
||||
[/message]
|
||||
[/event]
|
||||
|
||||
|
|
|
@ -404,7 +404,7 @@
|
|||
|
||||
[message]
|
||||
role=Scout
|
||||
message= _ "Oh, yes, it is. The shamans keep our ancient knowledge and our sacred things; they are precious to us. If you want us to hand them over you'll have to tell us what you want with them."
|
||||
message= _ "Oh, yes, it is. The shamans keep our ancient knowledge and our sacred things; they are precious to us. If you want us to hand them over you'll have to tell us what you want with them."
|
||||
[/message]
|
||||
|
||||
[message]
|
||||
|
|
|
@ -263,7 +263,7 @@
|
|||
[/message]
|
||||
[message]
|
||||
description="Pirk"
|
||||
message= _ "Go defend Prestim Kapou'e. In the meantime, now that the council is complete again, we will decide. We may have to form the Great Horde again, and give you the leadership on it."
|
||||
message= _ "Go defend Prestim Kapou'e. In the meantime, now that the council is complete again, we will decide. We may have to form the Great Horde again, and give you the leadership on it."
|
||||
[/message]
|
||||
[kill]
|
||||
description="Pirk"
|
||||
|
|
|
@ -479,7 +479,7 @@
|
|||
|
||||
[message]
|
||||
speaker="Pirk"
|
||||
message= _ "It is now time to show them who we are and to lead the Great Horde in pursuit. We will not rest until we destroy Earl Lanbec'h. Smite, stab, slay!"
|
||||
message= _ "It is now time to show them who we are and to lead the Great Horde in pursuit. We will not rest until we destroy Earl Lanbec'h. Smite, stab, slay!"
|
||||
[/message]
|
||||
|
||||
[endlevel]
|
||||
|
|
|
@ -186,7 +186,7 @@
|
|||
|
||||
[message]
|
||||
description="Kapou'e"
|
||||
message= _ "Foolish human. Attack, men, I want that city to be orcish territory within the week. Smite, stab, and slay!"
|
||||
message= _ "Foolish human. Attack, men, I want that city to be orcish territory within the week. Smite, stab, and slay!"
|
||||
[/message]
|
||||
|
||||
[message]
|
||||
|
|
|
@ -626,7 +626,7 @@
|
|||
|
||||
[message]
|
||||
description="Kapou'e"
|
||||
message= _ "WHAT! The human-worms and tree-shaggers have gone too far! BLOOD AND STEEL! I want every human and elf in this area slaughtered! Show no mercy or quarter!"
|
||||
message= _ "WHAT! The human-worms and tree-shaggers have gone too far! BLOOD AND STEEL! I want every human and elf in this area slaughtered! Show no mercy or quarter!"
|
||||
[/message]
|
||||
|
||||
[message]
|
||||
|
|
|
@ -374,7 +374,7 @@
|
|||
|
||||
[message]
|
||||
description="Kapou'e"
|
||||
message= _ "Forward, men! Our wolves will feed well tonight!"
|
||||
message= _ "Forward, men! Our wolves will feed well tonight!"
|
||||
[/message]
|
||||
|
||||
[message]
|
||||
|
|
|
@ -654,7 +654,7 @@
|
|||
|
||||
[message]
|
||||
description="Kapou'e"
|
||||
message= _ "Agreed. Let's get to it. BLOOD AND STEEL!"
|
||||
message= _ "Agreed. Let's get to it. BLOOD AND STEEL!"
|
||||
[/message]
|
||||
|
||||
[move_unit_fake]
|
||||
|
|
|
@ -305,7 +305,7 @@
|
|||
[/message]
|
||||
[message]
|
||||
description=Prince Haldric
|
||||
message= _ "Fair enough. We will head for Clearwater Port. Thank you, Elilmaldur-Rithrandil, I will remember your hospitality!"
|
||||
message= _ "Fair enough. We will head for Clearwater Port. Thank you, Elilmaldur-Rithrandil, I will remember your hospitality!"
|
||||
[/message]
|
||||
[message]
|
||||
description=Elilmaldur-Rithrandil
|
||||
|
|
|
@ -200,7 +200,7 @@
|
|||
[/message]
|
||||
[message]
|
||||
description=Commander Aethyr
|
||||
message= _ "I'll do it, sir. I'll sacrifice myself to plant the false treaty."
