Wired in new mace sounds

This commit is contained in:
ln-zookeeper 2015-12-22 17:07:21 +02:00
parent 54757dc776
commit 3118969428
46 changed files with 52 additions and 52 deletions

View file

@ -47,7 +47,7 @@
# [frame]
# image="units/merfolk/child_king-attack-[1~5].png:[200,100*3,200]"
# [/frame]
# {SOUND:HIT_AND_MISS mace.wav miss-2.ogg -100}
# {SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -100}
# [frame]
# image="units/merfolk/child_king.png:150"
# [/frame]
@ -62,7 +62,7 @@
# [frame]
# image="units/merfolk/child_king-attack-[1,2,3n].png:[200,100,200]"
# [/frame]
# {SOUND:HIT_AND_MISS mace.wav miss-2.ogg -100}
# {SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -100}
# [frame]
# image="units/merfolk/child_king.png:150"
# [/frame]

View file

@ -60,7 +60,7 @@
# [frame]
# image=units/merfolk/soldier_king-attack-[1~8].png:[100*2,50*3,150,50*2]
# [/frame]
# {SOUND:HIT_AND_MISS mace.wav miss-1.ogg -100}
# {SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -100}
# [frame]
# image=units/merfolk/soldier_king.png:150
# [/frame]
@ -76,7 +76,7 @@
# [frame]
# image=units/merfolk/soldier_king-attack-[1~3,4n,8].png:[100*3,150,100]
# [/frame]
# {SOUND:HIT_AND_MISS mace.wav miss-1.ogg -100}
# {SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -100}
# [frame]
# image=units/merfolk/soldier_king.png:150
# [/frame]

View file

@ -61,7 +61,7 @@
# [frame]
# image=units/merfolk/warrior_king-attack-[1~8].png:[100*2,50*3,150,50*2]
# [/frame]
# {SOUND:HIT_AND_MISS mace.wav miss-1.ogg -100}
# {SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -100}
# [frame]
# image=units/merfolk/warrior_king.png:150
# [/frame]
@ -77,7 +77,7 @@
# [frame]
# image=units/merfolk/warrior_king-attack-[1~3,4n,8].png:[100*3,150,100]
# [/frame]
# {SOUND:HIT_AND_MISS mace.wav miss-1.ogg -100}
# {SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -100}
# [frame]
# image=units/merfolk/warrior_king.png:150
# [/frame]

View file

@ -56,7 +56,7 @@
# [frame]
# image=units/merfolk/young_king-attack-[1~9].png:[100*2,50*3,150,100*3]
# [/frame]
# {SOUND:HIT_AND_MISS mace.wav miss-1.ogg -100}
# {SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -100}
# [frame]
# image=units/merfolk/young_king.png:150
# [/frame]
@ -72,7 +72,7 @@
# [frame]
# image=units/merfolk/young_king-attack-[1~3,4n,9].png:[100*3,150,100]
# [/frame]
# {SOUND:HIT_AND_MISS mace.wav miss-1.ogg -100}
# {SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -100}
# [frame]
# image=units/merfolk/young_king.png:150
# [/frame]

View file

@ -66,7 +66,7 @@
[/filter_attack]
offset=0.0~0.2,0.2~0.6,0.6~0.4,0.4~0.0
start_time=-500
{SOUND:HIT_AND_MISS mace.wav {SOUND_LIST:MISS} 500}
{SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg 500}
[frame]
duration=100
image="units/human-peasants/female+senior-village-elder.png"

View file

@ -58,7 +58,7 @@
[frame]
image="units/masked_fighter-hammer[1~3].png:[50,200,75]"
[/frame]
{SOUND:HIT_AND_MISS mace.wav {SOUND_LIST:MISS} -100}
{SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -100}
[frame]
image="units/masked_fighter-hammer.png:25"
[/frame]

View file

@ -73,7 +73,7 @@
[frame]
image="units/masked_lord.png:150"
[/frame]
{SOUND:HIT_AND_MISS mace.wav {SOUND_LIST:MISS} -100}
{SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -100}
[frame]
image="units/masked_lord-attack-hammer.png:150"
[/frame]

