aquileia
0e124d56af
Elvish Ranger converted to new animation syntax
...
Using progressive parameters and SOUND:HIT_AND_MISS to shorten the
attack_anim's
2014-02-21 21:47:11 -03:00
David Mikos
971dde985a
Animation WML: fix unit/macro WML for sound start time in additional frames without duration 1 work around.
2013-10-08 19:31:31 +10:30
Charles Dang
7454353459
Fixed image path of last frame in Elvish Outrider ranged anim (pointed out by bumbadadabum)
2013-08-14 00:57:48 +11:00
Alexander van Gessel
38b224c1ff
Revert "Revert "Merge branch 'master' of github.com:wesnoth/wesnoth-old""
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This reverts commit 23b72d6956
.
2013-08-09 00:13:46 +02:00
Thibault Févry
23b72d6956
Revert "Merge branch 'master' of github.com:wesnoth/wesnoth-old"
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This reverts commit 5fa5c03411
, reversing
changes made to 06374c64ba
.
2013-08-08 18:50:46 +02:00
Elvish_Hunter
abb709c725
Removed no longer useful ellipse= key from mainline units (elves)
2013-07-21 14:26:30 +02:00
Richard Kettering
e458f40658
New base frames for the elven cavalry units.
2013-06-10 01:03:34 -05:00
Elvish_Hunter
bf6ec6ebff
Fixed some missing frames in female Elvish Marksman death animation
2013-05-17 21:18:31 +02:00
David Mikos
d60d4d7c61
Unit animation WML to use SOUND:HIT_AND_MISS macro throughout.
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Large simplification and reduction in cache.
2013-03-20 20:01:25 +00:00
Jérémy Rosen
8f67ec7fcc
fix a couple of anim bugs introduced by patch 33682
2013-02-17 21:04:47 +00:00
Jérémy Rosen
e1590a4254
apply patch #3682 by Coffee:
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make image a progressive parameter+big WML simplification
2013-02-16 18:13:39 +00:00
Jérémy Rosen
0562337892
syntax simplification for sounds in animations
2013-01-30 21:52:46 +00:00
Jérémy Rosen
dc02698fa8
change syntax of square bracket animations, ~ is not used for range
2013-01-30 21:37:44 +00:00
Jérémy Rosen
5662cbcc38
new syntax for animation lines, simplifies mainline WML quite a bit.
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patch by Coffee
2013-01-26 22:33:51 +00:00
Dan Gerhards
66aee76cc9
Level 4 AMLA increased to 200 XP, and level 5 to 250.
2011-10-22 10:43:47 +00:00
Lari Nieminen
d0e6576043
Removed undead_variation=archer from core units...
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...since there's no such variation.
2011-03-16 12:42:16 +00:00
Guillaume Melquiond
742b794302
Removed small portraits that are just scaled down versions...
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...of the transparent ones.
Checked that they are identically rendered by the engine: MSE visual
distortion less than 0.007%.
2010-12-20 22:38:37 +00:00
Eric S. Raymond
0d22cf3d9f
Remove small but fatal impediment....
2010-09-24 00:24:54 +00:00
Eric S. Raymond
f142db534f
Remove some unused cruftv that's been hanging around since 1.2.
2010-09-24 00:03:52 +00:00
Steven Panek
d784c34fd2
Applied file #10184 from patch #1926 with modifications.
2010-09-12 04:20:34 +00:00
Eric S. Raymond
8cb06d71d1
Fixes suggested by SpellingMistakes,
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...moostly with pofix.py support so as to minimize load on the
translators.
2010-07-13 05:11:23 +00:00
Steven Panek
a73f8e72b5
Converted more apostrophes; ran pofix.
2010-06-23 07:28:46 +00:00
Steven Panek
5d2b5fdd2b
Converted more makeshift dashes (hopefully, I got all of them).
2010-05-11 23:30:32 +00:00
Richard Kettering
c0c41c054c
Updated sprite for the elven lady.
2009-12-20 06:50:38 +00:00
Eric S. Raymond
027a47a11d
Spelling corrections, also prpagated to pofix.
2009-11-02 16:41:56 +00:00
Alexander van Gessel
c084802ca2
Fix a typo, enter it into pofix and run it on the po files
2009-10-17 11:54:01 +01:00
Eric S. Raymond
c5a70496a2
A final pre-1.8 prose polish on the units subtree.