|
||||
message= _ "I'll do it, sir. I'll sacrifice myself to plant the false treaty."
|
||||
[/message]
|
||||
[message]
|
||||
description=Prince Haldric
|
||||
|
|
|
@ -249,11 +249,11 @@
|
|||
{SG_GUARD (Silver Mage) (Minister Mefel) (_"Minister Mefel") 1 19 18}
|
||||
[message]
|
||||
speaker=Minister Mefel
|
||||
message= _ "Hylas, I have made all possible haste, but my Council bretheren are not as swift as I. I fear that they will not arrive in time!"
|
||||
message= _ "Hylas, I have made all possible haste, but my Council bretheren are not as swift as I. I fear that they will not arrive in time!"
|
||||
[/message]
|
||||
[message]
|
||||
speaker=Deoran
|
||||
message= _ "Minister Mefel, we are cheered by your presence. I trust that you and Minister Hylas will help us send these dark forces back to the abyss that spawned them!"
|
||||
message= _ "Minister Mefel, we are cheered by your presence. I trust that you and Minister Hylas will help us send these dark forces back to the abyss that spawned them!"
|
||||
[/message]
|
||||
[/then]
|
||||
[/if]
|
||||
|
|
|
@ -249,7 +249,7 @@
|
|||
[/message]
|
||||
[message]
|
||||
description=Bjarn
|
||||
message= _ "Mordak, an evil mage, threatens our lives and livelihoods. He is terrorizing our countryside. I've already called the village to arms and now it's up to you to lead them. You'll find him about two days' ride north of here."
|
||||
message= _ "Mordak, an evil mage, threatens our lives and livelihoods. He is terrorizing our countryside. I've already called the village to arms and now it's up to you to lead them. You'll find him about two days' ride north of here."
|
||||
[/message]
|
||||
[message]
|
||||
description=Arne
|
||||
|
|
|
@ -371,7 +371,7 @@ You moved to the wrong place! After this message, you can press 'u' to Undo, the
|
|||
|
||||
[message]
|
||||
description=Delfador
|
||||
message=_ "Child, you have 32 hitpoints and a sword. I'm fairly sure you'll win."
|
||||
message=_ "Child, you have 32 hitpoints and a sword. I'm fairly sure you'll win."
|
||||
[/message]
|
||||
|
||||
{GENDER ([message]
|
||||
|
@ -554,7 +554,7 @@ If it hits every time, you'll drop from $student_hp to $future_hp hit points. Br
|
|||
[message]
|
||||
description=Delfador
|
||||
# FIXME: How many HP really?
|
||||
message=_ "You're about to be healed by 8 hitpoints. But I think you're going to need some help against that quintain."
|
||||
message=_ "You're about to be healed by 8 hitpoints. But I think you're going to need some help against that quintain."
|
||||
[/message]
|
||||
|
||||
[message]
|
||||
|
|
|
@ -1571,6 +1571,6 @@ I am particularly good with the sword: four attacks doing 8 damage each."
|
|||
|
||||
[event]
|
||||
name=victory
|
||||
{TEACHER (_"You have been victorious over the Orcs. Next, you may want to try one of the campaigns with a Beginner level, such as The South Guard, Two Brothers or Heir to The Throne. The South Guard was specifically designed as a beginner's campaign. Konrad, Li'sar and Delfador are characters from Heir To The Throne.")}
|
||||
{TEACHER (_"You have been victorious over the Orcs. Next, you may want to try one of the campaigns with a Beginner level, such as The South Guard, Two Brothers or Heir to The Throne. The South Guard was specifically designed as a beginner's campaign. Konrad, Li'sar and Delfador are characters from Heir To The Throne.")}
|
||||
[/event]
|
||||
[/tutorial]
|
||||
|
|
|
@ -513,7 +513,7 @@ Most units have about 50% defense in rocky caves, whereas cavalry are limited to
|
|||
title= _ "Illuminated Cave"
|
||||
text= "<img>src=terrain/cave/beam-tile.png align=left box=no</img> <img>src=terrain/cave/hills-beam-tile.png align=right box=no</img>
|
||||
|
||||
" + _ "Rare patches of the underground world are illuminated by light from the surface shining down into the gloomy darkness. This provides an attack bonus for lawful units and removes the attack bonus from chaotic units. In all other regards this terrain is functionally identical to normal cave terrains."
