Animation WML: fix unit/macro WML for sound start time in additional frames without duration 1 work around.
This commit is contained in:
parent
e994f92fa3
commit
971dde985a
21 changed files with 39 additions and 225 deletions
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@ -60,11 +60,8 @@
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image={BASE_IMAGE}:1,{REACTION_IMAGE}:250,{BASE_IMAGE}:1
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[/frame]
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[if]
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hit_sound_start_time=-26
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hit_sound_start_time=-25
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hits=hit
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[hit_sound_frame]
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duration=1
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[/hit_sound_frame]
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[hit_sound_frame]
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sound={HIT_SOUND}
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[/hit_sound_frame]
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@ -83,11 +80,8 @@
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image={BASE_IMAGE}:1,{REACTION_IMAGE}:250,{BASE_IMAGE}:1
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[/frame]
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[if]
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hit_sound_start_time=-26
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hit_sound_start_time=-25
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hits=hit
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[hit_sound_frame]
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duration=1
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[/hit_sound_frame]
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[hit_sound_frame]
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sound={HIT_SOUND}
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[/hit_sound_frame]
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@ -107,11 +101,8 @@
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image={BASE_SE_IMAGE}:1,{REACTION_SE_IMAGE}:250,{BASE_SE_IMAGE}:1
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[/frame]
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[if]
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hit_sound_start_time=-26
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hit_sound_start_time=-25
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hits=hit
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[hit_sound_frame]
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duration=1
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[/hit_sound_frame]
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[hit_sound_frame]
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sound={HIT_SOUND}
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[/hit_sound_frame]
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@ -125,11 +116,8 @@
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image={BASE_NE_IMAGE}:1,{REACTION_NE_IMAGE}:250,{BASE_NE_IMAGE}:1
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[/frame]
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[if]
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hit_sound_start_time=-26
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hit_sound_start_time=-25
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hits=hit
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[hit_sound_frame]
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duration=1
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[/hit_sound_frame]
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[hit_sound_frame]
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sound={HIT_SOUND}
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[/hit_sound_frame]
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@ -150,11 +138,8 @@
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image={BASE_IMAGE}:1,{REACTION_IMAGE}:250,{BASE_IMAGE}:1
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[/frame]
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[if]
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hit_sound_start_time=-26
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hit_sound_start_time=-25
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hits=hit
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[hit_sound_frame]
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duration=1
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[/hit_sound_frame]
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[hit_sound_frame]
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sound={HIT_SOUND}
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[/hit_sound_frame]
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@ -170,11 +155,8 @@
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image={BASE_SE_IMAGE}:1,{REACTION_SE_IMAGE}:250,{BASE_SE_IMAGE}:1
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[/frame]
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[if]
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hit_sound_start_time=-26
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hit_sound_start_time=-25
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hits=hit
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[hit_sound_frame]
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duration=1
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[/hit_sound_frame]
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[hit_sound_frame]
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sound={HIT_SOUND}
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[/hit_sound_frame]
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@ -187,11 +169,8 @@
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image={BASE_NE_IMAGE}:1,{REACTION_NE_IMAGE}:250,{BASE_NE_IMAGE}:1
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[/frame]
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[if]
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hit_sound_start_time=-26
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hit_sound_start_time=-25
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hits=hit
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[hit_sound_frame]
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duration=1
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[/hit_sound_frame]
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[hit_sound_frame]
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sound={HIT_SOUND}
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[/hit_sound_frame]
