Commit graph

462 commits

Author SHA1 Message Date
Mark de Wever
a81f6c719b the random start ToD option is now properly saved and loaded...
...when use map default is used (bug #9532). There are only some gui
behaviour problems left but at least things are now consistent.

If "use map settings" is enable the flags can still be modified and
there's no way to see the defaults.

Also did a small code cleanup use lexical_cast_default instead of
using lexical_cast and use an exception handler to set the default.
2007-07-26 19:32:37 +00:00
Gunter Labes
a57bb456d3 Add an additional line below the minimap...
...in the "Multiplayer->Create game" screen that displays the size of
the selected map. (patch #776 by uso)
2007-07-26 11:57:05 +00:00
Gunter Labes
f82931d9e6 Show the (possibly bogus) GPV and fog settings of games...
...with "Use map settings" on in a darker font. (patch #771 by uso)
2007-07-26 11:01:48 +00:00
Eric S. Raymond
33eb947828 "Isle of Anduin" changed to "Isle of Alduin"...
...to avoid possible conflict with the estate of J.R.R Tolkien.  Text,
map images, and translations have all been appropriately modified.
2007-07-25 23:56:26 +00:00
Gunter Labes
62070fab14 add changelog entries for patch #777 2007-07-25 18:26:07 +00:00
Nils Kneuper
5e11c2e762 oops, wrong version number in the players_changelog... 2007-07-22 12:52:46 +00:00
Mark de Wever
fefcc7d001 unit descriptions are no longer evaluated for the recruitment checksum
...and thus avoiding an OOS error when different languages are used. 

The change is incompatible with older trunk versions fixes (bug #9472).
Updated the players_changelog wasn't updated with the 1.3.6 release.
2007-07-22 12:47:38 +00:00
Nils Kneuper
ae3d23de25 bumped version to 1.3.6 2007-07-21 18:58:54 +00:00
Mark de Wever
6bffa4fd81 the unit name generation could with different locales call get_random()...
...a different number of times. This lead to different names and traits. 
Changed to call random a fixed number of times which fixes the traits.
The names are still wrong and still cause OOS errors but these should
not be fatal (Fixes bug #9472 partly)
2007-07-21 14:55:13 +00:00
Mark de Wever
8cfe03e99b Changed the unit description code to no longer use SDL_GetTicks()...
...but to use get_random() the former is not MP safe and causes a lot
of OOS errors.
2007-07-21 11:55:23 +00:00
Nils Kneuper
92d745ac8e updated German translation 2007-07-21 11:00:32 +00:00
Benoît Timbert
c71acc4c1c French translation update 2007-07-21 09:22:50 +00:00
Mark de Wever
7ba43be3f8 updated the changelogs 2007-07-21 09:07:44 +00:00
Nils Kneuper
f07294eb31 updated changelog 2007-07-21 09:00:55 +00:00
Mark de Wever
0123ade850 Fixed a typo which caused bug #9532:
the random starting ToD was not properly saved and loaded
2007-07-21 08:54:20 +00:00
Nils Kneuper
9350ddc453 after release version bumping/server update 2007-07-20 18:45:27 +00:00
Nils Kneuper
255d93dd64 bumped version to 1.3.5,
getting ready for when to release (will wesbot trigger?)
2007-07-20 15:05:58 +00:00
Lari Nieminen
a84888b7bc Little clean-up. 2007-07-20 11:18:26 +00:00
Gunter Labes
219d6c12a0 * add the 'quick' trait back to the Clasher line 2007-07-20 02:37:56 +00:00
Ali El Gariani
49bbb2020a update both changelogs 2007-07-20 01:20:00 +00:00
Mark de Wever
790f0aa799 Updated the changelogs. 2007-07-19 18:46:54 +00:00
Gunter Labes
a8a896c907 map update 2007-07-19 17:33:20 +00:00
Gunter Labes
f36af6561c [[Balancing changes]]
* changed the 'resilient' trait from +3HP +10% to +4HP + 1HP * unit level
* decreased the HP reduction of the 'quick' trait from 10% to 5%
* decreased the HP addition of the 'healthy' trait from +3HP to +2HP
* decreased the blade and impact resistance of saurians from 0% to -10%
* decreased the fire resistance of saurians from -10% to -20%
* increased the pierce resistance of saurians from 10% to 20%
* increased the HP of saurians by 4HP
* increased the XP requirement of the Saurian Skirmisher and Augur by 2
* increased the melee attack of the Ruffian from 4-2 to 5-2
2007-07-18 20:35:17 +00:00
Gunter Labes
8a0e793091 respectfully change a changelog entry :->
unify the indentation
2007-07-18 04:28:01 +00:00
Dimitar Ilccov
56dc645a2b update of the changelogs 2007-07-18 00:30:45 +00:00
Nils Kneuper
ccd8dc8ff0 updated Galician translation 2007-07-17 21:26:52 +00:00
Taurus
7c82e9927f More Ballancing 2007-07-12 04:36:26 +00:00
Gunter Labes
9f05565201 updated maps 2007-07-09 00:41:06 +00:00
Gunter Labes
30c32246c7 updated map 2007-07-06 23:52:43 +00:00
Lari Nieminen
cf7224738a Updated changelogs. 2007-07-05 13:16:51 +00:00
Nils Kneuper
797f06976e updated Czech and Polish translation 2007-07-02 16:52:42 +00:00
Nils Kneuper
e325e04efc updated Greek translation
regarding the changelog:

