New images for the bone shooter and banebow.
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55453925a1
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2 changed files with 65 additions and 44 deletions
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@ -3,7 +3,7 @@
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id=Banebow
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name= _ "Banebow"
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race=undead
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image="units/undead-skeletal/soulshooter.png"
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image="units/undead-skeletal/banebow.png"
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{MAGENTA_IS_THE_TEAM_COLOR}
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hitpoints=50
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movement_type=undeadfoot
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@ -39,14 +39,14 @@ Special Notes:"+{SPECIAL_NOTES_SUBMERGE}
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[frame]
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begin=-200
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end=-100
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image="units/undead-skeletal/soulshooter.png"
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image="units/undead-skeletal/banebow.png"
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[/frame]
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[if]
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hits=no
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[frame]
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begin=-100
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end=100
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image="units/undead-skeletal/soulshooter-attack.png"
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image="units/undead-skeletal/banebow-melee-attack.png"
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sound={SOUND_LIST:MISS}
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[/frame]
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[/if]
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@ -55,14 +55,14 @@ Special Notes:"+{SPECIAL_NOTES_SUBMERGE}
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[frame]
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begin=-100
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end=100
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image="units/undead-skeletal/soulshooter-attack.png"
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image="units/undead-skeletal/banebow-melee-attack.png"
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sound=dagger-swish.wav
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[/frame]
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[/else]
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[frame]
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begin=100
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end=200
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image="units/undead-skeletal/soulshooter.png"
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image="units/undead-skeletal/banebow.png"
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[/frame]
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[/animation]
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[/attack]
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@ -81,12 +81,17 @@ Special Notes:"+{SPECIAL_NOTES_SUBMERGE}
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image="projectiles/bone-n.png"
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image_diagonal="projectiles/bone-ne.png"
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[/missile_frame]
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[if]
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[frame]
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begin=-445
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end=-380
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image="units/undead-skeletal/banebow-bow.png"
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[/frame]
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[if]
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hits=yes
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[frame]
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begin=-380
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end=-305
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image="units/undead-skeletal/soulshooter-ranged1.png"
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image="units/undead-skeletal/banebow-bow-attack-1.png"
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sound=bow.ogg
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[/frame]
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[/if]
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@ -95,32 +100,32 @@ Special Notes:"+{SPECIAL_NOTES_SUBMERGE}
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[frame]
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begin=-380
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end=-305
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image="units/undead-skeletal/soulshooter-ranged1.png"
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image="units/undead-skeletal/banebow-bow-attack-1.png"
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sound=bow-miss.ogg
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[/frame]
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[/else]
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[frame]
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begin=-305
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end=-230
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image="units/undead-skeletal/soulshooter-ranged2.png"
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image="units/undead-skeletal/banebow-bow-attack-2.png"
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[/frame]
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[frame]
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begin=-230
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end=-130
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image="units/undead-skeletal/soulshooter-ranged3.png"
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image="units/undead-skeletal/banebow-bow-attack-3.png"
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[/frame]
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[frame]
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begin=-130
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end=-10
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image="units/undead-skeletal/soulshooter-ranged4.png"
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end=0
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image="units/undead-skeletal/banebow-bow-attack-4.png"
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[/frame]
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[frame]
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begin=-10
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begin=0
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end=65
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image="units/undead-skeletal/soulshooter-ranged5.png"
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image="units/undead-skeletal/banebow-bow.png"
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[/frame]
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[/animation]
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[/attack]
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{DEFENSE_ANIM_RANGE "units/undead-skeletal/soulshooter-defend.png" "units/undead-skeletal/soulshooter.png" skeleton-big-hit.ogg melee }
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{DEFENSE_ANIM_RANGE "units/undead-skeletal/soulshooter-ranged-defend.png" "units/undead-skeletal/soulshooter-ranged.png" skeleton-big-hit.ogg ranged }
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{DEFENSE_ANIM_RANGE "units/undead-skeletal/banebow-melee-defend-2.png" "units/undead-skeletal/banebow-melee-defend-1.png" skeleton-big-hit.wav melee}
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{DEFENSE_ANIM_RANGE "units/undead-skeletal/banebow-bow-defend.png" "units/undead-skeletal/banebow-bow.png" skeleton-big-hit.wav ranged}
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[/unit]
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@ -3,7 +3,7 @@
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id=Bone Shooter
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name= _ "Bone Shooter"
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race=undead
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image="units/undead-skeletal/boneshooter.png"
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image="units/undead-skeletal/bone-shooter.png"