|
||||
" + _ "Rare patches of the underground world are illuminated by light from the surface shining down into the gloomy darkness. This provides an attack bonus for lawful units and removes the attack bonus from chaotic units. In all other regards this terrain is functionally identical to normal cave terrains."
|
||||
[/topic]
|
||||
|
||||
[topic]
|
||||
|
@ -521,7 +521,7 @@ Most units have about 50% defense in rocky caves, whereas cavalry are limited to
|
|||
title= _ "Mushroom Grove"
|
||||
text= "<img>src=terrain/mushrooms-tile.png align=left box=no</img>
|
||||
|
||||
" + _ "Mushroom groves are vast underground forests of giant mushrooms, which thrive in the damp darkness. Most units have trouble negotiating the spongy floor of smaller fungi, but they have plenty of cover behind the larger stalks. Mounted units, however, become completely mired and lack proper freedom of movement in combat. Undead units have a natural affinity for decay and function quite well in mushroom forests.
|
||||
" + _ "Mushroom groves are vast underground forests of giant mushrooms, which thrive in the damp darkness. Most units have trouble negotiating the spongy floor of smaller fungi, but they have plenty of cover behind the larger stalks. Mounted units, however, become completely mired and lack proper freedom of movement in combat. Undead units have a natural affinity for decay and function quite well in mushroom forests.
|
||||
|
||||
Most units receive 50% to 60% defense in mushroom groves, whereas cavalry receive only 20%."
|
||||
[/topic]
|
||||
|
@ -603,7 +603,7 @@ For those who go by land or sea, a bridge is the best of both worlds - for gamep
|
|||
title= _ "Impassable Mountain"
|
||||
text= "<img>src=terrain/cloud-tile.png align=left box=no</img>
|
||||
|
||||
" + _ "Impassable mountains are so tall and steep that they are constantly wreathed in cloud. To cross such mountains is practically impossible. Even flying creatures cannot navigate the jagged peaks at such rarified heights."
|
||||
" + _ "Impassable mountains are so tall and steep that they are constantly wreathed in cloud. To cross such mountains is practically impossible. Even flying creatures cannot navigate the jagged peaks at such rarified heights."
|
||||
[/topic]
|
||||
|
||||
[topic]
|
||||
|
|
|
@ -16,7 +16,7 @@
|
|||
undead_variation=drake
|
||||
cost=17
|
||||
usage=fighter
|
||||
unit_description= _ "Drake Fighters wield curved scimitars, and possess the fire breathing skills of their ancestors. They can also fly, which is troubling to any foe. Their great strength, coupled with their hardened scales, is rightly frightening to swordsman of any other race."
|
||||
unit_description= _ "Drake Fighters wield curved scimitars, and possess the fire breathing skills of their ancestors. They can also fly, which is troubling to any foe. Their great strength, coupled with their hardened scales, is rightly frightening to swordsman of any other race."
|
||||
die_sound=drake-die.ogg
|
||||
[death]
|
||||
[frame]
|
||||
|
|
|
@ -23,7 +23,7 @@
|
|||
{AMLA_TOUGH 3}
|
||||
cost=56
|
||||
usage=mixed fighter
|
||||
unit_description= _ "Veteran criminals become notorious among the authorities for both their battle prowess and ability to elude capture. Dangerous and ruthless, they can be fearful in their element but no real match for professional law enforcment forces."
|
||||
unit_description= _ "Veteran criminals become notorious among the authorities for both their battle prowess and ability to elude capture. Dangerous and ruthless, they can be fearful in their element but no real match for professional law enforcment forces."
|
||||
die_sound={SOUND_LIST:HUMAN_DIE}
|
||||
{DEFENSE_ANIM "units/human-outlaws/fugitive-defend.png" "units/human-outlaws/fugitive.png" {SOUND_LIST:HUMAN_HIT} }
|
||||
[attack]
|
||||
|
@ -138,7 +138,7 @@
|
|||
name= _ "female^Fugitive"
|
||||
gender=female
|
||||
image="units/human-outlaws/fugitive+female.png"
|
||||
unit_description= _ "Veteran criminals become notorious among the authorities for both their battle prowess and ability to elude capture. Beautiful and dangerous, their beauty is exceeded only by their dangerousness."