please keep in mind that only 80 chars per line should be used
2007-07-01 12:44:35 +00:00
Mark de Wever
e91a73d909 Added a new experimental transition between the map and the background.
Since I'm no artist the transition could use some cleaning up, also
there's no support yet for convex and concave transitions.

Also converted Hexcake to see how it looks on a hex shaped map.  Still
has quite some glitches partly caused by the alpha in the _off
terrains.

Also some terrains look odd on the background (eg trees).
2007-06-30 13:36:28 +00:00
Jérémy Rosen
6baa44a5ec my last commit deserved an entry in player_changelog 2007-06-30 10:32:25 +00:00
Jérémy Rosen
d081ba00c5 reduce frequency of idle animations 2007-06-29 22:24:00 +00:00
Eric S. Raymond
984c40568f Thanks to jimm for spotting bug #9384. 2007-06-25 20:00:49 +00:00
Gunter Labes
695bfe1358 updated maps:
Cynsaun Battlefield, Hamlets, Sablestone Delta, Silverhead Crossing,
Sulla's Ruins
2007-06-24 17:40:59 +00:00
Benoît Timbert
62180e5e4d french translation update 2007-06-23 21:33:59 +00:00
Nils Kneuper
611c2751f6 bumped version to 1.3.4+svn and changed server ports 2007-06-23 18:21:20 +00:00
Nils Kneuper
e202942acf bumped version to 1.3.4 2007-06-23 17:39:06 +00:00
Lari Nieminen
c488742279 Some changelog cleanup. 2007-06-23 17:25:53 +00:00
Dimitar Ilccov
cbbf4bba46 changes in the changelogs 2007-06-23 17:12:49 +00:00
Lari Nieminen
6d2a633791 A little bit more cleanup. 2007-06-23 14:20:50 +00:00
Gunter Labes
6ffb03640b increased the HP of the Skeleton Archer from 30 to 31 2007-06-23 14:12:57 +00:00
Lari Nieminen
d7b93ef5c0 Updated changelogs. 2007-06-23 14:04:16 +00:00
Nils Kneuper
a6e0339ed7 some changelog fixes/update/additions 2007-06-23 13:33:55 +00:00
Eric S. Raymond
545d92420a Describe the new use of translucency. 2007-06-22 20:44:39 +00:00
Benoît Timbert
429922d33b Updated changelogs 2007-06-22 20:17:03 +00:00
Ali El Gariani
caaa46fd7d added entries about new UI features
easing life but only if you know that they exist
2007-06-22 19:14:47 +00:00
Ali El Gariani
42a503aeab add entries about the improvements of the movement hint and the new attack direction system
also some performance fix and an annoying animation glitch
2007-06-22 19:08:44 +00:00