new syntax for animation lines, simplifies mainline WML quite a bit.
patch by Coffee
This commit is contained in:
parent
70351c6209
commit
5662cbcc38
46 changed files with 365 additions and 1729 deletions
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@ -71,7 +71,11 @@ Version 1.11.1+svn:
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* Fixed bug #20401: [remove_unit_overlay] did not work when the image used an
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image path function that took multiple parameters.
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* Improved support for setting id= within a [variation].
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* Miscellaneous and bug fixes:
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* Added support for square bracket expansion in animation strings I.E
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halo="pic[1-2,5]:[10,20,30]" expands to halo="pic1:10,pic2:20,pic5:30"
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this is used for halos, team flags, animated terrains and unit animations
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* Changed default unit halos and macros to use new square bracket expansion
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Miscellaneous and bug fixes:
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* The undo stack is preserved across a save-reload.
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* Removed several unused private member variables.
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* Fixed the present in-game command line autocompletion feature so it
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@ -10,42 +10,7 @@
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[frame]
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duration=150
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image="units/wose-shaman.png"
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halo="halo/wose-stationary-halo1.png"
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[/frame]
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[frame]
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duration=150
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image="units/wose-shaman.png"
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halo="halo/wose-stationary-halo2.png"
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[/frame]
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[frame]
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duration=150
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image="units/wose-shaman.png"
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halo="halo/wose-stationary-halo3.png"
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[/frame]
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[frame]
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duration=150
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image="units/wose-shaman.png"
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halo="halo/wose-stationary-halo4.png"
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[/frame]
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[frame]
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duration=150
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image="units/wose-shaman.png"
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halo="halo/wose-stationary-halo5.png"
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[/frame]
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[frame]
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duration=150
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image="units/wose-shaman.png"
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halo="halo/wose-stationary-halo6.png"
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[/frame]
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[frame]
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duration=150
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image="units/wose-shaman.png"
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halo="halo/wose-stationary-halo7.png"
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[/frame]
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[frame]
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duration=150
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image="units/wose-shaman.png"
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halo="halo/wose-stationary-halo8.png"
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halo="halo/wose-stationary-halo[1-8].png:150"
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[/frame]
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[/standing_anim]
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{DEFENSE_ANIM units/wose-shaman.png units/wose-shaman.png {SOUND_LIST:HUMAN_OLD_HIT}}
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@ -103,22 +103,9 @@
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[/else]
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[frame]
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begin=0
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end=75
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image="units/dark-mage-magic-3.png"
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halo=halo/undead/black-magic-3.png
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[/frame]
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[frame]
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begin=75
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end=150
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image="units/dark-mage-magic-3.png"
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halo=halo/undead/black-magic-4.png
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[/frame]
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[frame]
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begin=150
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end=200
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image="units/dark-mage-magic-3.png"
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halo=halo/undead/black-magic-5.png
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halo=halo/undead/black-magic-[3-5].png:[75,75,50]
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[/frame]
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[frame]
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begin=200
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@ -198,21 +185,9 @@
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[/frame]
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[frame]
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begin=0
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end=75
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image="units/dark-mage-magic-3.png"
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halo=halo/undead/black-magic-3.png
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[/frame]
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[frame]
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begin=75
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end=150
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image="units/dark-mage-magic-3.png"
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halo=halo/undead/black-magic-4.png
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[/frame]
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[frame]
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begin=150
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end=200
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image="units/dark-mage-magic-3.png"
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halo=halo/undead/black-magic-5.png
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halo=halo/undead/black-magic-[3-5].png:[75,75,50]
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[/frame]
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[frame]
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begin=200
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@ -64,112 +64,14 @@
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direction=n,ne,nw
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[missile_frame]
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duration=30
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halo="halo/holy/light-beam-1.png"
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[/missile_frame]
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[missile_frame]
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duration=30
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halo="halo/holy/light-beam-2.png"
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[/missile_frame]
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[missile_frame]
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duration=30
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halo="halo/holy/light-beam-3.png"
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[/missile_frame]
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[missile_frame]
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duration=30
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halo="halo/holy/light-beam-4.png"
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[/missile_frame]
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[missile_frame]
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duration=30
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halo="halo/holy/light-beam-5.png"
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[/missile_frame]
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[missile_frame]
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duration=30
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halo="halo/holy/light-beam-6.png"
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[/missile_frame]
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[missile_frame]
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duration=130
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halo="halo/holy/light-beam-7.png"
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[/missile_frame]
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[missile_frame]
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duration=70
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halo="halo/holy/light-beam-6.png"
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[/missile_frame]
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[missile_frame]
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duration=70
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halo="halo/holy/light-beam-5.png"
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[/missile_frame]
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[missile_frame]
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duration=70
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halo="halo/holy/light-beam-4.png"
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[/missile_frame]
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[missile_frame]
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duration=70
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halo="halo/holy/light-beam-3.png"
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[/missile_frame]
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[missile_frame]
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duration=70
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halo="halo/holy/light-beam-2.png"
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[/missile_frame]
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[missile_frame]
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duration=70
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halo="halo/holy/light-beam-1.png"
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halo="halo/holy/light-beam-[1-7,6-1].png:[30,30,30,30,30,30,130,70,70,70,70,70,70]"
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[/missile_frame]
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[/if]
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[else]
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direction=s,se,sw
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[missile_frame]
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duration=30
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halo="halo/holy/light-beam-1.png~FL(vert)"
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[/missile_frame]
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[missile_frame]
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duration=30
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halo="halo/holy/light-beam-2.png~FL(vert)"
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[/missile_frame]
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[missile_frame]
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duration=30
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halo="halo/holy/light-beam-3.png~FL(vert)"
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[/missile_frame]
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[missile_frame]
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duration=30
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halo="halo/holy/light-beam-4.png~FL(vert)"
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[/missile_frame]
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[missile_frame]
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duration=30
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halo="halo/holy/light-beam-5.png~FL(vert)"
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[/missile_frame]
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[missile_frame]
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duration=30
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halo="halo/holy/light-beam-6.png~FL(vert)"
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[/missile_frame]
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[missile_frame]
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duration=130
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halo="halo/holy/light-beam-7.png~FL(vert)"
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[/missile_frame]
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[missile_frame]
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duration=70
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halo="halo/holy/light-beam-6.png~FL(vert)"
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[/missile_frame]
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[missile_frame]
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duration=70
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halo="halo/holy/light-beam-5.png~FL(vert)"
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[/missile_frame]
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[missile_frame]
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duration=70
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halo="halo/holy/light-beam-4.png~FL(vert)"
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[/missile_frame]
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[missile_frame]
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duration=70
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halo="halo/holy/light-beam-3.png~FL(vert)"
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[/missile_frame]
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[missile_frame]
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duration=70
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halo="halo/holy/light-beam-2.png~FL(vert)"
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[/missile_frame]
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[missile_frame]
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duration=70
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halo="halo/holy/light-beam-1.png~FL(vert)"
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halo="halo/holy/light-beam-[1-7,6-1].png~FL(vert):[30,30,30,30,30,30,130,70,70,70,70,70,70]"
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[/missile_frame]
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[/else]
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@ -8,19 +8,19 @@
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[teleport_sparkle_1_frame]
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duration=800
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halo=misc/blank-hex.png:1,halo/teleport-9.png,halo/teleport-8.png,halo/teleport-1.png,halo/teleport-2.png,halo/teleport-8.png,halo/teleport-9.png,misc/blank-hex.png:400
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halo=misc/blank-hex.png:1,halo/teleport-[9,8,1,2,8,9].png,misc/blank-hex.png:400
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halo_x=-10
