New attack sounds for mudcrawlers
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2de99cad74
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9 changed files with 15 additions and 15 deletions
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@ -62,7 +62,7 @@ Version 1.13.1+dev:
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* Add helper.child_count
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* Add helper.child_array
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* Music and sound effects:
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* New sounds: dwarf hit and die, ink.
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* New sounds: dwarf hit and die, ink, mud fist and glob.
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* Terrains:
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* Removed unit elevation from N-S hanging bridges
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* Added unit elevation to NW-SE and SW-NE stone chasm bridges
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@ -25,12 +25,12 @@
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[filter_attack]
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name=fist
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[/filter_attack]
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start_time=-250
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start_time=-400
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[frame]
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image="units/monsters/mudcrawler.png:125"
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image="units/monsters/mudcrawler.png:200"
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[/frame]
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[frame]
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image="units/monsters/mudcrawler-attack-[1,2,1].png:[75*2,50]"
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image="units/monsters/mudcrawler-attack-[1,2,1].png:[100*2,75]"
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[/frame]
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[frame]
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image="units/monsters/mudcrawler-defend-1.png:125"
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@ -38,6 +38,6 @@
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[frame]
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image="units/monsters/mudcrawler.png:25"
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[/frame]
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{SOUND:HIT_AND_MISS fist.ogg {SOUND_LIST:MISS} -100}
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{SOUND:HIT_AND_MISS mud-fist.ogg mud-fist-miss.ogg -400}
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[/attack_anim]
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[/unit_type]
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BIN
data/core/sounds/mud-fist-miss.ogg
Normal file
BIN
data/core/sounds/mud-fist-miss.ogg
Normal file
Binary file not shown.
BIN
data/core/sounds/mud-fist.ogg
Normal file
BIN
data/core/sounds/mud-fist.ogg
Normal file
Binary file not shown.
BIN
data/core/sounds/mud-glob-miss.ogg
Normal file
BIN
data/core/sounds/mud-glob-miss.ogg
Normal file
Binary file not shown.
BIN
data/core/sounds/mud-glob.ogg
Normal file
BIN
data/core/sounds/mud-glob.ogg
Normal file
Binary file not shown.
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@ -49,16 +49,16 @@
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[filter_attack]
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name=mud glob
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[/filter_attack]
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missile_start_time=-150
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missile_start_time=-200
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[missile_frame]
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duration=150
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duration=200
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image="projectiles/mud-glob.png"
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image_diagonal="projectiles/mud-glob.png"
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[/missile_frame]
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start_time=-375
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{SOUND:HIT_AND_MISS squishy-strike.wav squishy-miss.wav -150}
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start_time=-400
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{SOUND:HIT_AND_MISS mud-glob.ogg mud-glob-miss.ogg -400}
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[frame]
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image="units/monsters/giant-mudcrawler-ranged[1~5].png:[100,200*2,100*2]"
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image="units/monsters/giant-mudcrawler-ranged[1~5].png:[125,200*2,100*2]"
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[/frame]
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[/attack_anim]
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[attack_anim]
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@ -67,7 +67,7 @@
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[/filter_attack]
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start_time=-500
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offset=0.0~-0.1:225,-0.1:125,-0.1~0.4:175,0.4:50,0.4~0.0:325
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{SOUND:HIT_AND_MISS squishy-strike.wav squishy-miss.wav -50}
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{SOUND:HIT_AND_MISS mud-fist.ogg mud-fist-miss.ogg -400}
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[frame]
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image="units/monsters/giant-mudcrawler-attack[1~11].png:[75*3,150,75*4,100*3]"
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[/frame]
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@ -50,9 +50,9 @@
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[filter_attack]
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name=mud glob
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[/filter_attack]
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missile_start_time=-150
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missile_start_time=-200
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[missile_frame]
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duration=150
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duration=200
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image="projectiles/mud-glob.png"
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image_diagonal="projectiles/mud-glob.png"
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[/missile_frame]
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@ -60,6 +60,6 @@
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[frame]
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image="units/monsters/mudcrawler-attack-[1~5].png:100"
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[/frame]
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{SOUND:HIT_AND_MISS squishy-strike.wav squishy-miss.wav 0}
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{SOUND:HIT_AND_MISS mud-glob.ogg mud-glob-miss.ogg -400}
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[/attack_anim]
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[/unit_type]
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@ -21,7 +21,7 @@ Version 1.13.1+dev:
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erroneous textdomain declarations (bug #23839).
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* Music and sound effects:
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* New sounds: dwarf hit and die, ink.
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* New sounds: dwarf hit and die, ink, mud fist and glob.
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* User interface:
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* Added a version dialog button to the title screen, replacing the Paths
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