View file

@ -51,7 +51,7 @@
[frame]
image="units/masked_steelclad.png:150"
[/frame]
{SOUND:HIT_AND_MISS mace.wav {SOUND_LIST:MISS} -100}
{SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -100}
[frame]
image="units/masked_steelclad-attack-hammer.png:150"
[/frame]

View file

@ -52,7 +52,7 @@
image=units/karrag-attack[1~4].png:[100*3,200]
halo=halo/karrag-attack[1~4]_halo.png:[100*3,200]
[/frame]
{SOUND:HIT_AND_MISS mace.wav {SOUND_LIST:MISS} -100}
{SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -100}
[frame]
image=units/karrag.png:100
halo=halo/karrag_halo.png:100

View file

@ -86,7 +86,7 @@
[frame]
image=deoran/horseman-commander-moving.png:100
[/frame]
{SOUND:HIT_AND_MISS mace.wav {SOUND_LIST:MISS} -100}
{SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -100}
[frame]
image=deoran/horseman-commander-attack.png:200
[/frame]

View file

@ -66,6 +66,6 @@
[frame]
image="units/infantry-commander.png:[100*8]"
[/frame]
{SOUND:HIT_AND_MISS mace.wav {SOUND_LIST:MISS} -100}
{SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -100}
[/attack_anim]
[/unit_type]

View file

@ -75,7 +75,7 @@
[frame]
image=deoran/mounted-general-moving.png:[100,200,75] #placeholder graphic
[/frame]
{SOUND:HIT_AND_MISS mace.wav {SOUND_LIST:MISS} -100}
{SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -100}
[frame]
image=deoran/mounted-general.png:25
[/frame]

View file

@ -43,6 +43,6 @@
duration=100
image="units/nagas/guardian.png"
[/frame]
{SOUND:HIT_AND_MISS mace.ogg {SOUND_LIST:MISS} -100}
{SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -100}
[/attack_anim]
[/unit_type]

View file

@ -44,6 +44,6 @@
duration=100
image="units/nagas/sentinel.png"
[/frame]
{SOUND:HIT_AND_MISS mace.ogg {SOUND_LIST:MISS} -100}
{SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -100}
[/attack_anim]
[/unit_type]

View file

@ -43,6 +43,6 @@
duration=100
image="units/nagas/warden.png"
[/frame]
{SOUND:HIT_AND_MISS mace.ogg {SOUND_LIST:MISS} -100}
{SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -100}
[/attack_anim]
[/unit_type]

View file

@ -41,7 +41,7 @@
[frame]
image=units/quintain.png:300
[/frame]
{SOUND:HIT_AND_MISS mace.wav {SOUND_LIST:MISS} -100}
{SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -100}
[frame]
image=units/quintain.png:75
[/frame]

View file

@ -110,7 +110,7 @@
[frame]
image="units/drakes/enforcer-impact-[1~5].png:100"
[/frame]
{SOUND:HIT_AND_MISS mace.wav {SOUND_LIST:MISS} -75}
{SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -75}
[frame]
image="units/drakes/enforcer-blade.png:100"
[/frame]

View file

@ -109,7 +109,7 @@
[frame]
image="units/drakes/thrasher-impact-[1~5].png:100"
[/frame]
{SOUND:HIT_AND_MISS mace.wav {SOUND_LIST:MISS} -75}
{SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -75}
[frame]
image="units/drakes/thrasher-blade.png:100"
[/frame]

View file

@ -52,7 +52,7 @@
[frame]
image=units/dwarves/arcanister.png:250
[/frame]
{SOUND:HIT_AND_MISS mace.wav {SOUND_LIST:MISS} -100}
{SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -100}
[frame]
image=units/dwarves/arcanister.png:400
[/frame]

View file

@ -88,7 +88,7 @@
image="units/dwarves/fighter-ne-hammer[1~7].png:100,units/dwarves/fighter-ne-hammer.png:100"
[/frame]
[/else]
{SOUND:HIT_AND_MISS mace.wav {SOUND_LIST:MISS} -210}
{SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -210}
[/attack_anim]
[attack_anim]

View file

@ -113,7 +113,7 @@
image="units/dwarves/lord-ne-hammer[1~7].png:100,units/dwarves/lord-ne-hammer.png:100"
[/frame]
[/else]
{SOUND:HIT_AND_MISS mace.wav {SOUND_LIST:MISS} -410}
{SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -410}
[/attack_anim]
[attack_anim]