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halo_y=30~-30
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[/teleport_sparkle_1_frame]
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[teleport_sparkle_2_frame]
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duration=800
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halo=misc/blank-hex.png:1,halo/teleport-9.png,halo/teleport-8.png,halo/teleport-1.png,halo/teleport-8.png,halo/teleport-9.png,misc/blank-hex.png:500
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halo=misc/blank-hex.png:1,halo/teleport-[9,8,1,8,9].png,misc/blank-hex.png:500
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halo_x=0
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halo_y=40~-40
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[/teleport_sparkle_2_frame]
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[teleport_sparkle_3_frame]
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duration=800
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halo=misc/blank-hex.png:1,halo/teleport-9.png,halo/teleport-8.png,halo/teleport-9.png,misc/blank-hex.png:600
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halo=misc/blank-hex.png:1,halo/teleport-[9,8,9].png,misc/blank-hex.png:600
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halo_x=10
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halo_y=30~-30
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[/teleport_sparkle_3_frame]
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@ -154,19 +154,9 @@
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halo=halo/holy/halo1.png
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[/frame]
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[frame]
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duration=75
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duration=200
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image="units/human-magi/white-mage-magic-3.png"
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halo=halo/holy/halo3.png
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[/frame]
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[frame]
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duration=75
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image="units/human-magi/white-mage-magic-3.png"
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halo=halo/holy/halo5.png
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[/frame]
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[frame]
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duration=50
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image="units/human-magi/white-mage-magic-3.png"
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halo=halo/holy/halo6.png
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halo=halo/holy/halo[3,5,6].png:[75,75,50]
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[/frame]
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[frame]
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duration=50
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@ -206,19 +196,9 @@
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halo=halo/holy/halo1.png
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[/frame]
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[frame]
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duration=75
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duration=200
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image="units/human-magi/white-cleric-magic-3.png"
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halo=halo/holy/halo3.png
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[/frame]
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[frame]
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duration=75
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image="units/human-magi/white-cleric-magic-3.png"
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halo=halo/holy/halo5.png
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[/frame]
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[frame]
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duration=50
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image="units/human-magi/white-cleric-magic-3.png"
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halo=halo/holy/halo6.png
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halo=halo/holy/halo[3,5,6].png:[75,75,50]
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[/frame]
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[frame]
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duration=50
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@ -267,39 +247,8 @@
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image="units/human-magi/white-mage-magic-2.png"
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[/frame]
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[frame]
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duration=125
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image="units/human-magi/white-mage-magic-3.png"
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halo=halo/holy/halo6.png
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[/frame]
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[frame]
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duration=125
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image="units/human-magi/white-mage-magic-3.png"
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halo=halo/holy/halo1.png
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[/frame]
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[frame]
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duration=125
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image="units/human-magi/white-mage-magic-3.png"
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halo=halo/holy/halo2.png
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[/frame]
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[frame]
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duration=125
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image="units/human-magi/white-mage-magic-3.png"
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halo=halo/holy/halo3.png
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[/frame]
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[frame]
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duration=125
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image="units/human-magi/white-mage-magic-3.png"
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halo=halo/holy/halo4.png
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[/frame]
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[frame]
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duration=125
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image="units/human-magi/white-mage-magic-3.png"
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halo=halo/holy/halo5.png
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[/frame]
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[frame]
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duration=125
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image="units/human-magi/white-mage-magic-3.png"
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halo=halo/holy/halo6.png
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halo=halo/holy/halo[6,1-6].png:125
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[/frame]
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[frame]
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duration=125
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@ -331,39 +280,8 @@
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image="units/human-magi/white-cleric-magic-2.png"
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[/frame]
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[frame]
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duration=125
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image="units/human-magi/white-cleric-magic-3.png"
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halo=halo/holy/halo6.png
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[/frame]
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[frame]
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duration=125
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image="units/human-magi/white-cleric-magic-3.png"
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halo=halo/holy/halo1.png
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[/frame]
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[frame]
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duration=125
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image="units/human-magi/white-cleric-magic-3.png"
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halo=halo/holy/halo2.png
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[/frame]
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[frame]
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duration=125
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image="units/human-magi/white-cleric-magic-3.png"
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halo=halo/holy/halo3.png
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[/frame]
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[frame]
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duration=125
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image="units/human-magi/white-cleric-magic-3.png"
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halo=halo/holy/halo4.png
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[/frame]
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[frame]
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duration=125
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image="units/human-magi/white-cleric-magic-3.png"
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halo=halo/holy/halo5.png
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[/frame]
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[frame]
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duration=125
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image="units/human-magi/white-cleric-magic-3.png"
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halo=halo/holy/halo6.png
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halo=halo/holy/halo[6,1-6].png:125
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[/frame]
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[frame]
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duration=125
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@ -80,7 +80,7 @@
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canrecruit=yes
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team_name=undead
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user_team_name=_"Undead"
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#flag=flags/undead-flag-1.png,flags/undead-flag-2.png,flags/undead-flag-3.png,flags/undead-flag-4.png
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#flag=flags/undead-flag-[1-4].png
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{VOD_AI_PARMS}
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{GOLD 200 320 440}
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@ -69,44 +69,9 @@
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[/else]
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[frame]
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begin=-375
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end=-300
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image="units/human-queen.png"
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halo=halo/elven/faerie-fire-halo2.png
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halo_x,halo_y=0,-35
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[/frame]
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[frame]
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||||
begin=-300
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||||
end=-225
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||||
image="units/human-queen.png"
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halo=halo/elven/faerie-fire-halo3.png
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halo_x,halo_y=0,-35
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[/frame]
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[frame]
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||||
begin=-225
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||||
end=-150
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image="units/human-queen.png"
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halo=halo/elven/faerie-fire-halo4.png
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halo_x,halo_y=0,-35
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[/frame]
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[frame]
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begin=-150
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||||
end=-75
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image="units/human-queen.png"
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halo=halo/elven/faerie-fire-halo5.png
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halo_x,halo_y=0,-35
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[/frame]
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[frame]
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begin=-75
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end=0
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image="units/human-queen.png"
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halo=halo/elven/faerie-fire-halo6.png
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halo_x,halo_y=0,-35
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[/frame]
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[frame]
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begin=-0
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end=75
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image="units/human-queen.png"
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halo=halo/elven/faerie-fire-halo7.png
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halo=halo/elven/faerie-fire-halo[2-7].png:75
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halo_x,halo_y=0,-35
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[/frame]
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[/attack_anim]
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@ -47,7 +47,7 @@
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[missile_frame]
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begin=-200
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end=0
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halo=halo/mage-halo1.png,halo/mage-halo2.png,halo/mage-halo3.png,halo/mage-halo4.png,halo/mage-halo5.png
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halo=halo/mage-halo[1-5].png
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halo_x,halo_y=10,-14
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[/missile_frame]
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[frame]
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@ -60,7 +60,7 @@
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begin=-500
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end=50
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image="units/human-outlaws/shadow-mage.png"
|
||||
halo=halo/shadow-mage-halo1.png,halo/shadow-mage-halo2.png,halo/shadow-mage-halo3.png,halo/shadow-mage-halo4.png,halo/shadow-mage-halo5.png,halo/shadow-mage-halo6.png,halo/shadow-mage-halo7.png,halo/shadow-mage-halo8.png,halo/shadow-mage-halo9.png,halo/shadow-mage-halo10.png
|
||||
halo=halo/shadow-mage-halo[1-10].png
|
||||
halo_x,halo_y=12,-5
|
||||
sound=magicmissile.wav
|
||||
[/frame]
|
||||
|
|
|
@ -276,7 +276,7 @@
|
|||
|
||||
[item]
|
||||
x,y=21,13
|
||||
halo=projectiles/fire-burst-small-1.png:50,projectiles/fire-burst-small-2.png:50,projectiles/fire-burst-small-3.png:50,projectiles/fire-burst-small-4.png:50,projectiles/fire-burst-small-5.png:50,projectiles/fire-burst-small-6.png:50,projectiles/fire-burst-small-7.png:50,projectiles/fire-burst-small-8.png:50,misc/blank-hex.png:1000000
|
||||
halo=projectiles/fire-burst-small-[1-8].png:50,misc/blank-hex.png:1000000
|
||||
[/item]
|
||||
|
||||
[kill]
|
||||
|
@ -292,7 +292,7 @@
|
|||
|
||||
[item]
|
||||
x,y=$exploding_hexes[$i].x,$exploding_hexes[$i].y
|
||||
halo=projectiles/fire-burst-small-1.png:50,projectiles/fire-burst-small-2.png:50,projectiles/fire-burst-small-3.png:50,projectiles/fire-burst-small-4.png:50,projectiles/fire-burst-small-5.png:50,projectiles/fire-burst-small-6.png:50,projectiles/fire-burst-small-7.png:50,projectiles/fire-burst-small-8.png:50,misc/blank-hex.png:1000000
|
||||
halo=projectiles/fire-burst-small-[1-8].png:50,misc/blank-hex.png:1000000
|
||||
[/item]
|
||||
|
||||
[kill]
|
||||
|
|
|
@ -49,7 +49,7 @@
