Commit graph

105 commits

Author SHA1 Message Date
nemaara
13f22a55fd Grunt: modify standing animation 2019-11-02 15:52:03 -04:00
nemaara
7f84c61fd2 Add new death standing and idle animations 2019-11-02 11:57:35 -04:00
josteph
cce8e75d13 fixup! Fixes from SpellingMistakes
Revert the Orc Ruler change, IRC feedback says "out of" is implied.

(cherry picked from commit 1017018e44)
2019-10-22 00:47:43 +11:00
josteph
74562e2946 Fixes from SpellingMistakes
(cherry picked from commit 74589a642c)
2019-10-22 00:43:39 +11:00
Lari Nieminen
929093b4e7 Gyra_Solune's unit description updates (#743)
* Updated unit descriptions for the Orcish Grunt line

* Updated unit descriptions for the Merman Fighter line

* Updated unit descriptions for the Sergeant, Lieutenant and General

* Updated unit description for the Peasant

* Updated unit description for the Royal Warrior

* Updated unit description for Ancient Lich

* Updated unit description for Dwarvish Steelclad
2016-11-15 19:34:04 +02:00
Celtic Minstrel
b295aab4ba Deprecate {MAGENTA_IS_THE_TEAM_COLOR}
The magenta colour is now the default flag_rgb colour if one is not specified.
2016-08-05 00:49:39 -04:00
Bär Halberkamp
fd1a776997 Change attack sounds for short swords 2016-07-31 13:10:00 -04:00
Charles Dang
b0c485f5d0 Tweak/improve several unit help profiles 2016-03-22 18:28:18 +11:00
Celtic Minstrel
60a819f17e Remove all non-transparent portrait images
The small_profile key has been used in several cases to approximately preserve the cropping and orientation from the non-transparent portraits. Some of these could be up for review.
2016-03-21 12:50:04 -04:00
Charles Dang
d1e972b318 Remove '/transparent' from remaining unit type profile paths 2016-03-21 13:07:33 +11:00
ln-zookeeper
f15c7643b9 Unified sword sound timing to -100/-75 (cases of -75 left unchanged) 2016-01-11 16:48:18 +02:00
ln-zookeeper
020dea8eca Fixed reversed defense animation 2015-12-18 10:41:29 +02:00
Celtic Minstrel
f54d6b5d28 Rewrite leadership ability as a single macro using $other_unit
Note: It's no longer supported to use the macro in a unit with a non-matching level,
for example giving a 2nd-level unit 4th-level leadership.
2015-09-19 02:14:38 -04:00
ln-zookeeper
e4ed29c0ce Removed all uses of the now unnecessary SOUND:SLOW and SOUND:POISON 2015-09-08 12:11:12 +03:00
Charles Dang
ad881b5d0b Formatting fixup for 08d5d9c8e8 2015-08-12 03:21:23 +11:00
aquileia
08d5d9c8e8 Add nightblade unit description 2015-08-11 18:16:46 +02:00
Charles Dang
72b9f99998 Strip unnecessary (as of 57ad85a17b) scale-based small_profile keys from units 2015-07-18 22:12:18 +11:00
Charles Dang
4579dd7c76 New standing animation for the Orcish Archer by Kwandulin 2015-05-28 23:02:07 +11:00
Charles Dang
dc566e46b6 Strip unused [portrait] blocks from unit files 2015-04-19 21:06:22 +11:00
ln-zookeeper
c4ad38a251 Revert failed attempt to fix slow/poison sounds
The fix failed because attacker/defender hits events are fired after the
attack animation has finished, not in the middle of it when the hit
occurs.
2015-04-17 08:47:07 +03:00
aquileia
12ac38361a Add disabled Nightblade advancement
[skip ci]
2015-03-22 00:33:21 +01:00
ln-zookeeper
6943bc0d6a Removed uses of SOUND:SLOW and SOUND:POISON 2014-12-07 14:28:46 +02:00
Ignacio R. Morelle
0dadeb37ab Remove unused Skirmisher special note from the Orcish Nightblade's description
Found by wmllint. At least as far as I can tell, it's not really
supposed to be a skirmisher unit. Probably. Maybe.
2014-10-11 01:59:18 -03:00
Ignacio R. Morelle
455e13ffcc wmlindent pass on data/core/ 2014-07-02 21:41:24 -04:00
Turuk
fdf9b7daa8 Nightblade:Updated animation WML to current format 2014-06-30 21:45:51 -04:00
Chris Beck
6d09ea7d4f remove a utf8 BOM from data/core/Nightblade.cfg 2014-06-30 20:21:00 -04:00
Turuk
060de03798 Orcish Nightblade Addition
Adding base unit file as well as images/animations for Orcish
Nightblade unit.
2014-06-30 19:02:01 -04:00
Alexander van Gessel
38b224c1ff Revert "Revert "Merge branch 'master' of github.com:wesnoth/wesnoth-old""
This reverts commit 23b72d6956.
2013-08-09 00:13:46 +02:00
Thibault Févry
23b72d6956 Revert "Merge branch 'master' of github.com:wesnoth/wesnoth-old"
This reverts commit 5fa5c03411, reversing
changes made to 06374c64ba.
2013-08-08 18:50:46 +02:00
Elvish_Hunter
ff43c84b9c Removed no longer useful ellipse= key from mainline units (orcs) 2013-07-21 14:26:33 +02:00
David Mikos
f3581be738 Minor correction to the WML of some unit sounds:
Dwarvish Ulfserker/Berserker later attack(s) start_time and Orcish
Warlord ranged sound.
2013-03-24 03:01:35 +00:00
David Mikos
1c1022e07a Minor changes to unit attack sound timings in collaboration with Bumbadadabum.
Units sound timings changed: Assassin, Orcish Assassin, Orcish Slayer,
Merman Warrior, Fencer, and Spearman ranged.
2013-03-22 21:29:38 +00:00
David Mikos
7aaf75b2d4 Minor correction to Orcish Warlord unit animation WML due to unintended bug introduced earlier. 2013-03-21 08:36:25 +00:00
David Mikos
d60d4d7c61 Unit animation WML to use SOUND:HIT_AND_MISS macro throughout.
Large simplification and reduction in cache.
2013-03-20 20:01:25 +00:00
Jérémy Rosen
e1590a4254 apply patch #3682 by Coffee:
make image a progressive parameter+big WML simplification
2013-02-16 18:13:39 +00:00
Anonymissimus
2a7cb698a4 Use unused portrait sovereign.png for the according unit.
http://forums.wesnoth.org/viewtopic.php?p=517527#p517527