View file

@ -46,7 +46,7 @@
[frame]
image=units/dwarves/runemaster.png:250
[/frame]
{SOUND:HIT_AND_MISS mace.wav {SOUND_LIST:MISS} -100}
{SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -100}
[frame]
image=units/dwarves/runemaster.png:400
[/frame]

View file

@ -56,6 +56,6 @@
[frame]
image="units/dwarves/runesmith-attack-se-[1~10].png:70"
[/frame]
{SOUND:HIT_AND_MISS mace.wav {SOUND_LIST:MISS} -120}
{SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -120}
[/attack_anim]
[/unit_type]

View file

@ -92,7 +92,7 @@
image="units/dwarves/steelclad-ne-hammer[1~7].png:100,units/dwarves/steelclad-ne-hammer.png:100"
[/frame]
[/else]
{SOUND:HIT_AND_MISS mace.wav {SOUND_LIST:MISS} -210}
{SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -210}
[/attack_anim]
[attack_anim]

View file

@ -43,7 +43,7 @@
[frame]
image="units/human-loyalists/heavyinfantry-attack-[1~2].png:[130,200]"
[/frame]
{SOUND:HIT_AND_MISS mace.wav {SOUND_LIST:MISS} -100}
{SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -100}
[frame]
image="units/human-loyalists/heavyinfantry.png:100"
[/frame]

View file

@ -39,7 +39,7 @@ Though staggering in melee combat, there are many drawbacks to being outfitted i
[frame]
image="units/human-loyalists/siegetrooper-attack-[1~2].png:[160,200]"
[/frame]
{SOUND:HIT_AND_MISS mace.wav {SOUND_LIST:MISS} -100}
{SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -100}
[frame]
image="units/human-loyalists/siegetrooper.png:100"
[/frame]

View file

@ -69,7 +69,7 @@
[frame]
image="units/human-outlaws/outlaw-melee-[1~3].png:[100,150,100]"
[/frame]
{SOUND:HIT_AND_MISS mace.wav {SOUND_LIST:MISS} -100}
{SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -100}
[/attack_anim]
[female]
name= _ "female^Outlaw"

View file

@ -76,7 +76,7 @@
[frame]
image="units/human-outlaws/fugitive-melee-[1~3].png:[100,150,100]"
[/frame]
{SOUND:HIT_AND_MISS mace.wav {SOUND_LIST:MISS} -100}
{SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -100}
[/attack_anim]
[female]
name= _ "female^Fugitive"

View file

@ -35,7 +35,7 @@
[/filter_attack]
offset=0.0~0.2,0.2~0.6,0.6~0.4,0.4~0.0
start_time=-500
{SOUND:HIT_AND_MISS mace.wav {SOUND_LIST:MISS} -100}
{SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -100}
[frame]
image="units/human-outlaws/highwayman-melee-[1~8].png:100"
[/frame]

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@ -49,7 +49,7 @@
[frame]
image="units/human-loyalists/royal-warrior-attack[1~2].png:[75,175]"
[/frame]
{SOUND:HIT_AND_MISS mace.wav {SOUND_LIST:MISS} -75}
{SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -75}
[frame]
image="units/human-loyalists/royal-warrior.png:75"
[/frame]

View file

@ -68,6 +68,6 @@
sound=horse-canter.wav
[/horse_sound_frame]
{SOUND:HIT_AND_MISS mace.wav {SOUND_LIST:MISS} -75}
{SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -75}
[/attack_anim]
[/unit_type]

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@ -66,6 +66,6 @@
image="units/khalifate/ghazi.png:300"
[/frame]
{SOUND:HIT_AND_MISS mace.wav {SOUND_LIST:MISS} -100}
{SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -100}
[/attack_anim]
[/unit_type]

View file

@ -52,7 +52,7 @@
sound=horse-canter.wav
[/horse_sound_frame]
{SOUND:HIT_AND_MISS mace.wav {SOUND_LIST:MISS} -75}
{SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -75}
[/attack_anim]
[attack_anim]
[filter_attack]

View file

@ -40,6 +40,6 @@
image="units/khalifate/hakim.png:300"
[/frame]
{SOUND:HIT_AND_MISS mace.wav {SOUND_LIST:MISS} -100}
{SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -100}
[/attack_anim]
[/unit_type]

