Updated changelogs.
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@ -17,8 +17,8 @@ Version 1.3.3+svn:
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screens
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* added a blur effect to most ingame dialogs
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* new animations: troll whelp idle, young ogre idle, skeleton idle,
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human loyalist general idle, human loyalist pikeman idle, master at arms
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crossbow and defend
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human loyalist general idle, human loyalist pikeman idle, elvish fighter
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idle, master at arms crossbow and defend
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* small improvements of footsteps: no time-of-the-day coloring and better
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scaling
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* language and i18n:
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@ -1,30 +1,26 @@
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This is meant to be a concise list of player-visible changes (very minor
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changes may be omitted). For a complete list of changes, see the main
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This is meant to be a concise list of player-visible changes (very minor
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changes may be omitted). For a complete list of changes, see the main
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changelog: http://svn.gna.org/viewcvs/*checkout*/wesnoth/trunk/changelog
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Version 1.3.3+svn:
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* Campaigns
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* Two Brothers
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* Modified guards events to delay the 2nd event if the player ends in a
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* Modified guards events to delay the 2nd event if the player ends in a
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fight in the first one.
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* added one row of terrain in the 3rd and 4th scenario to make it look
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better with the new "boardgame style".
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* Added one row of terrain in the 3rd and 4th scenario to make it look
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better with the new map border style.
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* Graphics
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* Added sickle and scythe attack icons.
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* Added weapon-shop tent and oak tree.
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* Added automatic side-coloring of custom flags.
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* Added a general backgound to make the game look better on really big
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screens.
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* Changed how the edges of the map are drawn, making small maps display
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better on large resolutions. Not fully completed so it doesn't look
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perfect yet.
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* Added a blur effect to most ingame dialogs.
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* New animations: troll whelp idle, young ogre idle, skeleton idle, human
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loyalist general idle, human loyalist pikeman idle, master at arms
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crossbow and defend.
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* New animations: troll whelp idle, young ogre idle, elvish fighter idle,
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skeleton idle, general idle, master at armscrossbow & defend, pikeman
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idle.
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* Small improvements of footsteps: no time-of-the-day coloring and better
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scaling.
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* Sound and music
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* Language and translations
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* updated translations: Czech, Danish, French, German, Italian, Japanese,
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Polish, Spanish, Swedish.
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