add a select anim to bats, fixes bug 10837

This commit is contained in:
Jérémy Rosen 2008-01-28 23:01:27 +00:00
parent 4d09f05618
commit 01b208448b
2 changed files with 156 additions and 0 deletions

View file

@ -441,4 +441,82 @@
image="units/undead/bloodbat-ne-4.png"
[/frame]
[/recruit_anim]
[animation]
apply_to=selected
direction=s,se,sw
start_time=0
blend_color=255,255,255
blend_ratio="0.0~0.3:100,0.3~0.0:200,0.0"
[frame]
duration=50
image="units/undead/bloodbat-se-3.png"
[/frame]
[frame]
duration=60
image="units/undead/bloodbat-se-2.png"
[/frame]
[frame]
duration=80
image="units/undead/bloodbat-se-1.png"
[/frame]
[frame]
duration=60
image="units/undead/bloodbat-se-2.png"
[/frame]
[frame]
duration=50
image="units/undead/bloodbat-se-3.png"
[/frame]
[frame]
duration=60
image="units/undead/bloodbat-se-4.png"
[/frame]
[frame]
duration=80
image="units/undead/bloodbat-se-5.png"
[/frame]
[frame]
duration=60
image="units/undead/bloodbat-se-4.png"
[/frame]
[/animation]
[animation]
apply_to=selected
blend_color=255,255,255
blend_ratio="0.0~0.3:100,0.3~0.0:200,0.0"
direction=n,ne,nw
start_time=0
[frame]
duration=50
image="units/undead/bloodbat-ne-3.png"
[/frame]
[frame]
duration=60
image="units/undead/bloodbat-ne-2.png"
[/frame]
[frame]
duration=80
image="units/undead/bloodbat-ne-1.png"
[/frame]
[frame]
duration=60
image="units/undead/bloodbat-ne-2.png"
[/frame]
[frame]
duration=50
image="units/undead/bloodbat-ne-3.png"
[/frame]
[frame]
duration=60
image="units/undead/bloodbat-ne-4.png"
[/frame]
[frame]
duration=80
image="units/undead/bloodbat-ne-5.png"
[/frame]
[frame]
duration=60
image="units/undead/bloodbat-ne-4.png"
[/frame]
[/animation]
[/unit]

View file

@ -439,4 +439,82 @@
image="units/undead/bat-ne-4.png"
[/frame]
[/recruit_anim]
[animation]
apply_to=selected
blend_color=255,255,255
blend_ratio="0.0~0.3:100,0.3~0.0:200,0.0"
direction=s,se,sw
start_time=0
[frame]
duration=50
image="units/undead/bat-se-3.png"
[/frame]
[frame]
duration=60
image="units/undead/bat-se-2.png"
[/frame]
[frame]
duration=80
image="units/undead/bat-se-1.png"
[/frame]
[frame]
duration=60
image="units/undead/bat-se-2.png"
[/frame]
[frame]
duration=50
image="units/undead/bat-se-3.png"
[/frame]
[frame]
duration=60
image="units/undead/bat-se-4.png"
[/frame]
[frame]
duration=80
image="units/undead/bat-se-5.png"
[/frame]
[frame]
duration=60
image="units/undead/bat-se-4.png"
[/frame]
[/animation]
[animation]
apply_to=selected
blend_color=255,255,255
blend_ratio="0.0~0.3:100,0.3~0.0:200,0.0"
direction=n,ne,nw
start_time=0
[frame]
duration=50
image="units/undead/bat-ne-3.png"
[/frame]
[frame]
duration=60
image="units/undead/bat-ne-2.png"
[/frame]
[frame]
duration=80
image="units/undead/bat-ne-1.png"
[/frame]
[frame]
duration=60
image="units/undead/bat-ne-2.png"
[/frame]
[frame]
duration=50
image="units/undead/bat-ne-3.png"
[/frame]
[frame]
duration=60
image="units/undead/bat-ne-4.png"
[/frame]
[frame]
duration=80
image="units/undead/bat-ne-5.png"
[/frame]
[frame]
duration=60
image="units/undead/bat-ne-4.png"
[/frame]
[/animation]
[/unit]