|
|||
[missile_frame]
|
||||
begin=-200
|
||||
end=200
|
||||
halo="halo/elven/druid-healing8.png:50,halo/elven/druid-healing7.png:50,halo/elven/druid-healing6.png:50,halo/elven/druid-healing5.png:50,halo/elven/druid-healing4.png:50,halo/elven/druid-healing3.png:50,halo/elven/druid-healing2.png:50,halo/elven/druid-healing1.png:50"
|
||||
halo="halo/elven/druid-healing[8-1].png:50"
|
||||
offset=1.0~0.0
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
|
|
|
@ -49,7 +49,7 @@
|
|||
[missile_frame]
|
||||
begin=-200
|
||||
end=200
|
||||
halo="halo/elven/druid-healing8.png:50,halo/elven/druid-healing7.png:50,halo/elven/druid-healing6.png:50,halo/elven/druid-healing5.png:50,halo/elven/druid-healing4.png:50,halo/elven/druid-healing3.png:50,halo/elven/druid-healing2.png:50,halo/elven/druid-healing1.png:50"
|
||||
halo="halo/elven/druid-healing[8-1].png:50"
|
||||
offset=1.0~0.0
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
|
|
|
@ -49,7 +49,7 @@
|
|||
[missile_frame]
|
||||
begin=-200
|
||||
end=200
|
||||
halo="halo/elven/druid-healing8.png:50,halo/elven/druid-healing7.png:50,halo/elven/druid-healing6.png:50,halo/elven/druid-healing5.png:50,halo/elven/druid-healing4.png:50,halo/elven/druid-healing3.png:50,halo/elven/druid-healing2.png:50,halo/elven/druid-healing1.png:50"
|
||||
halo="halo/elven/druid-healing[8-1].png:50"
|
||||
offset=1.0~0.0
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
|
|
|
@ -52,7 +52,7 @@
|
|||
#enddef
|
||||
|
||||
#define BLACK_FLAG
|
||||
flag=flags/black-flag-1.png:100,flags/black-flag-2.png:300,flags/black-flag-1.png:100,flags/black-flag-3.png:300
|
||||
flag=flags/black-flag-[1,2,1,3].png:[100,300,100,300]
|
||||
flag_icon=flags/black-flag-icon.png
|
||||
#enddef
|
||||
|
||||
|
|
|
@ -100,7 +100,7 @@
|
|||
[missile_frame]
|
||||
begin=0
|
||||
end=300
|
||||
halo="halo/elven/ice-halo1.png:50,halo/elven/ice-halo2.png:50,halo/elven/ice-halo3.png:50,halo/elven/ice-halo4.png:50,halo/elven/ice-halo5.png:50,halo/elven/ice-halo6.png:50"
|
||||
halo="halo/elven/ice-halo[1-6].png:50"
|
||||
offset=1.0~0.0:300
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
|
|
|
@ -5,6 +5,6 @@
|
|||
# and the generous advice of the collected fora.
|
||||
|
||||
#define CUSTOM_SG_FLAG
|
||||
flag=flag/SG-flag-1.png:150,flag/SG-flag-2.png:150,flag/SG-flag-3.png:150,flag/SG-flag-4.png:150
|
||||
flag=flag/SG-flag-[1-4].png:150
|
||||
flag_icon=flag/SG-flag-icon.png
|
||||
#enddef
|
||||
|
|
|
@ -147,32 +147,32 @@
|
|||
|
||||
[flame_burst_1_frame]
|
||||
duration=800
|
||||
halo=misc/blank-hex.png~{OVERLAY_IMAGE_AFFIX}:1,halo/flame-burst-1.png~{OVERLAY_IMAGE_AFFIX}:50,halo/flame-burst-2.png~{OVERLAY_IMAGE_AFFIX}:50,halo/flame-burst-3.png~{OVERLAY_IMAGE_AFFIX}:50,halo/flame-burst-4.png~{OVERLAY_IMAGE_AFFIX}:50,halo/flame-burst-5.png~{OVERLAY_IMAGE_AFFIX}:50,halo/flame-burst-6.png~{OVERLAY_IMAGE_AFFIX}:50,halo/flame-burst-7.png~{OVERLAY_IMAGE_AFFIX}:50,halo/flame-burst-8.png~{OVERLAY_IMAGE_AFFIX}:50,misc/blank-hex.png~{OVERLAY_IMAGE_AFFIX}:1
|
||||
halo=misc/blank-hex.png~{OVERLAY_IMAGE_AFFIX}:1,halo/flame-burst-[1-8].png~{OVERLAY_IMAGE_AFFIX}:50,misc/blank-hex.png~{OVERLAY_IMAGE_AFFIX}:1
|
||||
halo_x,halo_y=-9,17
|
||||
[/flame_burst_1_frame]
|
||||
[flame_burst_2_frame]
|
||||
duration=800
|
||||
halo=misc/blank-hex.png~{OVERLAY_IMAGE_AFFIX}:1,halo/flame-burst-1.png~{OVERLAY_IMAGE_AFFIX}:50,halo/flame-burst-2.png~{OVERLAY_IMAGE_AFFIX}:50,halo/flame-burst-3.png~{OVERLAY_IMAGE_AFFIX}:50,halo/flame-burst-4.png~{OVERLAY_IMAGE_AFFIX}:50,halo/flame-burst-5.png~{OVERLAY_IMAGE_AFFIX}:50,halo/flame-burst-6.png~{OVERLAY_IMAGE_AFFIX}:50,halo/flame-burst-7.png~{OVERLAY_IMAGE_AFFIX}:50,halo/flame-burst-8.png~{OVERLAY_IMAGE_AFFIX}:50,misc/blank-hex.png~{OVERLAY_IMAGE_AFFIX}:1
|
||||
halo=misc/blank-hex.png~{OVERLAY_IMAGE_AFFIX}:1,halo/flame-burst-[1-8].png~{OVERLAY_IMAGE_AFFIX}:50,misc/blank-hex.png~{OVERLAY_IMAGE_AFFIX}:1
|
||||
halo_x,halo_y=18,0
|
||||
[/flame_burst_2_frame]
|
||||
[flame_burst_3_frame]
|
||||
duration=800
|
||||
halo=misc/blank-hex.png~{OVERLAY_IMAGE_AFFIX}:1,halo/flame-burst-1.png~{OVERLAY_IMAGE_AFFIX}:50,halo/flame-burst-2.png~{OVERLAY_IMAGE_AFFIX}:50,halo/flame-burst-3.png~{OVERLAY_IMAGE_AFFIX}:50,halo/flame-burst-4.png~{OVERLAY_IMAGE_AFFIX}:50,halo/flame-burst-5.png~{OVERLAY_IMAGE_AFFIX}:50,halo/flame-burst-6.png~{OVERLAY_IMAGE_AFFIX}:50,halo/flame-burst-7.png~{OVERLAY_IMAGE_AFFIX}:50,halo/flame-burst-8.png~{OVERLAY_IMAGE_AFFIX}:50,misc/blank-hex.png~{OVERLAY_IMAGE_AFFIX}:1
|
||||
halo=misc/blank-hex.png~{OVERLAY_IMAGE_AFFIX}:1,halo/flame-burst-[1-8].png~{OVERLAY_IMAGE_AFFIX}:50,misc/blank-hex.png~{OVERLAY_IMAGE_AFFIX}:1
|
||||
halo_x,halo_y=-9,-18
|
||||
[/flame_burst_3_frame]
|
||||
[flame_burst_4_frame]
|
||||
duration=800
|
||||
halo=misc/blank-hex.png~{OVERLAY_IMAGE_AFFIX}:1,halo/flame-burst-1.png~{OVERLAY_IMAGE_AFFIX}:50,halo/flame-burst-2.png~{OVERLAY_IMAGE_AFFIX}:50,halo/flame-burst-3.png~{OVERLAY_IMAGE_AFFIX}:50,halo/flame-burst-4.png~{OVERLAY_IMAGE_AFFIX}:50,halo/flame-burst-5.png~{OVERLAY_IMAGE_AFFIX}:50,halo/flame-burst-6.png~{OVERLAY_IMAGE_AFFIX}:50,halo/flame-burst-7.png~{OVERLAY_IMAGE_AFFIX}:50,halo/flame-burst-8.png~{OVERLAY_IMAGE_AFFIX}:50,misc/blank-hex.png~{OVERLAY_IMAGE_AFFIX}:1
|
||||
halo=misc/blank-hex.png~{OVERLAY_IMAGE_AFFIX}:1,halo/flame-burst-[1-8].png~{OVERLAY_IMAGE_AFFIX}:50,misc/blank-hex.png~{OVERLAY_IMAGE_AFFIX}:1
|
||||
halo_x,halo_y=9,17
|
||||
[/flame_burst_4_frame]
|
||||
[flame_burst_5_frame]
|
||||
duration=800
|
||||
halo=misc/blank-hex.png~{OVERLAY_IMAGE_AFFIX}:1,halo/flame-burst-1.png~{OVERLAY_IMAGE_AFFIX}:50,halo/flame-burst-2.png~{OVERLAY_IMAGE_AFFIX}:50,halo/flame-burst-3.png~{OVERLAY_IMAGE_AFFIX}:50,halo/flame-burst-4.png~{OVERLAY_IMAGE_AFFIX}:50,halo/flame-burst-5.png~{OVERLAY_IMAGE_AFFIX}:50,halo/flame-burst-6.png~{OVERLAY_IMAGE_AFFIX}:50,halo/flame-burst-7.png~{OVERLAY_IMAGE_AFFIX}:50,halo/flame-burst-8.png~{OVERLAY_IMAGE_AFFIX}:50,misc/blank-hex.png~{OVERLAY_IMAGE_AFFIX}:1
|
||||
halo=misc/blank-hex.png~{OVERLAY_IMAGE_AFFIX}:1,halo/flame-burst-[1-8].png~{OVERLAY_IMAGE_AFFIX}:50,misc/blank-hex.png~{OVERLAY_IMAGE_AFFIX}:1
|
||||
halo_x,halo_y=8,-18
|
||||
[/flame_burst_5_frame]
|
||||
[flame_burst_6_frame]
|
||||
duration=800
|
||||
halo=misc/blank-hex.png~{OVERLAY_IMAGE_AFFIX}:1,halo/flame-burst-1.png~{OVERLAY_IMAGE_AFFIX}:50,halo/flame-burst-2.png~{OVERLAY_IMAGE_AFFIX}:50,halo/flame-burst-3.png~{OVERLAY_IMAGE_AFFIX}:50,halo/flame-burst-4.png~{OVERLAY_IMAGE_AFFIX}:50,halo/flame-burst-5.png~{OVERLAY_IMAGE_AFFIX}:50,halo/flame-burst-6.png~{OVERLAY_IMAGE_AFFIX}:50,halo/flame-burst-7.png~{OVERLAY_IMAGE_AFFIX}:50,halo/flame-burst-8.png~{OVERLAY_IMAGE_AFFIX}:50,misc/blank-hex.png~{OVERLAY_IMAGE_AFFIX}:1
|
||||
halo=misc/blank-hex.png~{OVERLAY_IMAGE_AFFIX}:1,halo/flame-burst-[1-8].png~{OVERLAY_IMAGE_AFFIX}:50,misc/blank-hex.png~{OVERLAY_IMAGE_AFFIX}:1
|
||||
halo_x,halo_y=-18,0
|
||||
[/flame_burst_6_frame]
|
||||
|
||||
|
@ -185,32 +185,32 @@
|
|||
|
||||
[explosion_1_frame]
|
||||
duration=800
|
||||
halo="misc/blank-hex.png~{OVERLAY_IMAGE_AFFIX}:1,projectiles/fireball-impact-1.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-1.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-2.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-3.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-4.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-5.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-6.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-7.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-8.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-9.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-10.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-11.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-12.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-13.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-14.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-15.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-16.png~{OVERLAY_IMAGE_AFFIX},misc/blank-hex.png~{OVERLAY_IMAGE_AFFIX}:1"
|
||||
halo="misc/blank-hex.png~{OVERLAY_IMAGE_AFFIX}:1,projectiles/fireball-impact-[1,1-16].png~{OVERLAY_IMAGE_AFFIX},misc/blank-hex.png~{OVERLAY_IMAGE_AFFIX}:1"
|
||||
halo_x,halo_y=-9,17
|
||||
[/explosion_1_frame]
|
||||
[explosion_2_frame]
|
||||
duration=800
|
||||
halo="misc/blank-hex.png~{OVERLAY_IMAGE_AFFIX}:1,projectiles/fireball-impact-1.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-1.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-2.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-3.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-4.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-5.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-6.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-7.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-8.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-9.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-10.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-11.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-12.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-13.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-14.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-15.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-16.png~{OVERLAY_IMAGE_AFFIX},misc/blank-hex.png~{OVERLAY_IMAGE_AFFIX}:1"
|
||||
halo="misc/blank-hex.png~{OVERLAY_IMAGE_AFFIX}:1,projectiles/fireball-impact-[1,1-16].png~{OVERLAY_IMAGE_AFFIX},misc/blank-hex.png~{OVERLAY_IMAGE_AFFIX}:1"
|
||||
halo_x,halo_y=18,0
|
||||
[/explosion_2_frame]
|
||||
[explosion_3_frame]
|
||||
duration=800
|
||||
halo="misc/blank-hex.png~{OVERLAY_IMAGE_AFFIX}:1,projectiles/fireball-impact-1.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-1.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-2.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-3.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-4.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-5.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-6.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-7.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-8.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-9.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-10.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-11.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-12.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-13.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-14.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-15.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-16.png~{OVERLAY_IMAGE_AFFIX},misc/blank-hex.png~{OVERLAY_IMAGE_AFFIX}:1"
|
||||
halo="misc/blank-hex.png~{OVERLAY_IMAGE_AFFIX}:1,projectiles/fireball-impact-[1,1-16].png~{OVERLAY_IMAGE_AFFIX},misc/blank-hex.png~{OVERLAY_IMAGE_AFFIX}:1"
|
||||
halo_x,halo_y=-9,-18
|
||||
[/explosion_3_frame]
|
||||
[explosion_4_frame]
|
||||
duration=800
|
||||
halo="misc/blank-hex.png~{OVERLAY_IMAGE_AFFIX}:1,projectiles/fireball-impact-1.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-1.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-2.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-3.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-4.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-5.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-6.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-7.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-8.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-9.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-10.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-11.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-12.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-13.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-14.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-15.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-16.png~{OVERLAY_IMAGE_AFFIX},misc/blank-hex.png~{OVERLAY_IMAGE_AFFIX}:1"
|
||||
halo="misc/blank-hex.png~{OVERLAY_IMAGE_AFFIX}:1,projectiles/fireball-impact-[1,1-16].png~{OVERLAY_IMAGE_AFFIX},misc/blank-hex.png~{OVERLAY_IMAGE_AFFIX}:1"
|
||||
halo_x,halo_y=9,17
|
||||
[/explosion_4_frame]
|
||||
[explosion_5_frame]
|
||||
duration=800
|
||||
halo="misc/blank-hex.png~{OVERLAY_IMAGE_AFFIX}:1,projectiles/fireball-impact-1.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-1.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-2.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-3.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-4.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-5.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-6.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-7.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-8.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-9.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-10.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-11.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-12.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-13.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-14.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-15.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-16.png~{OVERLAY_IMAGE_AFFIX},misc/blank-hex.png~{OVERLAY_IMAGE_AFFIX}:1"
|
||||
halo="misc/blank-hex.png~{OVERLAY_IMAGE_AFFIX}:1,projectiles/fireball-impact-[1,1-16].png~{OVERLAY_IMAGE_AFFIX},misc/blank-hex.png~{OVERLAY_IMAGE_AFFIX}:1"
|
||||
halo_x,halo_y=8,-18
|
||||
[/explosion_5_frame]
|
||||
[explosion_6_frame]
|
||||
duration=800
|
||||
halo="misc/blank-hex.png~{OVERLAY_IMAGE_AFFIX}:1,projectiles/fireball-impact-1.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-1.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-2.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-3.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-4.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-5.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-6.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-7.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-8.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-9.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-10.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-11.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-12.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-13.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-14.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-15.png~{OVERLAY_IMAGE_AFFIX},projectiles/fireball-impact-16.png~{OVERLAY_IMAGE_AFFIX},misc/blank-hex.png~{OVERLAY_IMAGE_AFFIX}:1"
|
||||
halo="misc/blank-hex.png~{OVERLAY_IMAGE_AFFIX}:1,projectiles/fireball-impact-[1,1-16].png~{OVERLAY_IMAGE_AFFIX},misc/blank-hex.png~{OVERLAY_IMAGE_AFFIX}:1"
|
||||
halo_x,halo_y=-18,0
|
||||
[/explosion_6_frame]
|
||||
|
||||
|
|
|
@ -129,7 +129,7 @@ The unit will heal itself 6 HP per turn on sand or dirt terrain."
|
|||
offset=1.0
|
||||
begin=-200
|
||||
end=120
|
||||
halo="projectiles/sand-storm-1.png:40,projectiles/sand-storm-2.png:40,projectiles/sand-storm-3.png:40,projectiles/sand-storm-4.png:40,projectiles/sand-storm-5.png:40,projectiles/sand-storm-6.png:40,projectiles/sand-storm-7.png:40,projectiles/sand-storm-8.png:40"
|
||||
halo="projectiles/sand-storm-[1-8].png:40"
|
||||
[/missile_frame]
|
||||
[/if]
|
||||
[else]
|
||||
|
@ -138,7 +138,7 @@ The unit will heal itself 6 HP per turn on sand or dirt terrain."
|
|||
offset=1.0
|
||||
begin=-200
|
||||
end=120
|
||||
halo="projectiles/sand-storm-1.png~FL(vert):40,projectiles/sand-storm-2.png~FL(vert):40,projectiles/sand-storm-3.png~FL(vert):40,projectiles/sand-storm-4.png~FL(vert):40,projectiles/sand-storm-5.png~FL(vert):40,projectiles/sand-storm-6.png~FL(vert):40,projectiles/sand-storm-7.png~FL(vert):40,projectiles/sand-storm-8.png~FL(vert):40"
|
||||
halo="projectiles/sand-storm-[1-8].png~FL(vert):40"
|
||||
[/missile_frame]
|
||||
[/else]
|
||||
[if]
|
||||
|
|
|
@ -935,6 +935,10 @@
|
|||
[entry]
|
||||
name = "Daniel Bruegmann"
|
||||
[/entry]
|
||||
[entry]
|
||||
name = "David Mikos (Coffee)"
|
||||
comment = "Coder, animation framework improvements."
|
||||
[/entry]
|
||||
[entry]
|
||||
name= "Denny Vaccaro (endercoaster)"
|
||||
[/entry]
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -207,7 +207,7 @@
|
|||
y=0
|
||||
[image]
|
||||
layer=0
|
||||
name="misc/fire-A01.png:140,misc/fire-A02.png:140,misc/fire-A03.png:140,misc/fire-A04.png:140,misc/fire-A05.png:140,misc/fire-A06.png:140,misc/fire-A07.png:140,misc/fire-A08.png:140"
|
||||
name="misc/fire-A[01-08].png:140"
|
||||
[/image]
|
||||
[/tile]
|
||||
[/terrain_graphics]
|
||||
|
@ -226,7 +226,7 @@
|
|||
layer=0
|
||||
# wmlscope: start ignoring
|
||||
# FIXME: More implicit-path breakage
|
||||
name="../items/brazier-lit1.png:140,../items/brazier-lit2.png:140,../items/brazier-lit3.png:140,../items/brazier-lit4.png:140,../items/brazier-lit5.png:140,../items/brazier-lit6.png:140,../items/brazier-lit7.png:140,../items/brazier-lit8.png:140"
|
||||
name="../items/brazier-lit[1-8].png:140"
|
||||
# wmlscope: stop ignoring
|
||||
[/image]
|
||||
[/tile]
