josteph
9072934d45
units: Add a po comment in Elvish High Lord.
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(cherry picked from commit 1f0c466a3d
)
2018-09-12 16:08:05 +10:00
Charles Dang
a023c7989e
New Elvish Sylph baseframe by Jetrel (@rkettering)
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[ci skip]
2018-03-15 12:16:38 +11:00
Charles Dang
419568dad5
Tweaked Elvish Outrider description ( closes #2429 )
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[ci skip]
Original suggestion raised by @catagent101 (see PR above), tweaks by myself and @jostephd.
2018-02-04 11:50:57 +11:00
Severin Glöckner
c338d6788a
two cases of cut portraits
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[ci skip]
2017-09-07 02:07:44 +02:00
Severin Glöckner
970d7bd72e
Adjusted croppings for help pictures in the shaman line:
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- Shamans' top part of the hood was cut
- Sorceress and Enchantress had the same profile with different croppings
- Show slightly more of the light frame of the Sylph's staff
- Show more of the Druid
2017-09-06 16:09:24 +02:00
Celtic Minstrel
d1e853bc68
Tweak (mostly reduce) prices of several high-level units
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Thanks to The_Gnat for the suggestions:
<https://forums.wesnoth.org/viewtopic.php?p=607792#p607792 >
2017-02-11 20:35:41 -05:00
Shiki
41938189e1
un-cut the bow of the female ranger/avenger ( #892 )
2016-12-03 01:58:21 +02:00
Celtic Minstrel
b295aab4ba
Deprecate {MAGENTA_IS_THE_TEAM_COLOR}
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The magenta colour is now the default flag_rgb colour if one is not specified.
2016-08-05 00:49:39 -04:00
Charles Dang
b0c485f5d0
Tweak/improve several unit help profiles
2016-03-22 18:28:18 +11:00
Celtic Minstrel
c2e216be5a
Tweak some small_profiles
2016-03-21 12:50:04 -04:00
Celtic Minstrel
60a819f17e
Remove all non-transparent portrait images
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The small_profile key has been used in several cases to approximately preserve the cropping and orientation from the non-transparent portraits. Some of these could be up for review.
2016-03-21 12:50:04 -04:00
Charles Dang
d1e972b318
Remove '/transparent' from remaining unit type profile paths
2016-03-21 13:07:33 +11:00
ln-zookeeper
3fcf414e06
Unified thorns sound timing to -100
2016-01-13 21:17:50 +02:00
ln-zookeeper
f15c7643b9
Unified sword sound timing to -100/-75 (cases of -75 left unchanged)
2016-01-11 16:48:18 +02:00
ln-zookeeper
eb1da88f67
Unified staff sound timing to -125
2015-12-22 17:44:51 +02:00
ln-zookeeper
d8e5410086
Wired in the new staff sounds
2015-12-22 17:34:01 +02:00
Celtic Minstrel
f54d6b5d28
Rewrite leadership ability as a single macro using $other_unit
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Note: It's no longer supported to use the macro in a unit with a non-matching level,
for example giving a 2nd-level unit 4th-level leadership.
2015-09-19 02:14:38 -04:00
ln-zookeeper
e4ed29c0ce
Removed all uses of the now unnecessary SOUND:SLOW and SOUND:POISON
2015-09-08 12:11:12 +03:00
Charles Dang
72b9f99998
Strip unnecessary (as of 57ad85a17b
) scale-based small_profile keys from units
2015-07-18 22:12:18 +11:00
Charles Dang
dc566e46b6
Strip unused [portrait] blocks from unit files
2015-04-19 21:06:22 +11:00
ln-zookeeper
c4ad38a251
Revert failed attempt to fix slow/poison sounds
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The fix failed because attacker/defender hits events are fired after the
attack animation has finished, not in the middle of it when the hit
occurs.
2015-04-17 08:47:07 +03:00
Charles Dang
f86bb33593
Removed a commented out obsolete profile= line
2015-01-19 07:08:34 +11:00
Charles Dang
435ee2554e
Fixed typo in Elvish Marksman description
2015-01-13 22:15:33 +11:00
ln-zookeeper
6943bc0d6a
Removed uses of SOUND:SLOW and SOUND:POISON
2014-12-07 14:28:46 +02:00
aquileia
0e124d56af
Elvish Ranger converted to new animation syntax
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Using progressive parameters and SOUND:HIT_AND_MISS to shorten the
attack_anim's
2014-02-21 21:47:11 -03:00
David Mikos
971dde985a
Animation WML: fix unit/macro WML for sound start time in additional frames without duration 1 work around.
