ln-zookeeper
6fa2c2ddf0
Added doofus-01's updates to the ruined sand castle
2016-03-20 18:02:14 +02:00
ln-zookeeper
81c284125e
Reduced images per hex by removing unnecessary feathering
2016-03-19 21:13:17 +02:00
ln-zookeeper
03a2a5177a
Changed * to . in small forest flag placing rule
2016-03-19 11:47:58 +02:00
ln-zookeeper
b7edf367c3
Made water overlay transitions use NEW:GENERIC_CORNER_TRANSITION
2016-03-19 11:45:58 +02:00
ln-zookeeper
40d5487765
Decreased the amount of images placed by NEW:GENERIC_CORNER_TRANSITION
2016-03-19 11:43:23 +02:00
ln-zookeeper
e5b3d8139b
Slightly improved the beach waves rules
2016-03-18 18:41:11 +02:00
Charles Dang
8b2ba647d1
Slight contrast bump to Wooden Bridges (regular and rotten)
2016-03-18 10:09:33 +11:00
ln-zookeeper
541dbb95c9
Fixed Clean Gray Cobbles drawing transitions on itself
2016-03-18 00:30:02 +02:00
ln-zookeeper
4e6a4e8aad
Cleaned up off-hex stray pixels
2016-03-18 00:02:39 +02:00
ln-zookeeper
8c2fd342e4
Cleaned up off-hex stray pixels
2016-03-17 01:16:55 +02:00
ln-zookeeper
3133ba325f
Cleaned up off-hex stray pixels
2016-03-16 17:42:13 +02:00
ln-zookeeper
bc6effd0de
Fixed a small glitch between flat shore and sand shore
2016-03-16 10:18:51 +02:00
ln-zookeeper
9cc1188ce7
Fixed a few more cases of Fixed compression-induced brokenness
2016-03-16 09:25:28 +02:00
ln-zookeeper
1e27198761
Fixed compression-induced brokenness
2016-03-16 09:06:57 +02:00
ln-zookeeper
091370494a
Removed feathering and fixed visual mismatch between convex and concave
2016-03-16 00:57:06 +02:00
ln-zookeeper
3223ea29b1
Cleaned up off-hex stray pixels
2016-03-15 21:14:32 +02:00
ln-zookeeper
d6be471108
Cleaned up off-hex stray pixels
2016-03-15 20:36:48 +02:00
ln-zookeeper
30bd1c1324
Cleaned up stray pixels and fixed alignment of reef4
2016-03-15 01:52:49 +02:00
Charles Dang
e7c2533c5e
Slightly bumped contrast on Rockbound Cave
2016-03-09 23:42:40 +11:00
ln-zookeeper
6b297edfed
Added chasm transitions for mine walls, and tweaked a few tiles
2016-03-08 17:26:10 +02:00
Celtic Minstrel
c761a80bd5
Restore the new implementation of the backstab weapon special
...
This reverts commit e0ac69ce96
.
2016-03-06 18:29:17 -05:00
ln-zookeeper
20b5e84413
Applied the new shallow water on sunken ruined castle
2016-03-07 00:19:33 +02:00
ln-zookeeper
72b01c813a
Fixed river ford glitches by using generic corner transitions
2016-03-06 23:42:20 +02:00
ln-zookeeper
16b3cd6127
Made NEW:GENERIC_CORNER_TRANSITION take arguments for mask and mask IPF
2016-03-06 23:35:55 +02:00
ln-zookeeper
4b5d0734e8
Renamed the "long" terrain masks
2016-03-06 23:30:39 +02:00
Charles Dang
bf3e5b80bd
Slightly increased contrast on Chasms (all variants)
2016-03-07 04:26:28 +11:00
Charles Dang
b92d08ac86
Slightly increased contrast on Cave Floor (Earthy and Regular) and Cave path
2016-03-07 03:47:39 +11:00
ln-zookeeper
2c201d8aad
Various credits updates
2016-03-06 18:27:09 +02:00
ln-zookeeper
0c6cdd5d5e
Replaced hewn cave walls with doofus-01's new mine walls
...
