Remove small but fatal impediment....
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@ -52,7 +52,6 @@
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[/attack]
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{DEFENSE_ANIM_RANGE "units/elves-wood/archer-sword-defend.png" "units/elves-wood/archer-sword.png" {SOUND_LIST:ELF_HIT} melee }
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{DEFENSE_ANIM_RANGE "units/elves-wood/archer-bow-defend.png" "units/elves-wood/archer-bow.png" {SOUND_LIST:ELF_HIT} ranged }
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#ifdef __UNUSED
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[attack_anim]
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[filter_attack]
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name=bow
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