|
||||
unit_description= _ "Veteran criminals become notorious among the authorities for both their battle prowess and ability to elude capture. Beautiful and dangerous, their beauty is exceeded only by their dangerousness."
|
||||
die_sound={SOUND_LIST:HUMAN_FEMALE_DIE}
|
||||
{DEFENSE_ANIM "units/human-outlaws/fugitive+female-defend.png" "units/human-outlaws/fugitive+female.png" {SOUND_LIST:HUMAN_FEMALE_HIT} }
|
||||
[attack_anim]
|
||||
|
|
|
@ -22,7 +22,7 @@
|
|||
undead_variation=archer
|
||||
cost=54
|
||||
usage=archer
|
||||
unit_description= _ "Huntsmen have spent their lives in the backwoods and swamps of their wilderness homes. They track anything that moves in their territory, including people. Bandit gangs hire them for their ability to bring down any prey."
|
||||
unit_description= _ "Huntsmen have spent their lives in the backwoods and swamps of their wilderness homes. They track anything that moves in their territory, including people. Bandit gangs hire them for their ability to bring down any prey."
|
||||
die_sound={SOUND_LIST:HUMAN_DIE}
|
||||
{DEFENSE_ANIM "units/human-outlaws/huntsman-defend.png" "units/human-outlaws/huntsman.png" {SOUND_LIST:HUMAN_HIT} }
|
||||
#huntsmen are better than normal units at woods and swamps
|
||||
|
|
|
@ -22,7 +22,7 @@
|
|||
undead_variation=archer
|
||||
cost=60
|
||||
usage=mixed fighter
|
||||
unit_description= _ "Rangers are wild men and masters of forest and hills. They are excellent trackers, scouts, and archers, moving freely through the countryside under the cover of night. Most rulers are afraid of rangers and would rather put them in the dungeon than put their abilities to use."
|
||||
unit_description= _ "Rangers are wild men and masters of forest and hills. They are excellent trackers, scouts, and archers, moving freely through the countryside under the cover of night. Most rulers are afraid of rangers and would rather put them in the dungeon than put their abilities to use."
|
||||
die_sound={SOUND_LIST:HUMAN_DIE}
|
||||
{DEFENSE_ANIM "units/human-outlaws/ranger-defend1.png" "units/human-outlaws/ranger.png" {SOUND_LIST:HUMAN_HIT} }
|
||||
# [defend]
|
||||
|
|
|
@ -16,7 +16,7 @@
|
|||
undead_variation=archer
|
||||
cost=14
|
||||
usage=archer
|
||||
unit_description= _ "Amongst orcs, bows are often regarded as a cowardly weapon; but even orcs, especially youths and and those of slight build, are pragmatic enough to use them in spite of this. Orcish archers are seldom well equipped, and have no semblance of training. Even as poorly handled as they are, their weapons can still be quite deadly, and the wielders thereof rarely march alone."
|
||||
unit_description= _ "Amongst orcs, bows are often regarded as a cowardly weapon; but even orcs, especially youths and and those of slight build, are pragmatic enough to use them in spite of this. Orcish archers are seldom well equipped, and have no semblance of training. Even as poorly handled as they are, their weapons can still be quite deadly, and the wielders thereof rarely march alone."
|
||||
die_sound={SOUND_LIST:ORC_SMALL_DIE}
|
||||
{DEFENSE_ANIM "units/orcs/archer-defend.png" "units/orcs/archer.png" {SOUND_LIST:ORC_SMALL_HIT} }
|
||||
[death]
|
||||
|
|
|
@ -15,7 +15,7 @@
|
|||
undead_variation=archer
|
||||
cost=26
|
||||
usage=archer
|
||||
unit_description= _ "Orcish crossbows are crude imitations of human or dwarvish design; a crossbow of any make, though, is a fairly potent device. The orcs privileged enough to wield them are capable warriors, and what they lack in finesse, they make up for in numbers."
|
||||
unit_description= _ "Orcish crossbows are crude imitations of human or dwarvish design; a crossbow of any make, though, is a fairly potent device. The orcs privileged enough to wield them are capable warriors, and what they lack in finesse, they make up for in numbers."