Slightly modified versions for wall-chasm transitions still need to be added.
Old definition for earthy hewn cave walls set as hidden but kept for compatibility; gets drawn exactly the same as the normal walls now.
2016-03-06 18:03:51 +02:00
ln-zookeeper
0b1ab96b05
Fixed disjoined connections and stray pixels in rough cave walls
...
For this, I re-created the earthy versions from the normal ones, so their color has very slightly changed. The difference should be subtle enough to not matter.
2016-03-06 15:16:36 +02:00
ln-zookeeper
e0ac69ce96
Revert parts of 12c96a94
to fix doubled backstab damage in right panel
2016-03-04 23:18:20 +02:00
ln-zookeeper
626bf687a1
Re-simplified explanation of healing, with nicer formatting
2016-03-04 18:35:36 +02:00
Charles Dang
fbad6bdddd
Merge pull request #604 from vn971/patch-2
...
help.cfg: healing clarification
2016-03-03 13:59:48 +11:00
ln-zookeeper
d9326e13bf
Added an "Animate water" toggle to display preferences
2016-03-02 13:42:11 +02:00
Robert Wallace
df45dd9aab
Update about.cfg
2016-02-23 14:17:57 -05:00
ln-zookeeper
e85d504fbc
Replaced feathered beach wave masks with hard-edged ones
...
This both improves performance slightly and eliminates glitches resulting from the feathered masks overlapping.
2016-02-22 14:19:18 +02:00
Nils Kneuper
a13ad0c23e
added Asturian translation
2016-02-21 09:13:42 +01:00
Celtic Minstrel
742d17932f
Merge pull request #603 from CelticMinstrel/prefs_stuff
...
Font scaling and reimplemented orb colors
2016-02-21 01:34:57 -05:00
Celtic Minstrel
38ddbb98f2
Preferences: Reimplement orb color options
2016-02-18 01:13:10 -05:00
Vasya Novikov
fa7a342c2f
help.cfg: healing clarification
2016-02-18 01:26:23 +03:00
ln-zookeeper
df9cecd558
Changed gray and tropical water to work by overlays, not color-shift
...
This heavily decreases memory use, with relatively little impact on visuals, which can be refined further still.
2016-02-15 23:38:49 +02:00
ln-zookeeper
0f47daf88c
Removed a lot of the breeding details
2016-02-13 01:17:28 +02:00
Charles Dang
e186a18846
Merge pull request #594 from sigurdfdragon/Help_Typo_Fix_Great_Ocean
...
Help: Fix typo in Help -> Encyclopedia -> Geography -> Great Ocean.
2016-02-11 16:54:26 +11:00
sigurdfdragon
56ea3a7d24
Help: Fix typo in Help -> Encyclopedia -> Geography -> Great Ocean.
2016-02-10 20:18:47 -05:00
ln-zookeeper
b6d2a685d3
Streamlined the WML for the basic terrain base and transition rules
2016-02-10 20:33:46 +02:00
Charles Dang
9cfa7f55ae
Merge pull request #591 from sigurdfdragon/Fix_Typo_in_Trolls_Description
...
Help: Fix typo in Trolls description.
2016-02-10 13:04:33 +11:00
sigurdfdragon
3501f6eb91
Help: Fix typo in Trolls description.
2016-02-09 18:31:28 -05:00
sigurdfdragon
2fe58d3e67
Help: Fix typo in Orcs description.
2016-02-09 18:25:56 -05:00
ln-zookeeper
457e0cea74
Fixed stray pixel
2016-02-09 09:20:43 +02:00
ln-zookeeper
e7188fbfa8
Replace water->void transition with a simpler void->water transition
2016-02-09 09:19:15 +02:00