Move some Elvish units to core, since they're now used by both HttT and aOI

(and will be by Legend of Wesmere later).
This commit is contained in:
Eric S. Raymond 2007-10-02 14:18:55 +00:00
parent d0c99c3239
commit b5a4491a0a
28 changed files with 16 additions and 16 deletions

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@ -4,15 +4,15 @@
[/textdomain]
[campaign]
id="orcish_incursion"
icon="units/elvish-lord.png~TC(1,magenta)"
icon="units/elves-wood/elvish-lord.png~TC(1,magenta)"
image="portraits/kalenz.png"
name=_"An Orcish Incursion"
rank=15
first_scenario="1_Defend_the_Forest"
difficulties="EASY,NORMAL,HARD"
difficulty_descriptions={MENU_IMG_TXT2 "units/elves-wood/fighter.png~RC(magenta>red)" _"Fighter" _"(Beginner)"} +
";*" + {MENU_IMG_TXT2 "units/elvish-lord.png~RC(magenta>red)" _"Lord" _"(Normal)"} + ";" +
{MENU_IMG_TXT2 "units/elvish-high-lord.png~RC(magenta>red)" _"High Lord" _"(Challenging)"}
";*" + {MENU_IMG_TXT2 "units/elves-wood/elvish-lord.png~RC(magenta>red)" _"Lord" _"(Normal)"} + ";" +
{MENU_IMG_TXT2 "units/elves-wood/elvish-high-lord.png~RC(magenta>red)" _"High Lord" _"(Challenging)"}
define="CAMPAIGN_AN_ORCISH_INCURSION"
description=_"Defend the forests of the elves against marauding orcs, learning valuable tactics as you do so.

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@ -182,7 +182,7 @@ Elves can move fast and safely among the trees. Pick off the enemy grunts with y
[image]
x="551"
y="363"
file="units/elvish-lord.png~TC(1,magenta)"
file="units/elves-wood/elvish-lord.png~TC(1,magenta)"
delay="1000"
[/image]
background="map.jpg"

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@ -211,7 +211,7 @@ Assassins are hard to hit, and their poison is insidious. Stay close to the vill
[image]
x="317"
y="286"
file="units/elvish-lord.png~TC(1,magenta)"
file="units/elves-wood/elvish-lord.png~TC(1,magenta)"
delay="500"
[/image]
[image]

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@ -154,7 +154,7 @@ There are no villages in this scenario - you must use healers instead. Use hit a
[image]
x="120"
y="261"
file="units/elvish-lord.png~TC(1,magenta)"
file="units/elves-wood/elvish-lord.png~TC(1,magenta)"
delay="500"
[/image]
[image]

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@ -200,7 +200,7 @@ Trolls are very dangerous if they can attack as a group. Use the cave-mouths as
[image]
x="102"
y="166"
file="units/elvish-lord.png~TC(1,magenta)"
file="units/elves-wood/elvish-lord.png~TC(1,magenta)"
delay="500"
[/image]
[image]

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@ -2,7 +2,7 @@
[scenario]
name=_"Linaera the Quick"
id="5_Linaera_the_Quick"
map_data="{campaigns/maps/linaera_the_quick.map}"
map_data="{campaigns/An_Orcish_Incursion/maps/linaera_the_quick.map}"
{DAWN}
{MORNING}
@ -344,7 +344,7 @@ This enemy is too strong for you to defeat alone. Use mounted units, and Linaera
[image]
x="135"
y="88"
file="units/elvish-lord.png~TC(1,magenta)"
file="units/elves-wood/elvish-lord.png~TC(1,magenta)"
delay="500"
[/image]
[image]

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@ -205,7 +205,7 @@ Undead are resistant to physical attack. Use mages to attack the undead, and elv
[image]
x="260"
y="15"
file="units/elvish-lord.png~TC(1,magenta)"
file="units/elves-wood/elvish-lord.png~TC(1,magenta)"
delay="500"
[/image]
[image]

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@ -311,7 +311,7 @@ Your enemy is well defended against attacks from the south. Use rangers to sneak
[image]
x="525"
y="72"
file="units/elvish-lord.png~TC(1,magenta)"
file="units/elves-wood/elvish-lord.png~TC(1,magenta)"
delay="250"
[/image]
[image]

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@ -1,4 +1,4 @@
#textdomain wesnoth-httt
#textdomain wesnoth
[unit]
id=Elvish High Lord
name= _ "Elvish High Lord"

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@ -1,12 +1,12 @@
#textdomain wesnoth-httt
#textdomain wesnoth
#unit used for the Elvish Lady in Heir to the Throne
[unit]
id=Elvish Lady
name= _ "female^Elvish Lady"
gender=female
race=elf
image="parandra.png"
profile=portraits/elvish-lady.png
image="elvish-lady.png"
profile=portraits/Other/elvish-lady.png
hitpoints=30
movement_type=fly
movement=6

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@ -1,4 +1,4 @@
#textdomain wesnoth-httt
#textdomain wesnoth
[unit]
id=Elvish Lord
name= _ "Elvish Lord"