|
||||
die_sound={SOUND_LIST:ORC_DIE}
|
||||
{DEFENSE_ANIM_RANGE "units/orcs/xbowman-sword-defend.png" "units/orcs/xbowman-sword.png" {SOUND_LIST:ORC_HIT} melee}
|
||||
{DEFENSE_ANIM_RANGE "units/orcs/xbowman-defend.png" "units/orcs/xbowman.png" {SOUND_LIST:ORC_HIT} ranged}
|
||||
|
|
|
@ -16,7 +16,7 @@
|
|||
advanceto=Orcish Ruler
|
||||
cost=20
|
||||
usage=mixed fighter
|
||||
unit_description= _ "Unusually cunning orcs tend to find themselves as the leaders of warrior bands. They carry a bow out of necessity, but are much more skilled with the sword. These orcs are powerful fighters, but they also have a certain rapport with their kin, especially goblins, and can inspire them to fight with uncharacteristic boldness.
|
||||
unit_description= _ "Unusually cunning orcs tend to find themselves as the leaders of warrior bands. They carry a bow out of necessity, but are much more skilled with the sword. These orcs are powerful fighters, but they also have a certain rapport with their kin, especially goblins, and can inspire them to fight with uncharacteristic boldness.
|
||||
|
||||
Special Notes:"+{SPECIAL_NOTES_LEADERSHIP}
|
||||
die_sound={SOUND_LIST:ORC_DIE}
|
||||
|
|
|
@ -16,7 +16,7 @@
|
|||
undead_variation=archer
|
||||
cost=43
|
||||
usage=archer
|
||||
unit_description= _ "The basic design of a crossbow gives rise to the arbalest or 'slurbow'; a much more intricate device, complete with a hand-turned cranequin to recock the weapon, and often with a multi-ply arc, of laminate wood or bone, driving the projectile. Such a device is much easier to work with, and much more powerful than simpler crossbows; it is also completely beyond orcish manufacture.
|
||||
unit_description= _ "The basic design of a crossbow gives rise to the arbalest or 'slurbow'; a much more intricate device, complete with a hand-turned cranequin to recock the weapon, and often with a multi-ply arc, of laminate wood or bone, driving the projectile. Such a device is much easier to work with, and much more powerful than simpler crossbows; it is also completely beyond orcish manufacture.
|
||||
|
||||
Orcs prize any such weapons they can manage to plunder, and they invariably end up in the hands of their strongest and most cunning archers."
|
||||
die_sound={SOUND_LIST:ORC_DIE}
|
||||
|
|
|
@ -16,7 +16,7 @@
|
|||
{AMLA_TOUGH 3}
|
||||
cost=50
|
||||
usage=mixed fighter
|
||||
unit_description= _ "From time to time, an orc will arise who has a natural charisma and command over his ilk. If they are also strong and cunning, they will inevitably find themselves leading a great horde of warriors, and they will also inevitably cause a great deal of trouble for the civilized races of the world. The surest way to disperse such a host is to slay this rare orc who can hold it together.
|
||||
unit_description= _ "From time to time, an orc will arise who has a natural charisma and command over his ilk. If they are also strong and cunning, they will inevitably find themselves leading a great horde of warriors, and they will also inevitably cause a great deal of trouble for the civilized races of the world. The surest way to disperse such a host is to slay this rare orc who can hold it together.
|
||||
|
||||
Special Notes:"+{SPECIAL_NOTES_LEADERSHIP}
|
||||
die_sound={SOUND_LIST:ORC_DIE}
|
||||
|
|
|
@ -15,7 +15,7 @@
|
|||
{AMLA_TOUGH 3}
|
||||
cost=21
|
||||
usage=scout
|
||||
unit_description= _ "Blood Bats are so-named because of their ruddy hue, which some mark as a symbol of their preferred diet. These creatures are fast and can drain the blood of those they attack, thereby gaining some of the health lost by their victims.
|
||||
unit_description= _ "Blood Bats are so-named because of their ruddy hue, which some mark as a symbol of their preferred diet. These creatures are fast and can drain the blood of those they attack, thereby gaining some of the health lost by their victims.
