Fixed bugs in attack filtering from the [attack_anim] conversion...

...in core units (units with directional animations not included).
This commit is contained in:
Lari Nieminen 2007-09-10 21:43:32 +00:00
parent 8939a539bb
commit 31bc9cb50a
8 changed files with 17 additions and 0 deletions

View file

@ -90,6 +90,7 @@ Special Notes:"+{SPECIAL_NOTES_FIRSTSTRIKE}
[attack_anim]
[attack_filter]
name=halberd
type=pierce
[/attack_filter]
[frame]
begin=-200
@ -123,6 +124,7 @@ Special Notes:"+{SPECIAL_NOTES_FIRSTSTRIKE}
[attack_anim]
[attack_filter]
name=halberd
type=blade
[/attack_filter]
[frame]
begin=-200

View file

@ -96,6 +96,7 @@ Special Notes:"+{SPECIAL_NOTES_FIRSTSTRIKE}
[attack_anim]
[attack_filter]
name=halberd
type=pierce
[/attack_filter]
[frame]
begin=-200
@ -129,6 +130,7 @@ Special Notes:"+{SPECIAL_NOTES_FIRSTSTRIKE}
[attack_anim]
[attack_filter]
name=halberd
type=blade
[/attack_filter]
[frame]
begin=-200

View file

@ -159,6 +159,7 @@
[attack_anim]
[attack_filter]
name=bow
type=fire
[/attack_filter]
[if]
hits=yes
@ -226,6 +227,7 @@
[attack_anim]
[attack_filter]
name=bow
type=pierce
[/attack_filter]
[missile_frame]
begin=-150

View file

@ -49,6 +49,7 @@
[attack_anim]
[attack_filter]
name=crossbow
type=fire
[/attack_filter]
[if]
hits=yes
@ -96,6 +97,7 @@
[attack_anim]
[attack_filter]
name=crossbow
type=pierce
[/attack_filter]
[missile_frame]
begin=-150

View file

@ -52,6 +52,7 @@ Orcs prize any such weapons they can manage to plunder, and they invariably end
[attack_anim]
[attack_filter]
name=crossbow
type=fire
[/attack_filter]
[if]
hits=yes
@ -114,6 +115,7 @@ Orcs prize any such weapons they can manage to plunder, and they invariably end
[attack_anim]
[attack_filter]
name=crossbow
type=pierce
[/attack_filter]
[missile_frame]
begin=-150

View file

@ -45,6 +45,7 @@ Special Notes:"+{SPECIAL_NOTES_SKIRMISHER}
[attack_anim]
[attack_filter]
name=spear
range=ranged
[/attack_filter]
[missile_frame]
begin=-150
@ -89,6 +90,7 @@ Special Notes:"+{SPECIAL_NOTES_SKIRMISHER}
[attack_anim]
[attack_filter]
name=spear
range=melee
[/attack_filter]
[frame]
begin=-150

View file

@ -46,6 +46,7 @@ Special Notes:"+{SPECIAL_NOTES_SKIRMISHER}
[attack_anim]
[attack_filter]
name=spear
range=ranged
[/attack_filter]
[missile_frame]
begin=-150
@ -95,6 +96,7 @@ Special Notes:"+{SPECIAL_NOTES_SKIRMISHER}
[attack_anim]
[attack_filter]
name=spear
range=melee
[/attack_filter]
[frame]
begin=-150

View file

@ -48,6 +48,7 @@ Special Notes:"+{SPECIAL_NOTES_SKIRMISHER}
[attack_anim]
[attack_filter]
name=spear
range=ranged
[/attack_filter]
[missile_frame]
begin=-150
@ -82,6 +83,7 @@ Special Notes:"+{SPECIAL_NOTES_SKIRMISHER}
[attack_anim]
[attack_filter]
name=spear
range=melee
[/attack_filter]
direction=ne,nw,s,se,sw
[frame]
@ -121,6 +123,7 @@ Special Notes:"+{SPECIAL_NOTES_SKIRMISHER}
[attack_anim]
[attack_filter]
name=spear
range=melee
[/attack_filter]
direction=n
[frame]