Fixed attack animation filtering in the Halberdier

This commit is contained in:
Benoît Timbert 2007-09-10 21:58:56 +00:00
parent 1efb45ef53
commit 6e08a93de2

View file

@ -110,6 +110,7 @@ Special Notes:"+{SPECIAL_NOTES_FIRSTSTRIKE}
[attack_anim]
[attack_filter]
name=halberd
type=blade
[/attack_filter]
[frame]
begin=-250
@ -153,6 +154,7 @@ Special Notes:"+{SPECIAL_NOTES_FIRSTSTRIKE}
[attack_anim]
[attack_filter]
name=halberd
type=pierce
[/attack_filter]
direction=ne,nw
[frame]
@ -192,6 +194,7 @@ Special Notes:"+{SPECIAL_NOTES_FIRSTSTRIKE}
[attack_anim]
[attack_filter]
name=halberd
type=pierce
[/attack_filter]
direction=se,sw
[frame]
@ -231,6 +234,7 @@ Special Notes:"+{SPECIAL_NOTES_FIRSTSTRIKE}
[attack_anim]
[attack_filter]
name=halberd
type=pierce
[/attack_filter]
direction=n
hits=yes
@ -264,6 +268,7 @@ Special Notes:"+{SPECIAL_NOTES_FIRSTSTRIKE}
[attack_anim]
[attack_filter]
name=halberd
type=pierce
[/attack_filter]
direction=n
hits=no
@ -297,6 +302,7 @@ Special Notes:"+{SPECIAL_NOTES_FIRSTSTRIKE}
[attack_anim]
[attack_filter]
name=halberd
type=pierce
[/attack_filter]
direction=s
[frame]