Added idle animation for thief.
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1 changed files with 240 additions and 0 deletions
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@ -216,6 +216,143 @@
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image="units/human-outlaws/thief.png"
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[/frame]
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[/attack_anim]
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[idle_anim]
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{STANDARD_IDLE_FILTER}
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start_time=0
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#pulls a "moneybag" out of hammerspace
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[frame]
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duration=100
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image="units/human-outlaws/thief-idle-1.png"
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[/frame]
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[frame]
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duration=100
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image="units/human-outlaws/thief-idle-2.png"
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[/frame]
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[frame]
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duration=200
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image="units/human-outlaws/thief-idle-5.png"
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[/frame]
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[frame]
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duration=100
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image="units/human-outlaws/thief-idle-4.png"
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[/frame]
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[frame]
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duration=150
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image="units/human-outlaws/thief-idle-6.png"
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[/frame]
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[frame]
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duration=500
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image="units/human-outlaws/thief-idle-7.png"
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[/frame]
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#begin toss of pouch
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[frame]
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duration=100
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image="units/human-outlaws/thief-idle-8.png"
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[/frame]
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[frame]
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duration=100
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image="units/human-outlaws/thief-idle-9.png"
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[/frame]
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[frame]
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duration=100
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image="units/human-outlaws/thief-idle-10.png"
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[/frame]
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[frame]
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duration=100
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image="units/human-outlaws/thief-idle-11.png"
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[/frame]
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[frame]
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duration=100
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image="units/human-outlaws/thief-idle-12.png"
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[/frame]
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[frame]
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duration=100
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image="units/human-outlaws/thief-idle-11.png"
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[/frame]
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[frame]
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duration=100
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image="units/human-outlaws/thief-idle-10.png"
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[/frame]
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[frame]
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duration=100
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image="units/human-outlaws/thief-idle-9.png"
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[/frame]
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[frame]
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duration=100
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image="units/human-outlaws/thief-idle-8.png"
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[/frame]
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#catches it for a moment, and does a second toss
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[frame]
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duration=300
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image="units/human-outlaws/thief-idle-7.png"
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[/frame]
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[frame]
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duration=100
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image="units/human-outlaws/thief-idle-8.png"
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[/frame]
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[frame]
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duration=100
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image="units/human-outlaws/thief-idle-9.png"
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[/frame]
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[frame]
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duration=100
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image="units/human-outlaws/thief-idle-10.png"
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[/frame]
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[frame]
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duration=100
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image="units/human-outlaws/thief-idle-11.png"
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[/frame]
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[frame]
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duration=100
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image="units/human-outlaws/thief-idle-12.png"
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[/frame]
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[frame]
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duration=100
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image="units/human-outlaws/thief-idle-11.png"
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[/frame]
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[frame]
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duration=100
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image="units/human-outlaws/thief-idle-10.png"
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[/frame]
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[frame]
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duration=100
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image="units/human-outlaws/thief-idle-9.png"
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[/frame]
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[frame]
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duration=100
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image="units/human-outlaws/thief-idle-8.png"
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[/frame]
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#catches it, and returns it to hammerspace
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[frame]
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duration=500
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image="units/human-outlaws/thief-idle-7.png"
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[/frame]
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[frame]
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duration=150
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image="units/human-outlaws/thief-idle-6.png"
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[/frame]
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[frame]
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duration=100
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image="units/human-outlaws/thief-idle-4.png"
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[/frame]
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[frame]
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duration=200
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image="units/human-outlaws/thief-idle-5.png"
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[/frame]
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[frame]
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duration=100
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image="units/human-outlaws/thief-idle-2.png"
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[/frame]
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[frame]
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duration=100
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image="units/human-outlaws/thief-idle-1.png"
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[/frame]
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[/idle_anim]
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[female]
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name= _ "female^Thief"
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gender=female
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@ -348,5 +485,108 @@
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image="units/human-outlaws/thief+female.png"
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[/frame]
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[/attack_anim]
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[idle_anim]
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#pulls a "moneybag" out of hammerspace
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[frame]
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image="units/human-outlaws/thief+female-idle-1.png"
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[/frame]
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[frame]
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image="units/human-outlaws/thief+female-idle-2.png"
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[/frame]
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[frame]
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image="units/human-outlaws/thief+female-idle-5.png"
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[/frame]
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[frame]
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image="units/human-outlaws/thief+female-idle-4.png"
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[/frame]
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[frame]
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image="units/human-outlaws/thief+female-idle-6.png"
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[/frame]
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[frame]
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image="units/human-outlaws/thief+female-idle-7.png"
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[/frame]
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#begin toss of pouch
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[frame]
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image="units/human-outlaws/thief+female-idle-8.png"
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[/frame]
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[frame]
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image="units/human-outlaws/thief+female-idle-9.png"
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[/frame]
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[frame]
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image="units/human-outlaws/thief+female-idle-10.png"
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[/frame]
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[frame]
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image="units/human-outlaws/thief+female-idle-11.png"
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[/frame]
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[frame]
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image="units/human-outlaws/thief+female-idle-12.png"
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[/frame]
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[frame]
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image="units/human-outlaws/thief+female-idle-11.png"
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[/frame]
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[frame]
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image="units/human-outlaws/thief+female-idle-10.png"
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[/frame]
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[frame]
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image="units/human-outlaws/thief+female-idle-9.png"
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[/frame]
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[frame]
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image="units/human-outlaws/thief+female-idle-8.png"
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[/frame]
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#catches it for a moment, and does a second toss
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[frame]
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image="units/human-outlaws/thief+female-idle-7.png"
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[/frame]
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[frame]
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image="units/human-outlaws/thief+female-idle-8.png"
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[/frame]
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[frame]
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image="units/human-outlaws/thief+female-idle-9.png"
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[/frame]
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[frame]
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image="units/human-outlaws/thief+female-idle-10.png"
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[/frame]
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[frame]
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image="units/human-outlaws/thief+female-idle-11.png"
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[/frame]
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[frame]
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image="units/human-outlaws/thief+female-idle-12.png"
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[/frame]
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[frame]
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image="units/human-outlaws/thief+female-idle-11.png"
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[/frame]
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[frame]
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image="units/human-outlaws/thief+female-idle-10.png"
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[/frame]
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[frame]
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image="units/human-outlaws/thief+female-idle-9.png"
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[/frame]
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[frame]
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image="units/human-outlaws/thief+female-idle-8.png"
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[/frame]
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#catches it, and returns it to hammerspace
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[frame]
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image="units/human-outlaws/thief+female-idle-7.png"
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[/frame]
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[frame]
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image="units/human-outlaws/thief+female-idle-6.png"
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[/frame]
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[frame]
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image="units/human-outlaws/thief+female-idle-4.png"
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[/frame]
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[frame]
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image="units/human-outlaws/thief+female-idle-5.png"
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[/frame]
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[frame]
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image="units/human-outlaws/thief+female-idle-2.png"
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[/frame]
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[frame]
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image="units/human-outlaws/thief+female-idle-1.png"
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[/frame]
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[/idle_anim]
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[/female]
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[/unit]
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