|
||||
|
||||
Special Notes:"+{SPECIAL_NOTES_DRAIN}
|
||||
{DEFENSE_ANIM "units/undead/bloodbat-defend.png" "units/undead/bloodbat.png" {SOUND_LIST:BAT_HIT} }
|
||||
|
|
|
@ -17,7 +17,7 @@
|
|||
{AMLA_TOUGH 3}
|
||||
cost=27
|
||||
usage=fighter
|
||||
unit_description= _ "The necrophage, or 'devourer of the dead', is a monstrous, corpulent thing, which bears only a crude resemblance to a man. They appear to be quite rotten in spite of their ability to move; they are rife with disease and poisons of the blood, and have a stench to match. Likely the most unhinging fact about them, for fact it appears to be, is that they were somehow made from living men - a process about which almost nothing is known, but which can be nothing but nightmarish.
|
||||
unit_description= _ "The necrophage, or 'devourer of the dead', is a monstrous, corpulent thing, which bears only a crude resemblance to a man. They appear to be quite rotten in spite of their ability to move; they are rife with disease and poisons of the blood, and have a stench to match. Likely the most unhinging fact about them, for fact it appears to be, is that they were somehow made from living men - a process about which almost nothing is known, but which can be nothing but nightmarish.
|
||||
|
||||
Special Notes: When this creature gains enough experience in combat, it renews itself as if freshly summoned, healing all damage sustained."+{SPECIAL_NOTES_POISON}
|
||||
die_sound=ghoul-hit.wav
|
||||
|
|
|
@ -18,7 +18,7 @@
|
|||
{AMLA_TOUGH 3}
|
||||
cost=11
|
||||
usage=fighter
|
||||
unit_description= _ "The technique of animating a dead body is unfortunately well-known to the dark arts; practitioners often use it to raise servants and soldiers from unwilling corpses. These shamblers are often numerous, but fragile; a touch of combat can waken them, though, making them far more formidable.
|
||||
unit_description= _ "The technique of animating a dead body is unfortunately well-known to the dark arts; practitioners often use it to raise servants and soldiers from unwilling corpses. These shamblers are often numerous, but fragile; a touch of combat can waken them, though, making them far more formidable.
|
||||
|
||||
Special Notes:"+{SPECIAL_NOTES_PLAGUE}
|
||||
die_sound={SOUND_LIST:ZOMBIE_HIT}
|
||||
|
|
|
@ -14,7 +14,7 @@
|
|||
advanceto=Lich,Necromancer
|
||||
cost=32
|
||||
usage=mixed fighter
|
||||
unit_description= _ "The dread inspired by black magic comes chiefly from how little is known about it by the common man. Dark sorcerers have begun to unlock the secrets of life and death, the latter of which is all too easy to inflict. This labor gives the first glimmerings of the connection between the soul and inert matter, and the first successful experiments in manipulating this bond. The terrible unknown that lurks beyond death is glimpsed, and will inevitably be fathomed.
|
||||
unit_description= _ "The dread inspired by black magic comes chiefly from how little is known about it by the common man. Dark sorcerers have begun to unlock the secrets of life and death, the latter of which is all too easy to inflict. This labor gives the first glimmerings of the connection between the soul and inert matter, and the first successful experiments in manipulating this bond. The terrible unknown that lurks beyond death is glimpsed, and will inevitably be fathomed.
|
||||
|
||||
Despite any design they may have of using this to wrest their own immortality from nature's grasp, the first results of their work have immediate, and unpleasant applications. The life they breathe into dead matter can create servants for them, servants which will work, but which will also kill, and will never question their masters. These creations have a loyalty any tyrant would dream of, and it is tempting to those with even the merest desire for power.
|
||||
|
||||
|
|
|
@ -15,7 +15,7 @@
|
|||
{AMLA_TOUGH 3}
|
||||
cost=50
|
||||
usage=fighter
|
||||
unit_description= _ "There is little left, in these towering ruins, of the men they once were. Warriors at heart, they are now lost in the dream of unlife; wandering through the battles of their memory and fighting desperately for release, for a peace bought only by strength of arms. And so they struggle; both unthinking, and unrelenting.
|
||||
unit_description= _ "There is little left, in these towering ruins, of the men they once were. Warriors at heart, they are now lost in the dream of unlife; wandering through the battles of their memory and fighting desperately for release, for a peace bought only by strength of arms. And so they struggle; both unthinking, and unrelenting.
