nemaara
13f22a55fd
Grunt: modify standing animation
2019-11-02 15:52:03 -04:00
nemaara
7f84c61fd2
Add new death standing and idle animations
2019-11-02 11:57:35 -04:00
josteph
cce8e75d13
fixup! Fixes from SpellingMistakes
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Revert the Orc Ruler change, IRC feedback says "out of" is implied.
(cherry picked from commit 1017018e44
)
2019-10-22 00:47:43 +11:00
josteph
74562e2946
Fixes from SpellingMistakes
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(cherry picked from commit 74589a642c
)
2019-10-22 00:43:39 +11:00
Lari Nieminen
929093b4e7
Gyra_Solune's unit description updates ( #743 )
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* Updated unit descriptions for the Orcish Grunt line
* Updated unit descriptions for the Merman Fighter line
* Updated unit descriptions for the Sergeant, Lieutenant and General
* Updated unit description for the Peasant
* Updated unit description for the Royal Warrior
* Updated unit description for Ancient Lich
* Updated unit description for Dwarvish Steelclad
2016-11-15 19:34:04 +02:00
Celtic Minstrel
b295aab4ba
Deprecate {MAGENTA_IS_THE_TEAM_COLOR}
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The magenta colour is now the default flag_rgb colour if one is not specified.
2016-08-05 00:49:39 -04:00
Bär Halberkamp
fd1a776997
Change attack sounds for short swords
2016-07-31 13:10:00 -04:00
Charles Dang
b0c485f5d0
Tweak/improve several unit help profiles
2016-03-22 18:28:18 +11:00
Celtic Minstrel
60a819f17e
Remove all non-transparent portrait images
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The small_profile key has been used in several cases to approximately preserve the cropping and orientation from the non-transparent portraits. Some of these could be up for review.
2016-03-21 12:50:04 -04:00
Charles Dang
d1e972b318
Remove '/transparent' from remaining unit type profile paths
2016-03-21 13:07:33 +11:00
ln-zookeeper
f15c7643b9
Unified sword sound timing to -100/-75 (cases of -75 left unchanged)
2016-01-11 16:48:18 +02:00
ln-zookeeper
020dea8eca
Fixed reversed defense animation
2015-12-18 10:41:29 +02:00
Celtic Minstrel
f54d6b5d28
Rewrite leadership ability as a single macro using $other_unit
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Note: It's no longer supported to use the macro in a unit with a non-matching level,
for example giving a 2nd-level unit 4th-level leadership.
2015-09-19 02:14:38 -04:00
ln-zookeeper
e4ed29c0ce
Removed all uses of the now unnecessary SOUND:SLOW and SOUND:POISON
2015-09-08 12:11:12 +03:00
Charles Dang
ad881b5d0b
Formatting fixup for 08d5d9c8e8
2015-08-12 03:21:23 +11:00
aquileia
08d5d9c8e8
Add nightblade unit description
2015-08-11 18:16:46 +02:00
Charles Dang
72b9f99998
Strip unnecessary (as of 57ad85a17b
) scale-based small_profile keys from units
2015-07-18 22:12:18 +11:00
Charles Dang
4579dd7c76
New standing animation for the Orcish Archer by Kwandulin
2015-05-28 23:02:07 +11:00
Charles Dang
dc566e46b6
Strip unused [portrait] blocks from unit files
2015-04-19 21:06:22 +11:00
ln-zookeeper
c4ad38a251
Revert failed attempt to fix slow/poison sounds
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The fix failed because attacker/defender hits events are fired after the
attack animation has finished, not in the middle of it when the hit
occurs.
2015-04-17 08:47:07 +03:00
aquileia
12ac38361a
Add disabled Nightblade advancement
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[skip ci]
2015-03-22 00:33:21 +01:00
ln-zookeeper
6943bc0d6a
Removed uses of SOUND:SLOW and SOUND:POISON
2014-12-07 14:28:46 +02:00
Ignacio R. Morelle
0dadeb37ab
Remove unused Skirmisher special note from the Orcish Nightblade's description
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Found by wmllint. At least as far as I can tell, it's not really
supposed to be a skirmisher unit. Probably. Maybe.
2014-10-11 01:59:18 -03:00
Ignacio R. Morelle
455e13ffcc
wmlindent pass on data/core/
2014-07-02 21:41:24 -04:00
Turuk
fdf9b7daa8
Nightblade:Updated animation WML to current format
2014-06-30 21:45:51 -04:00
Chris Beck
6d09ea7d4f
remove a utf8 BOM from data/core/Nightblade.cfg
2014-06-30 20:21:00 -04:00
Turuk
060de03798
Orcish Nightblade Addition
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Adding base unit file as well as images/animations for Orcish
Nightblade unit.
