Get some use out of previously unreferenced PNGs.

Includes actually using the campfire-graphic variations and
re-enabling the Dwarf Fighter animation.
This commit is contained in:
Eric S. Raymond 2007-09-21 08:11:33 +00:00
parent f39e2bd385
commit 694dcaf970
9 changed files with 83 additions and 82 deletions

View file

@ -101,8 +101,8 @@
{PLACE_IMAGE items/flower4.png 12 18}
{PLACE_IMAGE items/flower4.png 13 19}
{PLACE_IMAGE scenery/fire1.png 19 23}
{PLACE_IMAGE scenery/fire1.png 25 20}
{PLACE_IMAGE scenery/fire1.png 11 8}
{PLACE_IMAGE scenery/fire2.png 25 20}
{PLACE_IMAGE scenery/fire3.png 11 8}
{PLACE_IMAGE scenery/monolith1.png 11 5}
{PLACE_IMAGE scenery/monolith1.png 12 4}
{PLACE_IMAGE scenery/monolith1.png 13 5}

View file

@ -270,7 +270,7 @@
[item]
x=15
y=17
image=scenery/fire1.png
image=scenery/fire2.png
[/item]
[item]
x=29

View file

@ -143,9 +143,9 @@
{PLACE_IMAGE (scenery/signpost.png) 18 15}
{PLACE_IMAGE (scenery/fire1.png) 38 34}
{PLACE_IMAGE (scenery/fire1.png) 8 28}
{PLACE_IMAGE (scenery/fire1.png) 12 5}
{PLACE_IMAGE (scenery/fire1.png) 5 3}
{PLACE_IMAGE (scenery/fire2.png) 8 28}
{PLACE_IMAGE (scenery/fire3.png) 12 5}
{PLACE_IMAGE (scenery/fire4.png) 5 3}
[recall]
description=Lady Outlaw

View file

@ -155,9 +155,9 @@
{PLACE_IMAGE (scenery/fire1.png) 4 24}
{PLACE_IMAGE (scenery/fire1.png) 8 25}
{PLACE_IMAGE (scenery/fire1.png) 26 9}
{PLACE_IMAGE (scenery/fire1.png) 25 17}
{PLACE_IMAGE (scenery/fire2.png) 8 25}
{PLACE_IMAGE (scenery/fire3.png) 26 9}
{PLACE_IMAGE (scenery/fire4.png) 25 17}
{VARIABLE_OP xx1 random 10..18}
{VARIABLE_OP yy1 random 2..6}

View file

@ -163,11 +163,11 @@
{PLACE_IMAGE (units/transport/pirate-galleon.png) 5 36}
{PLACE_IMAGE (scenery/fire1.png) 8 8}
{PLACE_IMAGE (scenery/fire1.png) 10 2}
{PLACE_IMAGE (scenery/fire1.png) 17 8}
{PLACE_IMAGE (scenery/fire1.png) 39 6}
{PLACE_IMAGE (scenery/fire2.png) 10 2}
{PLACE_IMAGE (scenery/fire3.png) 17 8}
{PLACE_IMAGE (scenery/fire4.png) 39 6}
{PLACE_IMAGE (scenery/fire1.png) 29 8}
{PLACE_IMAGE (scenery/fire1.png) 26 11}
{PLACE_IMAGE (scenery/fire2.png) 26 11}
{PLACE_IMAGE (scenery/slab1.png) 18 15}

View file

@ -230,13 +230,13 @@
{PLACE_IMAGE (units/transport/pirate-galleon.png) 23 44}
{PLACE_IMAGE (scenery/fire1.png) 7 5}
{PLACE_IMAGE (scenery/fire1.png) 15 21}
{PLACE_IMAGE (scenery/fire1.png) 21 17}
{PLACE_IMAGE (scenery/fire1.png) 24 29}
{PLACE_IMAGE (scenery/fire1.png) 32 34}
{PLACE_IMAGE (scenery/fire2.png) 15 21}
{PLACE_IMAGE (scenery/fire3.png) 21 17}
{PLACE_IMAGE (scenery/fire4.png) 24 29}
{PLACE_IMAGE (scenery/fire3.png) 32 34}
{PLACE_IMAGE (scenery/fire1.png) 41 24}
{PLACE_IMAGE (scenery/fire1.png) 46 23}
{PLACE_IMAGE (scenery/fire1.png) 45 29}
{PLACE_IMAGE (scenery/fire2.png) 46 23}
{PLACE_IMAGE (scenery/fire4.png) 45 29}
[recall]
description=Lady Jessica

