some changelog fixes/update/additions
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2 changed files with 29 additions and 10 deletions
17
changelog
17
changelog
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@ -1,10 +1,11 @@
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Version 1.3.3+svn:
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* campaigns
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* made the 2nd guards event in scenario 3 depend on if the first answer was
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correct, now the 2nd events triggers later when the first resulted in a
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fight
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* added one row of terrain in the 3rd and 4th scenario to make the look
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better with the new "boardgame style"
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* Two Brothers
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* made the 2nd guards event in scenario 3 depend on if the first answer
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was correct, now the 2nd event triggers later when the first ends in a
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fight
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* added one row of terrain in the 3rd and 4th scenario to make it look
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better with the new "boardgame style"
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* map editor
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* the minimum map size is reduced to 1
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* fixed the random map generator
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@ -12,10 +13,14 @@ Version 1.3.3+svn:
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* added sickle and scythe attack icons
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* added weapon-shop tent and oak tree
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* added automatic side-coloring of custom flags
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* added a general backgound to make the game look better on really big
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screens
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* added a blur effect to most ingame dialogs
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* new animations: troll whelp idle, young ogre idle, skeleton idle,
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human loyalist general idle, human loyalist pikeman idle, master at arms
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crossbow and defend
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* small improvements of footsteps: no time-of-the-day coloring and better scaling
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* small improvements of footsteps: no time-of-the-day coloring and better
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scaling
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* language and i18n:
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* updated translations: Czech, Danish, French, German, Italian, Japanese,
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Polish, Spanish, Swedish
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@ -4,17 +4,31 @@ changelog: http://svn.gna.org/viewcvs/*checkout*/wesnoth/trunk/changelog
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Version 1.3.3+svn:
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* Campaigns
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* Two Brothers
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* Modified guards events to delay the 2nd event if the player ends in a
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fight in the first one.
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* added one row of terrain in the 3rd and 4th scenario to make it look
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better with the new "boardgame style".
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* Graphics
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* New animations: troll whelp idle, young ogre idle, master at arms crossbow
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and defend.
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* Added sickle and scythe attack icons.
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* Added weapon-shop tent and oak tree.
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* Added automatic side-coloring of custom flags.
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* Added a general backgound to make the game look better on really big
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screens.
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* Added a blur effect to most ingame dialogs.
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* New animations: troll whelp idle, young ogre idle, skeleton idle, human
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loyalist general idle, human loyalist pikeman idle, master at arms
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crossbow and defend.
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* Small improvements of footsteps: no time-of-the-day coloring and better
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scaling.
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* Sound and music
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* Language and translations
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* updated translations: Czech, Danish, French, German, Italian, Japanese,
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Polish, Spanish, Swedish
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* New translations: Lithuanian
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Polish, Spanish, Swedish.
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* New translations: Lithuanian.
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* Map editor
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* Minimum map size reduced to 1 hex.
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