Fix a wmllint-caused anomaly.

This commit is contained in:
Lari Nieminen 2007-09-18 16:10:01 +00:00
parent 6b8564dc72
commit 02f487df58
2 changed files with 72 additions and 72 deletions

View file

@ -55,6 +55,42 @@ Special Notes:"+{SPECIAL_NOTES_PLAGUE}
{WEAPON_SPECIAL_PLAGUE}
[/specials]
[/attack]
[attack_anim]
[attack_filter]
name=touch
[/attack_filter]
direction=s
[frame]
begin=-200
end=200
image="units/undead/{BASE_IMAGE}-attack-s.png"
sound=zombie-attack.wav
[/frame]
[/attack_anim]
[attack_anim]
[attack_filter]
name=touch
[/attack_filter]
direction=n
[frame]
begin=-200
end=200
image="units/undead/{BASE_IMAGE}-attack-n.png"
sound=zombie-attack.wav
[/frame]
[/attack_anim]
[attack_anim]
[attack_filter]
name=touch
[/attack_filter]
direction=se,sw,ne,nw
[frame]
begin=-200
end=200
image="units/undead/{BASE_IMAGE}-attack.png"
sound=zombie-attack.wav
[/frame]
[/attack_anim]
#enddef
[unit]
{UNIT_BODY_SOULLESS soulless smallfoot 4 28}
@ -111,41 +147,5 @@ Special Notes:"+{SPECIAL_NOTES_PLAGUE}
deep_water=3
[/movement_costs]
[/variation]
[attack_anim]
[attack_filter]
name=touch
[/attack_filter]
direction=s
[frame]
begin=-200
end=100
image="units/undead/{BASE_IMAGE}-attack-s.png"
sound=zombie-attack.wav
[/frame]
[/attack_anim]
[attack_anim]
[attack_filter]
name=touch
[/attack_filter]
direction=n
[frame]
begin=-200
end=100
image="units/undead/{BASE_IMAGE}-attack-n.png"
sound=zombie-attack.wav
[/frame]
[/attack_anim]
[attack_anim]
[attack_filter]
name=touch
[/attack_filter]
direction=se,sw,ne,nw
[frame]
begin=-200
end=100
image="units/undead/{BASE_IMAGE}-attack.png"
sound=zombie-attack.wav
[/frame]
[/attack_anim]
[/unit]
#undef UNIT_BODY_SOULLESS

View file

@ -57,6 +57,42 @@ Special Notes:"+{SPECIAL_NOTES_PLAGUE}
{WEAPON_SPECIAL_PLAGUE}
[/specials]
[/attack]
[attack_anim]
[attack_filter]
name=touch
[/attack_filter]
direction=s
[frame]
begin=-200
end=200
image="units/undead/{BASE_IMAGE}-attack-s.png"
sound=zombie-attack.wav
[/frame]
[/attack_anim]
[attack_anim]
[attack_filter]
name=touch
[/attack_filter]
direction=n
[frame]
begin=-200
end=200
image="units/undead/{BASE_IMAGE}-attack-n.png"
sound=zombie-attack.wav
[/frame]
[/attack_anim]
[attack_anim]
[attack_filter]
name=touch
[/attack_filter]
direction=se,sw,ne,nw
[frame]
begin=-200
end=200
image="units/undead/{BASE_IMAGE}-attack.png"
sound=zombie-attack.wav
[/frame]
[/attack_anim]
#enddef
[unit]
{UNIT_BODY_WALKING_CORPSE zombie smallfoot 4 18}
@ -113,41 +149,5 @@ Special Notes:"+{SPECIAL_NOTES_PLAGUE}
deep_water=3
[/movement_costs]
[/variation]
[attack_anim]
[attack_filter]
name=touch
[/attack_filter]
direction=s
[frame]
begin=-200
end=100
image="units/undead/{BASE_IMAGE}-attack-s.png"
sound=zombie-attack.wav
[/frame]
[/attack_anim]
[attack_anim]
[attack_filter]
name=touch
[/attack_filter]
direction=n
[frame]
begin=-200
end=100
image="units/undead/{BASE_IMAGE}-attack-n.png"
sound=zombie-attack.wav
[/frame]
[/attack_anim]
[attack_anim]
[attack_filter]
name=touch
[/attack_filter]
direction=se,sw,ne,nw
[frame]
begin=-200
end=100
image="units/undead/{BASE_IMAGE}-attack.png"
sound=zombie-attack.wav
[/frame]
[/attack_anim]
[/unit]
#undef UNIT_BODY_WALKING_CORPSE