Removed undead_variation=archer from core units...

...since there's no such variation.
This commit is contained in:
Lari Nieminen 2011-03-16 12:42:16 +00:00
parent a37e11c976
commit d0e6576043
15 changed files with 0 additions and 15 deletions

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@ -15,7 +15,6 @@
level=1
alignment=neutral
advances_to=Elvish Ranger,Elvish Marksman
undead_variation=archer
cost=17
usage=archer
description= _ "Elves have always had a reputation for archery, a skill that, for many reasons, comes naturally to them. Even the frail of body can be deadly with a bow in hand, and in times of war, many will take up this weapon. Though their relative inexperience with combat leaves them somewhat vulnerable, their natural grace ensures that they can best any of humanitys fresh recruits."

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@ -15,7 +15,6 @@
alignment=neutral
advances_to=null
{AMLA_DEFAULT}
undead_variation=archer
cost=60
usage=mixed fighter
description= _ "The curious name of the elvish Avengers comes from a tactic often employed by these master rangers. The enemy is allowed to break through a feint defense, and when the vulnerable troops behind the front line follow, these archers break cover and attack, cutting the supply lines and surrounding the enemy in one fell stroke.

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@ -14,7 +14,6 @@
level=2
alignment=neutral
advances_to=Elvish Sharpshooter
undead_variation=archer
cost=41
usage=archer
description= _ "Elves are wonderously keen-sighted, a gift which contributes to their mastery of the bow. An elf practiced at archery can hit targets that a man couldnt even see, and can nock a second arrow almost as soon as the first is let fly. Realizing this prodigious skill does come with one cost, that being a lack of practice with the sword."+{SPECIAL_NOTES}+{SPECIAL_NOTES_MARKSMAN}

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@ -14,7 +14,6 @@
level=2
alignment=neutral
advances_to=Elvish Avenger
undead_variation=archer
cost=41
usage=mixed fighter
description= _ "Though a man might spend years in the forest, he will never shake the feeling that he is a guest in a realm of which he is not truly a part. With elves, this is quite reversed. Any elf that studies the lore of the woods rapidly becomes a master of them. This, combined with a considerable skill at archery and swordsmanship, is very useful in warfare."+{SPECIAL_NOTES}+{SPECIAL_NOTES_AMBUSH}

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@ -15,7 +15,6 @@
alignment=neutral
advances_to=null
{AMLA_DEFAULT}
undead_variation=archer
cost=55
usage=archer
description= _ "There was a legend of an elf who stopped an arrow by shooting it out of the air with one of his own. It is a testament to the skill of the elves that such a story could be taken seriously. The sharpshooters of the elves have, quite simply, mastered the art of archery."+{SPECIAL_NOTES}+{SPECIAL_NOTES_MARKSMAN}

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@ -15,7 +15,6 @@
level=1
alignment=lawful
advances_to=Longbowman
undead_variation=archer
cost=14
usage=archer
description= _ "The use of archery in shooting something other than game was seen from its inception, and archers have been indispensable in warfare since time immemorial. Usually of humble origins, hailing from the peasantry or woodsmen, military bowmen are trained to competence with both a bow and a short sword, and are very common on the battlefield."

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@ -15,7 +15,6 @@
level=2
alignment=lawful
advances_to=Master Bowman
undead_variation=archer
cost=26
usage=archer
description= _ "Longbows are fearsome weapons, but too difficult for beginning archers to wield. It takes great strength to draw one, and the added range and power it confers remain useless unless one has good aim with the weapon. Longbowmen carry their weapons as a badge of pride, and most bowmen look forward to the day they can begin using one."

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@ -15,7 +15,6 @@
alignment=lawful
advances_to=null
{AMLA_DEFAULT}
undead_variation=archer
cost=46
usage=archer
description= _ "Master bowmen have reached the zenith of their art, inasmuch as any human is capable. Armed with both a sword, and a great yew bow, these warriors crown battalions of archers with their presence, bringing down many a foe with their well-aimed shots. Their skill with the sword is also not to be discounted; they are easily as good with it as any novice swordsman. Of the many races in the world, only the elves surpass humanity in archery, and their human counterparts have speculated, perhaps in envy, that this is only by dint of age."

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@ -15,7 +15,6 @@
alignment=chaotic
advances_to=null
{AMLA_DEFAULT}
undead_variation=archer
cost=54
usage=archer
description= _ "Hunting is a popular sport of noblemen, but it can also be a livelihood for commoners. Like any other craft, it has men of masterful skill in its practice. Huntsmen know all the tricks of their trade, and are skilled at navigating the wilderness, at tracking, and at the use of the bow. They are a fair shot at moving targets, and targets hiding under brush and cover; a skill wrought from years of practice at shooting game, and one which garrisoned bowmen often lack.

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@ -14,7 +14,6 @@
level=1
alignment=chaotic
advances_to=Trapper
undead_variation=archer
cost=14
usage=archer
description= _ "Though not trained as warriors, the skills possessed by a hunter (especially those of archery) are useful in battle. Any group of soldiers or bandits traveling through the wild will need a few poachers in their employ, not merely for hunting but for lending a hand in any serious fight.

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@ -15,7 +15,6 @@
alignment=chaotic
advances_to=null
{AMLA_DEFAULT}
undead_variation=archer
cost=60
usage=mixed fighter
description= _ "Rangers are wild men and wanderers, who have chosen to shun the company of their fellow men for myriad reasons. They have spent the better part of their lives in the thick of nature, and know many of its secrets. They are excellent pathfinders and explorers, and can find food and shelter where other men would find only sticks and stones.

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@ -13,7 +13,6 @@
alignment=chaotic
experience=65
advances_to=Huntsman, Ranger
undead_variation=archer
cost=27
usage=archer
description= _ "Master woodsmen are useful allies to any army, and indispensable for any sizable group of people living in the wilderness. They can track both man and beast, notice things most others would overlook, and are often the only ones who can find food for the table, be it animal or vegetable.

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@ -15,7 +15,6 @@
level=1
alignment=chaotic
advances_to=Orcish Crossbowman
undead_variation=archer
cost=14
usage=archer
description= _ "Amongst orcs, bows are often regarded as a cowardly weapon; but even orcs, especially youths and those of slight build, are pragmatic enough to use them in spite of this. Orcish archers are seldom well equipped, and have no semblance of training. Even as poorly handled as they are, their weapons can still be quite deadly, and the wielders thereof rarely march alone."

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@ -14,7 +14,6 @@
level=2
alignment=chaotic
advances_to=Orcish Slurbow
undead_variation=archer
cost=26
usage=archer
description= _ "Orcish crossbows are crude imitations of human or dwarvish design; a crossbow of any make, though, is a fairly potent device. The orcs privileged enough to wield them are capable warriors, and what they lack in finesse, they make up for in numbers."

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@ -15,7 +15,6 @@
alignment=chaotic
advances_to=null
{AMLA_DEFAULT}
undead_variation=archer
cost=43
usage=archer
# wmllint: local spellings arbalest cranequin