|
||||
|
@ -238,7 +238,7 @@
|
|||
# long, undead, or wood-elvish. Use within a [side] block; only
|
||||
# affects that side.
|
||||
# wmlscope: start ignoring
|
||||
flag=flags/{NAME}-flag-1.png:150,flags/{NAME}-flag-2.png:150,flags/{NAME}-flag-3.png:150,flags/{NAME}-flag-4.png:150
|
||||
flag=flags/{NAME}-flag-[1-4].png:150
|
||||
flag_icon=flags/{NAME}-flag-icon.png
|
||||
# wmlscope: stop ignoring
|
||||
#enddef
|
||||
|
@ -271,7 +271,7 @@
|
|||
center=92,138
|
||||
# wmlscope: start ignoring
|
||||
# FIXME: More implicit-path breakage
|
||||
name="../scenery/mausoleum01.png:140,../scenery/mausoleum02.png:140,../scenery/mausoleum03.png:140,../scenery/mausoleum04.png:140,../scenery/mausoleum05.png:140,../scenery/mausoleum06.png:140,../scenery/mausoleum07.png:140,../scenery/mausoleum08.png:140,../scenery/mausoleum09.png:140,../scenery/mausoleum10.png:140,../scenery/mausoleum11.png:140,../scenery/mausoleum12.png:140,../scenery/mausoleum13.png:140,../scenery/mausoleum14.png:140,../scenery/mausoleum15.png:140,../scenery/mausoleum16.png:140,../scenery/mausoleum17.png:140,../scenery/mausoleum18.png:140"
|
||||
name="../scenery/mausoleum[01-18].png:140"
|
||||
# wmlscope: stop ignoring
|
||||
[/image]
|
||||
[/terrain_graphics]
|
||||
|
|
|
@ -57,19 +57,19 @@
|
|||
|
||||
[teleport_sparkle_1_frame]
|
||||
duration=800
|
||||
halo=misc/blank-hex.png:1,halo/teleport-9.png,halo/teleport-8.png,halo/teleport-1.png,halo/teleport-2.png,halo/teleport-3.png,halo/teleport-4.png,halo/teleport-5.png,halo/teleport-6.png,halo/teleport-7.png,halo/teleport-8.png,halo/teleport-9.png,misc/blank-hex.png:1
|
||||
halo=misc/blank-hex.png:1,halo/teleport-[9,8,1-9].png,misc/blank-hex.png:1
|
||||
halo_x=-10
|
||||
halo_y=30~-30
|
||||
[/teleport_sparkle_1_frame]
|
||||
[teleport_sparkle_2_frame]
|
||||
duration=800
|
||||
halo=misc/blank-hex.png:1,halo/teleport-9.png,halo/teleport-8.png,halo/teleport-1.png,halo/teleport-2.png,halo/teleport-3.png,halo/teleport-4.png,halo/teleport-5.png,halo/teleport-6.png,halo/teleport-7.png,halo/teleport-8.png,halo/teleport-9.png,misc/blank-hex.png:1
|
||||
halo=misc/blank-hex.png:1,halo/teleport-[9,8,1-9].png,misc/blank-hex.png:1
|
||||
halo_x=0
|
||||
halo_y=40~-40
|
||||
[/teleport_sparkle_2_frame]
|
||||
[teleport_sparkle_3_frame]
|
||||
duration=800
|
||||
halo=misc/blank-hex.png:1,halo/teleport-9.png,halo/teleport-8.png,halo/teleport-1.png,halo/teleport-2.png,halo/teleport-3.png,halo/teleport-4.png,halo/teleport-5.png,halo/teleport-6.png,halo/teleport-7.png,halo/teleport-8.png,halo/teleport-9.png,misc/blank-hex.png:1
|
||||
halo=misc/blank-hex.png:1,halo/teleport-[9,8,1-9].png,misc/blank-hex.png:1
|
||||
halo_x=10
|
||||
halo_y=30~-30
|
||||
[/teleport_sparkle_3_frame]
|
||||
|
@ -137,19 +137,19 @@
|
|||
|
||||
[teleport_sparkle_1_frame]
|
||||
duration=800
|
||||
halo=misc/blank-hex.png:1,halo/teleport-9.png,halo/teleport-8.png,halo/teleport-1.png,halo/teleport-2.png,halo/teleport-3.png,halo/teleport-4.png,halo/teleport-5.png,halo/teleport-6.png,halo/teleport-7.png,halo/teleport-8.png,halo/teleport-9.png,misc/blank-hex.png:1
|
||||
halo=misc/blank-hex.png:1,halo/teleport-[9,8,1-9].png,misc/blank-hex.png:1
|
||||
halo_x=10
|
||||
halo_y=-30~30
|
||||
[/teleport_sparkle_1_frame]
|
||||
[teleport_sparkle_2_frame]
|
||||
duration=800
|
||||
halo=misc/blank-hex.png:1,halo/teleport-9.png,halo/teleport-8.png,halo/teleport-1.png,halo/teleport-2.png,halo/teleport-3.png,halo/teleport-4.png,halo/teleport-5.png,halo/teleport-6.png,halo/teleport-7.png,halo/teleport-8.png,halo/teleport-9.png,misc/blank-hex.png:1
|
||||
halo=misc/blank-hex.png:1,halo/teleport-[9,8,1-9].png,misc/blank-hex.png:1
|
||||
halo_x=0
|
||||
halo_y=-40~40
|
||||
[/teleport_sparkle_2_frame]
|
||||
[teleport_sparkle_3_frame]
|
||||
duration=800
|
||||
halo=misc/blank-hex.png:1,halo/teleport-9.png,halo/teleport-8.png,halo/teleport-1.png,halo/teleport-2.png,halo/teleport-3.png,halo/teleport-4.png,halo/teleport-5.png,halo/teleport-6.png,halo/teleport-7.png,halo/teleport-8.png,halo/teleport-9.png,misc/blank-hex.png:1
|
||||
halo=misc/blank-hex.png:1,halo/teleport-[9,8,1-9].png,misc/blank-hex.png:1
|
||||
halo_x=-10
|
||||
halo_y=-30~30
|
||||
[/teleport_sparkle_3_frame]
|
||||
|
|
|
@ -3,72 +3,35 @@
|
|||
#define IMAGE_SINGLE IMAGESTEM POSTFIX
|
||||
{IMAGESTEM}{POSTFIX}.png#enddef
|
||||
|
||||
#define ANIMATION_01_INTERNAL IMAGESTEM POSTFIX DURATION
|
||||
{IMAGESTEM}-A01{POSTFIX}:{DURATION} #enddef
|
||||
#define ANIMATION_02_INTERNAL IMAGESTEM POSTFIX DURATION
|
||||
{ANIMATION_01_INTERNAL {IMAGESTEM} {POSTFIX} {DURATION}},{IMAGESTEM}-A02{POSTFIX}:{DURATION}#enddef
|
||||
#define ANIMATION_03_INTERNAL IMAGESTEM POSTFIX DURATION
|
||||
{ANIMATION_02_INTERNAL {IMAGESTEM} {POSTFIX} {DURATION}},{IMAGESTEM}-A03{POSTFIX}:{DURATION}#enddef
|
||||
#define ANIMATION_04_INTERNAL IMAGESTEM POSTFIX DURATION
|
||||
{ANIMATION_03_INTERNAL {IMAGESTEM} {POSTFIX} {DURATION}},{IMAGESTEM}-A04{POSTFIX}:{DURATION}#enddef
|
||||
#define ANIMATION_05_INTERNAL IMAGESTEM POSTFIX DURATION
|
||||
{ANIMATION_04_INTERNAL {IMAGESTEM} {POSTFIX} {DURATION}},{IMAGESTEM}-A05{POSTFIX}:{DURATION}#enddef
|
||||
#define ANIMATION_06_INTERNAL IMAGESTEM POSTFIX DURATION
|
||||
{ANIMATION_05_INTERNAL {IMAGESTEM} {POSTFIX} {DURATION}},{IMAGESTEM}-A06{POSTFIX}:{DURATION}#enddef
|
||||
#define ANIMATION_07_INTERNAL IMAGESTEM POSTFIX DURATION
|
||||
{ANIMATION_06_INTERNAL {IMAGESTEM} {POSTFIX} {DURATION}},{IMAGESTEM}-A07{POSTFIX}:{DURATION}#enddef
|
||||
#define ANIMATION_08_INTERNAL IMAGESTEM POSTFIX DURATION
|
||||
{ANIMATION_07_INTERNAL {IMAGESTEM} {POSTFIX} {DURATION}},{IMAGESTEM}-A08{POSTFIX}:{DURATION}#enddef
|
||||
#define ANIMATION_09_INTERNAL IMAGESTEM POSTFIX DURATION
|
||||
{ANIMATION_08_INTERNAL {IMAGESTEM} {POSTFIX} {DURATION}},{IMAGESTEM}-A09{POSTFIX}:{DURATION}#enddef
|
||||
#define ANIMATION_10_INTERNAL IMAGESTEM POSTFIX DURATION
|
||||
{ANIMATION_09_INTERNAL {IMAGESTEM} {POSTFIX} {DURATION}},{IMAGESTEM}-A10{POSTFIX}:{DURATION}#enddef
|
||||
#define ANIMATION_11_INTERNAL IMAGESTEM POSTFIX DURATION
|
||||
{ANIMATION_10_INTERNAL {IMAGESTEM} {POSTFIX} {DURATION}},{IMAGESTEM}-A11{POSTFIX}:{DURATION}#enddef
|
||||
#define ANIMATION_12_INTERNAL IMAGESTEM POSTFIX DURATION
|
||||
{ANIMATION_11_INTERNAL {IMAGESTEM} {POSTFIX} {DURATION}},{IMAGESTEM}-A12{POSTFIX}:{DURATION}#enddef
|
||||
#define ANIMATION_13_INTERNAL IMAGESTEM POSTFIX DURATION
|
||||
{ANIMATION_12_INTERNAL {IMAGESTEM} {POSTFIX} {DURATION}},{IMAGESTEM}-A13{POSTFIX}:{DURATION}#enddef
|
||||
#define ANIMATION_14_INTERNAL IMAGESTEM POSTFIX DURATION
|
||||
{ANIMATION_13_INTERNAL {IMAGESTEM} {POSTFIX} {DURATION}},{IMAGESTEM}-A14{POSTFIX}:{DURATION}#enddef
|
||||
#define ANIMATION_15_INTERNAL IMAGESTEM POSTFIX DURATION
|
||||
{ANIMATION_14_INTERNAL {IMAGESTEM} {POSTFIX} {DURATION}},{IMAGESTEM}-A15{POSTFIX}:{DURATION}#enddef
|
||||
#define ANIMATION_16_INTERNAL IMAGESTEM POSTFIX DURATION
|
||||
{ANIMATION_15_INTERNAL {IMAGESTEM} {POSTFIX} {DURATION}},{IMAGESTEM}-A16{POSTFIX}:{DURATION}#enddef
|
||||
#define ANIMATION_17_INTERNAL IMAGESTEM POSTFIX DURATION
|
||||
{ANIMATION_16_INTERNAL {IMAGESTEM} {POSTFIX} {DURATION}},{IMAGESTEM}-A17{POSTFIX}:{DURATION}#enddef
|
||||
#define ANIMATION_18_INTERNAL IMAGESTEM POSTFIX DURATION
|
||||
{ANIMATION_17_INTERNAL {IMAGESTEM} {POSTFIX} {DURATION}},{IMAGESTEM}-A18{POSTFIX}:{DURATION}#enddef
|
||||
|
||||
#define ANIMATION_01 IMAGESTEM POSTFIX
|
||||
{ANIMATION_01_INTERNAL {IMAGESTEM} {POSTFIX}.png 100}#enddef
|
||||
{IMAGESTEM}-A01{POSTFIX}.png:100#enddef
|
||||
|
||||
#define ANIMATION_03 IMAGESTEM POSTFIX
|
||||
{ANIMATION_03_INTERNAL {IMAGESTEM} {POSTFIX}.png 200}#enddef
|
||||
{IMAGESTEM}-A[01-03]{POSTFIX}.png:200#enddef
|
||||
|
||||
#define ANIMATION_04 IMAGESTEM POSTFIX
|
||||
{ANIMATION_04_INTERNAL {IMAGESTEM} {POSTFIX}.png 100}#enddef
|
||||
{IMAGESTEM}-A[01-04]{POSTFIX}.png:100#enddef
|
||||
|
||||
#define ANIMATION_08 IMAGESTEM POSTFIX
|
||||
{ANIMATION_08_INTERNAL {IMAGESTEM} {POSTFIX}.png 200}#enddef
|
||||
{IMAGESTEM}-A[01-08]{POSTFIX}.png:200#enddef
|
||||
|
||||
#define ANIMATION_10 IMAGESTEM POSTFIX
|
||||
{ANIMATION_10_INTERNAL {IMAGESTEM} {POSTFIX}.png 100}#enddef
|
||||
{IMAGESTEM}-A[01-10]{POSTFIX}.png:100#enddef
|
||||
|
||||
#define ANIMATION_15 IMAGESTEM POSTFIX
|
||||
{ANIMATION_15_INTERNAL {IMAGESTEM} {POSTFIX}.png 110}#enddef
|
||||
{IMAGESTEM}-A[01-15]{POSTFIX}.png:110#enddef
|
||||
|
||||
#define ANIMATION_15_SLOW IMAGESTEM POSTFIX
|
||||
{ANIMATION_15_INTERNAL {IMAGESTEM} {POSTFIX}.png 150}#enddef
|
||||
{IMAGESTEM}-A[01-15]{POSTFIX}.png:150#enddef
|
||||
|
||||
#define ANIMATION_04_140 IMAGESTEM POSTFIX
|
||||
{ANIMATION_04_INTERNAL {IMAGESTEM} {POSTFIX}.png 140}#enddef
|
||||
{IMAGESTEM}-A[01-04]{POSTFIX}.png:140#enddef
|
||||
|
||||
#define ANIMATION_18_70 IMAGESTEM POSTFIX
|
||||
{ANIMATION_18_INTERNAL {IMAGESTEM} {POSTFIX}.png 130}#enddef
|
||||
{IMAGESTEM}-A[01-18]{POSTFIX}.png:130#enddef
|
||||
|
||||
#define ANIMATION_06_150 IMAGESTEM POSTFIX
|
||||
{ANIMATION_06_INTERNAL {IMAGESTEM} {POSTFIX}.png 300}#enddef
|
||||
{IMAGESTEM}-A[01-06]{POSTFIX}.png:300#enddef
|
||||
|
||||
#define BUILD_IMAGE BUILDER IMAGESTEM POSTFIX
|
||||
{{BUILDER} {IMAGESTEM} {POSTFIX}}#enddef
|
||||
|
|
|
@ -341,7 +341,7 @@
|
|||
# we put [image] in [tile] for performance reason
|
||||
# this assumes that the image fit into the hex
|
||||
[image]
|
||||
name={IMAGESTEM}-A01.png{IPF}:{TIME},{IMAGESTEM}-A02.png{IPF}:{TIME},{IMAGESTEM}-A03.png{IPF}:{TIME},{IMAGESTEM}-A04.png{IPF}:{TIME},{IMAGESTEM}-A05.png{IPF}:{TIME},{IMAGESTEM}-A06.png{IPF}:{TIME},{IMAGESTEM}-A07.png{IPF}:{TIME},{IMAGESTEM}-A08.png{IPF}:{TIME},{IMAGESTEM}-A09.png{IPF}:{TIME},{IMAGESTEM}-A10.png{IPF}:{TIME},{IMAGESTEM}-A11.png{IPF}:{TIME},{IMAGESTEM}-A12.png{IPF}:{TIME},{IMAGESTEM}-A13.png{IPF}:{TIME},{IMAGESTEM}-A14.png{IPF}:{TIME},{IMAGESTEM}-A15.png{IPF}:{TIME}
|
||||
name={IMAGESTEM}-A[01-15].png{IPF}:{TIME}
|
||||
layer=-1000
|
||||
[/image]
|
||||
[/tile]
|
||||
|
@ -364,7 +364,7 @@
|
|||
# we put [image] in [tile] for performance reason
|
||||
# this assumes that the image fit into the hex
|
||||
[image]
|
||||
name={IMAGESTEM}-A01-@R0.png{IPF}:{TIME},{IMAGESTEM}-A02-@R0.png{IPF}:{TIME},{IMAGESTEM}-A03-@R0.png{IPF}:{TIME},{IMAGESTEM}-A04-@R0.png{IPF}:{TIME},{IMAGESTEM}-A05-@R0.png{IPF}:{TIME},{IMAGESTEM}-A06-@R0.png{IPF}:{TIME},{IMAGESTEM}-A07-@R0.png{IPF}:{TIME},{IMAGESTEM}-A08-@R0.png{IPF}:{TIME},{IMAGESTEM}-A09-@R0.png{IPF}:{TIME},{IMAGESTEM}-A10-@R0.png{IPF}:{TIME},{IMAGESTEM}-A11-@R0.png{IPF}:{TIME},{IMAGESTEM}-A12-@R0.png{IPF}:{TIME},{IMAGESTEM}-A13-@R0.png{IPF}:{TIME},{IMAGESTEM}-A14-@R0.png{IPF}:{TIME},{IMAGESTEM}-A15-@R0.png{IPF}:{TIME}
