Commit graph

5258 commits

Author SHA1 Message Date
ln-zookeeper
15a235232a Some small optimization of water rules 2016-02-09 09:04:18 +02:00
Lari Nieminen
72100d866f Remove some unnecessary uses of * in rule maps 2016-02-07 14:51:19 +02:00
ln-zookeeper
59ba795de4 Mention lvl0 units as the exception to ZoC generation 2016-02-01 22:40:44 +02:00
ln-zookeeper
807d7f3a12 Added new desert mountains terrain, by doofus-01
For now, the extra overlay peaks are not included.
2016-01-31 00:41:31 +02:00
ln-zookeeper
6f9a6271a0 Fixed several forest<->mountain layering glitches
This did necessitate changing the base coordinates in a way which does introduce a few undesirable cases of forests overlapping walls to their sw/se, but to me they seem less irritating than the problems with mountains.
2016-01-30 16:32:14 +02:00
Ignacio R. Morelle
a34d036279 Merge pull request #571 from jyrkive/fix-crash-on-openmp-relaunch
Fix some startup crashes
2016-01-25 00:46:19 -03:00
ln-zookeeper
597ca071c4 Updated Adobe Village and new Ruined Adobe Village, from doofus-01 2016-01-24 14:04:08 +02:00
Jyrki Vesterinen
12947486b8 Added myself to credits 2016-01-23 14:50:40 +02:00
ln-zookeeper
c4261af1c5 Unified claws sound timing to -100 2016-01-13 21:29:20 +02:00
ln-zookeeper
3fcf414e06 Unified thorns sound timing to -100 2016-01-13 21:17:50 +02:00
ln-zookeeper
f15c7643b9 Unified sword sound timing to -100/-75 (cases of -75 left unchanged) 2016-01-11 16:48:18 +02:00
ln-zookeeper
359fa77a36 Unified axe sound timing to -50 2016-01-11 16:24:18 +02:00
ln-zookeeper
9700d0fd59 Improved sand drifts+stones from doofus-01 2016-01-11 15:58:41 +02:00
ln-zookeeper
b4fc7d92d9 Updates to and new variations of igloos by doofus-01 2016-01-11 11:29:29 +02:00
ln-zookeeper
6c6623f5ea Unified crossbow timing to -300 2015-12-22 18:27:45 +02:00
ln-zookeeper
28354fb66f Tweaked Mage of Light melee animation slightly 2015-12-22 18:21:30 +02:00
ln-zookeeper
94bb8d4857 Unified flail sound timing to -250 2015-12-22 18:20:30 +02:00
ln-zookeeper
73f0b59b61 Unified mace sound timing to -100 2015-12-22 17:53:00 +02:00
ln-zookeeper
eb1da88f67 Unified staff sound timing to -125 2015-12-22 17:44:51 +02:00
ln-zookeeper
d8e5410086 Wired in the new staff sounds 2015-12-22 17:34:01 +02:00
ln-zookeeper
3118969428 Wired in new mace sounds 2015-12-22 17:07:21 +02:00
ln-zookeeper
13aef0a542 Added SkyOne to art credits 2015-12-21 09:10:39 +02:00
Andreas Löf
2c1f3ef540 Merge branch 'master' into sdl2 2015-12-19 12:03:12 +13:00
ln-zookeeper
020dea8eca Fixed reversed defense animation 2015-12-18 10:41:29 +02:00
Charles Dang
9cf19bd526 Give Elder Mage the same portrait as the Arch Mage (no female variation for former) 2015-12-18 01:52:22 +11:00
Celtic Minstrel
a71685a082 Update credits 2015-12-15 17:06:04 -05:00
CelticMinstrel
b5b907afd3 Include all components in COLOR_* macros 2015-12-15 10:45:55 -05:00
Charles Dang
65c0df2343 Updated COLOR_* macros to use color= 2015-12-16 01:26:04 +11:00
gfgtdf
ab1a4629a9 rename [filter] -> [filter_location] in [random_placement] 2015-12-10 01:43:32 +01:00
ln-zookeeper
5147bcd6df Added replacement for "Frantic" by TreizeCouleurs 2015-12-10 01:31:53 +02:00
ln-zookeeper
1ab550cd19 Renamed frantic.ogg to frantic-old.ogg 2015-12-10 01:29:32 +02:00
gfgtdf
f329b1e431 fixup random_placement patch 2015-12-08 01:13:14 +01:00
gfgtdf
a9f141c58e fixup SCATTER_UNITS
was broken in 9d656ad755
2015-12-07 22:40:26 +01:00
gfgtdf
dc786dc181 add tag [random_placement]
and use it to implement SCATTER_IMAGE,SCATTER_EMBELLISHMENTS and
SCATTER_UNITS
2015-12-07 21:49:09 +01:00
aquileia
5adfa80eed Unify khalifate unit plural forms
Noted by Chewan
2015-12-02 00:36:53 +01:00
Andreas Löf
3036b4ee49 Merge branch 'master' into sdl2 2015-11-17 17:44:09 +13:00
Wedge009
63788d5f4a Properly correct the broken Desert Sands / Oasis help entry (bug #23023)
Reverts the previous change to the terrain.cfg and allows the terrain code to fall back to name if editor name is unavailable.
2015-10-30 00:10:14 +11:00
Andreas Löf
1890e948e4 Merge branch 'master' into sdl2 2015-10-26 18:57:32 +13:00
Wedge009
61b3a9037b Correct Desert Sands / Oasis Help Entry
Reported in Bug #23023.
2015-10-25 21:23:24 +11:00
ln-zookeeper
4deeef797d New attack sounds for mudcrawlers 2015-10-18 19:05:34 +03:00
ln-zookeeper
3a5f25b999 New ink sounds 2015-10-18 15:00:25 +03:00
neverEnough
58c78e2c5e updated data/core/about.cfg; /changelog; /players_changelog 2015-10-17 23:59:39 +02:00
Andreas Löf
ae1d364318 Merge branch 'master' into sdl2 2015-10-15 09:57:15 +13:00
ln-zookeeper
a437c538d5 New staff and club sounds, from material by leorock116 2015-10-12 01:03:47 +03:00
Charles Dang
dfabf72030 Revert "Remove multiplayer/ inclusion from editor"
This reverts commit 872444a28c.
2015-10-10 03:47:01 +11:00
Charles Dang
872444a28c Remove multiplayer/ inclusion from editor 2015-10-09 15:22:14 +11:00
ln-zookeeper
0fd627178d New mace sounds, from material by leorock116 2015-10-06 17:49:36 +03:00
Charles Dang
2775d3df4d Minor simplification of FORCE_CHANCE_TO_HIT 2015-10-04 13:52:23 +11:00
Charles Dang
fd098e4b62 Simplify HIGHLIGHT_IMAGE using the new [repeat] tag 2015-10-04 04:30:38 +11:00
Celtic Minstrel
9fb175c9d6 Use new looping tags to implement loop macros 2015-10-01 13:37:55 -04:00