New images for the bone shooter and banebow.

This commit is contained in:
Richard Kettering 2007-08-01 03:28:14 +00:00
parent 55453925a1
commit d914ea29de
2 changed files with 65 additions and 44 deletions

View file

@ -3,7 +3,7 @@
id=Banebow
name= _ "Banebow"
race=undead
image="units/undead-skeletal/soulshooter.png"
image="units/undead-skeletal/banebow.png"
{MAGENTA_IS_THE_TEAM_COLOR}
hitpoints=50
movement_type=undeadfoot
@ -39,14 +39,14 @@ Special Notes:"+{SPECIAL_NOTES_SUBMERGE}
[frame]
begin=-200
end=-100
image="units/undead-skeletal/soulshooter.png"
image="units/undead-skeletal/banebow.png"
[/frame]
[if]
hits=no
[frame]
begin=-100
end=100
image="units/undead-skeletal/soulshooter-attack.png"
image="units/undead-skeletal/banebow-melee-attack.png"
sound={SOUND_LIST:MISS}
[/frame]
[/if]
@ -55,14 +55,14 @@ Special Notes:"+{SPECIAL_NOTES_SUBMERGE}
[frame]
begin=-100
end=100
image="units/undead-skeletal/soulshooter-attack.png"
image="units/undead-skeletal/banebow-melee-attack.png"
sound=dagger-swish.wav
[/frame]
[/else]
[frame]
begin=100
end=200
image="units/undead-skeletal/soulshooter.png"
image="units/undead-skeletal/banebow.png"
[/frame]
[/animation]
[/attack]
@ -81,12 +81,17 @@ Special Notes:"+{SPECIAL_NOTES_SUBMERGE}
image="projectiles/bone-n.png"
image_diagonal="projectiles/bone-ne.png"
[/missile_frame]
[if]
[frame]
begin=-445
end=-380
image="units/undead-skeletal/banebow-bow.png"
[/frame]
[if]
hits=yes
[frame]
begin=-380
end=-305
image="units/undead-skeletal/soulshooter-ranged1.png"
image="units/undead-skeletal/banebow-bow-attack-1.png"
sound=bow.ogg
[/frame]
[/if]
@ -95,32 +100,32 @@ Special Notes:"+{SPECIAL_NOTES_SUBMERGE}
[frame]
begin=-380
end=-305
image="units/undead-skeletal/soulshooter-ranged1.png"
image="units/undead-skeletal/banebow-bow-attack-1.png"
sound=bow-miss.ogg
[/frame]
[/else]
[frame]
begin=-305
end=-230
image="units/undead-skeletal/soulshooter-ranged2.png"
image="units/undead-skeletal/banebow-bow-attack-2.png"
[/frame]
[frame]
begin=-230
end=-130
image="units/undead-skeletal/soulshooter-ranged3.png"
image="units/undead-skeletal/banebow-bow-attack-3.png"
[/frame]
[frame]
begin=-130
end=-10
image="units/undead-skeletal/soulshooter-ranged4.png"
end=0
image="units/undead-skeletal/banebow-bow-attack-4.png"
[/frame]
[frame]
begin=-10
begin=0
end=65
image="units/undead-skeletal/soulshooter-ranged5.png"
image="units/undead-skeletal/banebow-bow.png"
[/frame]
[/animation]
[/attack]
{DEFENSE_ANIM_RANGE "units/undead-skeletal/soulshooter-defend.png" "units/undead-skeletal/soulshooter.png" skeleton-big-hit.ogg melee }
{DEFENSE_ANIM_RANGE "units/undead-skeletal/soulshooter-ranged-defend.png" "units/undead-skeletal/soulshooter-ranged.png" skeleton-big-hit.ogg ranged }
{DEFENSE_ANIM_RANGE "units/undead-skeletal/banebow-melee-defend-2.png" "units/undead-skeletal/banebow-melee-defend-1.png" skeleton-big-hit.wav melee}
{DEFENSE_ANIM_RANGE "units/undead-skeletal/banebow-bow-defend.png" "units/undead-skeletal/banebow-bow.png" skeleton-big-hit.wav ranged}
[/unit]

