updated the changelogs
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@ -3,6 +3,12 @@ Version 1.3.5+svn:
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* updated translations: Finnish
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* multiplayer:
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* the random start ToD option is now properly saved and loaded (bug #9532)
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* the map in the lobby could be randomly invisible due to an unitialized
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variable (bug #9555)
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* miscellaneous and bug fixes
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* various code cleanups
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* updated the copyright info in the source files also made it explicit
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Wesnoth is GPL 2 only (Wesnoth was already GPL 2 only)
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Version 1.3.5:
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* campaigns
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@ -14,6 +14,7 @@ Version 1.3.5+svn:
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* Multiplayer
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* The random starting time of day setting is will now be remembered.
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* Fixed a bug which could lead to the map in the lobby to become invisible.
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* Unit changes and balancing
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