Ruler (level 2) doesn't have an own one it seems so keep using the level 1
portrait for it.
2012-01-04 15:05:40 +00:00
Dan Gerhards
e79a60b675 Units that cannot advance past level 1 or level 2...
...require 50 or 100 XP to AMLA instead of 150.
2011-10-22 09:25:42 +00:00
George Birthisel
9037d3740e Balancing changes to cavalryman line and orc archer.
Updated changelog/players changelog.
2011-05-06 21:11:04 +00:00
Lari Nieminen
d0e6576043 Removed undead_variation=archer from core units...
...since there's no such variation.
2011-03-16 12:42:16 +00:00
Guillaume Melquiond
742b794302 Removed small portraits that are just scaled down versions...
...of the transparent ones.

Checked that they are identically rendered by the engine: MSE visual
distortion less than 0.007%.
2010-12-20 22:38:37 +00:00
Lari Nieminen
e4f09427b8 Changed mentions of bow to crossbow in the Orcish Leader...
...and Orcish Ruler descriptions.
2010-10-25 11:37:12 +00:00
Eric S. Raymond
e7d337a676 Reindent mainline. 2010-09-23 13:04:56 +00:00
Steven Panek
d784c34fd2 Applied file #10184 from patch #1926 with modifications. 2010-09-12 04:20:34 +00:00
Phil Barber
ab3dc15d04 Add and wire 2 new Orc portraits - Leader/Ruler and Sovereign.
Update changelogs, portrait credits.
2010-07-19 11:13:56 +00:00
Phil Barber
54d2cba2b8 Add and wire 3 new Orc portraits...
...Crossbowman, Slurbow and Slayer.  Update changelogs, portrait
credits.
2010-07-13 09:53:10 +00:00
Phil Barber
c38d0a8882 Add and wire new Orc Archer portrait by LordBob.
Add two new alternates for the Orc Grunt line, also by LordBob.
Update changelogs, portrait credits.
2010-06-07 09:34:54 +00:00
Richard Kettering
b3cf50a913 Added a macro that makes leadership animations...
...automatically apply a sword-shine halo over the weapon.
2010-04-20 03:24:59 +00:00
Lari Nieminen
01c758f765 Added Lordbob's new orcish assassin portrait. 2010-03-24 10:19:53 +00:00
Eric S. Raymond
0e1c231095 Prevent wmllint from trying to convert an image it shouldn't 2010-03-23 22:01:16 +00:00
Lari Nieminen
796a086952 Added the [portrait] definition for orcish warlord. 2010-03-23 21:19:17 +00:00