2014-06-30 19:02:01 -04:00
Alexander van Gessel
38b224c1ff
Revert "Revert "Merge branch 'master' of github.com:wesnoth/wesnoth-old""
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This reverts commit 23b72d6956
.
2013-08-09 00:13:46 +02:00
Thibault Févry
23b72d6956
Revert "Merge branch 'master' of github.com:wesnoth/wesnoth-old"
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This reverts commit 5fa5c03411
, reversing
changes made to 06374c64ba
.
2013-08-08 18:50:46 +02:00
Elvish_Hunter
ff43c84b9c
Removed no longer useful ellipse= key from mainline units (orcs)
2013-07-21 14:26:33 +02:00
David Mikos
f3581be738
Minor correction to the WML of some unit sounds:
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Dwarvish Ulfserker/Berserker later attack(s) start_time and Orcish
Warlord ranged sound.
2013-03-24 03:01:35 +00:00
David Mikos
1c1022e07a
Minor changes to unit attack sound timings in collaboration with Bumbadadabum.
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Units sound timings changed: Assassin, Orcish Assassin, Orcish Slayer,
Merman Warrior, Fencer, and Spearman ranged.
2013-03-22 21:29:38 +00:00
David Mikos
7aaf75b2d4
Minor correction to Orcish Warlord unit animation WML due to unintended bug introduced earlier.
2013-03-21 08:36:25 +00:00
David Mikos
d60d4d7c61
Unit animation WML to use SOUND:HIT_AND_MISS macro throughout.
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Large simplification and reduction in cache.
2013-03-20 20:01:25 +00:00
Jérémy Rosen
e1590a4254
apply patch #3682 by Coffee:
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make image a progressive parameter+big WML simplification
2013-02-16 18:13:39 +00:00
Anonymissimus
2a7cb698a4
Use unused portrait sovereign.png for the according unit.
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http://forums.wesnoth.org/viewtopic.php?p=517527#p517527
Ruler (level 2) doesn't have an own one it seems so keep using the level 1
portrait for it.
2012-01-04 15:05:40 +00:00
Dan Gerhards
e79a60b675
Units that cannot advance past level 1 or level 2...
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...require 50 or 100 XP to AMLA instead of 150.
2011-10-22 09:25:42 +00:00
George Birthisel
9037d3740e
Balancing changes to cavalryman line and orc archer.
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Updated changelog/players changelog.
2011-05-06 21:11:04 +00:00
Lari Nieminen
d0e6576043
Removed undead_variation=archer from core units...
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...since there's no such variation.
2011-03-16 12:42:16 +00:00
Guillaume Melquiond
742b794302
Removed small portraits that are just scaled down versions...
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...of the transparent ones.
Checked that they are identically rendered by the engine: MSE visual
distortion less than 0.007%.
2010-12-20 22:38:37 +00:00
Lari Nieminen
e4f09427b8
Changed mentions of bow to crossbow in the Orcish Leader...
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...and Orcish Ruler descriptions.
2010-10-25 11:37:12 +00:00
Eric S. Raymond
e7d337a676
Reindent mainline.
2010-09-23 13:04:56 +00:00
Steven Panek
d784c34fd2
Applied file #10184 from patch #1926 with modifications.
2010-09-12 04:20:34 +00:00
Phil Barber
ab3dc15d04
Add and wire 2 new Orc portraits - Leader/Ruler and Sovereign.
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Update changelogs, portrait credits.
2010-07-19 11:13:56 +00:00
Phil Barber
54d2cba2b8
Add and wire 3 new Orc portraits...
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...Crossbowman, Slurbow and Slayer. Update changelogs, portrait
credits.
2010-07-13 09:53:10 +00:00
Phil Barber
c38d0a8882
Add and wire new Orc Archer portrait by LordBob.
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Add two new alternates for the Orc Grunt line, also by LordBob.
Update changelogs, portrait credits.
2010-06-07 09:34:54 +00:00
Richard Kettering
b3cf50a913
Added a macro that makes leadership animations...
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...automatically apply a sword-shine halo over the weapon.
2010-04-20 03:24:59 +00:00
Lari Nieminen
01c758f765
Added Lordbob's new orcish assassin portrait.
2010-03-24 10:19:53 +00:00
Eric S. Raymond
0e1c231095
Prevent wmllint from trying to convert an image it shouldn't
2010-03-23 22:01:16 +00:00
Lari Nieminen
796a086952
Added the [portrait] definition for orcish warlord.
2010-03-23 21:19:17 +00:00