Jérémy Rosen
|
052b3a88b7
|
default anmiations are now based on standing animations...
...instead of standing frames. Also removed anims in bats and ghost
caused by that bug (fix bug 10898)
|
2008-02-02 14:53:37 +00:00 |
|
Ali El Gariani
|
87eade6e93
|
give the human-fist attack icon to the Elve Lady.
This fix the dialog bug.
PS: Also remove the only "wmllint: no-icon" in core
|
2008-02-01 21:42:49 +00:00 |
|
Richard Kettering
|
14d3f75d33
|
New, team-colored images for the Ghost.
|
2008-02-01 07:05:46 +00:00 |
|
Eric S. Raymond
|
5930bde319
|
Fix tag errors in Merman units.
|
2008-01-31 11:41:35 +00:00 |
|
Eric S. Raymond
|
bb86c259a9
|
This commit fixes most of the recruitment-pattern glitches...
...found by the new wmllint test.
|
2008-01-31 05:13:26 +00:00 |
|
Richard Kettering
|
51653e81cc
|
Added second defend frame to the orcish warlord.
|
2008-01-30 04:56:27 +00:00 |
|
Jérémy Rosen
|
01b208448b
|
add a select anim to bats, fixes bug 10837
|
2008-01-28 23:01:27 +00:00 |
|
Jérémy Rosen
|
4091dfa9b3
|
add a recruit anim to bats, partial fix for #10837
|
2008-01-28 19:47:47 +00:00 |
|
Eric S. Raymond
|
b1b2435d40
|
Reindent the mainline content to uniiform whitespace.
|
2008-01-24 00:16:42 +00:00 |
|
Richard Kettering
|
cd05fc0e12
|
Set saurian magic users to use macroified projectile animation.
|
2008-01-22 07:56:01 +00:00 |
|
Eric S. Raymond
|
1df3a924c4
|
Use the mainline Vampire Bat instead of the special Cave Bat unit in DiD;
they're functionally the same.
Also, clean up a minor problem caused by the recent change in bat images.
|
2008-01-21 18:28:02 +00:00 |
|
Eric S. Raymond
|
937f600c90
|
Clean up after some wmllint warnings.
|
2008-01-21 18:02:15 +00:00 |
|
Richard Kettering
|
a3aec9c2bb
|
Rewired animations for new TC death knight,
...changed hit sound to match draug rather than lich.
|
2008-01-20 05:05:57 +00:00 |
|
Benoît Timbert
|
d14fd16939
|
Added and wired a few elvish portraits from Kitty
Note: some .cfg will be updated once a more specific portrait is
available
|
2008-01-19 19:59:54 +00:00 |
|
Gunter Labes
|
baff243e5c
|
completely revert 2008-01-14T22:08:08Z!benoit.timbert@free.fr
|
2008-01-16 14:24:16 +00:00 |
|
Benoît Timbert
|
3559a385b3
|
Apply patch #941 by Vladimír Slávik:
Fix and enhance the special notes by adding a line between special
notes and highlight "Special notes:"
|
2008-01-14 22:08:08 +00:00 |
|
Richard Kettering
|
741bcf6c8e
|
New, team-colored images for the blood bat.
|
2008-01-14 04:52:34 +00:00 |
|
Richard Kettering
|
54419eac78
|
New, team-colored images for the bat.
|
2008-01-14 00:13:18 +00:00 |
|
Gunter Labes
|
9472237408
|
gave some monsters appropriate undead_variations
|
2008-01-12 19:46:15 +00:00 |
|
Gunter Labes
|
b28effc1e8
|
increased the XP requirement of the Vampire Bat from 14 to 22
decreased the HP of the Vampire Bat from 17 to 16
|
2008-01-11 01:06:14 +00:00 |
|
Eric S. Raymond
|
e1185d9f55
|
The check described in bug #10612 is now part of wmllint.
All unit files that did not pass the check have been corrected.
|
2008-01-10 21:03:50 +00:00 |
|
Gunter Labes
|
7af52d0018
|
increased the XP requirement of the Vampire Bat from 14 to 20
|
2008-01-10 19:51:49 +00:00 |
|
Benoît Timbert
|
7005e46001
|
One more feeding improvement:
check the ability presence, not the type.
