Describe the new use of translucency.

This commit is contained in:
Eric S. Raymond 2007-06-22 20:44:39 +00:00
parent 429922d33b
commit 545d92420a

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@ -1,6 +1,6 @@
This is meant to be a concise list of player-visible changes (very minor changes
may be omitted). For a complete list of changes, see the main changelog:
http://svn.gna.org/viewcvs/*checkout*/wesnoth/trunk/changelog
This is meant to be a concise list of player-visible changes (very minor
changes may be omitted). For a complete list of changes, see the main
changelog: http://svn.gna.org/viewcvs/*checkout*/wesnoth/trunk/changelog
Version 1.3.3+svn:
* Campaigns
@ -21,6 +21,8 @@ Version 1.3.3+svn:
* Fixed the random map generator.
* User interface
* Most popup windows are buttonless with 'click anywhere to continue'
behavior; to indicate this, such windows are translucent.
* Maps smaller than the screen are now shown centered on the screen.
* The two annoying end-of-scenario popups asking whether to save a
replay and whether to delete autosaves have been replaced by user
@ -331,3 +333,4 @@ Version 1.3.1:
your friends and ignores list.
* Many performance improvements making the game run faster now.
* Made some tooltips visible again.