|
||||
name={IMAGESTEM}-A[01-15]-@R0.png{IPF}:{TIME}
|
||||
layer={LAYER}
|
||||
[/image]
|
||||
[/tile]
|
||||
|
|
|
@ -860,7 +860,7 @@
|
|||
[/tile]
|
||||
|
||||
[image]
|
||||
name={IMAGESTEM}01.png:{TIME},{IMAGESTEM}02.png:{TIME},{IMAGESTEM}03.png:{TIME}
|
||||
name={IMAGESTEM}[01-03].png:{TIME}
|
||||
layer=0
|
||||
base=90,144
|
||||
center=90,144
|
||||
|
@ -884,7 +884,7 @@
|
|||
[/tile]
|
||||
|
||||
[image]
|
||||
name={IMAGESTEM}01.png:{TIME},{IMAGESTEM}02.png:{TIME},{IMAGESTEM}03.png:{TIME},{IMAGESTEM}04.png:{TIME}
|
||||
name={IMAGESTEM}[01-04].png:{TIME}
|
||||
layer=0
|
||||
base=90,144
|
||||
center=90,144
|
||||
|
|
|
@ -114,37 +114,9 @@
|
|||
[/frame]
|
||||
[frame]
|
||||
begin=-300
|
||||
end=-225
|
||||
image="units/elves-wood/high-lord-magic-1.png"
|
||||
halo=halo/elven/faerie-fire-halo3.png
|
||||
halo_x,halo_y=-19,-14
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-225
|
||||
end=-150
|
||||
image="units/elves-wood/high-lord-magic-1.png"
|
||||
halo=halo/elven/faerie-fire-halo4.png
|
||||
halo_x,halo_y=-19,-14
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=-75
|
||||
image="units/elves-wood/high-lord-magic-1.png"
|
||||
halo=halo/elven/faerie-fire-halo5.png
|
||||
halo_x,halo_y=-19,-14
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-75
|
||||
end=0
|
||||
image="units/elves-wood/high-lord-magic-1.png"
|
||||
halo=halo/elven/faerie-fire-halo6.png
|
||||
halo_x,halo_y=-19,-14
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-0
|
||||
end=75
|
||||
image="units/elves-wood/high-lord-magic-1.png"
|
||||
halo=halo/elven/faerie-fire-halo7.png
|
||||
halo=halo/elven/faerie-fire-halo[3-7].png:75
|
||||
halo_x,halo_y=-19,-14
|
||||
[/frame]
|
||||
[/attack_anim]
|
||||
|
@ -173,37 +145,9 @@
|
|||
[/frame]
|
||||
[frame]
|
||||
begin=-300
|
||||
end=-225
|
||||
image="units/elves-wood/high-lord-magic-1.png"
|
||||
halo=halo/elven/faerie-fire-halo3.png
|
||||
halo_x,halo_y=-19,-14
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-225
|
||||
end=-150
|
||||
image="units/elves-wood/high-lord-magic-1.png"
|
||||
halo=halo/elven/faerie-fire-halo4.png
|
||||
halo_x,halo_y=-19,-14
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=-75
|
||||
image="units/elves-wood/high-lord-magic-1.png"
|
||||
halo=halo/elven/faerie-fire-halo5.png
|
||||
halo_x,halo_y=-19,-14
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-75
|
||||
end=0
|
||||
image="units/elves-wood/high-lord-magic-1.png"
|
||||
halo=halo/elven/faerie-fire-halo6.png
|
||||
halo_x,halo_y=-19,-14
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-0
|
||||
end=75
|
||||
image="units/elves-wood/high-lord-magic-1.png"
|
||||
halo=halo/elven/faerie-fire-halo7.png
|
||||
halo=halo/elven/faerie-fire-halo[3-7].png:75
|
||||
halo_x,halo_y=-19,-14
|
||||
[/frame]
|
||||
[/attack_anim]
|
||||
|
|
|
@ -81,37 +81,9 @@
|
|||
[/frame]
|
||||
[frame]
|
||||
begin=-300
|
||||
end=-225
|
||||
image="units/elves-wood/lord-magic-1.png"
|
||||
halo=halo/elven/faerie-fire-halo3.png
|
||||
halo_x,halo_y=-19,-13
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-225
|
||||
end=-150
|
||||
image="units/elves-wood/lord-magic-1.png"
|
||||
halo=halo/elven/faerie-fire-halo4.png
|
||||
halo_x,halo_y=-19,-13
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=-75
|
||||
image="units/elves-wood/lord-magic-1.png"
|
||||
halo=halo/elven/faerie-fire-halo5.png
|
||||
halo_x,halo_y=-19,-13
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-75
|
||||
end=0
|
||||
image="units/elves-wood/lord-magic-1.png"
|
||||
halo=halo/elven/faerie-fire-halo6.png
|
||||
halo_x,halo_y=-19,-13
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-0
|
||||
end=75
|
||||
image="units/elves-wood/lord-magic-1.png"
|
||||
halo=halo/elven/faerie-fire-halo7.png
|
||||
halo=halo/elven/faerie-fire-halo[3-7].png:75
|
||||
halo_x,halo_y=-19,-13
|
||||
[/frame]
|
||||
[/attack_anim]
|
||||
|
@ -140,37 +112,9 @@
|
|||
[/frame]
|
||||
[frame]
|
||||
begin=-300
|
||||
end=-225
|
||||
image="units/elves-wood/lord-magic-1.png"
|
||||
halo=halo/elven/faerie-fire-halo3.png
|
||||
halo_x,halo_y=-19,-13
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-225
|
||||
end=-150
|
||||
image="units/elves-wood/lord-magic-1.png"
|
||||
halo=halo/elven/faerie-fire-halo4.png
|
||||
halo_x,halo_y=-19,-13
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=-75
|
||||
image="units/elves-wood/lord-magic-1.png"
|
||||
halo=halo/elven/faerie-fire-halo5.png
|
||||
halo_x,halo_y=-19,-13
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-75
|
||||
end=0
|
||||
image="units/elves-wood/lord-magic-1.png"
|
||||
halo=halo/elven/faerie-fire-halo6.png
|
||||
halo_x,halo_y=-19,-13
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-0
|
||||
end=75
|
||||
image="units/elves-wood/lord-magic-1.png"
|
||||
halo=halo/elven/faerie-fire-halo7.png
|
||||
halo=halo/elven/faerie-fire-halo[3-7].png:75
|
||||
halo_x,halo_y=-19,-13
|
||||
[/frame]
|
||||
[/attack_anim]
|
||||
|
|
|
@ -121,37 +121,16 @@ The healing abilities of the elves are also remarkable, and of capital use in ba
|
|||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-450
|
||||
end=-375
|
||||
image="units/elves-wood/shaman.png"
|
||||
halo=halo/elven/nature-halo1.png
|
||||
halo_x,halo_y=0,-12
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-375
|
||||
end=-300
|
||||
image="units/elves-wood/shaman.png"
|
||||
halo=halo/elven/nature-halo2.png
|
||||
halo_x,halo_y=0,-12
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-300
|
||||
end=-225
|
||||
image="units/elves-wood/shaman.png"
|
||||
halo=halo/elven/nature-halo3.png
|
||||
halo=halo/elven/nature-halo[1-3].png:75
|
||||
halo_x,halo_y=0,-12
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-225
|
||||
end=-150
|
||||
image="units/elves-wood/shaman-attack2.png"
|
||||
halo=halo/elven/nature-halo4.png
|
||||
halo_x,halo_y=0,-12
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=-75
|
||||
image="units/elves-wood/shaman-attack2.png"
|
||||
halo=halo/elven/nature-halo5.png
|
||||
halo=halo/elven/nature-halo[4,5].png:75
|
||||
halo_x,halo_y=0,-12
|
||||
[/frame]
|
||||
{SOUND:SLOW}
|
||||
|
@ -164,17 +143,10 @@ The healing abilities of the elves are also remarkable, and of capital use in ba
|
|||
halo_x,halo_y=0,-12
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-0
|
||||
end=50
|
||||
image="units/elves-wood/shaman.png"
|
||||
halo=halo/elven/nature-halo7.png
|
||||
halo_x,halo_y=0,-12
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=50
|
||||
begin=0
|
||||
end=100
|
||||
image="units/elves-wood/shaman.png"
|
||||
halo=halo/elven/nature-halo8.png
|
||||
halo=halo/elven/nature-halo[7,8].png:50
|
||||
halo_x,halo_y=0,-12
|
||||
[/frame]
|
||||
[frame]
|
||||
|
|
|
@ -161,19 +161,19 @@ Silver magi are often more physically adept than other magi, and their skills ar
|
|||
|
||||
[teleport_sparkle_1_frame]
|
||||
duration=800
|
||||
halo=misc/blank-hex.png:1,halo/teleport-9.png,halo/teleport-8.png,halo/teleport-1.png,halo/teleport-2.png,halo/teleport-3.png,halo/teleport-4.png,halo/teleport-5.png,halo/teleport-6.png,halo/teleport-7.png,halo/teleport-8.png,halo/teleport-9.png,misc/blank-hex.png:1
|
||||
halo=misc/blank-hex.png:1,halo/teleport-[9,8,1-9].png,misc/blank-hex.png:1
|
||||
halo_x=-10
|
||||
halo_y=30~-30
|
||||
[/teleport_sparkle_1_frame]
|
||||
[teleport_sparkle_2_frame]
|
||||
duration=800
|
||||
halo=misc/blank-hex.png:1,halo/teleport-9.png,halo/teleport-8.png,halo/teleport-1.png,halo/teleport-2.png,halo/teleport-3.png,halo/teleport-4.png,halo/teleport-5.png,halo/teleport-6.png,halo/teleport-7.png,halo/teleport-8.png,halo/teleport-9.png,misc/blank-hex.png:1
|
||||
halo=misc/blank-hex.png:1,halo/teleport-[9,8,1-9].png,misc/blank-hex.png:1
|
||||
halo_x=0
|
||||
halo_y=40~-40
|
||||
[/teleport_sparkle_2_frame]
|
||||
[teleport_sparkle_3_frame]
|
||||
duration=800
|
||||
halo=misc/blank-hex.png:1,halo/teleport-9.png,halo/teleport-8.png,halo/teleport-1.png,halo/teleport-2.png,halo/teleport-3.png,halo/teleport-4.png,halo/teleport-5.png,halo/teleport-6.png,halo/teleport-7.png,halo/teleport-8.png,halo/teleport-9.png,misc/blank-hex.png:1
|
||||
halo=misc/blank-hex.png:1,halo/teleport-[9,8,1-9].png,misc/blank-hex.png:1
|
||||
halo_x=10
|
||||
halo_y=30~-30
|
||||
[/teleport_sparkle_3_frame]
|
||||
|
@ -226,19 +226,19 @@ Silver magi are often more physically adept than other magi, and their skills ar
|
|||
|
||||
[teleport_sparkle_1_frame]
|
||||
duration=800
|
||||
halo=misc/blank-hex.png:1,halo/teleport-9.png,halo/teleport-8.png,halo/teleport-1.png,halo/teleport-2.png,halo/teleport-3.png,halo/teleport-4.png,halo/teleport-5.png,halo/teleport-6.png,halo/teleport-7.png,halo/teleport-8.png,halo/teleport-9.png,misc/blank-hex.png:1
|
||||
halo=misc/blank-hex.png:1,halo/teleport-[9,8,1-9].png,misc/blank-hex.png:1
|
||||
halo_x=10
|
||||
halo_y=-30~30
|
||||
[/teleport_sparkle_1_frame]
|
||||
[teleport_sparkle_2_frame]
|
||||
duration=800
|
||||
halo=misc/blank-hex.png:1,halo/teleport-9.png,halo/teleport-8.png,halo/teleport-1.png,halo/teleport-2.png,halo/teleport-3.png,halo/teleport-4.png,halo/teleport-5.png,halo/teleport-6.png,halo/teleport-7.png,halo/teleport-8.png,halo/teleport-9.png,misc/blank-hex.png:1
|
||||
halo=misc/blank-hex.png:1,halo/teleport-[9,8,1-9].png,misc/blank-hex.png:1
|
||||
halo_x=0
|
||||
halo_y=-40~40
|
||||
[/teleport_sparkle_2_frame]
|
||||
[teleport_sparkle_3_frame]
|
||||
duration=800
|
||||
halo=misc/blank-hex.png:1,halo/teleport-9.png,halo/teleport-8.png,halo/teleport-1.png,halo/teleport-2.png,halo/teleport-3.png,halo/teleport-4.png,halo/teleport-5.png,halo/teleport-6.png,halo/teleport-7.png,halo/teleport-8.png,halo/teleport-9.png,misc/blank-hex.png:1
|
||||
halo=misc/blank-hex.png:1,halo/teleport-[9,8,1-9].png,misc/blank-hex.png:1
|
||||
halo_x=-10
|
||||
halo_y=-30~30
|
||||
[/teleport_sparkle_3_frame]
|
||||
|
|
|
@ -52,45 +52,9 @@ Though not trained for combat, they are a potent ally against magical or unnatur
|
|||
[/frame]
|
||||
[frame]
|
||||
begin=-375
|
||||
end=-300
|
||||
image="units/human-magi/white-mage-magic-3.png"
|
||||
halo=halo/holy/halo6.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-300
|
||||
end=-225
|
||||
image="units/human-magi/white-mage-magic-3.png"
|
||||
halo=halo/holy/halo1.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-225
|
||||
end=-150
|
||||
image="units/human-magi/white-mage-magic-3.png"
|
||||
halo=halo/holy/halo2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=-75
|
||||