|
||||
|
||||
Special Notes:"+{SPECIAL_NOTES_SUBMERGE}
|
||||
die_sound=skeleton-big-die.wav
|
||||
|
|
|
@ -8,7 +8,7 @@ tip_of_day6= _ "You can use units from a previous scenario by selecting 'Recall'
|
|||
tip_of_day7= _ "Units have a Zone of Control in each of the hexes next to them. If a unit moves into an enemy's Zone of Control, it may not move any further that turn. Level 0 units are too frail to control a zone; and skirmisher units are skilled enough to ignore these zones."
|
||||
tip_of_day8= _ "The chance to hit a unit usually depends on how well that unit can defend itself in the terrain it is standing in, however magical attacks have a 70% chance to hit both when attacking and defending. Marksman attacks have at least 60% chance to hit when attacking."
|
||||
tip_of_day9= _ "Units stationed in villages heal 8 hitpoints at the beginning of their turn."
|
||||
tip_of_day10= _ "Units rest if they do not move or attack during their turn. They will recover 2 hitpoints at the beginning of their next turn."
|
||||
tip_of_day10= _ "Units rest if they do not move or attack during their turn. They will recover 2 hitpoints at the beginning of their next turn."
|
||||
tip_of_day11= _ "Most foot units defend better in villages and castles than in most other terrain, while most mounted units don't get any defensive advantage in villages and castles."
|
||||
tip_of_day12= _ "Horse based units are generally resistant to attacks with bladed or impact weapons, but are vulnerable to attacks with piercing weapons, including bows and spears."
|
||||
tip_of_day13= _ "Inflicting the killing blow on an enemy unit is the best way to gain experience. Units killing an enemy will gain 8 experience for every level of the unit they kill."
|
||||
|
@ -34,6 +34,6 @@ tip_of_day32= _ "Charging units are best used against enemies they can kill with
|
|||
tip_of_day_33= _ "Units can gain After Maximum Level Advancements (AMLAs), which usually increase the unit's maximum hitpoints by 3. Gaining an AMLA becomes progressively harder for each AMLA the unit receives, however. Thus, it is often more useful to try to advance your lower level units."
|
||||
tip_of_day_34= _ "On maps where the shroud or fog of war has been enabled, a unit's sight is limited by its maximum movement. Remember this when deciding what unit is best to scout specific types of terrain."
|
||||
tip_of_day_35= _ "Nearly every icon and word in Wesnoth's playing screen has a tool-tip. Place your mouse pointer over one to get an explanation or description."
|
||||
tip_of_day_36= _ "You can send the Wesnoth Project an anonymous summary of your progress using the Help Wesnoth button (indicated by the envelope icon near the lower-right-hand corner of the game main screen). This information is vital so we can adjust campaign difficulty."
|
||||
tip_of_day_36= _ "You can send the Wesnoth Project an anonymous summary of your progress using the Help Wesnoth button (indicated by the envelope icon near the lower-right-hand corner of the game main screen). This information is vital so we can adjust campaign difficulty."
|
||||
tip_of_day_37= _ "To advance low-level units quickly, team them with a veteran and use the veteran to damage a joint target heavily enough for the junior partner to get in the killing blow."
|
||||
tip_of_day_38= _ "You cannot undo a move that reveals any fog or shroud. Toggle the 'Delay Shroud Updates' option on when you need to move units while retaining the ability to undo."
|
|
@ -4,7 +4,7 @@
|
|||
id=multiplayer_Auction-X
|
||||
name= _ "5p - Auction-X"
|
||||
map_data="{multiplayer/maps/5p_Auction-X.map}"
|
||||
description= _ "4 players surround a central keep, play vs the AI survival style, or as a FFA or 4 vs. 1. The center player will need more gold in a 4 vs. 1 or FFA, and the best way to determine how much is an auction, LOWEST bid wins. It is a very small map so 75 gold is recommended for the other players."
|
||||
description= _ "4 players surround a central keep, play vs the AI survival style, or as a FFA or 4 vs. 1. The center player will need more gold in a 4 vs. 1 or FFA, and the best way to determine how much is an auction, LOWEST bid wins. It is a very small map so 75 gold is recommended for the other players."
|
||||
|
||||
{DEFAULT_SCHEDULE}
|
||||
{DEFAULT_MUSIC_PLAYLIST}
|
||||
|
|
Loading…
Add table
Reference in a new issue