show a wait cursor while refreshing the game config
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1 changed files with 1 additions and 1 deletions
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@ -1628,9 +1628,9 @@ void game_controller::refresh_game_cfg(bool reset_translations)
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{
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try {
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if(old_defines_map_.empty() || defines_map_ != old_defines_map_ || reset_translations) {
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cursor::setter cur(cursor::WAIT);
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units_data_.clear();
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if(!reset_translations) {
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game_config_.clear();
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read_game_cfg(defines_map_, game_config_, use_caching_);
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