image="units/human-magi/white-mage-magic-3.png"
|
||||
halo=halo/holy/halo3.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-75
|
||||
end=0
|
||||
image="units/human-magi/white-mage-magic-3.png"
|
||||
halo=halo/holy/halo4.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=0
|
||||
end=75
|
||||
image="units/human-magi/white-mage-magic-3.png"
|
||||
halo=halo/holy/halo5.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=75
|
||||
end=150
|
||||
image="units/human-magi/white-mage-magic-3.png"
|
||||
halo=halo/holy/halo6.png
|
||||
halo=halo/holy/halo[6,1-6].png:75
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=150
|
||||
|
|
|
@ -55,45 +55,9 @@ Following a strict code of piety and honor, these men and women work tirelessly
|
|||
[/frame]
|
||||
[frame]
|
||||
begin=-375
|
||||
end=-300
|
||||
image="units/human-magi/white-cleric-magic-3.png"
|
||||
halo=halo/holy/halo6.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-300
|
||||
end=-225
|
||||
image="units/human-magi/white-cleric-magic-3.png"
|
||||
halo=halo/holy/halo1.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-225
|
||||
end=-150
|
||||
image="units/human-magi/white-cleric-magic-3.png"
|
||||
halo=halo/holy/halo2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=-75
|
||||
image="units/human-magi/white-cleric-magic-3.png"
|
||||
halo=halo/holy/halo3.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-75
|
||||
end=0
|
||||
image="units/human-magi/white-cleric-magic-3.png"
|
||||
halo=halo/holy/halo4.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=0
|
||||
end=75
|
||||
image="units/human-magi/white-cleric-magic-3.png"
|
||||
halo=halo/holy/halo5.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=75
|
||||
end=150
|
||||
image="units/human-magi/white-cleric-magic-3.png"
|
||||
halo=halo/holy/halo6.png
|
||||
halo=halo/holy/halo[6,1-6].png:75
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=150
|
||||
|
|
|
@ -43,56 +43,17 @@
|
|||
[healing_anim]
|
||||
start_time=-525
|
||||
[frame]
|
||||
duration=75
|
||||
duration=150
|
||||
image="units/merfolk/diviner.png" ### magic-1
|
||||
[/frame]
|
||||
[frame]
|
||||
duration=75
|
||||
image="units/merfolk/diviner.png" ### magic-3
|
||||
halo=halo/holy/halo[6,1-6].png:75
|
||||
[/frame]
|
||||
[frame]
|
||||
duration=150
|
||||
image="units/merfolk/diviner.png" ### magic-2
|
||||
[/frame]
|
||||
[frame]
|
||||
duration=75
|
||||
image="units/merfolk/diviner.png" ### magic-3
|
||||
halo=halo/holy/halo6.png
|
||||
[/frame]
|
||||
[frame]
|
||||
duration=75
|
||||
image="units/merfolk/diviner.png" ### magic-3
|
||||
halo=halo/holy/halo1.png
|
||||
[/frame]
|
||||
[frame]
|
||||
duration=75
|
||||
image="units/merfolk/diviner.png" ### magic-3
|
||||
halo=halo/holy/halo2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
duration=75
|
||||
image="units/merfolk/diviner.png" ### magic-3
|
||||
halo=halo/holy/halo3.png
|
||||
[/frame]
|
||||
[frame]
|
||||
duration=75
|
||||
image="units/merfolk/diviner.png" ### magic-3
|
||||
halo=halo/holy/halo4.png
|
||||
[/frame]
|
||||
[frame]
|
||||
duration=75
|
||||
image="units/merfolk/diviner.png" ### magic-3
|
||||
halo=halo/holy/halo5.png
|
||||
[/frame]
|
||||
[frame]
|
||||
duration=75
|
||||
image="units/merfolk/diviner.png" ### magic-3
|
||||
halo=halo/holy/halo6.png
|
||||
[/frame]
|
||||
[frame]
|
||||
duration=75
|
||||
image="units/merfolk/diviner.png" ### magic-2
|
||||
[/frame]
|
||||
[frame]
|
||||
duration=75
|
||||
image="units/merfolk/diviner.png" ### magic-1
|
||||
[/frame]
|
||||
[/healing_anim]
|
||||
[attack]
|
||||
name=staff
|
||||
|
|
|
@ -40,56 +40,17 @@
|
|||
[healing_anim]
|
||||
start_time=-525
|
||||
[frame]
|
||||
duration=75
|
||||
duration=150
|
||||
image="units/merfolk/priestess.png" ### magic-1
|
||||
[/frame]
|
||||
[frame]
|
||||
duration=75
|
||||
image="units/merfolk/priestess.png" ### magic-3
|
||||
halo=halo/holy/halo[6,1-6].png:75
|
||||
[/frame]
|
||||
[frame]
|
||||
duration=150
|
||||
image="units/merfolk/priestess.png" ### magic-2
|
||||
[/frame]
|
||||
[frame]
|
||||
duration=75
|
||||
image="units/merfolk/priestess.png" ### magic-3
|
||||
halo=halo/holy/halo6.png
|
||||
[/frame]
|
||||
[frame]
|
||||
duration=75
|
||||
image="units/merfolk/priestess.png" ### magic-3
|
||||
halo=halo/holy/halo1.png
|
||||
[/frame]
|
||||
[frame]
|
||||
duration=75
|
||||
image="units/merfolk/priestess.png" ### magic-3
|
||||
halo=halo/holy/halo2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
duration=75
|
||||
image="units/merfolk/priestess.png" ### magic-3
|
||||
halo=halo/holy/halo3.png
|
||||
[/frame]
|
||||
[frame]
|
||||
duration=75
|
||||
image="units/merfolk/priestess.png" ### magic-3
|
||||
halo=halo/holy/halo4.png
|
||||
[/frame]
|
||||
[frame]
|
||||
duration=75
|
||||
image="units/merfolk/priestess.png" ### magic-3
|
||||
halo=halo/holy/halo5.png
|
||||
[/frame]
|
||||
[frame]
|
||||
duration=75
|
||||
image="units/merfolk/priestess.png" ### magic-3
|
||||
halo=halo/holy/halo6.png
|
||||
[/frame]
|
||||
[frame]
|
||||
duration=75
|
||||
image="units/merfolk/priestess.png" ### magic-2
|
||||
[/frame]
|
||||
[frame]
|
||||
duration=75
|
||||
image="units/merfolk/priestess.png" ### magic-1
|
||||
[/frame]
|
||||
[/healing_anim]
|
||||
[attack]
|
||||
name=staff
|
||||
|
|
|
@ -85,31 +85,31 @@
|
|||
|
||||
[flame_burst_1_frame]
|
||||
duration=400
|
||||
halo=misc/blank-hex.png:1,halo/flame-burst-1.png~FL(vert):50,halo/flame-burst-2.png~FL(vert):50,halo/flame-burst-3.png~FL(vert):50,halo/flame-burst-4.png~FL(vert):50,halo/flame-burst-5.png~FL(vert):50,halo/flame-burst-6.png~FL(vert):50,halo/flame-burst-7.png~FL(vert):50,halo/flame-burst-8.png~FL(vert):48,misc/blank-hex.png:1
|
||||
halo=misc/blank-hex.png:1,halo/flame-burst-[1-8].png~FL(vert):[50,50,50,50,50,50,50,48],misc/blank-hex.png:1
|
||||
halo_x,halo_y=-22,0
|
||||
offset=1.0
|
||||
[/flame_burst_1_frame]
|
||||
[flame_burst_2_frame]
|
||||
duration=400
|
||||
halo=misc/blank-hex.png:1,halo/flame-burst-1.png~FL(vert):50,halo/flame-burst-2.png~FL(vert):50,halo/flame-burst-3.png~FL(vert):50,halo/flame-burst-4.png~FL(vert):50,halo/flame-burst-5.png~FL(vert):50,halo/flame-burst-6.png~FL(vert):50,halo/flame-burst-7.png~FL(vert):50,halo/flame-burst-8.png~FL(vert):48,misc/blank-hex.png:1
|
||||
halo=misc/blank-hex.png:1,halo/flame-burst-[1-8].png~FL(vert):[50,50,50,50,50,50,50,48],misc/blank-hex.png:1
|
||||
halo_x,halo_y=-14,9
|
||||
offset=1.0
|
||||
[/flame_burst_2_frame]
|
||||
[flame_burst_3_frame]
|
||||
duration=400
|
||||
halo=misc/blank-hex.png:1,halo/flame-burst-1.png~FL(vert):50,halo/flame-burst-2.png~FL(vert):50,halo/flame-burst-3.png~FL(vert):50,halo/flame-burst-4.png~FL(vert):50,halo/flame-burst-5.png~FL(vert):50,halo/flame-burst-6.png~FL(vert):50,halo/flame-burst-7.png~FL(vert):50,halo/flame-burst-8.png~FL(vert):48,misc/blank-hex.png:1
|
||||
halo=misc/blank-hex.png:1,halo/flame-burst-[1-8].png~FL(vert):[50,50,50,50,50,50,50,48],misc/blank-hex.png:1
|
||||
halo_x,halo_y=0,12
|
||||
offset=1.0
|
||||
[/flame_burst_3_frame]
|
||||
[flame_burst_4_frame]
|
||||
duration=400
|
||||
halo=misc/blank-hex.png:1,halo/flame-burst-1.png~FL(vert):50,halo/flame-burst-2.png~FL(vert):50,halo/flame-burst-3.png~FL(vert):50,halo/flame-burst-4.png~FL(vert):50,halo/flame-burst-5.png~FL(vert):50,halo/flame-burst-6.png~FL(vert):50,halo/flame-burst-7.png~FL(vert):50,halo/flame-burst-8.png~FL(vert):48,misc/blank-hex.png:1
|
||||
halo=misc/blank-hex.png:1,halo/flame-burst-[1-8].png~FL(vert):[50,50,50,50,50,50,50,48],misc/blank-hex.png:1
|
||||
halo_x,halo_y=14,9
|
||||
offset=1.0
|
||||
[/flame_burst_4_frame]
|
||||
[flame_burst_5_frame]
|
||||
duration=400
|
||||
halo=misc/blank-hex.png:1,halo/flame-burst-1.png~FL(vert):50,halo/flame-burst-2.png~FL(vert):50,halo/flame-burst-3.png~FL(vert):50,halo/flame-burst-4.png~FL(vert):50,halo/flame-burst-5.png~FL(vert):50,halo/flame-burst-6.png~FL(vert):50,halo/flame-burst-7.png~FL(vert):50,halo/flame-burst-8.png~FL(vert):48,misc/blank-hex.png:1
|
||||
halo=misc/blank-hex.png:1,halo/flame-burst-[1-8].png~FL(vert):[50,50,50,50,50,50,50,48],misc/blank-hex.png:1
|
||||
halo_x,halo_y=22,0
|
||||
offset=1.0
|
||||
[/flame_burst_5_frame]
|
||||
|
@ -119,31 +119,31 @@
|
|||
|
||||
[flame_burst_1_frame]
|
||||
duration=400
|
||||
halo=misc/blank-hex.png:1,halo/flame-burst-1.png:50,halo/flame-burst-2.png:50,halo/flame-burst-3.png:50,halo/flame-burst-4.png:50,halo/flame-burst-5.png:50,halo/flame-burst-6.png:50,halo/flame-burst-7.png:50,halo/flame-burst-8.png:48,misc/blank-hex.png:1
|
||||
halo=misc/blank-hex.png:1,halo/flame-burst-[1-8].png:[50,50,50,50,50,50,50,48],misc/blank-hex.png:1
|
||||
halo_x,halo_y=-22,0
|
||||
offset=1.0
|
||||
[/flame_burst_1_frame]
|
||||
[flame_burst_2_frame]
|
||||
duration=400
|
||||
halo=misc/blank-hex.png:1,halo/flame-burst-1.png:50,halo/flame-burst-2.png:50,halo/flame-burst-3.png:50,halo/flame-burst-4.png:50,halo/flame-burst-5.png:50,halo/flame-burst-6.png:50,halo/flame-burst-7.png:50,halo/flame-burst-8.png:48,misc/blank-hex.png:1
|
||||
halo=misc/blank-hex.png:1,halo/flame-burst-[1-8].png:[50,50,50,50,50,50,50,48],misc/blank-hex.png:1
|
||||
halo_x,halo_y=-14,9
|
||||
offset=1.0
|
||||
[/flame_burst_2_frame]
|
||||
[flame_burst_3_frame]
|
||||
duration=400
|
||||
halo=misc/blank-hex.png:1,halo/flame-burst-1.png:50,halo/flame-burst-2.png:50,halo/flame-burst-3.png:50,halo/flame-burst-4.png:50,halo/flame-burst-5.png:50,halo/flame-burst-6.png:50,halo/flame-burst-7.png:50,halo/flame-burst-8.png:48,misc/blank-hex.png:1
|
||||
halo=misc/blank-hex.png:1,halo/flame-burst-[1-8].png:[50,50,50,50,50,50,50,48],misc/blank-hex.png:1
|
||||
halo_x,halo_y=0,12
|
||||
offset=1.0
|
||||
[/flame_burst_3_frame]
|
||||
[flame_burst_4_frame]
|
||||
duration=400
|
||||
halo=misc/blank-hex.png:1,halo/flame-burst-1.png:50,halo/flame-burst-2.png:50,halo/flame-burst-3.png:50,halo/flame-burst-4.png:50,halo/flame-burst-5.png:50,halo/flame-burst-6.png:50,halo/flame-burst-7.png:50,halo/flame-burst-8.png:48,misc/blank-hex.png:1
|
||||
halo=misc/blank-hex.png:1,halo/flame-burst-[1-8].png:[50,50,50,50,50,50,50,48],misc/blank-hex.png:1
|
||||
halo_x,halo_y=14,9
|
||||
offset=1.0
|
||||
[/flame_burst_4_frame]
|
||||
[flame_burst_5_frame]
|
||||
duration=400
|
||||
halo=misc/blank-hex.png:1,halo/flame-burst-1.png:50,halo/flame-burst-2.png:50,halo/flame-burst-3.png:50,halo/flame-burst-4.png:50,halo/flame-burst-5.png:50,halo/flame-burst-6.png:50,halo/flame-burst-7.png:50,halo/flame-burst-8.png:48,misc/blank-hex.png:1
|
||||
halo=misc/blank-hex.png:1,halo/flame-burst-[1-8].png:[50,50,50,50,50,50,50,48],misc/blank-hex.png:1
