An open source, turn-based strategy game with a high fantasy theme.
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Gunter Labes 04bf11f759
Properly implement DO_NOT_MODIFY_CACHE
This fixes node_to_string() by making sure the node is really not modified.
2024-08-10 13:01:59 +02:00
.github/workflows Add NLS CI job. 2021-01-31 15:00:25 -06:00
attic Addressed more whitespace issues from #2613 2018-03-12 03:48:59 +11:00
cmake Migrate links to https if available 2018-07-15 13:22:56 +11:00
data updated Bulgarian translation 2021-07-03 18:48:42 +02:00
doc pot-update and regenerate doc files 2021-06-20 15:07:59 +03:00
fonts Backport d067f1d 2020-09-02 10:51:31 +02:00
images gui2/text_box: Implement I-beam cursor 2020-01-22 23:48:31 -03:00
misc Migrate links to https if available 2018-07-15 13:22:56 +11:00
packaging Systemd Unit File: fix typo 2021-01-19 02:10:43 +01:00
po updated Bulgarian translation 2021-07-03 18:48:42 +02:00
projectfiles 1.14.17. 2021-06-20 13:12:56 -05:00
scons Fix #3926: SCons Boost test fails with -Werror=return-type 2019-02-12 19:07:45 +02:00
sounds Updated a few interface sounds 2018-03-04 22:31:22 +11:00
source_lists Add utils::format_timespan() for formatting time lengths for user display 2019-03-01 02:28:56 -03:00
src Properly implement DO_NOT_MODIFY_CACHE 2024-08-10 13:01:59 +02:00
utils Rename database column SOURCE to ADDON_ID. 2023-01-06 23:55:07 -06:00
.appveyor.vs2013.yml Switch AppVeyor notifications to webhook w/ irker-appveryor-collector 2017-12-04 13:04:32 +11:00
.appveyor.vs2015.yml Switch AppVeyor notifications to webhook w/ irker-appveryor-collector 2017-12-04 13:04:32 +11:00
.appveyor.vs2017.yml Fix AppVeyor for VS 2017 2018-02-22 15:57:36 -06:00
.editorconfig Add .editorconfig file to have automatic indentation 2018-12-15 15:50:49 +00:00
.gitattributes Exclude RELEASE_NOTES from releases 2015-04-17 03:03:42 -03:00
.gitignore Ignore mariadbpp for 1.14. 2021-01-30 22:47:08 -06:00
changelog.md updated Bulgarian translation 2021-07-03 18:48:42 +02:00
CMakeLists.txt Hide warnings from GCC if compiling with LTO 2021-01-18 23:08:06 +01:00
config.h.cmake port autotools change for BSD to cmake recipe: 2009-04-24 08:41:31 +00:00
CONTRIBUTING.md Please remember to add labels, everyone! 2017-11-08 20:46:01 -05:00
COPYING update GPL to latest version (change of address of FSF) 2005-06-10 16:05:11 +00:00
copyright Migrate links to https if available 2018-07-15 13:22:56 +11:00
cwesnoth.cmd Remove build options for OpenMP. 2019-07-24 19:45:41 -05:00
Doxyfile 1.14.17+dev. 2021-06-20 13:14:03 -05:00
host.lua Addressed a large chunk of the whitespace issues from #2613 2018-03-09 11:37:00 +11:00
INSTALL.md Migrate links to https if available 2018-07-15 13:22:56 +11:00
jenkins-wrap.sh Actually return the script's output 2014-06-17 23:24:10 +02:00
join.lua Do not load helper.lua where it is not used any more 2018-05-12 17:41:42 -07:00
l10n-spec l10n: Add Sgt. Groovy's logo translations 2015-11-05 11:54:14 +01:00
l10n-track l10n: Add Sgt. Groovy's logo translations 2015-11-05 11:54:14 +01:00
mp_tests bug fix: whiteboard initialized before gamestate init'ed 2014-12-23 04:50:05 -05:00
README.md Fix AppVeyor status badge 2018-10-25 14:38:27 -05:00
run_wml_tests Port run_wml_tests to Python with batch support and improved error reporting 2019-12-24 18:13:13 +01:00
SConstruct Hide warnings from GCC if compiling with LTO 2021-01-18 23:08:06 +01:00
simulate-lobby-activity.lua Remove reference to removed pref from MP tests 2016-11-11 18:20:12 -05:00
TRAVIS.md Addressed more whitespace issues from #2613 2018-03-12 03:48:59 +11:00
wml_test_schedule Fix [resistance_defaults] and [terrain_defaults] (issue #5308) 2021-03-05 18:09:19 +01:00

Build Status Build status License: GPL v2 Coverity Scan

About

The Battle for Wesnoth is an Open Source, turn-based tactical strategy game with a high fantasy theme, featuring both singleplayer and online/hotseat multiplayer combat. Fight a desperate battle to reclaim the throne of Wesnoth, or take hand in any number of other adventures.

License

Please see the wiki for information regarding The Battle for Wesnoth's licensing:

https://wiki.wesnoth.org/Wesnoth:Copyrights

Installing

See INSTALL.md for instructions on how to build the game from source code.

More Information

For extensive documentation about all aspects of the game, see the official Battle for Wesnoth web site.

https://www.wesnoth.org/

A (translated) description of how to play the game can be found in doc/manual/manual.*.html, or online at:

https://wiki.wesnoth.org/WesnothManual

The official Battle for Wesnoth Forums (with over 400,000 posts from more than 20,000 registered members) can be found at:

https://forums.wesnoth.org/