Unified claws sound timing to -100

This commit is contained in:
ln-zookeeper 2016-01-13 21:29:20 +02:00
parent 3fcf414e06
commit c4261af1c5
12 changed files with 12 additions and 12 deletions

View file

@ -64,6 +64,6 @@
[frame]
image="units/drakes/armageddon-melee-[1~6].png:100"
[/frame]
{SOUND:HIT_AND_MISS claws.ogg {SOUND_LIST:MISS} 0}
{SOUND:HIT_AND_MISS claws.ogg {SOUND_LIST:MISS} -100}
[/attack_anim]
[/unit_type]

View file

@ -55,7 +55,7 @@
[frame]
image="units/drakes/burner-melee-[1~6].png:100"
[/frame]
{SOUND:HIT_AND_MISS claws.ogg {SOUND_LIST:MISS} 0}
{SOUND:HIT_AND_MISS claws.ogg {SOUND_LIST:MISS} -100}
[frame]
image="units/drakes/burner.png"
[/frame]

View file

@ -55,6 +55,6 @@
[frame]
image="units/drakes/fire-melee-[1~6].png:100"
[/frame]
{SOUND:HIT_AND_MISS claws.ogg {SOUND_LIST:MISS} 0}
{SOUND:HIT_AND_MISS claws.ogg {SOUND_LIST:MISS} -100}
[/attack_anim]
[/unit_type]

View file

@ -57,6 +57,6 @@
[frame]
image="units/drakes/flameheart-melee-[1~6].png:100"
[/frame]
{SOUND:HIT_AND_MISS claws.ogg {SOUND_LIST:MISS} 0}
{SOUND:HIT_AND_MISS claws.ogg {SOUND_LIST:MISS} -100}
[/attack_anim]
[/unit_type]

View file

@ -56,6 +56,6 @@
[frame]
image="units/drakes/flare-melee-[1~6].png:100"
[/frame]
{SOUND:HIT_AND_MISS claws.ogg {SOUND_LIST:MISS} 0}
{SOUND:HIT_AND_MISS claws.ogg {SOUND_LIST:MISS} -100}
[/attack_anim]
[/unit_type]

View file

@ -57,6 +57,6 @@
[frame]
image="units/drakes/inferno-melee-[1~6].png:100"
[/frame]
{SOUND:HIT_AND_MISS claws.ogg {SOUND_LIST:MISS} 0}
{SOUND:HIT_AND_MISS claws.ogg {SOUND_LIST:MISS} -100}
[/attack_anim]
[/unit_type]

View file

@ -56,7 +56,7 @@
[/filter_attack]
offset=0.0~-0.1:100,-0.1~0.0:50,0.0~0.3:50,0.3~0.5:100,0.5~0.6:50,0.6~0.4:100,0.4~0.2:50,0.2~0.0:100
start_time=-350
{SOUND:HIT_AND_MISS claws.ogg {SOUND_LIST:MISS} -350}
{SOUND:HIT_AND_MISS claws.ogg {SOUND_LIST:MISS} -100}
[frame]
image="units/monsters/fireghost-attack[1~2].png:250"
[/frame]

View file

@ -39,6 +39,6 @@
[frame]
image="units/monsters/seaserpent.png:400"
[/frame]
{SOUND:HIT_AND_MISS claws.ogg {SOUND_LIST:MISS} -50}
{SOUND:HIT_AND_MISS claws.ogg {SOUND_LIST:MISS} -100}
[/attack_anim]
[/unit_type]

View file

@ -55,7 +55,7 @@
[frame]
image="units/monsters/skeletal-dragon/skeletal-dragon.png:400"
[/frame]
{SOUND:HIT_AND_MISS claws.ogg {SOUND_LIST:MISS} -150}
{SOUND:HIT_AND_MISS claws.ogg {SOUND_LIST:MISS} -100}
[/attack_anim]
[attack_anim]
[filter_attack]

View file

@ -44,7 +44,7 @@ It is because of such things that necromancy is condemned with an almost primal
[frame]
image="units/undead/ghoul-attack-[1~4].png:[75*2,100,75]"
[/frame]
{SOUND:HIT_AND_MISS claws.ogg {SOUND_LIST:MISS} -125}
{SOUND:HIT_AND_MISS claws.ogg {SOUND_LIST:MISS} -100}
[frame]
image="units/undead/ghoul.png:75"
[/frame]

View file

@ -42,7 +42,7 @@
[frame]
image="units/undead/necrophage.png:50"
[/frame]
{SOUND:HIT_AND_MISS claws.ogg {SOUND_LIST:MISS} -125}
{SOUND:HIT_AND_MISS claws.ogg {SOUND_LIST:MISS} -100}
[frame]
image="units/undead/necrophage-attack-[1~4].png:[75*2,100,75]"
[/frame]

View file

@ -105,7 +105,7 @@ That is a question which is easily answered by a necromancer."+{SPECIAL_NOTES}+{
[/else]
attack_sound_start_time=-325
[attack_sound_frame]
duration=50
duration=225
sound=wail-sml.wav
[/attack_sound_frame]
[if]