Added new animation for skeleton archer death/recruitment.
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@ -112,6 +112,81 @@ Special Notes:"+{SPECIAL_NOTES_SUBMERGE}
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[/frame]
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[/animation]
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[/attack]
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[recruit_anim]
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[frame]
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begin=-200
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end=100
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image="units/undead-skeletal/archer-die2-7.png"
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alpha="0~1:300"
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[/frame]
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[frame]
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begin=100
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end=200
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image="units/undead-skeletal/archer-die2-6.png"
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[/frame]
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[frame]
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begin=200
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end=300
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image="units/undead-skeletal/archer-die2-5.png"
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[/frame]
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[frame]
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begin=300
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end=400
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image="units/undead-skeletal/archer-die2-4.png"
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[/frame]
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[frame]
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begin=400
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end=500
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image="units/undead-skeletal/archer-die2-3.png"
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[/frame]
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[frame]
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begin=500
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end=600
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image="units/undead-skeletal/archer-die2-2.png"
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[/frame]
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[frame]
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begin=600
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end=700
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image="units/undead-skeletal/archer-die2-1.png"
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[/frame]
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[/recruit_anim]
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[death]
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[frame]
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begin=0
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end=100
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image="units/undead-skeletal/archer-die2-1.png"
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[/frame]
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[frame]
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begin=100
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end=200
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image="units/undead-skeletal/archer-die2-2.png"
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[/frame]
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[frame]
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begin=200
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end=300
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image="units/undead-skeletal/archer-die2-3.png"
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[/frame]
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[frame]
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begin=300
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end=400
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image="units/undead-skeletal/archer-die2-4.png"
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[/frame]
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[frame]
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begin=400
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end=500
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image="units/undead-skeletal/archer-die2-5.png"
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[/frame]
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[frame]
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begin=500
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end=600
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image="units/undead-skeletal/archer-die2-6.png"
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[/frame]
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[frame]
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begin=600
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end=700
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image="units/undead-skeletal/archer-die2-7.png"
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[/frame]
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[/death]
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[death]
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[frame]
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begin=0
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