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@ -210,11 +189,8 @@
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image={BASE_SE_IMAGE}:1,{REACTION_SE_IMAGE}:250,{BASE_SE_IMAGE}:1
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[/frame]
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[if]
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hit_sound_start_time=-26
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hit_sound_start_time=-25
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hits=hit
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[hit_sound_frame]
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duration=1
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[/hit_sound_frame]
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[hit_sound_frame]
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sound={HIT_SOUND}
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[/hit_sound_frame]
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@ -230,11 +206,8 @@
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image={BASE_NE_IMAGE}:1,{REACTION_NE_IMAGE}:250,{BASE_NE_IMAGE}:1
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[/frame]
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[if]
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hit_sound_start_time=-26
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hit_sound_start_time=-25
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hits=hit
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[hit_sound_frame]
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duration=1
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[/hit_sound_frame]
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[hit_sound_frame]
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sound={HIT_SOUND}
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[/hit_sound_frame]
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@ -259,11 +232,8 @@
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[/frame]
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# wmlscope: stop ignoring
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[if]
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hit_sound_start_time=-26
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hit_sound_start_time=-25
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hits=hit
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[hit_sound_frame]
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duration=1
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[/hit_sound_frame]
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[hit_sound_frame]
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sound={HIT_SOUND}
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[/hit_sound_frame]
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@ -21,10 +21,7 @@
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#define ATTACK_ANIM_DIRECTIONAL_9_FRAME BASE_IMAGE_NAME TAIL_IMAGE_NAME HIT_SOUND MISS_SOUND
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start_time=-450
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sound_start_time=-101
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[sound_frame]
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duration=1
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[/sound_frame]
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sound_start_time=-100
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[if]
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hits=no
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[sound_frame]
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@ -53,10 +50,7 @@
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#define ATTACK_ANIM_DIRECTIONAL_10_FRAME BASE_IMAGE_NAME TAIL_IMAGE_NAME HIT_SOUND MISS_SOUND
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start_time=-450
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sound_start_time=-101
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[sound_frame]
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duration=1
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[/sound_frame]
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sound_start_time=-100
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[if]
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hits=no
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[sound_frame]
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@ -85,10 +79,7 @@
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#define ATTACK_ANIM_QUAD_DIRECTIONAL_10_FRAME BASE_IMAGE_NAME TAIL_IMAGE_NAME HIT_SOUND MISS_SOUND
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start_time=-500
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sound_start_time=-101
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[sound_frame]
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duration=1
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[/sound_frame]
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sound_start_time=-100
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[if]
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hits=no
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[sound_frame]
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@ -130,10 +121,7 @@
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#define ATTACK_ANIM_QUAD_DIRECTIONAL_12_FRAME BASE_IMAGE_NAME TAIL_IMAGE_NAME HIT_SOUND MISS_SOUND
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start_time=-600
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sound_start_time=-101
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[sound_frame]
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duration=1
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[/sound_frame]
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sound_start_time=-100
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[if]
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hits=no
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[sound_frame]
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@ -841,10 +841,7 @@ zombie-hit-[1~6].ogg #enddef
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[/not]
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[/filter_second]
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slowed_sound_start_time=-101
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[slowed_sound_frame]
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duration=1
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[/slowed_sound_frame]
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slowed_sound_start_time=-100
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[slowed_sound_frame]
