Minor changes to unit attack sound timings in collaboration with Bumbadadabum.

Units sound timings changed: Assassin, Orcish Assassin, Orcish Slayer,
Merman Warrior, Fencer, and Spearman ranged.
This commit is contained in:
David Mikos 2013-03-22 21:29:38 +00:00
parent 65eecf57cd
commit 1c1022e07a
6 changed files with 11 additions and 11 deletions

View file

@ -81,11 +81,11 @@ Outfitted with only a dagger and saber, fencers are light on their feet and usef
[filter_attack]
name=saber
[/filter_attack]
start_time=-300
start_time=-350
[frame]
image="units/human-loyalists/fencer-attack-[1~9,1].png:50"
offset=0.0~-0.07,-0.07~-0.15,-0.15~-0.25,-0.25~-0.2,-0.2~-0.1,-0.1~0.25,0.25~0.55,0.55~0.25,0.25~0.1,0.1~0.0
[/frame]
{SOUND:HIT_AND_MISS {SOUND_LIST:SWORD_SWISH} {SOUND_LIST:MISS} -200}
{SOUND:HIT_AND_MISS {SOUND_LIST:SWORD_SWISH} {SOUND_LIST:MISS} -100}
[/attack_anim]
[/unit_type]

View file

@ -93,15 +93,15 @@
start_time=-250
[frame]
image="units/human-loyalists/spearman-death1.png:100"
sound={SOUND_LIST:THROW}
[/frame]
[frame]
image="units/human-loyalists/spearman-attack-ranged.png:50"
sound={SOUND_LIST:THROW}
[/frame]
{SOUND:HIT spear.ogg -100}
[frame]
image="units/human-loyalists/spearman-attack-[ranged,ranged2].png:[50,100]"
[/frame]
{SOUND:HIT spear.ogg 0}
[/attack_anim]
[attack_anim]
[filter_attack]

View file

@ -69,11 +69,11 @@
image="projectiles/dagger-n.png"
image_diagonal="projectiles/dagger-ne.png"
[/missile_frame]
start_time=-350
start_time=-400
[frame]
image="units/human-outlaws/assassin-throwknife[1~2].png:[250,150]"
[/frame]
{SOUND:HIT_AND_MISS throwing-knife.ogg throwing-knife-miss.ogg -350}
{SOUND:HIT_AND_MISS throwing-knife.ogg throwing-knife-miss.ogg -150}
{SOUND:POISON}
[frame]
image="units/human-outlaws/assassin.png:100"

View file

@ -44,7 +44,7 @@
[/filter_attack]
offset=0~0.3,0.3~0
direction=se,sw
start_time=-250
start_time=-450
[frame]
image="units/merfolk/warrior-attack-[1~9].png:100"
[/frame]

View file

@ -81,11 +81,11 @@
image="projectiles/dagger-n.png"
image_diagonal="projectiles/dagger-ne.png"
[/missile_frame]
start_time=-200
start_time=-250
[frame]
image="units/orcs/assassin-ranged[1,2].png:100"
[/frame]
{SOUND:HIT_AND_MISS throwing-knife.ogg throwing-knife-miss.ogg -200}
{SOUND:HIT_AND_MISS throwing-knife.ogg throwing-knife-miss.ogg -150}
{SOUND:POISON}
[/attack_anim]
[attack_anim]

View file

@ -77,11 +77,11 @@
[filter_attack]
name=dagger
[/filter_attack]
start_time=-250
start_time=-400
offset=0.0~0.3:200,0.3~0.7:150,0.7~0.5:150,0.5~0.2:275,0.2~0.0:125
[frame]
image="units/orcs/slayer-attack-[1~14].png:[75*4,50*2,75*5,65,55,50]"
[/frame]
{SOUND:HIT_AND_MISS dagger-swish.wav {SOUND_LIST:MISS} -25}
{SOUND:HIT_AND_MISS dagger-swish.wav {SOUND_LIST:MISS} -100}
[/attack_anim]
[/unit_type]