WC/Soulless fix: make a second version of fearless
that will be given even if the random trait generation is disabled
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3 changed files with 14 additions and 2 deletions
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@ -148,3 +148,15 @@
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description= _ "Fights normally during unfavorable times of day/night"
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[/trait]
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#enddef
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#define TRAIT_FEARLESS_MUSTHAVE
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# A clone of the above that would be generated even if random trait generation is not used.
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# this is needed for WCs and Soullesses
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[trait]
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id=fearless
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availability="musthave"
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male_name= _ "fearless"
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female_name= _ "female^fearless"
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description= _ "Fights normally during unfavorable times of day/night"
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[/trait]
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#enddef
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@ -7,7 +7,7 @@
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image="units/undead/{BASE_IMAGE}.png"
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ellipse="misc/ellipse"
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num_traits=2
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{TRAIT_FEARLESS}
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{TRAIT_FEARLESS_MUSTHAVE}
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hitpoints={HP}
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movement_type={MOVETYPE}
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movement={MOVES}
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@ -8,7 +8,7 @@
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{MAGENTA_IS_THE_TEAM_COLOR}
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ellipse="misc/ellipse-nozoc"
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num_traits=2
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{TRAIT_FEARLESS}
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{TRAIT_FEARLESS_MUSTHAVE}
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hitpoints={HP}
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movement_type={MOVETYPE}
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movement={MOVES}
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