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sound=slowed.wav
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[/slowed_sound_frame]
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@ -873,10 +870,7 @@ zombie-hit-[1~6].ogg #enddef
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[/not]
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[/filter_second]
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poisoned_sound_start_time=-101
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[poisoned_sound_frame]
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duration=1
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[/poisoned_sound_frame]
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poisoned_sound_start_time=-100
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[poisoned_sound_frame]
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sound=poison.ogg
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[/poisoned_sound_frame]
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@ -889,9 +883,6 @@ zombie-hit-[1~6].ogg #enddef
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# when they should trigger.
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attack_sound_start_time={TIME}
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[attack_sound_frame]
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duration=1
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[/attack_sound_frame]
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[if]
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hits=yes
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[attack_sound_frame]
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@ -914,9 +905,6 @@ zombie-hit-[1~6].ogg #enddef
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[if]
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hits=yes
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attack_sound_start_time={TIME}
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[attack_sound_frame]
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duration=1
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[/attack_sound_frame]
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[attack_sound_frame]
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sound={HITSOUND}
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[/attack_sound_frame]
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@ -68,7 +68,7 @@
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name=dragonstaff
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[/filter_attack]
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start_time=-1250
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sound_start_time=-251
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sound_start_time=-250
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halo_start_time=-251
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[if]
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@ -93,9 +93,6 @@
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auto_vflip=false
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[/halo_frame]
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[sound_frame]
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duration=1
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[/sound_frame]
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[sound_frame]
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sound=dragonstick.ogg
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[/sound_frame]
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@ -114,9 +111,6 @@
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image="units/dwarves/dragonguard/dragonguard.png:20"
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[/frame]
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[sound_frame]
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duration=1
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[/sound_frame]
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[sound_frame]
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sound=thunderstick-miss.ogg
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[/sound_frame]
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@ -140,9 +134,6 @@
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auto_vflip=false
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[/halo_frame]
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[sound_frame]
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duration=1
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[/sound_frame]
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[sound_frame]
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sound=dragonstick.ogg
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[/sound_frame]
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@ -158,9 +149,6 @@
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image="units/dwarves/dragonguard/dragonguard-ne.png:20"
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[/frame]
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[sound_frame]
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duration=1
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[/sound_frame]
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[sound_frame]
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sound=thunderstick-miss.ogg
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[/sound_frame]
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@ -187,9 +175,6 @@
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auto_vflip=false
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[/halo_frame]
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[sound_frame]
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duration=1
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[/sound_frame]
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[sound_frame]
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sound=dragonstick.ogg
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[/sound_frame]
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@ -208,9 +193,6 @@
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image="units/dwarves/dragonguard/dragonguard-ne.png:20"
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[/frame]
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[sound_frame]
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duration=1
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[/sound_frame]
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[sound_frame]
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sound=thunderstick-miss.ogg
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[/sound_frame]
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@ -234,9 +216,6 @@
