Updated changelogs.

This commit is contained in:
Lari Nieminen 2007-07-05 13:16:51 +00:00
parent 72b3915002
commit cf7224738a
2 changed files with 12 additions and 4 deletions

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@ -1,4 +1,8 @@
Version 1.3.4+svn:
* campaigns
* fixed teamcolourless fake unit moves in TRoW, HttT, EI, SoF, NR, TSG and TB
* graphics
* new animations: elvish scout idle
* language and i18n:
* updated translations: Czech, Danish, French, German, Greek, Indonesian,
Lithuanian, Polish, Swedish
@ -17,6 +21,7 @@ Version 1.3.4+svn:
* fix a minor glitch when selecting the leftmost menu heading
* added some extra headers for the upcomming gcc 4.3 (debian bug #417764)
* fix bug #9398 (attacking units always above defending units)
* changed the default plague weapon special macro to always spawn a WC
Version 1.3.4:
* campaigns
@ -28,13 +33,13 @@ Version 1.3.4:
better with the new "boardgame style"
* Heir to the Throne
* edited the maps of the scenarios : "The Elves Besieged", "Blackwater
Port", "Bay of Pearls", "Crossroads", "The Siege of Elensefar",
Port", "Bay of Pearls", "Crossroads", "The Siege of Elensefar",
"Dwarven Doors", "The Lost General", "Elven Coucil"
* adapted the names of the maps and cfgs of the HttT to match the scenario
identification keys and the and the order of the scenarios
* added the map of "Cliffs of Thoria"
* changed one of the Orcish Warlords into a Sovereign and another one into
a Slurbow for the variety in "Dwarven Doors"
a Slurbow for the variety in "Dwarven Doors"
* fixed the bug that made the undead leader unable to recruit because of a
misspelled unit type in it's recruit list in "The Lost General"
* The Rise of Wesnoth

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@ -5,6 +5,9 @@ changelog: http://svn.gna.org/viewcvs/*checkout*/wesnoth/trunk/changelog
Version 1.3.4+svn:
* Campaigns
* Graphics
* New animations: elvish scout idle.
* Language and translations
* Updated translations: Czech, Danish, French, German, Greek, Indonesian,
Lithuanian, Polish, Swedish.
@ -16,8 +19,8 @@ Version 1.3.4+svn:
Silverhead Crossing, Sulla's Ruins.
* User interface
* Bug in delete_autosave preference fixed (thank you to jimm
for spotting this).
* Bug in delete_autosave preference fixed (thank you to jimm for spotting
this).
* The frequency of unit idle animations has been halved.
* Help now has an "advance from" entry for units.
* Added experimental new transition between map and background.