update both changelogs
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2 changed files with 7 additions and 2 deletions
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@ -10,6 +10,7 @@ Version 1.3.4+svn:
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TB
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* graphics
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* new animations: elvish scout idle
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* fix bug #9398 (attacking units always above defending units)
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* sounds and music
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* removed unused sounds: firearrow.wav, hatchet.ogg
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* language and i18n:
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@ -36,7 +37,8 @@ Version 1.3.4+svn:
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* allow unfocused widgets to steal the focus instead of just borrowing it
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* frequency of idle animations halved.
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* Help topics for units now have 'advances from' links
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* added experimental new transition between map and background
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* added experimental new transition between map and background
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* add colors to the statistics of units in help (Hajo's patch #764)
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* WML engine:
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* now ConditionalWML handles [and], [or], and [not] with in-order precedence
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(this is part of an effort to standardize the behavior of several
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@ -55,9 +57,10 @@ Version 1.3.4+svn:
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* fix renames causing OOS when made after moves or recruits
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* fix a minor glitch when selecting the leftmost menu heading
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* added some extra headers for the upcomming gcc 4.3 (debian bug #417764)
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* fix bug #9398 (attacking units always above defending units)
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* changed the default plague weapon special macro to always spawn a WC
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* scrolling speed is at 1.3.3 speed again
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* fix a growing cache bug with stoned units facing west.
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* in tiny-gui, fix badly scaled hp/xp bars at default zoom level
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Version 1.3.4:
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* campaigns
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@ -15,6 +15,7 @@ Version 1.3.4+svn:
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* Graphics
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* New animations: elvish scout idle.
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* Fix bug #9398 (attacking units always above defending units)
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* Language and translations
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* Updated translations: Czech, Danish, Finnish, French, Galician, German,
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@ -45,6 +46,7 @@ Version 1.3.4+svn:
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* Help now has an "advance from" entry for units.
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* Added experimental new transition between map and background. The
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scrolling speed penalty introduced in 1.3.4 is gone.
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* add colors to the statistics of units in help (Hajo's patch #764)
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* Unit changes and balancing
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