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auto_vflip=false
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[/halo_frame]
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[sound_frame]
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duration=1
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[/sound_frame]
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[sound_frame]
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sound=dragonstick.ogg
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[/sound_frame]
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@ -252,9 +231,6 @@
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image="units/dwarves/dragonguard/dragonguard.png:20"
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[/frame]
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[sound_frame]
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duration=1
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[/sound_frame]
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[sound_frame]
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sound=thunderstick-miss.ogg
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[/sound_frame]
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@ -83,7 +83,7 @@
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name=thunderstick
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[/filter_attack]
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start_time=-750
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sound_start_time=-251
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sound_start_time=-250
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[if]
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{MISSILE_FRAME_MUZZLE_FLARE_HIT_SOUTH -6 -5}
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@ -96,9 +96,6 @@
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image="units/dwarves/thunderer/thunderer.png:280"
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[/frame]
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[sound_frame]
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duration=1
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[/sound_frame]
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[sound_frame]
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sound=thunderstick.ogg
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[/sound_frame]
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@ -114,9 +111,6 @@
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image="units/dwarves/thunderer/thunderer.png:20"
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[/frame]
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[sound_frame]
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duration=1
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[/sound_frame]
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[sound_frame]
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sound=thunderstick-miss.ogg
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[/sound_frame]
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@ -132,9 +126,6 @@
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image="units/dwarves/thunderer/thunderer-ne.png:280"
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[/frame]
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[sound_frame]
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duration=1
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[/sound_frame]
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[sound_frame]
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sound=thunderstick.ogg
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[/sound_frame]
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@ -150,9 +141,6 @@
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image="units/dwarves/thunderer/thunderer-ne.png:20"
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[/frame]
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[sound_frame]
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duration=1
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[/sound_frame]
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[sound_frame]
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sound=thunderstick-miss.ogg
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[/sound_frame]
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@ -168,9 +156,6 @@
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image="units/dwarves/thunderer/thunderer-ne.png:280"
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[/frame]
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[sound_frame]
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duration=1
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[/sound_frame]
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[sound_frame]
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sound=thunderstick.ogg
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[/sound_frame]
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@ -186,9 +171,6 @@
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image="units/dwarves/thunderer/thunderer-ne.png:20"
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[/frame]
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[sound_frame]
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duration=1
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[/sound_frame]
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[sound_frame]
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sound=thunderstick-miss.ogg
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[/sound_frame]
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@ -204,9 +186,6 @@
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image="units/dwarves/thunderer/thunderer.png:280"
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[/frame]
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[sound_frame]
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duration=1
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[/sound_frame]
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[sound_frame]
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sound=thunderstick.ogg
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[/sound_frame]
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@ -222,9 +201,6 @@
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image="units/dwarves/thunderer/thunderer.png:20"
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[/frame]
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[sound_frame]
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duration=1
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[/sound_frame]
