New, team-colored images for the blood bat.

This commit is contained in:
Richard Kettering 2008-01-14 04:52:34 +00:00
parent 72468220ef
commit 741bcf6c8e

View file

@ -3,7 +3,8 @@
id=Blood Bat
name= _ "Blood Bat"
race=bats
image="units/undead/bloodbat.png"
image="units/undead/bloodbat-se-3.png"
{MAGENTA_IS_THE_TEAM_COLOR}
ellipse="misc/ellipse"
hitpoints=27
movement_type=smallfly
@ -17,37 +18,228 @@
cost=21
usage=scout
unit_description= _ "Blood Bats are so-named because of their ruddy hue, which some mark as a symbol of their preferred diet. These creatures are fast and can drain the blood of those they attack, thereby gaining some of the health lost by their victims."+{SPECIAL_NOTES}+{SPECIAL_NOTES_DRAIN}
{DEFENSE_ANIM "units/undead/bloodbat-defend.png" "units/undead/bloodbat.png" {SOUND_LIST:BAT_HIT} }
die_sound=bat-flapping.wav
[resistance]
cold=70
[/resistance]
[defend]
direction=s,sw,se
[if]
hits=miss
offset=0.0~-0.15,-0.15~0.0
[/if]
start_time=-126
[frame]
duration=1
image="units/undead/bloodbat-se-3.png"
[/frame]
[frame]
duration=100
image="units/undead/bloodbat-se-4.png"
[/frame]
[if]
hits=hit
[frame]
duration=150
image="units/undead/bloodbat-se-4.png"
sound={SOUND_LIST:BAT_HIT}
[/frame]
[/if]
[else]
hits=miss,kill
[frame]
duration=150
image="units/undead/bloodbat-se-4.png"
[/frame]
[/else]
[frame]
duration=1
image="units/undead/bloodbat-se-3.png"
[/frame]
[/defend]
[defend]
direction=n,nw,ne
[if]
hits=miss
offset=0.0~-0.15,-0.15~0.0
[/if]
start_time=-126
[frame]
duration=1
image="units/undead/bloodbat-ne-3.png"
[/frame]
[frame]
duration=100
image="units/undead/bloodbat-ne-4.png"
[/frame]
[if]
hits=hit
[frame]
duration=150
image="units/undead/bloodbat-ne-4.png"
sound={SOUND_LIST:BAT_HIT}
[/frame]
[/if]
[else]
hits=miss,kill
[frame]
duration=150
image="units/undead/bloodbat-ne-4.png"
[/frame]
[/else]
[frame]
duration=1
image="units/undead/bloodbat-ne-3.png"
[/frame]
[/defend]
[standing_anim]
direction=s,se,sw
start_time=0
[frame]
duration=50
image="units/undead/bloodbat-se-3.png"
[/frame]
[frame]
duration=60
image="units/undead/bloodbat-se-2.png"
[/frame]
[frame]
duration=80
image="units/undead/bloodbat-se-1.png"
[/frame]
[frame]
duration=60
image="units/undead/bloodbat-se-2.png"
[/frame]
[frame]
duration=50
image="units/undead/bloodbat-se-3.png"
[/frame]
[frame]
duration=60
image="units/undead/bloodbat-se-4.png"
[/frame]
[frame]
duration=80
image="units/undead/bloodbat-se-5.png"
[/frame]
[frame]
duration=60
image="units/undead/bloodbat-se-4.png"
[/frame]
[/standing_anim]
[standing_anim]
direction=n,ne,nw
start_time=0
[frame]
duration=50
image="units/undead/bloodbat-ne-3.png"
[/frame]
[frame]
duration=60
image="units/undead/bloodbat-ne-2.png"
[/frame]
[frame]
duration=80
image="units/undead/bloodbat-ne-1.png"
[/frame]
[frame]
duration=60
image="units/undead/bloodbat-ne-2.png"
[/frame]
[frame]
duration=50
image="units/undead/bloodbat-ne-3.png"
[/frame]
[frame]
duration=60
image="units/undead/bloodbat-ne-4.png"
[/frame]
[frame]
duration=80
image="units/undead/bloodbat-ne-5.png"
[/frame]
[frame]
duration=60
image="units/undead/bloodbat-ne-4.png"
[/frame]
[/standing_anim]
[movement_anim]
direction=s,se,sw
start_time=0
[frame]
duration=150
image="units/undead/bloodbat-defend.png"
[/frame]
[frame]
duration=50
image="units/undead/bloodbat-se-3.png"
[/frame]
[frame]
duration=60
image="units/undead/bloodbat-se-2.png"
[/frame]
[frame]
duration=80
image="units/undead/bloodbat-se-1.png"
[/frame]
[frame]
duration=60