This should make feeding usable event if you [base_unit] the unit :)
|
2008-01-09 22:19:10 +00:00 |
|
Richard Kettering
|
bae200d575
|
Touched up orcish grunt and warrior animations, added offset tweaks.
|
2008-01-07 06:10:29 +00:00 |
|
Nils Kneuper
|
2903a14493
|
macrofy all special notes
clean up [female] sections for UtBS units
|
2008-01-06 11:06:36 +00:00 |
|
Richard Kettering
|
c9a72c82d8
|
Added death animations to walking corpse and soulless,
gave dwarf a proper soulless variant.
|
2008-01-06 05:47:54 +00:00 |
|
Lari Nieminen
|
e352ca884d
|
Activate TC for Soulless.
|
2008-01-05 12:36:28 +00:00 |
|
Lari Nieminen
|
abaa21302d
|
Made the feeder type a macro parameter for ABILITY_FEEDING.
|
2008-01-03 14:48:15 +00:00 |
|
Nils Kneuper
|
f59aaf2ef8
|
write special_notes macros for the new abilities...
...and added them to the correct units
|
2007-12-30 13:44:35 +00:00 |
|
Nils Kneuper
|
c5875606aa
|
adding {SPECIAL_NOTES_ARCANE} to some units missing it
|
2007-12-30 12:50:48 +00:00 |
|
Lari Nieminen
|
e520faad5a
|
Turned the default AMLA into a combined +3 max HP, +20% max XP and fullheal,
and upped the standard AMLA XP limit from 100 to 150. Wired to core
units.
|
2007-12-27 09:24:25 +00:00 |
|
Lari Nieminen
|
fd28b355c9
|
Enable the lvl3 outlaws everywhere and remove the USE_L3_OUTLAWS define.
|
2007-12-26 18:53:04 +00:00 |
|
Richard Kettering
|
b3e42016aa
|
Improved defense and attack animations for the royal guard.
|
2007-12-26 07:14:34 +00:00 |
|
Richard Kettering
|
0eb88a850f
|
Added the animated haloes of the saurian's magic attack...
...to their healing animation.
|
2007-12-26 03:19:35 +00:00 |
|
Lari Nieminen
|
d9942dc15a
|
Added the thug idle animation.
|
2007-12-25 16:25:00 +00:00 |
|
Richard Kettering
|
01c5e8d02b
|
Enhanced crossbow animations for the sergeant.
|
2007-12-25 05:28:25 +00:00 |
|
Richard Kettering
|
163f7d965d
|
Enhanced crossbow animations for the lieutenant.
|
2007-12-25 04:56:57 +00:00 |
|
Richard Kettering
|
eb3492372f
|
Enhanced crossbow animations for general and marshal,
...ported the general's sword attack over to the marshal, and fixed some
TC issues on the general.
|
2007-12-25 00:20:32 +00:00 |
|
Richard Kettering
|
8857faa51c
|
Added idle animation for thief.
|
2007-12-24 08:56:09 +00:00 |
|
Richard Kettering
|
361bbc564a
|
New TC images and animations for the human ranger.
|
2007-12-24 04:26:11 +00:00 |
|
Gunter Labes
|
62f57f802e
|
add a missing special note
|
2007-12-22 12:20:41 +00:00 |
|
Nils Kneuper
|
3b60d55a3f
|
some more missing SPECIAL_NOTES markers
|
2007-12-20 23:09:40 +00:00 |
|
Nils Kneuper
|
e03fdb0002
|
add the special marker to the description
since the unit does have a magical attack
|
2007-12-20 22:57:21 +00:00 |
|
Nils Kneuper
|
170c33654e
|
seperate 'Special Notes:' from the units into a macro on its own (patch #889)
|
2007-12-20 19:23:12 +00:00 |
|
Richard Kettering
|
222f8fd013
|
Changed paladin's description to remove some cheap wordplay,
also provided some cultural notes that should serve as good plot hooks
for campaigns.
|
2007-12-13 01:55:46 +00:00 |
|
Lari Nieminen
|
a03083d32e
|
Prevent the saurian skirmisher idle anim on all castles,
...keeps and villages. Feel free to wire in more exceptions.
|
2007-12-09 21:35:31 +00:00 |
|
Lari Nieminen
|
8f99271a40
|
Implement the fullheal AMLA (fullheal with +25% max XP).
Now all max-level units have an {AMLA_DEFAULT}, which contains both
{AMLA_TOUGH 3} and {AMLA_FULLHEAL}. Necrophage gets the "feeding"
ability.
|
2007-12-08 18:51:47 +00:00 |
|
Lari Nieminen
|
cf05731e14
|
New ogre sounds (by woodwizzle).
|
2007-12-07 19:00:23 +00:00 |
|
Lari Nieminen
|
acf126d2fc
|
Removed the old HIT_MISS_SOUNDS macro in favour of the fancier new one.
|
2007-12-06 13:20:06 +00:00 |
|
Lari Nieminen
|
dfa08f2835
|
Remove the macros and all remaining uses of FRAME_ON_SLOW and FRAME_ON_POISON.
|
2007-12-05 23:44:13 +00:00 |
|