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[sound_frame]
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sound=thunderstick-miss.ogg
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[/sound_frame]
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@ -69,7 +69,7 @@ Though a single shot from these ‘thundersticks’ can take several minutes to
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name=thunderstick
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[/filter_attack]
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start_time=-750
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sound_start_time=-251
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sound_start_time=-250
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[if]
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{MISSILE_FRAME_MUZZLE_FLARE_HIT_SOUTH 2 1}
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@ -82,9 +82,6 @@ Though a single shot from these ‘thundersticks’ can take several minutes to
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image="units/dwarves/thunderguard/thunderguard.png:10"
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[/frame]
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[sound_frame]
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duration=1
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[/sound_frame]
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[sound_frame]
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sound=thunderstick.ogg
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[/sound_frame]
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@ -100,9 +97,6 @@ Though a single shot from these ‘thundersticks’ can take several minutes to
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image="units/dwarves/thunderguard/thunderguard.png:10"
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[/frame]
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[sound_frame]
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duration=1
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[/sound_frame]
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[sound_frame]
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sound=thunderstick-miss.ogg
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[/sound_frame]
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@ -118,9 +112,6 @@ Though a single shot from these ‘thundersticks’ can take several minutes to
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image="units/dwarves/thunderguard/thunderguard-ne.png:10"
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[/frame]
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[sound_frame]
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duration=1
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[/sound_frame]
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[sound_frame]
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sound=thunderstick.ogg
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[/sound_frame]
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@ -136,9 +127,6 @@ Though a single shot from these ‘thundersticks’ can take several minutes to
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image="units/dwarves/thunderguard/thunderguard-ne.png:10"
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[/frame]
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[sound_frame]
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duration=1
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[/sound_frame]
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[sound_frame]
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sound=thunderstick-miss.ogg
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[/sound_frame]
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@ -154,9 +142,6 @@ Though a single shot from these ‘thundersticks’ can take several minutes to
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image="units/dwarves/thunderguard/thunderguard-ne.png:10"
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[/frame]
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[sound_frame]
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duration=1
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[/sound_frame]
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[sound_frame]
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sound=thunderstick.ogg
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[/sound_frame]
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@ -172,9 +157,6 @@ Though a single shot from these ‘thundersticks’ can take several minutes to
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image="units/dwarves/thunderguard/thunderguard-ne.png:10"
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[/frame]
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[sound_frame]
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duration=1
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[/sound_frame]
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[sound_frame]
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sound=thunderstick-miss.ogg
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[/sound_frame]
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@ -190,9 +172,6 @@ Though a single shot from these ‘thundersticks’ can take several minutes to
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image="units/dwarves/thunderguard/thunderguard.png:10"
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[/frame]
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[sound_frame]
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duration=1
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[/sound_frame]
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[sound_frame]
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sound=thunderstick.ogg
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[/sound_frame]
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@ -208,9 +187,6 @@ Though a single shot from these ‘thundersticks’ can take several minutes to
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image="units/dwarves/thunderguard/thunderguard.png:10"
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[/frame]
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[sound_frame]
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duration=1
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[/sound_frame]
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[sound_frame]
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sound=thunderstick-miss.ogg
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[/sound_frame]
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@ -111,10 +111,7 @@ The chief ability of Druids lies in healing, and it is for this skill that they