|
||||
halo_x,halo_y=22,0
|
||||
offset=1.0
|
||||
[/flame_burst_5_frame]
|
||||
|
|
|
@ -136,37 +136,9 @@ In such condition, their only weapon is the craft they have so committed themsel
|
|||
[/frame]
|
||||
[frame]
|
||||
begin=-300
|
||||
end=-250
|
||||
image="units/undead-necromancers/adept-magic-3.png"
|
||||
halo=halo/undead/dark-magic-1.png
|
||||
halo_x,halo_y=0,-12
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-250
|
||||
end=-200
|
||||
image="units/undead-necromancers/adept-magic-3.png"
|
||||
halo=halo/undead/dark-magic-2.png
|
||||
halo_x,halo_y=0,-12
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-200
|
||||
end=-150
|
||||
image="units/undead-necromancers/adept-magic-3.png"
|
||||
halo=halo/undead/dark-magic-3.png
|
||||
halo_x,halo_y=0,-12
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=-100
|
||||
image="units/undead-necromancers/adept-magic-3.png"
|
||||
halo=halo/undead/dark-magic-4.png
|
||||
halo_x,halo_y=0,-12
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=-50
|
||||
image="units/undead-necromancers/adept-magic-3.png"
|
||||
halo=halo/undead/dark-magic-5.png
|
||||
halo=halo/undead/dark-magic-[1-5].png:50
|
||||
halo_x,halo_y=0,-12
|
||||
[/frame]
|
||||
[if]
|
||||
|
@ -233,37 +205,9 @@ In such condition, their only weapon is the craft they have so committed themsel
|
|||
[/frame]
|
||||
[frame]
|
||||
begin=-300
|
||||
end=-250
|
||||
image="units/undead-necromancers/adept-magic-3.png"
|
||||
halo=halo/undead/dark-magic-1.png
|
||||
halo_x,halo_y=0,-12
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-250
|
||||
end=-200
|
||||
image="units/undead-necromancers/adept-magic-3.png"
|
||||
halo=halo/undead/dark-magic-2.png
|
||||
halo_x,halo_y=0,-12
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-200
|
||||
end=-150
|
||||
image="units/undead-necromancers/adept-magic-3.png"
|
||||
halo=halo/undead/dark-magic-3.png
|
||||
halo_x,halo_y=0,-12
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=-100
|
||||
image="units/undead-necromancers/adept-magic-3.png"
|
||||
halo=halo/undead/dark-magic-4.png
|
||||
halo_x,halo_y=0,-12
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=-50
|
||||
image="units/undead-necromancers/adept-magic-3.png"
|
||||
halo=halo/undead/dark-magic-5.png
|
||||
halo=halo/undead/dark-magic-[1-5].png:50
|
||||
halo_x,halo_y=0,-12
|
||||
[/frame]
|
||||
[frame]
|
||||
|
@ -332,18 +276,6 @@ In such condition, their only weapon is the craft they have so committed themsel
|
|||
[frame]
|
||||
image="units/undead-necromancers/adept+female-magic-3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
image="units/undead-necromancers/adept+female-magic-3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
image="units/undead-necromancers/adept+female-magic-3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
image="units/undead-necromancers/adept+female-magic-3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
image="units/undead-necromancers/adept+female-magic-3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
image="units/undead-necromancers/adept+female-magic-2.png"
|
||||
[/frame]
|
||||
|
@ -373,18 +305,6 @@ In such condition, their only weapon is the craft they have so committed themsel
|
|||
[frame]
|
||||
image="units/undead-necromancers/adept+female-magic-3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
image="units/undead-necromancers/adept+female-magic-3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
image="units/undead-necromancers/adept+female-magic-3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
image="units/undead-necromancers/adept+female-magic-3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
image="units/undead-necromancers/adept+female-magic-3.png"
|
||||
[/frame]
|
||||
[if]
|
||||
[frame]
|
||||
image="units/undead-necromancers/adept+female-magic-3.png"
|
||||
|
|
|
@ -62,22 +62,9 @@ Despite any design they may have of using this to wrest their own immortality fr
|
|||
[/frame]
|
||||
[frame]
|
||||
begin=0
|
||||
end=75
|
||||
image="units/undead-necromancers/dark-sorcerer-magic-3.png"
|
||||
halo=halo/undead/black-magic-3.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=75
|
||||
end=150
|
||||
image="units/undead-necromancers/dark-sorcerer-magic-3.png"
|
||||
halo=halo/undead/black-magic-4.png
|
||||
[/frame]
|
||||
|
||||
[frame]
|
||||
begin=150
|
||||
end=200
|
||||
image="units/undead-necromancers/dark-sorcerer-magic-3.png"
|
||||
halo=halo/undead/black-magic-5.png
|
||||
halo=halo/undead/black-magic-[3-5].png:[75,75,50]
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=200
|
||||
|
@ -176,22 +163,9 @@ Despite any design they may have of using this to wrest their own immortality fr
|
|||
[/else]
|
||||
[frame]
|
||||
begin=0
|
||||
end=75
|
||||
image="units/undead-necromancers/dark-sorcerer-magic-3.png"
|
||||
halo=halo/undead/black-magic-3.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=75
|
||||
end=150
|
||||
image="units/undead-necromancers/dark-sorcerer-magic-3.png"
|
||||
halo=halo/undead/black-magic-4.png
|
||||
[/frame]
|
||||
|
||||
[frame]
|
||||
begin=150
|
||||
end=200
|
||||
image="units/undead-necromancers/dark-sorcerer-magic-3.png"
|
||||
halo=halo/undead/black-magic-5.png
|
||||
halo=halo/undead/black-magic-[3-5].png:[75,75,50]
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=200
|
||||
|
@ -288,12 +262,6 @@ Despite any design they may have of using this to wrest their own immortality fr
|
|||
[frame]
|
||||
image="units/undead-necromancers/dark-sorcerer+female-magic-3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
image="units/undead-necromancers/dark-sorcerer+female-magic-3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
image="units/undead-necromancers/dark-sorcerer+female-magic-3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=200
|
||||
end=250
|
||||
|
@ -337,12 +305,6 @@ Despite any design they may have of using this to wrest their own immortality fr
|
|||
[frame]
|
||||
image="units/undead-necromancers/dark-sorcerer+female-magic-3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
image="units/undead-necromancers/dark-sorcerer+female-magic-3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
image="units/undead-necromancers/dark-sorcerer+female-magic-3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=200
|
||||
end=250
|
||||
|
|
|
@ -227,21 +227,9 @@ It is not known, save perhaps by the inner circles of necromancy, whether life i
|
|||
[/frame]
|
||||
[frame]
|
||||
begin=0
|
||||
end=75
|
||||
image="units/undead-necromancers/lich-magic-3.png"
|
||||
halo=halo/undead/black-magic-3.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=75
|
||||
end=150
|
||||
image="units/undead-necromancers/lich-magic-3.png"
|
||||
halo=halo/undead/black-magic-4.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=150
|
||||
end=200
|
||||
image="units/undead-necromancers/lich-magic-3.png"
|
||||
halo=halo/undead/black-magic-5.png
|
||||
halo=halo/undead/black-magic-[3-5].png:[75,75,50]
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=200
|
||||
|
@ -307,22 +295,9 @@ It is not known, save perhaps by the inner circles of necromancy, whether life i
|
|||
[/else]
|
||||
[frame]
|
||||
begin=0
|
||||
end=75
|
||||
image="units/undead-necromancers/lich-magic-3.png"
|
||||
halo=halo/undead/black-magic-3.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=75
|
||||
end=150
|
||||
image="units/undead-necromancers/lich-magic-3.png"
|
||||
halo=halo/undead/black-magic-4.png
|
||||
[/frame]
|
||||
|
||||
[frame]
|
||||
begin=150
|
||||
end=200
|
||||
image="units/undead-necromancers/lich-magic-3.png"
|
||||
halo=halo/undead/black-magic-5.png
|
||||
halo=halo/undead/black-magic-[3-5].png:[75,75,50]
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=200
|
||||
|
|
|
@ -99,21 +99,9 @@ This ability, in all aspects, is the first step towards cheating death of its ul
|
|||
[/frame]
|
||||
[frame]
|
||||
begin=0
|
||||
end=75
|
||||
image="units/undead-necromancers/necromancer-magic-3.png"
|
||||
halo=halo/undead/black-magic-3.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=75
|
||||
end=150
|
||||
image="units/undead-necromancers/necromancer-magic-3.png"
|
||||
halo=halo/undead/black-magic-4.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=150
|
||||
end=200
|
||||
image="units/undead-necromancers/necromancer-magic-3.png"
|
||||
halo=halo/undead/black-magic-5.png
|
||||
halo=halo/undead/black-magic-[3,4,5].png:[75,75,50]
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=200
|
||||
|
@ -179,22 +167,9 @@ This ability, in all aspects, is the first step towards cheating death of its ul
|
|||
[/else]
|
||||
[frame]
|
||||
begin=0
|
||||
end=75
|
||||
image="units/undead-necromancers/necromancer-magic-3.png"
|
||||
halo=halo/undead/black-magic-3.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=75
|
||||
end=150
|
||||
image="units/undead-necromancers/necromancer-magic-3.png"
|
||||
halo=halo/undead/black-magic-4.png
|
||||
[/frame]
|
||||
|
||||
[frame]
|
||||
begin=150
|
||||
end=200
|
||||
image="units/undead-necromancers/necromancer-magic-3.png"
|
||||
halo=halo/undead/black-magic-5.png
|
||||
halo=halo/undead/black-magic-[3-5].png:[75,75,50]
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=200
|
||||
|
@ -288,12 +263,6 @@ This ability, in all aspects, is the first step towards cheating death of its ul
|
|||
[frame]
|
||||
image="units/undead-necromancers/necromancer+female-magic-3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
image="units/undead-necromancers/necromancer+female-magic-3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
image="units/undead-necromancers/necromancer+female-magic-3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=200
|
||||
end=250
|
||||
|
@ -336,12 +305,6 @@ This ability, in all aspects, is the first step towards cheating death of its ul
|
|||
[frame]
|
||||
image="units/undead-necromancers/necromancer+female-magic-3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
image="units/undead-necromancers/necromancer+female-magic-3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
image="units/undead-necromancers/necromancer+female-magic-3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=200
|
||||
end=250
|
||||
|
|
|
@ -56,7 +56,7 @@
|
|||
ally_orb="misc/orb-ally.png"
|
||||
energy="misc/bar-energy.png"
|
||||
|
||||
flag="flags/flag-1.png:150,flags/flag-2.png:150,flags/flag-3.png:150,flags/flag-4.png:150"
|
||||
flag="flags/flag-[1-4].png:150"
|
||||
flag_icon="flags/flag-icon.png"
|
||||
|
||||
terrain_mask="terrain/alphamask.png"