View file

@ -3,7 +3,7 @@
id=Bone Shooter
name= _ "Bone Shooter"
race=undead
image="units/undead-skeletal/boneshooter.png"
image="units/undead-skeletal/bone-shooter.png"
{MAGENTA_IS_THE_TEAM_COLOR}
hitpoints=40
movement_type=undeadfoot
@ -21,18 +21,6 @@ Special Notes:"+{SPECIAL_NOTES_SUBMERGE}
[abilities]
{ABILITY_SUBMERGE}
[/abilities]
[death]
[frame]
begin=0
end=200
image="units/undead-skeletal/boneshooter-die-1.png"
[/frame]
[frame]
begin=200
end=400
image="units/undead-skeletal/boneshooter-die-2.png"
[/frame]
[/death]
[resistance]
blade=60
pierce=40
@ -50,14 +38,14 @@ Special Notes:"+{SPECIAL_NOTES_SUBMERGE}
[frame]
begin=-200
end=-100
image="units/undead-skeletal/boneshooter.png"
image="units/undead-skeletal/bone-shooter.png"
[/frame]
[if]
hits=no
[frame]
begin=-100
end=100
image="units/undead-skeletal/boneshooter-attack.png"
image="units/undead-skeletal/bone-shooter-melee-attack.png"
sound={SOUND_LIST:MISS}
[/frame]
[/if]
@ -66,14 +54,14 @@ Special Notes:"+{SPECIAL_NOTES_SUBMERGE}
[frame]
begin=-100
end=100
image="units/undead-skeletal/boneshooter-attack.png"
image="units/undead-skeletal/bone-shooter-melee-attack.png"
sound=dagger-swish.wav
[/frame]
[/else]
[frame]
begin=100
end=200
image="units/undead-skeletal/boneshooter.png"
image="units/undead-skeletal/bone-shooter.png"
[/frame]
[/animation]
[/attack]
@ -93,22 +81,50 @@ Special Notes:"+{SPECIAL_NOTES_SUBMERGE}
image_diagonal="projectiles/bone-ne.png"
[/missile_frame]
[frame]
begin=-400
end=-200
image="units/undead-skeletal/boneshooter-attack1.png"
sound=bow-miss.ogg
begin=-445
end=-380
image="units/undead-skeletal/bone-shooter-bow.png"
[/frame]
[if]
hits=yes
[frame]
begin=-380
end=-305
image="units/undead-skeletal/bone-shooter-bow-attack-1.png"
sound=bow.ogg
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-380
end=-305
image="units/undead-skeletal/bone-shooter-bow-attack-1.png"
sound=bow-miss.ogg
[/frame]
[/else]
[frame]
begin=-305
end=-230
image="units/undead-skeletal/bone-shooter-bow-attack-2.png"
[/frame]
[frame]
begin=-200
end=-50
image="units/undead-skeletal/boneshooter-attack2.png"
begin=-230
end=-130
image="units/undead-skeletal/bone-shooter-bow-attack-3.png"
[/frame]
[frame]
begin=-50
end=50
image="units/undead-skeletal/boneshooter.png"
begin=-130
end=0
image="units/undead-skeletal/bone-shooter-bow-attack-4.png"
[/frame]
[frame]
begin=0
end=65
image="units/undead-skeletal/bone-shooter-bow.png"
[/frame]
[/animation]
[/attack]
{DEFENSE_ANIM "units/undead-skeletal/boneshooter-defend.png" "units/undead-skeletal/boneshooter.png" skeleton-hit.wav }
{DEFENSE_ANIM_RANGE "units/undead-skeletal/bone-shooter-melee-defend-2.png" "units/undead-skeletal/bone-shooter-melee-defend-1.png" skeleton-hit.wav melee}
{DEFENSE_ANIM_RANGE "units/undead-skeletal/bone-shooter-bow-defend.png" "units/undead-skeletal/bone-shooter-bow.png" skeleton-hit.wav ranged}
[/unit]