2009-09-26 22:41:57 +00:00
Eric S. Raymond
2d7778d701
Fix whitespace glitch.
2009-05-19 14:16:22 +00:00
Richard Kettering
356c19fb33
Reverted accidental commit to the elf archer.
2009-05-17 21:31:19 +00:00
Richard Kettering
0a3373c11f
New images for the orc warlord.
2009-05-17 21:26:50 +00:00
Ali El Gariani
c0b0b9ba8d
Remove the now useless 'in_hex' key from mainline units
2009-03-26 01:10:08 +00:00
Ali El Gariani
d930c3b7fc
Fix few in_hex errors in 2009-03-21T10:38:32Z!jeremy.rosen@enst-bretagne.fr,
...
...but some of them are only caused by dirty low-alpha pixels. These
images must be cleaned, but in the meantime, use correctly in_hex to
prevent glitch. Example (visible with 1.4): a grand marshall on a
village slowly draw a gray rectangle near his foot.
2009-03-21 17:07:16 +00:00
Jérémy Rosen
2b89ee58a8
mark in_hex for all mainline units, jetryl:
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not that it might be usefull to review units with in_hex=no since some
of them are just one pixel off
2009-03-21 10:38:32 +00:00
Ignacio R. Morelle
401f83c82e
Per Kitty's request, flip the Elvish Shaman portrait...
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...(high-res) back to its original state and make it be shown at the
right instead of at the left.
2009-03-13 11:27:09 +00:00
Ignacio R. Morelle
6105f92035
Ran wmlindent.
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Thespaceinvader didn't use correct indentation here it seems.
2009-03-08 19:51:57 +00:00
Phil Barber
58be6ef9d0
Add [portrait] tags tot he Sylph
2009-03-08 17:52:04 +00:00
Eric S. Raymond
51c13fb819
Pre-1.6 reindent and whitespace cleanup.
2009-03-01 12:56:14 +00:00
Ignacio R. Morelle
3ea848c6f7
Make the Elvish Sylph portrait be displayed only at the right side.
2009-02-23 00:52:23 +00:00
Ignacio R. Morelle
d3c74f041e
New portrait for the Elvish Sylph, from Kitty (optimized).
...
http://www.wesnoth.org/forum/viewtopic.php?p=341540#p341540
2009-02-22 22:59:48 +00:00
Richard Kettering
5576dcddb4
New TC images for enchantress.
2009-02-08 09:26:28 +00:00
Eric S. Raymond
67fee66ac3
Second part of portrait directory renaming.
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All mainline references are fixed, and wmllint knows what to do.
2009-02-01 06:14:17 +00:00
Eric S. Raymond
718cbdfa78
thespaceinvader's big portrait rationalization.
2009-01-31 00:15:02 +00:00
Mark de Wever
c2f29a9076
Add a special tag for the right side.
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The engine doesn't support it yet, but will soon. Kitty mentioned that
the iron mauler is right side only as well so removed left side image.
2009-01-17 17:50:33 +00:00
Mark de Wever
eda2623fb1
Added the transparent version of Kitty's portraits.
2008-12-24 22:43:01 +00:00
Mark de Wever
207624c412
Remove Kitty's large transparent portraits.
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Kitty send the final version of all current portraits which will be added in
the next commit.
2008-12-22 19:01:41 +00:00
Eric S. Raymond
ff898341e1
This revision fixes almost all spellcheck exceptions in mainline.
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The few that remaim probably indicate spellchecker bugs.
2008-11-03 00:49:29 +00:00
Eric S. Raymond
a055f9fbe2
Spell checking for WML text strings.
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This is the infrastructure; there are still about 1500 exceptions to
be chased down.
2008-11-01 23:58:38 +00:00
Ignacio R. Morelle
09b2b9f2fc
Gave a bit more realistic stats to dummy Lady unit.
2008-09-17 01:42:34 +00:00
Eric S. Raymond
fec0ec9d71
advancesto -> advances_to.
2008-08-29 19:03:00 +00:00
Eric S. Raymond
318486ce4b
Reindent most of the data tree in preparation for making wmlindent smarter.
2008-08-28 17:57:00 +00:00