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{MAGENTA_IS_THE_TEAM_COLOR}
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hitpoints=40
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movement_type=undeadfoot
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@ -21,18 +21,6 @@ Special Notes:"+{SPECIAL_NOTES_SUBMERGE}
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[abilities]
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{ABILITY_SUBMERGE}
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[/abilities]
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[death]
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[frame]
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begin=0
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end=200
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image="units/undead-skeletal/boneshooter-die-1.png"
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[/frame]
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[frame]
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begin=200
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end=400
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image="units/undead-skeletal/boneshooter-die-2.png"
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[/frame]
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[/death]
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[resistance]
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blade=60
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pierce=40
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@ -50,14 +38,14 @@ Special Notes:"+{SPECIAL_NOTES_SUBMERGE}
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[frame]
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begin=-200
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end=-100
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image="units/undead-skeletal/boneshooter.png"
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image="units/undead-skeletal/bone-shooter.png"
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[/frame]
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[if]
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hits=no
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[frame]
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begin=-100
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end=100
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image="units/undead-skeletal/boneshooter-attack.png"
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image="units/undead-skeletal/bone-shooter-melee-attack.png"
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sound={SOUND_LIST:MISS}
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[/frame]
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[/if]
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@ -66,14 +54,14 @@ Special Notes:"+{SPECIAL_NOTES_SUBMERGE}
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[frame]
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begin=-100
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end=100
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image="units/undead-skeletal/boneshooter-attack.png"
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image="units/undead-skeletal/bone-shooter-melee-attack.png"
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sound=dagger-swish.wav
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[/frame]
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[/else]
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[frame]
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begin=100
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end=200
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image="units/undead-skeletal/boneshooter.png"
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image="units/undead-skeletal/bone-shooter.png"
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[/frame]
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[/animation]
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[/attack]
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@ -93,22 +81,50 @@ Special Notes:"+{SPECIAL_NOTES_SUBMERGE}
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image_diagonal="projectiles/bone-ne.png"
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[/missile_frame]
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[frame]
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begin=-400
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end=-200
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image="units/undead-skeletal/boneshooter-attack1.png"
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sound=bow-miss.ogg
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begin=-445
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end=-380
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image="units/undead-skeletal/bone-shooter-bow.png"
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[/frame]
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[if]
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hits=yes
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[frame]
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begin=-380
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end=-305
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image="units/undead-skeletal/bone-shooter-bow-attack-1.png"
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sound=bow.ogg
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[/frame]
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[/if]
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[else]
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hits=no
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[frame]
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begin=-380
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end=-305
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image="units/undead-skeletal/bone-shooter-bow-attack-1.png"
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sound=bow-miss.ogg
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[/frame]
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[/else]
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[frame]
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begin=-305
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end=-230
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image="units/undead-skeletal/bone-shooter-bow-attack-2.png"
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[/frame]
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[frame]
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begin=-200
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end=-50
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image="units/undead-skeletal/boneshooter-attack2.png"
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begin=-230
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end=-130
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image="units/undead-skeletal/bone-shooter-bow-attack-3.png"
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[/frame]
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[frame]
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begin=-50
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end=50
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image="units/undead-skeletal/boneshooter.png"
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begin=-130
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end=0
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image="units/undead-skeletal/bone-shooter-bow-attack-4.png"
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[/frame]
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[frame]
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begin=0
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end=65
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image="units/undead-skeletal/bone-shooter-bow.png"
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[/frame]
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[/animation]
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[/attack]
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{DEFENSE_ANIM "units/undead-skeletal/boneshooter-defend.png" "units/undead-skeletal/boneshooter.png" skeleton-hit.wav }
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{DEFENSE_ANIM_RANGE "units/undead-skeletal/bone-shooter-melee-defend-2.png" "units/undead-skeletal/bone-shooter-melee-defend-1.png" skeleton-hit.wav melee}
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{DEFENSE_ANIM_RANGE "units/undead-skeletal/bone-shooter-bow-defend.png" "units/undead-skeletal/bone-shooter-bow.png" skeleton-hit.wav ranged}
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[/unit]
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