View file

@ -84,6 +84,7 @@ Special Notes:"+{SPECIAL_NOTES_DRAIN}+{SPECIAL_NOTES_REGENERATES}
[/attack_anim]
[attack]
name=gaze
icon=attacks/gaze.png
description= _ "gaze"
type=arcane
range=ranged

View file

@ -528,7 +528,7 @@
#fires lighting central cavern
{PLACE_IMAGE scenery/fire1.png 31 32}
{PLACE_IMAGE scenery/fire1.png 33 21}
{PLACE_IMAGE scenery/fire2.png 33 21}
#central cavern furnishings

View file

@ -46,68 +46,68 @@
damage=8
number=2
[/attack]
# [idle_anim]
# {STANDARD_IDLE_FILTER}
# start_time=0
# [frame]
# duration=100
# image="units/dwarves/fighter-idle-1.png"
# [/frame]
# [frame]
# duration=100
# image="units/dwarves/fighter-idle-2.png"
# [/frame]
# [frame]
# duration=100
# image="units/dwarves/fighter-idle-3.png"
# [/frame]
# [frame]
# image="units/dwarves/fighter-idle-4.png"
# [/frame]
# [frame]
# duration=100
# image="units/dwarves/fighter-idle-5.png"
# [/frame]
# [frame]
# duration=100
# image="units/dwarves/fighter-idle-6.png"
# [/frame]
# [frame]
# duration=200
# image="units/dwarves/fighter-idle-7.png"
# [/frame]
# [frame]
# duration=100
# image="units/dwarves/fighter-idle-8.png"
# [/frame]
# [frame]
# duration=200
# image="units/dwarves/fighter-idle-4.png"
# [/frame]
# [frame]
# duration=100
# image="units/dwarves/fighter-idle-5.png"
# [/frame]
# [frame]
# duration=100
# image="units/dwarves/fighter-idle-6.png"
# [/frame]
# [frame]
# image="units/dwarves/fighter-idle-7.png"
# [/frame]
# [frame]
# duration=100
# image="units/dwarves/fighter-idle-8.png"
# [/frame]
# [frame]
# duration=300
# image="units/dwarves/fighter-idle-4.png"
# [/frame]
# [frame]
# duration=100
# image="units/dwarves/fighter-idle-1.png"
# [/frame]
# [/idle_anim]
[idle_anim]
{STANDARD_IDLE_FILTER}
start_time=0
[frame]
duration=100
image="units/dwarves/fighter-idle-1.png"
[/frame]
[frame]
duration=100
image="units/dwarves/fighter-idle-2.png"
[/frame]
[frame]
duration=100
image="units/dwarves/fighter-idle-3.png"
[/frame]
[frame]
image="units/dwarves/fighter-idle-4.png"
[/frame]
[frame]
duration=100
image="units/dwarves/fighter-idle-5.png"
[/frame]
[frame]
duration=100
image="units/dwarves/fighter-idle-6.png"
[/frame]
[frame]
duration=200
image="units/dwarves/fighter-idle-7.png"
[/frame]
[frame]
duration=100
image="units/dwarves/fighter-idle-8.png"
[/frame]
[frame]
duration=200
image="units/dwarves/fighter-idle-4.png"
[/frame]
[frame]
duration=100
image="units/dwarves/fighter-idle-5.png"
[/frame]
[frame]
duration=100
image="units/dwarves/fighter-idle-6.png"
[/frame]
[frame]
image="units/dwarves/fighter-idle-7.png"
[/frame]
[frame]
duration=100
image="units/dwarves/fighter-idle-8.png"
[/frame]
[frame]
duration=300
image="units/dwarves/fighter-idle-4.png"
[/frame]
[frame]
duration=100
image="units/dwarves/fighter-idle-1.png"
[/frame]
[/idle_anim]
[attack_anim]
[attack_filter]
name=hammer