Richard Kettering
67030f54cc
Added new animation for skeleton archer death/recruitment.
2007-08-19 01:34:10 +00:00
Bruno Wolff III
c8ceb861c6
Revert 2007-08-16T06:30:48Z!bruno@wolff.to as the idea had already been discussed and rejected.
...
I just assumed it was an oversight.
2007-08-16 06:57:45 +00:00
Bruno Wolff III
c6aeccef42
I changed Dark Sorcerers and Necromancers to have the same trait limitations...
...
as Dark Adepts have for consistancy. Since you normally don't recruit
these directly, this should have little impact on actual play.
2007-08-16 06:30:48 +00:00
Richard Kettering
12235b39cf
North attack for skirmisher.
2007-08-15 01:59:12 +00:00
Lari Nieminen
3d1000ea16
New hit sounds for bats.
2007-08-14 14:12:42 +00:00
Richard Kettering
22ac89effe
New melee attack animation for fencer.
2007-08-14 06:54:35 +00:00
Richard Kettering
05c10a0d30
Restored sergeant idle animation, now matching the base frame.
2007-08-12 22:53:07 +00:00
Richard Kettering
4ff47be20e
Updated idle animation for Lieutenant.
2007-08-12 03:42:02 +00:00
Lari Nieminen
d577ee5237
Fixed WML bugs with DEFENSE_ANIM_FILTERED and DEFENSE_ANIM_ELVEN_FILTERED.
2007-08-07 12:58:32 +00:00
Lari Nieminen
2ee06f38dc
A few beautification fixes to Liberty.
...
Also added a new small Boat unit (only used once in Liberty for now)
as a fake unit alternative to the galleons.
2007-08-07 11:04:04 +00:00
Richard Kettering
d853a94545
Improved melee defense and attack animations for general.
...
Bugs regarding offset are present in this revision, not sure if it's
the C++ or the WML.
2007-08-07 05:46:13 +00:00
Richard Kettering
eeb015a54f
Fixed erroneous halo placement on mage.
2007-08-06 07:11:14 +00:00
Richard Kettering
9251bfb197
New, team-colored images for the Dark Adept.
2007-08-06 06:42:20 +00:00
Benoît Timbert
d2ef8d7c95
Unit id change : Halbardier -> Halberdier
...
Also mentionned the Soul Shooter -> Banebow in the changelog
wmllint will need to be updated to include those 2 changes for 1.3.6 -> 1.3.7
2007-08-04 09:47:27 +00:00
Nils Kneuper
b49929972f
fixed some textdomains
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ESR: next time when moving units to core, please change the textdomain
to wesnoth-units
2007-08-03 13:32:34 +00:00
Richard Kettering
d914ea29de
New images for the bone shooter and banebow.
2007-08-01 03:28:14 +00:00
Lari Nieminen
c7b16e185d
Wired the cavalryman portrait into the cavalryman line (all three units).
2007-07-30 15:08:03 +00:00
uso
0be912bbb0
some spelling fixes from Ivanovic
2007-07-27 16:24:56 +00:00
Eric S. Raymond
9e157beac6
Attacks are identified by order, not by name.
...
Eliminate one, in the Galleon, that is never used.
2007-07-26 13:08:40 +00:00
Gunter Labes
f8e5a72a1d
remove some ancient remnants of multihex attacks
2007-07-26 00:15:45 +00:00
Benoît Timbert
2502487242
Some preprocessor symbols for campaigns to enable/disable some advancements
...
This should not make any change when they are not defined (ie in multiplayer)
- DISABLE_GRAND_MARSHAL (used by TRoW): Disable General -> Grand Marshal
- ENABLE_ARMAGEDDON_DRAKE (used by none): Enable Inferno Drake ->
Armageddon Drake
- ENABLE_ANCIENT_LICH (used by none): Enable Lich -> Ancient Lich
- ENABLE_DEATH_KNIGHT (used by none): Enable Revenant -> Death_Knight
(not sure we should have this one)
2007-07-25 23:03:10 +00:00
Eric S. Raymond
8a466dd09c
Aptrgangr -> Banebow
2007-07-24 18:15:32 +00:00
Eric S. Raymond
6405507b24
Fix up a large number of espeaker=narrator blocks without images.
...
Along the way, change signpost popups to use the signpost graphic.