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halo="halo/elven/nature-halo[1~8].png"
|
||||
halo_x,halo_y=0,-12
|
||||
[/frame]
|
||||
attack_sound_start_time=-76
|
||||
[attack_sound_frame]
|
||||
duration=1
|
||||
[/attack_sound_frame]
|
||||
attack_sound_start_time=-75
|
||||
[attack_sound_frame]
|
||||
sound=entangle.wav
|
||||
[/attack_sound_frame]
|
||||
|
|
|
@ -99,10 +99,7 @@
|
|||
halo=halo/elven/nature-halo[1~8].png
|
||||
halo_x,halo_y=0,-28
|
||||
[/frame]
|
||||
attack_sound_start_time=-76
|
||||
[attack_sound_frame]
|
||||
duration=1
|
||||
[/attack_sound_frame]
|
||||
attack_sound_start_time=-75
|
||||
[attack_sound_frame]
|
||||
sound=entangle.wav
|
||||
[/attack_sound_frame]
|
||||
|
|
|
@ -46,10 +46,7 @@
|
|||
[/frame]
|
||||
[if]
|
||||
hits=hit
|
||||
hit_sound_start_time=-51
|
||||
[hit_sound_frame]
|
||||
duration=1
|
||||
[/hit_sound_frame]
|
||||
hit_sound_start_time=-50
|
||||
[hit_sound_frame]
|
||||
sound={SOUND_LIST:ELF_HIT}
|
||||
[/hit_sound_frame]
|
||||
|
|
|
@ -87,10 +87,7 @@ The healing abilities of the elves are also remarkable, and of capital use in ba
|
|||
halo=halo/elven/nature-halo[1~6].png:75,halo/elven/nature-halo[7~8].png:50
|
||||
halo_x,halo_y=0,-12
|
||||
[/frame]
|
||||
attack_sound_start_time=-76
|
||||
[attack_sound_frame]
|
||||
duration=1
|
||||
[/attack_sound_frame]
|
||||
attack_sound_start_time=-75
|
||||
[attack_sound_frame]
|
||||
sound=entangle.wav
|
||||
[/attack_sound_frame]
|
||||
|
|
|
@ -115,10 +115,7 @@
|
|||
halo=halo/elven/nature-halo[1~8].png:75
|
||||
halo_x,halo_y=0,-12
|
||||
[/frame]
|
||||
attack_sound_start_time=-76
|
||||
[attack_sound_frame]
|
||||
duration=1
|
||||
[/attack_sound_frame]
|
||||
attack_sound_start_time=-75
|
||||
[attack_sound_frame]
|
||||
sound=entangle.wav
|
||||
[/attack_sound_frame]
|
||||
|
|
|
@ -102,10 +102,7 @@ Those able to do so are roughly titled as ‘sorceresses’ by other races; and
|
|||
halo=halo/elven/nature-halo[1~8].png:75
|
||||
halo_x,halo_y=0,-28
|
||||
[/frame]
|
||||
attack_sound_start_time=-76
|
||||
[attack_sound_frame]
|
||||
duration=1
|
||||
[/attack_sound_frame]
|
||||
attack_sound_start_time=-75
|
||||
[attack_sound_frame]
|
||||
sound=entangle.wav
|
||||
[/attack_sound_frame]
|
||||
|
|
|
@ -104,10 +104,7 @@
|
|||
halo=halo/elven/faerie-fire-halo[1~7].png:75
|
||||
halo_x,halo_y=0,-28
|
||||
[/frame]
|
||||
attack_sound_start_time=-76
|
||||
[attack_sound_frame]
|
||||
duration=1
|
||||
[/attack_sound_frame]
|
||||
attack_sound_start_time=-75
|
||||
[attack_sound_frame]
|
||||
sound=entangle.wav
|
||||
[/attack_sound_frame]
|
||||
|
|
|
@ -69,10 +69,7 @@
|
|||
[frame]
|
||||
image="units/human-loyalists/javelineer-attack-ranged-[1~4].png:[100*3,50]"
|
||||
[/frame]
|
||||
attack_sound_start_time=-51
|
||||
[attack_sound_frame]
|
||||
duration=1
|
||||
[/attack_sound_frame]
|
||||
attack_sound_start_time=-50
|
||||
[attack_sound_frame]
|
||||
duration=100
|
||||
sound={SOUND_LIST:THROW}
|
||||
|
|
|
@ -84,10 +84,7 @@
|
|||
image="units/merfolk/hunter-throw-[1~8].png:[100*2,120,220,120,100*3]"
|
||||
[/frame]
|
||||
|
||||
attack_sound_start_time=-221
|
||||
[attack_sound_frame]
|
||||
duration=1
|
||||
[/attack_sound_frame]
|
||||
attack_sound_start_time=-220
|
||||
[attack_sound_frame]
|
||||
duration=120
|
||||
sound={SOUND_LIST:THROW}
|
||||
|
|
|
@ -70,19 +70,13 @@
|
|||
[/missile_frame]
|
||||
|
||||
start_time=-450
|
||||
throw_sound_start_time=-151
|
||||
sound_start_time=-101
|
||||
throw_sound_start_time=-150
|
||||
sound_start_time=-100
|
||||
|
||||
[throw_sound_frame]
|
||||
duration=1
|
||||
[/throw_sound_frame]
|
||||
[throw_sound_frame]
|
||||
sound={SOUND_LIST:THROW}
|
||||
[/throw_sound_frame]
|
||||
|
||||
[sound_frame]
|
||||
duration=1
|
||||
[/sound_frame]
|
||||
[if]
|
||||
hits=yes
|
||||
[sound_frame]
|
||||
|
|
|
@ -70,19 +70,13 @@
|
|||
[/missile_frame]
|
||||
|
||||
start_time=-450
|
||||
throw_sound_start_time=-151
|
||||
sound_start_time=-101
|
||||
throw_sound_start_time=-150
|
||||
sound_start_time=-100
|
||||
|
||||
[throw_sound_frame]
|
||||
duration=1
|
||||
[/throw_sound_frame]
|
||||
[throw_sound_frame]
|
||||
sound={SOUND_LIST:THROW}
|
||||
[/throw_sound_frame]
|
||||
|
||||
[sound_frame]
|
||||
duration=1
|
||||
[/sound_frame]
|
||||
[if]
|
||||
hits=yes
|
||||
[sound_frame]
|
||||
|
|
|
@ -86,19 +86,13 @@ Spears are their preferred weapon, as their powerful hind legs can drive a spear
|
|||
[/missile_frame]
|
||||
|
||||
start_time=-450
|
||||
throw_sound_start_time=-151
|
||||
sound_start_time=-101
|
||||
throw_sound_start_time=-150
|
||||
sound_start_time=-100
|
||||
|
||||
[throw_sound_frame]
|
||||
duration=1
|
||||
[/throw_sound_frame]
|
||||
[throw_sound_frame]
|
||||
sound={SOUND_LIST:THROW}
|
||||
[/throw_sound_frame]
|
||||
|
||||
[sound_frame]
|
||||
duration=1
|
||||
[/sound_frame]
|
||||
[if]
|
||||
hits=yes
|
||||
[sound_frame]
|
||||
|
|
|
@ -36,10 +36,7 @@
|
|||
offset=0.0~-0.05:126,-0.05~0.0:126
|
||||
alpha=0.8~0.5:126,0.5~0.8:126
|
||||
|
||||
hit_sound_start_time=-26
|
||||
[hit_sound_frame]
|
||||
duration=1
|
||||
[/hit_sound_frame]
|
||||
hit_sound_start_time=-25
|
||||
[hit_sound_frame]
|
||||
sound=wail-sml.wav
|
||||
[/hit_sound_frame]
|
||||
|
@ -116,10 +113,7 @@
|
|||
image="units/undead/ghost-n-attack-[1,2,1].png:[75,150,75]"
|
||||
[/frame]
|
||||
[/else]
|
||||
attack_sound_start_time=-101
|
||||
[attack_sound_frame]
|
||||
duration=1
|
||||
[/attack_sound_frame]
|
||||
attack_sound_start_time=-100
|
||||
[attack_sound_frame]
|
||||
sound=wail-sml.wav
|
||||
[/attack_sound_frame]
|
||||
|
|
|
@ -41,10 +41,7 @@ That is a question which is easily answered by a necromancer."+{SPECIAL_NOTES}+{
|
|||
hits=hit
|
||||
offset=0.0~-0.05:126,-0.05~0.0:126
|
||||
alpha=0.8~0.5:126,0.5~0.8:126
|
||||
hit_sound_start_time=-26
|
||||
[hit_sound_frame]
|
||||
duration=1
|
||||
[/hit_sound_frame]
|
||||
hit_sound_start_time=-25
|
||||
[hit_sound_frame]
|
||||
sound=wail-sml.wav
|
||||
[/hit_sound_frame]
|
||||
|
@ -118,10 +115,7 @@ That is a question which is easily answered by a necromancer."+{SPECIAL_NOTES}+{
|
|||
image="units/undead/shadow-s-2.png:25"
|
||||
[/frame]
|
||||
[/else]
|
||||
attack_sound_start_time=-326
|
||||
[attack_sound_frame]
|
||||
duration=1
|
||||
[/attack_sound_frame]
|
||||
attack_sound_start_time=-325
|
||||
[attack_sound_frame]
|
||||
duration=50
|
||||
sound=wail-sml.wav
|
||||
|
|
|
@ -62,10 +62,7 @@
|
|||
offset=0.0~-0.05:126,-0.05~0.0:126
|
||||
alpha=0.8~0.5:126,0.5~0.8:126
|
||||
|
||||
hit_sound_start_time=-26
|
||||
[hit_sound_frame]
|
||||
duration=1
|
||||
[/hit_sound_frame]
|
||||
hit_sound_start_time=-25
|
||||
[hit_sound_frame]
|
||||
sound=wail-sml.wav
|
||||
[/hit_sound_frame]
|
||||
|
|
Loading…
Add table
Reference in a new issue