View file

@ -53,7 +53,7 @@
sound=horse-canter.wav
[/horse_sound_frame]
{SOUND:HIT_AND_MISS mace.wav {SOUND_LIST:MISS} -75}
{SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -75}
[/attack_anim]
[attack_anim]
[filter_attack]

View file

@ -77,6 +77,6 @@
sound=horse-canter.wav
[/horse_sound_frame]
{SOUND:HIT_AND_MISS mace.wav {SOUND_LIST:MISS} -75}
{SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -75}
[/attack_anim]
[/unit_type]

View file

@ -73,6 +73,6 @@
image="units/khalifate/khalid.png:300"
[/frame]
{SOUND:HIT_AND_MISS mace.wav {SOUND_LIST:MISS} -100}
{SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -100}
[/attack_anim]
[/unit_type]

View file

@ -70,6 +70,6 @@
sound=horse-canter.wav
[/horse_sound_frame]
{SOUND:HIT_AND_MISS mace.wav {SOUND_LIST:MISS} -75}
{SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -75}
[/attack_anim]
[/unit_type]

View file

@ -51,7 +51,7 @@
sound=horse-canter.wav
[/horse_sound_frame]
{SOUND:HIT_AND_MISS mace.wav {SOUND_LIST:MISS} -75}
{SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -75}
[/attack_anim]
[attack_anim]
[filter_attack]

View file

@ -52,7 +52,7 @@
sound=horse-canter.wav
[/horse_sound_frame]
{SOUND:HIT_AND_MISS mace.wav {SOUND_LIST:MISS} -75}
{SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -75}
[/attack_anim]
[attack_anim]
[filter_attack]

View file

@ -52,7 +52,7 @@
sound=horse-canter.wav
[/horse_sound_frame]
{SOUND:HIT_AND_MISS mace.wav {SOUND_LIST:MISS} -75}
{SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -75}
[/attack_anim]
[attack_anim]
[filter_attack]

View file

@ -67,6 +67,6 @@
image="units/khalifate/shuja.png:300"
[/frame]
{SOUND:HIT_AND_MISS mace.wav {SOUND_LIST:MISS} -100}
{SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -100}
[/attack_anim]
[/unit_type]

View file

@ -43,6 +43,6 @@
image="units/khalifate/tabib.png:300"
[/frame]
{SOUND:HIT_AND_MISS mace.wav {SOUND_LIST:MISS} -100}
{SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -100}
[/attack_anim]
[/unit_type]

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@ -42,7 +42,7 @@
[frame]
image="units/trolls/warrior-attack-[1~4,3,1].png:[75,50,25,175,75,25]"
[/frame]
{SOUND:HIT_AND_MISS mace.wav {SOUND_LIST:MISS} -125}
{SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -125}
[frame]
image="units/trolls/warrior.png:50"
[/frame]

View file

@ -42,7 +42,7 @@
[frame]
image=units/trolls/troll-hero-attack-se-[1~6].png:100
[/frame]
{SOUND:HIT_AND_MISS mace.wav {SOUND_LIST:MISS} -100}
{SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -100}
[/attack_anim]
[attack_anim]
[filter_attack]
@ -56,7 +56,7 @@
[frame]
image=units/trolls/troll-hero-attack-se-[1~6].png:100
[/frame]
{SOUND:HIT_AND_MISS mace.wav {SOUND_LIST:MISS} -100}
{SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -100}
[/attack_anim]
[attack_anim]
[filter_attack]
@ -70,7 +70,7 @@
[frame]
image=units/trolls/troll-hero-attack-se-1.png:100,units/trolls/troll-hero-attack-ne-[2~6].png:[100*2,75*3]
[/frame]
{SOUND:HIT_AND_MISS mace.wav {SOUND_LIST:MISS} -100}
{SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -100}
[frame]
image=units/trolls/troll-hero-attack-se-1.png:75
[/frame]

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@ -42,7 +42,7 @@
[frame]
image="units/trolls/warrior-attack-[1~4,3,1].png:[75,50,75,175,75,25]"
[/frame]
{SOUND:HIT_AND_MISS mace.wav {SOUND_LIST:MISS} -75}
{SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -75}
[frame]
image="units/trolls/warrior.png:50"
[/frame]