WC/Soulless fix: make a second version of fearless

that will be given even if the random trait generation is disabled
This commit is contained in:
Benoît Timbert 2007-09-18 20:39:47 +00:00
parent 2e02def2d6
commit bbbeb3df2f
3 changed files with 14 additions and 2 deletions

View file

@ -148,3 +148,15 @@
description= _ "Fights normally during unfavorable times of day/night"
[/trait]
#enddef
#define TRAIT_FEARLESS_MUSTHAVE
# A clone of the above that would be generated even if random trait generation is not used.
# this is needed for WCs and Soullesses
[trait]
id=fearless
availability="musthave"
male_name= _ "fearless"
female_name= _ "female^fearless"
description= _ "Fights normally during unfavorable times of day/night"
[/trait]
#enddef

View file

@ -7,7 +7,7 @@
image="units/undead/{BASE_IMAGE}.png"
ellipse="misc/ellipse"
num_traits=2
{TRAIT_FEARLESS}
{TRAIT_FEARLESS_MUSTHAVE}
hitpoints={HP}
movement_type={MOVETYPE}
movement={MOVES}

View file

@ -8,7 +8,7 @@
{MAGENTA_IS_THE_TEAM_COLOR}
ellipse="misc/ellipse-nozoc"
num_traits=2
{TRAIT_FEARLESS}
{TRAIT_FEARLESS_MUSTHAVE}
hitpoints={HP}
movement_type={MOVETYPE}
movement={MOVES}