Fix few in_hex errors in 2009-03-21T10:38:32Z!jeremy.rosen@enst-bretagne.fr,
...but some of them are only caused by dirty low-alpha pixels. These images must be cleaned, but in the meantime, use correctly in_hex to prevent glitch. Example (visible with 1.4): a grand marshall on a village slowly draw a gray rectangle near his foot.
This commit is contained in:
parent
19aac9c54d
commit
d930c3b7fc
14 changed files with 14 additions and 11 deletions
|
@ -4,6 +4,7 @@
|
|||
name= _ "Blood Bat"
|
||||
race=bats
|
||||
image="units/undead/bloodbat-se-3.png"
|
||||
in_hex="yes"
|
||||
{MAGENTA_IS_THE_TEAM_COLOR}
|
||||
ellipse="misc/ellipse"
|
||||
hitpoints=27
|
||||
|
|
|
@ -4,6 +4,7 @@
|
|||
name= _ "Dread Bat"
|
||||
race=bats
|
||||
image="units/undead/dreadbat-se-3.png"
|
||||
in_hex=yes
|
||||
{MAGENTA_IS_THE_TEAM_COLOR}
|
||||
hitpoints=33
|
||||
movement_type=smallfly
|
||||
|
|
|
@ -4,6 +4,7 @@
|
|||
name= _ "Vampire Bat"
|
||||
race=bats
|
||||
image="units/undead/bat-se-3.png"
|
||||
in_hex=yes
|
||||
{MAGENTA_IS_THE_TEAM_COLOR}
|
||||
ellipse="misc/ellipse-nozoc"
|
||||
hitpoints=16
|
||||
|
|
|
@ -4,7 +4,7 @@
|
|||
name= _ "Pirate Galleon"
|
||||
race=mechanical
|
||||
image="units/transport/pirate-galleon.png"
|
||||
in_hex="yes"
|
||||
in_hex="no"
|
||||
ellipse="misc/ellipse"
|
||||
hitpoints=35
|
||||
movement_type=float
|
||||
|
|
|
@ -4,7 +4,7 @@
|
|||
name= _ "Armageddon Drake"
|
||||
race=drake
|
||||
image="units/drakes/armageddon.png"
|
||||
in_hex="yes"
|
||||
in_hex="no"
|
||||
ellipse="misc/ellipse"
|
||||
profile="portraits/drakes/burner.png"
|
||||
hitpoints=98
|
||||
|
|
|
@ -4,7 +4,7 @@
|
|||
name= _ "Drake Warden"
|
||||
race=drake
|
||||
image="units/drakes/warden.png"
|
||||
in_hex="yes"
|
||||
in_hex="no"
|
||||
#image_moving="units/drakes/warden-flying.png"
|
||||
hitpoints=82
|
||||
movement_type=drakefoot
|
||||
|
|
|
@ -6,7 +6,7 @@
|
|||
race=elf
|
||||
gender=female
|
||||
image="units/elves-wood/shyde.png"
|
||||
in_hex="yes"
|
||||
in_hex="no"
|
||||
profile="portraits/elves/shyde.png"
|
||||
halo=halo/elven/shyde-stationary-halo1.png:150,halo/elven/shyde-stationary-halo2.png:150,halo/elven/shyde-stationary-halo3.png:150,halo/elven/shyde-stationary-halo4.png:150,halo/elven/shyde-stationary-halo5.png:150,halo/elven/shyde-stationary-halo6.png:150
|
||||
{MAGENTA_IS_THE_TEAM_COLOR}
|
||||
|
|
|
@ -4,7 +4,7 @@
|
|||
name= _ "Duelist"
|
||||
race=human
|
||||
image="units/human-loyalists/duelist.png"
|
||||
in_hex="yes"
|
||||
in_hex="no"
|
||||
{MAGENTA_IS_THE_TEAM_COLOR}
|
||||
hitpoints=44
|
||||
movement_type=elusivefoot
|
||||
|
|
|
@ -4,7 +4,7 @@
|
|||
name= _ "Grand Marshal"
|
||||
race=human
|
||||
image="units/human-loyalists/marshal.png"
|
||||
in_hex="yes"
|
||||
in_hex="no"
|
||||
profile="portraits/humans/marshal.png"
|
||||
[leading_anim]
|
||||
[frame]
|
||||
|
|
|
@ -4,7 +4,7 @@
|
|||
name= _ "Wolf"
|
||||
race=wolf
|
||||
image="units/monsters/wolf.png"
|
||||
in_hex="no"
|
||||
in_hex="yes"
|
||||
[standing_anim]
|
||||
start_time=-50
|
||||
[frame]
|
||||
|
|
|
@ -4,7 +4,7 @@
|
|||
name= _ "Yeti"
|
||||
race=monster
|
||||
image="units/monsters/yeti.png"
|
||||
in_hex="yes"
|
||||
in_hex="no"
|
||||
hitpoints=142
|
||||
movement_type=largefoot
|
||||
movement=5
|
||||
|
|
|
@ -1,10 +1,10 @@
|
|||
#textdomain wesnoth-units
|
||||
in_hex="yes"
|
||||
[unit_type]
|
||||
id=Ancient Lich
|
||||
name= _ "Ancient Lich"
|
||||
race=undead
|
||||
image="units/undead-necromancers/ancient-lich.png"
|
||||
in_hex="no"
|
||||
profile="portraits/undead/lich.png"
|
||||
{MAGENTA_IS_THE_TEAM_COLOR}
|
||||
hitpoints=80
|
||||
|
|
|
@ -5,7 +5,7 @@
|
|||
# wmllint: general spellings lich liches
|
||||
race=undead
|
||||
image="units/undead-necromancers/lich.png"
|
||||
in_hex="yes"
|
||||
in_hex="no"
|
||||
profile="portraits/undead/lich.png"
|
||||
{MAGENTA_IS_THE_TEAM_COLOR}
|
||||
hitpoints=60
|
||||
|
|
|
@ -4,7 +4,7 @@
|
|||
name= _ "Bone Shooter"
|
||||
race=undead
|
||||
image="units/undead-skeletal/bone-shooter.png"
|
||||
in_hex="yes"
|
||||
in_hex="no"
|
||||
{MAGENTA_IS_THE_TEAM_COLOR}
|
||||
hitpoints=40
|
||||
movement_type=undeadfoot
|
||||
|
|
Loading…
Add table
Reference in a new issue