Also, fix some implicit attack/icon references to be explicit.
2007-07-24 01:28:59 +00:00
Eric S. Raymond
fab681a133
A loose end from moving Outlaw units intto core.
2007-07-22 20:54:51 +00:00
Eric S. Raymond
c22b21d52c
Finish off some unit moves.
2007-07-22 19:55:56 +00:00
Eric S. Raymond
ea0cc17645
Reconcile Liberty peasant units with TRoW/mainline graphics names.
2007-07-22 17:03:57 +00:00
Eric S. Raymond
0d3ca62f3c
L3 Outlaw move cleanup.
2007-07-22 16:17:22 +00:00
Eric S. Raymond
e9a97a400b
Move L3 Outlaws to core.
2007-07-22 16:06:43 +00:00
Lari Nieminen
cd4e7c3a04
Reverting the laser thunderstick sounds, part 1.
2007-07-22 08:30:07 +00:00
Richard Kettering
6b65471159
Name change from Soul Shooter to Aptrgangr.
2007-07-22 06:37:50 +00:00
Eric S. Raymond
0751a8de74
Merge in the description from Liberty, which is superior.
2007-07-21 18:18:26 +00:00
Eric S. Raymond
5bef51bd63
Corrected spelling errors.
2007-07-21 13:01:58 +00:00
Gunter Labes
219d6c12a0
* add the 'quick' trait back to the Clasher line
2007-07-20 02:37:56 +00:00
Eric S. Raymond
3a12c5faf6
Typo fix.
2007-07-19 23:15:40 +00:00
Gunter Labes
f36af6561c
[[Balancing changes]]
...
* changed the 'resilient' trait from +3HP +10% to +4HP + 1HP * unit level
* decreased the HP reduction of the 'quick' trait from 10% to 5%
* decreased the HP addition of the 'healthy' trait from +3HP to +2HP
* decreased the blade and impact resistance of saurians from 0% to -10%
* decreased the fire resistance of saurians from -10% to -20%
* increased the pierce resistance of saurians from 10% to 20%
* increased the HP of saurians by 4HP
* increased the XP requirement of the Saurian Skirmisher and Augur by 2
* increased the melee attack of the Ruffian from 4-2 to 5-2
2007-07-18 20:35:17 +00:00
Nils Kneuper
3a3d58d475
added a description= field to all attacks (using wmllint)
2007-07-17 21:11:38 +00:00
Richard Kettering
d526785d45
Rewrote Armageddon Drake description from scratch,
...
removed level-up references from some level-1 drakes, and removed
other artifacts of the original (atrocious) descriptions.
2007-07-15 08:01:53 +00:00
Richard Kettering
c99714f208
Modified Descriptions.
2007-07-15 07:35:57 +00:00
Richard Kettering
c0ffd81cd1
Modified Descriptions.
2007-07-15 06:39:31 +00:00
Richard Kettering
5916548e90
Modified descriptions.
2007-07-13 08:50:44 +00:00
Taurus
999d654c11
Increased Woodsman Cost to 10 and changed usage to Archer
2007-07-12 06:38:00 +00:00
Taurus
b6d296e749
Fixed typo in Ghoul description
2007-07-12 04:33:09 +00:00
Ali El Gariani
d501d3cdeb
Fix impassable movement cost from 100 to the standard 99 for these 2 units,
...
...as pointed by Hajo in his patch #763
2007-07-12 03:21:46 +00:00
Benoît Timbert
5c634618f9
Move gryphon riders to the proper place
2007-07-11 23:13:10 +00:00
Benoît Timbert
7aecc602c6
Add AMLA to the Wolf
2007-07-11 23:11:45 +00:00
Gunter Labes
c1677e57d5
remove the trait overriding again since it's not needed anymore
2007-07-08 17:24:50 +00:00
Nils Kneuper
c87e038988
get ready for moving units into their own textdomain
2007-07-06 10:21:55 +00:00
Nils Kneuper
c19e3c2311
added a default textdomain definition to all .cfg files
2007-07-06 09:00:49 +00:00
Lari Nieminen
9c573594be
Added an idle animation for the elvish scout.
2007-07-05 07:51:34 +00:00
Lari Nieminen
d143083b31
A few more improvements to a couple of sharpshooter frames
...
(this is getting only slightly obsessive).
2007-07-02 23:00:10 +00:00