Fixed attack animation filtering in the alien body units.

This commit is contained in:
Lari Nieminen 2007-09-10 21:54:42 +00:00
parent 6fa3aca730
commit 1efb45ef53
3 changed files with 6 additions and 0 deletions

View file

@ -56,6 +56,7 @@
[attack_anim]
[attack_filter]
name=energy ray
range=ranged
[/attack_filter]
[missile_frame]
begin=-200
@ -71,6 +72,7 @@
[attack_anim]
[attack_filter]
name=energy ray
range=melee
[/attack_filter]
[frame]
begin=-100

View file

@ -58,6 +58,7 @@
[attack_anim]
[attack_filter]
name=energy ray
range=ranged
[/attack_filter]
[missile_frame]
begin=-200
@ -73,6 +74,7 @@
[attack_anim]
[attack_filter]
name=energy ray
range=melee
[/attack_filter]
[frame]
begin=-100

View file

@ -59,6 +59,7 @@
[attack_anim]
[attack_filter]
name=energy ray
range=ranged
[/attack_filter]
[missile_frame]
begin=-200
@ -74,6 +75,7 @@
[attack_anim]
[attack_filter]
name=energy ray
range=melee
[/attack_filter]
[frame]
begin=-100