2013-10-08 19:31:31 +10:30
Charles Dang
7454353459
Fixed image path of last frame in Elvish Outrider ranged anim (pointed out by bumbadadabum)
2013-08-14 00:57:48 +11:00
Alexander van Gessel
38b224c1ff
Revert "Revert "Merge branch 'master' of github.com:wesnoth/wesnoth-old""
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This reverts commit 23b72d6956
.
2013-08-09 00:13:46 +02:00
Thibault Févry
23b72d6956
Revert "Merge branch 'master' of github.com:wesnoth/wesnoth-old"
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This reverts commit 5fa5c03411
, reversing
changes made to 06374c64ba
.
2013-08-08 18:50:46 +02:00
Elvish_Hunter
abb709c725
Removed no longer useful ellipse= key from mainline units (elves)
2013-07-21 14:26:30 +02:00
Richard Kettering
e458f40658
New base frames for the elven cavalry units.
2013-06-10 01:03:34 -05:00
Elvish_Hunter
bf6ec6ebff
Fixed some missing frames in female Elvish Marksman death animation
2013-05-17 21:18:31 +02:00
David Mikos
d60d4d7c61
Unit animation WML to use SOUND:HIT_AND_MISS macro throughout.
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Large simplification and reduction in cache.
2013-03-20 20:01:25 +00:00
Jérémy Rosen
8f67ec7fcc
fix a couple of anim bugs introduced by patch 33682
2013-02-17 21:04:47 +00:00
Jérémy Rosen
e1590a4254
apply patch #3682 by Coffee:
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make image a progressive parameter+big WML simplification
2013-02-16 18:13:39 +00:00
Jérémy Rosen
0562337892
syntax simplification for sounds in animations
2013-01-30 21:52:46 +00:00
Jérémy Rosen
dc02698fa8
change syntax of square bracket animations, ~ is not used for range
2013-01-30 21:37:44 +00:00
Jérémy Rosen
5662cbcc38
new syntax for animation lines, simplifies mainline WML quite a bit.
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patch by Coffee
2013-01-26 22:33:51 +00:00
Dan Gerhards
66aee76cc9
Level 4 AMLA increased to 200 XP, and level 5 to 250.
2011-10-22 10:43:47 +00:00
Lari Nieminen
d0e6576043
Removed undead_variation=archer from core units...
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...since there's no such variation.
2011-03-16 12:42:16 +00:00
Guillaume Melquiond
742b794302
Removed small portraits that are just scaled down versions...
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...of the transparent ones.
Checked that they are identically rendered by the engine: MSE visual
distortion less than 0.007%.
2010-12-20 22:38:37 +00:00
Eric S. Raymond
0d22cf3d9f
Remove small but fatal impediment....
2010-09-24 00:24:54 +00:00
Eric S. Raymond
f142db534f
Remove some unused cruftv that's been hanging around since 1.2.
2010-09-24 00:03:52 +00:00
Steven Panek
d784c34fd2
Applied file #10184 from patch #1926 with modifications.
2010-09-12 04:20:34 +00:00
Eric S. Raymond
8cb06d71d1
Fixes suggested by SpellingMistakes,
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...moostly with pofix.py support so as to minimize load on the
translators.
2010-07-13 05:11:23 +00:00
Steven Panek
a73f8e72b5
Converted more apostrophes; ran pofix.
2010-06-23 07:28:46 +00:00
Steven Panek
5d2b5fdd2b
Converted more makeshift dashes (hopefully, I got all of them).
2010-05-11 23:30:32 +00:00
Richard Kettering
c0c41c054c
Updated sprite for the elven lady.
2009-12-20 06:50:38 +00:00
Eric S. Raymond
027a47a11d
Spelling corrections, also prpagated to pofix.
2009-11-02 16:41:56 +00:00
Alexander van Gessel
c084802ca2
Fix a typo, enter it into pofix and run it on the po files
2009-10-17 11:54:01 +01:00