|
||||
|
|
|
@ -44,7 +44,7 @@
|
|||
[/item]
|
||||
[item]
|
||||
x,y=25,21
|
||||
halo="units/human-magi/great-mage+female.png~RC(magenta>black)~FL():444,units/human-magi/great-mage+female-attack-magic-1.png~RC(magenta>black)~FL():444,units/human-magi/great-mage+female-attack-magic-2.png~RC(magenta>black)~FL():444,units/human-magi/great-mage+female-attack-magic-1.png~RC(magenta>black)~FL():444"
|
||||
halo="units/human-magi/great-mage+female.png~RC(magenta>black)~FL():444,units/human-magi/great-mage+female-attack-magic-[1,2,1].png~RC(magenta>black)~FL():444"
|
||||
[/item]
|
||||
|
||||
#define PLACE_HALO IMAGE X Y
|
||||
|
|
|
@ -359,7 +359,7 @@ bool terrain_builder::load_images(building_rule &rule)
|
|||
BOOST_FOREACH(const std::string& var, var_strings)
|
||||
{
|
||||
/** @todo improve this, 99% of terrains are not animated. */
|
||||
std::vector<std::string> frames = utils::parenthetical_split(var,',');
|
||||
std::vector<std::string> frames = utils::square_parenthetical_split(var,',');
|
||||
animated<image::locator> res;
|
||||
|
||||
BOOST_FOREACH(const std::string& frame, frames)
|
||||
|
|
|
@ -206,7 +206,7 @@ void display::init_flags() {
|
|||
// Must recolor flag image
|
||||
animated<image::locator> temp_anim;
|
||||
|
||||
std::vector<std::string> items = utils::split(flag);
|
||||
std::vector<std::string> items = utils::square_parenthetical_split(flag);
|
||||
std::vector<std::string>::const_iterator itor = items.begin();
|
||||
for(; itor != items.end(); ++itor) {
|
||||
const std::vector<std::string>& items = utils::split(*itor, ':');
|
||||
|
|
|
@ -278,7 +278,7 @@ int add(int x, int y, const std::string& image, const map_location& loc,
|
|||
{
|
||||
const int id = halo_id++;
|
||||
animated<image::locator>::anim_description image_vector;
|
||||
std::vector<std::string> items = utils::parenthetical_split(image, ',');
|
||||
std::vector<std::string> items = utils::square_parenthetical_split(image, ',');
|
||||
std::vector<std::string>::const_iterator itor = items.begin();
|
||||
for(; itor != items.end(); ++itor) {
|
||||
const std::vector<std::string>& items = utils::split(*itor, ':');
|
||||
|
|
|
@ -27,6 +27,7 @@
|
|||
#include "serialization/string_utils.hpp"
|
||||
#include "util.hpp"
|
||||
#include <boost/array.hpp>
|
||||
#include <boost/lexical_cast.hpp>
|
||||
|
||||
static lg::log_domain log_engine("engine");
|
||||
#define ERR_GENERAL LOG_STREAM(err, lg::general)
|
||||
|
@ -114,6 +115,152 @@ std::vector< std::string > split(std::string const &val, char c, int flags)
|
|||
return res;
|
||||
}
|
||||
|
||||
std::vector< std::string > square_parenthetical_split(std::string const &val,
|
||||
const char separator, std::string const &left,
|
||||
std::string const &right,int flags)
|
||||
{
|
||||
std::vector< std::string > res;
|
||||
std::vector<char> part;
|
||||
bool in_parenthesis = false;
|
||||
std::vector<std::string::const_iterator> square_left;
|
||||
std::vector<std::string::const_iterator> square_right;
|
||||
std::vector< std::string > square_expansion;
|
||||
|
||||
|
||||
std::string::const_iterator i1 = val.begin();
|
||||
std::string::const_iterator i2 = val.begin();
|
||||
std::string::const_iterator j1 = val.begin();
|
||||
|
||||
if (i1 == val.end()) return res;
|
||||
|
||||
std::string lp=left;
|
||||
std::string rp=right;
|
||||
|
||||
if (!separator) {
|
||||
ERR_GENERAL << "Separator must be specified for square bracket split funtion.\n";
|
||||
return res;
|
||||
}
|
||||
|
||||
if(left.size()!=right.size()){
|
||||
ERR_GENERAL << "Left and Right Parenthesis lists not same length\n";
|
||||
return res;
|
||||
}
|
||||
|
||||
while (true) {
|
||||
if(i2 == val.end() || (!in_parenthesis && *i2 == separator)) {
|
||||
size_t size_square_exp = 0;
|
||||
for (size_t i=0; i < square_left.size(); i++) {
|
||||
std::string tmp_val(square_left[i]+1,square_right[i]);
|
||||
std::vector< std::string > tmp = split(tmp_val);
|
||||
std::vector<std::string>::const_iterator itor = tmp.begin();
|
||||
for(; itor != tmp.end(); ++itor) {
|
||||
size_t found = (*itor).find_first_of('-');
|
||||
if (found == std::string::npos) {
|
||||
std::string tmp = (*itor);
|
||||
square_expansion.push_back(strip(tmp));
|
||||
}
|
||||
else { //expand number range
|
||||
std::string s_begin = (*itor).substr(0,found);
|
||||
s_begin = strip(s_begin);
|
||||
int begin = atoi(s_begin.c_str());
|
||||
int padding = 0;
|
||||
while (padding<s_begin.size() && s_begin[padding]=='0') {
|
||||
padding++;
|
||||
}
|
||||
std::string s_end = (*itor).substr(found+1);
|
||||
s_end = strip(s_end);
|
||||
int end = atoi(s_end.c_str());
|
||||
if (padding==0) {
|
||||
while (padding<s_end.size() && s_end[padding]=='0') {
|
||||
padding++;
|
||||
}
|
||||
}
|
||||
int increment = (end >= begin ? 1 : -1);
|
||||
end+=increment; //include end in expansion
|
||||
for (int k=begin; k!=end; k+=increment) {
|
||||
std::string pb = boost::lexical_cast<std::string>(k);
|
||||
for (int p=pb.size(); p<=padding; p++)
|
||||
pb = std::string("0") + pb;
|
||||
square_expansion.push_back(pb);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (i*square_expansion.size() != (i+1)*size_square_exp ) {
|
||||
std::string tmp(i1, i2);
|
||||
ERR_GENERAL << "Square bracket lengths do not match up: "+tmp+"\n";
|
||||
return res;
|
||||
}
|
||||
size_square_exp = square_expansion.size();
|
||||
}
|
||||
size_t j = 0;
|
||||
size_t j_max = 0;
|
||||
if (square_left.size() != 0)
|
||||
j_max = square_expansion.size() / square_left.size();
|
||||
do {
|
||||
j1 = i1;
|
||||
std::string new_val;
|
||||
for (size_t i=0; i < square_left.size(); i++) {
|
||||
std::string tmp_val(j1, square_left[i]);
|
||||
new_val.append(tmp_val);
|
||||
size_t k = j+i*j_max;
|
||||
if (k < square_expansion.size())
|
||||
new_val.append(square_expansion[k]);
|
||||
j1 = square_right[i]+1;
|
||||
}
|
||||
std::string tmp_val(j1, i2);
|
||||
new_val.append(tmp_val);
|
||||
if (flags & STRIP_SPACES)
|
||||
strip(new_val);
|
||||
if (!(flags & REMOVE_EMPTY) || !new_val.empty())
|
||||
res.push_back(new_val);
|
||||
j++;
|
||||
} while (j<j_max);
|
||||
|
||||
if (i2 == val.end()) //escape loop
|
||||
break;
|
||||
++i2;
|
||||
if (flags & STRIP_SPACES) { //strip leading spaces
|
||||
while (i2 != val.end() && *i2 == ' ')
|
||||
++i2;
|
||||
}
|
||||
i1=i2;
|
||||
square_left.clear();
|
||||
square_right.clear();
|
||||
square_expansion.clear();
|
||||
continue;
|
||||
}
|
||||
if(!part.empty() && *i2 == part.back()) {
|
||||
part.pop_back();
|
||||
if (*i2 == ']') square_right.push_back(i2);
|
||||
if (part.empty())
|
||||
in_parenthesis = false;
|
||||
++i2;
|
||||
continue;
|
||||
}
|
||||
bool found=false;
|
||||
for(size_t i=0; i < lp.size(); i++) {
|
||||
if (*i2 == lp[i]){
|
||||
if (*i2 == '[')
|
||||
square_left.push_back(i2);
|
||||
++i2;
|
||||
part.push_back(rp[i]);
|
||||
found=true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if(!found){
|
||||
++i2;
|
||||
} else
|
||||
in_parenthesis = true;
|
||||
}
|
||||
|
||||
if(!part.empty()){
|
||||
ERR_GENERAL << "Mismatched parenthesis:\n"<<val<<"\n";;
|
||||
}
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
std::vector< std::string > parenthetical_split(std::string const &val,
|
||||
const char separator, std::string const &left,
|
||||
std::string const &right,int flags)
|
||||
|
|
|
@ -79,6 +79,29 @@ std::vector< std::string > parenthetical_split(std::string const &val,
|
|||
const char separator = 0 , std::string const &left="(",
|
||||
std::string const &right=")",int flags = REMOVE_EMPTY | STRIP_SPACES);
|
||||
|
||||
/**
|
||||
* Similar to parenthetical_split, but also expands embedded square brackets.
|
||||
* Separator must be specified and number of entries in each square bracket
|
||||
* must match in each section.
|
||||
* Leading zeros are preserved if specified between square brackets.
|
||||
*
|
||||
* This is useful to expand animation WML code.
|
||||
* Examples:
|
||||
* square_parenthetical_split("a[1-3](1,[5,6,7]),b[8,9]",",") should return
|
||||
* "a1(1,5)","a2(1,6)","a3(1,7)","b8","b9"
|
||||
* square_parenthetical_split("abc[07-10]") should return
|
||||
* "abc07,abc08,abc09,abc10"
|
||||
* square_parenthetical_split("a[1,2]b[3-4]:c[5,6]") should return
|
||||
* "a1b3:c5,a2b4:c6"
|
||||
* square_parenthetical_split("abc[3,1].png") should return
|
||||
* "abc3.png,abc2.png,abc1.png"
|
||||
* square_parenthetical_split("abc[de,xyz]") should return
|
||||
* "abcde,abcxyz"
|
||||
*/
|
||||
std::vector< std::string > square_parenthetical_split(std::string const &val,
|
||||
const char separator = ',' , std::string const &left="([",
|
||||
std::string const &right=")]",int flags = REMOVE_EMPTY | STRIP_SPACES);
|
||||
|
||||
/**
|
||||
* Generates a new string joining container items in a list.
|
||||
*
|
||||
|
|
|
@ -27,7 +27,7 @@ progressive_string::progressive_string(const std::string & data,int duration) :
|
|||
data_(),
|
||||
input_(data)
|
||||
{
|
||||
const std::vector<std::string> first_pass = utils::split(data);
|
||||
const std::vector<std::string> first_pass = utils::square_parenthetical_split(data);
|
||||
const int time_chunk = std::max<int>(duration / (first_pass.size()?first_pass.size():1),1);
|
||||
|
||||
std::vector<std::string>::const_iterator tmp;
|
||||
|
@ -248,6 +248,9 @@ frame_builder::frame_builder(const config& cfg,const std::string& frame_string)
|
|||
|
||||
if (const config::attribute_value *v = cfg.get(frame_string + "duration")) {
|
||||
duration(*v);
|
||||
} else if (!cfg.get(frame_string + "end")) {
|
||||
duration((progressive_string(halo_,1)).duration());
|
||||
|
||||
} else {
|
||||
duration(cfg[frame_string + "end"].to_int() - cfg[frame_string + "begin"].to_int());
|
||||
}
|
||||
|
@ -461,7 +464,6 @@ void frame_parsed_parameters::override( int duration
|
|||
, const std::string& layer
|
||||
, const std::string& modifiers)
|
||||
{
|
||||
|
||||
if(!highlight.empty()) {
|
||||
highlight_ratio_ = progressive_double(highlight,duration);
|
||||
} else if(duration != duration_){
|
||||
|
@ -604,6 +606,7 @@ void unit_frame::redraw(const int frame_time,bool first_time,const map_location
|
|||
orientation = halo::NORMAL;
|
||||
break;
|
||||
}
|
||||
|
||||
if(direction != map_location::SOUTH_WEST && direction != map_location::NORTH_WEST) {
|
||||
*halo_id = halo::add(static_cast<int>(x+current_data.halo_x* game_display::get_singleton()->get_zoom_factor()),
|
||||
static_cast<int>(y+current_data.halo_y* game_display::get_singleton()->get_zoom_factor()),
|
||||
|
|
Loading…
Add table
Reference in a new issue