New, TC images for the Necrophage.

This commit is contained in:
Richard Kettering 2007-09-05 06:59:07 +00:00
parent 5021440227
commit 03fbc6c4f1

View file

@ -5,6 +5,7 @@
race=undead
image="units/undead/necrophage.png"
profile="portraits/Alex_Jarocha-Ernst/ghoul.png"
{MAGENTA_IS_THE_TEAM_COLOR}
hitpoints=47
movement_type=undeadfoot
movement=5
@ -16,11 +17,11 @@
{AMLA_TOUGH 3}
cost=27
usage=fighter
unit_description= _ "Driven ravenous by an unholy hunger for dead flesh, Necrophages attack their hoped-for food with beast-like ferocity. When they are sated with the flesh of their victims, they simply shrug off all damage sustained as if they had been freshly summoned, to begin their search for flesh again.
unit_description= _ "The necrophage, or 'devourer of the dead', is a monstrous, corpulent thing, which bears only a crude resemblance to a man. They appear to be quite rotten in spite of their ability to move; they are rife with disease and poisons of the blood, and have a stench to match. Likely the most unhinging fact about them, for fact it appears to be, is that they were somehow made from living men - a process about which almost nothing is known, but which can be nothing but nightmarish.
Special Notes:"+{SPECIAL_NOTES_POISON}
Special Notes: When this creature gains enough experience in combat, it renews itself as if freshly summoned, healing all damage sustained."+{SPECIAL_NOTES_POISON}
die_sound=ghoul-hit.wav
{DEFENSE_ANIM "units/undead/necrophage-defend.png" "units/undead/necrophage.png" ghoul-hit.wav }
{DEFENSE_ANIM "units/undead/necrophage-defend-2.png" "units/undead/necrophage-defend-1.png" ghoul-hit.wav }
[movement_costs]
deep_water=99
shallow_water=3
@ -50,42 +51,47 @@ Special Notes:"+{SPECIAL_NOTES_POISON}
[/frame]
[frame]
begin=-200
end=-100
image="units/undead/necrophage-defend.png"
end=-125
image="units/undead/necrophage-attack-1.png"
[/frame]
[if]
hits=yes
[frame]
begin=-100
begin=-125
end=-50
image="units/undead/necrophage-attack.png"
image="units/undead/necrophage-attack-2.png"
sound=claws.ogg
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-100
begin=-125
end=-50
image="units/undead/necrophage-attack.png"
image="units/undead/necrophage-attack-2.png"
sound={SOUND_LIST:MISS}
[/frame]
[/else]
{FRAME_ON_POISON (
[frame]
begin=-100
begin=-125
end=-50
image="units/undead/necrophage-attack.png"
image="units/undead/necrophage-attack-2.png"
sound=poison.ogg
[/frame]
)}
[frame]
begin=100
end=150
image="units/undead/necrophage-defend.png"
begin=-50
end=50
image="units/undead/necrophage-attack-3.png"
[/frame]
[frame]
begin=150
begin=50
end=125
image="units/undead/necrophage-attack-4.png"
[/frame]
[frame]
begin=125
end=200
image="units/undead/necrophage.png"
[/frame]