image="units/undead/bloodbat-se-2.png"
[/frame]
[frame]
duration=50
image="units/undead/bloodbat-se-3.png"
[/frame]
[frame]
duration=60
image="units/undead/bloodbat-se-4.png"
[/frame]
[frame]
duration=80
image="units/undead/bloodbat-se-5.png"
[/frame]
[frame]
duration=60
image="units/undead/bloodbat-se-4.png"
[/frame]
[/movement_anim]
[death]
[movement_anim]
direction=n,ne,nw
start_time=0
[frame]
duration=150
image="units/undead/bloodbat-die-1.png"
[/frame]
[frame]
duration=150
image="units/undead/bloodbat-die-2.png"
[/frame]
[frame]
duration=150
image="units/undead/bloodbat-die-3.png"
[/frame]
[frame]
duration=150
image="units/undead/bloodbat-die-4.png"
[/frame]
[/death]
[frame]
duration=50
image="units/undead/bloodbat-ne-3.png"
[/frame]
[frame]
duration=60
image="units/undead/bloodbat-ne-2.png"
[/frame]
[frame]
duration=80
image="units/undead/bloodbat-ne-1.png"
[/frame]
[frame]
duration=60
image="units/undead/bloodbat-ne-2.png"
[/frame]
[frame]
duration=50
image="units/undead/bloodbat-ne-3.png"
[/frame]
[frame]
duration=60
image="units/undead/bloodbat-ne-4.png"
[/frame]
[frame]
duration=80
image="units/undead/bloodbat-ne-5.png"
[/frame]
[frame]
duration=60
image="units/undead/bloodbat-ne-4.png"
[/frame]
[/movement_anim]
[attack]
name=fangs
description=_"fangs"
@ -60,39 +252,120 @@
{WEAPON_SPECIAL_DRAIN}
[/specials]
[/attack]
[attack_anim]
[attack_filter]
[attack_filter]
name=fangs
[/attack_filter]
direction=s,se,sw
offset=0.0~0.9:200,0.9~0.0:160
start_time=-200
[frame]
duration=100
image="units/undead/bloodbat.png"
sound=bat-flapping.wav
duration=30
image="units/undead/bloodbat-se-3.png"
[/frame]
[frame]
duration=30
image="units/undead/bloodbat-se-2.png"
[/frame]
[frame]
duration=30
image="units/undead/bloodbat-se-1.png"
sound=bloodbat-flapping.wav
[/frame]
[frame]
duration=30
image="units/undead/bloodbat-se-2.png"
[/frame]
[frame]
duration=30
image="units/undead/bloodbat-se-3.png"
[/frame]
[if]
hits=yes
[frame]
duration=150
image="units/undead/bloodbat-attack.png"
duration=70
image="units/undead/bloodbat-se-4.png"
sound=bite-small.ogg
[/frame]
[/if]
[else]
hits=no
[frame]
duration=150
image="units/undead/bloodbat-attack.png"
duration=70
image="units/undead/bloodbat-se-4.png"
sound={SOUND_LIST:MISS}
[/frame]
[/else]
[frame]
duration=100
image="units/undead/bloodbat-defend.png"
duration=50
image="units/undead/bloodbat-se-3.png"
[/frame]
[frame]
duration=50
image="units/undead/bloodbat.png"
image="units/undead/bloodbat-se-2.png"
[/frame]
[frame]
duration=40
image="units/undead/bloodbat-se-3.png"
[/frame]
[/attack_anim]
[attack_anim]
[attack_filter]
name=fangs
[/attack_filter]
direction=n,ne,nw
offset=0.0~0.9:200,0.9~0.0:160
start_time=-200
[frame]
duration=30
image="units/undead/bloodbat-ne-3.png"
[/frame]
[frame]
duration=30
image="units/undead/bloodbat-ne-2.png"
[/frame]
[frame]
duration=30
image="units/undead/bloodbat-ne-1.png"
sound=bloodbat-flapping.wav
[/frame]
[frame]
duration=30
image="units/undead/bloodbat-ne-2.png"
[/frame]
[frame]
duration=30
image="units/undead/bloodbat-ne-3.png"
[/frame]
[if]
hits=yes
[frame]
duration=70
image="units/undead/bloodbat-ne-4.png"
sound=bite-small.ogg
[/frame]
[/if]
[else]
hits=no
[frame]
duration=70
image="units/undead/bloodbat-ne-4.png"
sound={SOUND_LIST:MISS}
[/frame]
[/else]
[frame]
duration=50
image="units/undead/bloodbat-ne-3.png"
[/frame]
[frame]
duration=50
image="units/undead/bloodbat-ne-2.png"
[/frame]
[frame]
duration=40
image="units/undead/bloodbat-ne-3.png"
[/frame]
[/attack_anim]
[/unit]