Added the transparent version of Kitty's portraits.

This commit is contained in:
Mark de Wever 2008-12-24 22:43:01 +00:00
parent f6f2f51e24
commit eda2623fb1
68 changed files with 595 additions and 0 deletions

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@ -74,6 +74,7 @@ Version 1.5.6+svn:
respectively. Using factors/values greater than 1.0/100% causes
pixels with non-zero alpha value to have it increased.
* ~BL(radius): blur an image by the given radius.
* Added the transparent version of Kitty's portraits.
* Language and i18n:
* Renamed the --dummylocales parameter to --dummy-locales.
* Fixed the po extraction tool to also include the id field.

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@ -20,6 +20,18 @@
usage=archer
description= _ "Elves have always had a reputation for archery, a skill that, for many reasons, comes naturally to them. Even the frail of body can be deadly with a bow in hand, and in times of war, many will take up this weapon. Though their relative inexperience with combat leaves them somewhat vulnerable, their natural grace ensures that they can best any of humanity's fresh recruits."
die_sound={SOUND_LIST:ELF_HIT}
[portrait]
size=400
side="left"
mirror="false"
image="portraits/Kitty/transparent/elvish-archer.png"
[/portrait]
[portrait]
size=400
side="right"
mirror="true"
image="portraits/Kitty/transparent/elvish-archer.png"
[/portrait]
[attack]
name=sword
description=_"sword"
@ -173,6 +185,18 @@
image="units/elves-wood/archer+female.png"
profile="portraits/Kitty/elvish-archer+female.png"
die_sound={SOUND_LIST:ELF_FEMALE_HIT}
[portrait]
size=400
side="left"
mirror="false"
image="portraits/Kitty/transparent/elvish-archer+female.png"
[/portrait]
[portrait]
size=400
side="right"
mirror="true"
image="portraits/Kitty/transparent/elvish-archer+female.png"
[/portrait]
# FIXME: Commented out because these images are in 1.2 size and style
#ifdef __UNUSED__
[death]

View file

@ -22,6 +22,18 @@
This has, at times, been interpreted as a form of vengeance for their brethren lost earlier in the battle. Although not so base in design, it is not at all inaccurate."+{SPECIAL_NOTES}+{SPECIAL_NOTES_AMBUSH}
die_sound={SOUND_LIST:ELF_HIT}
[portrait]
size=400
side="left"
mirror="false"
image="portraits/Kitty/transparent/elvish-ranger.png"
[/portrait]
[portrait]
size=400
side="right"
mirror="true"
image="portraits/Kitty/transparent/elvish-ranger.png"
[/portrait]
[movement_costs]
shallow_water=2
mountains=2
@ -184,6 +196,18 @@ This has, at times, been interpreted as a form of vengeance for their brethren l
die_sound={SOUND_LIST:ELF_FEMALE_HIT}
{DEFENSE_ANIM_RANGE "units/elves-wood/avenger-sword-defend.png" "units/elves-wood/avenger+female-sword.png" {SOUND_LIST:ELF_FEMALE_HIT} melee}
{DEFENSE_ANIM_RANGE "units/elves-wood/avenger+female-bow-defend.png" "units/elves-wood/avenger+female-bow.png" {SOUND_LIST:ELF_FEMALE_HIT} ranged}
[portrait]
size=400
side="left"
mirror="false"
image="portraits/Kitty/transparent/elvish-ranger+female.png"
[/portrait]
[portrait]
size=400
side="right"
mirror="true"
image="portraits/Kitty/transparent/elvish-ranger+female.png"
[/portrait]
# FIXME: Commented out because these images are in 1.2 size and style
#ifdef __UNUSED__
[death]

View file

@ -25,6 +25,18 @@
usage=fighter
description= _ "Elves, unlike many other races, will quickly acknowledge and follow any of their peers who have experience in combat. In this they differ greatly from humanity, for whom leadership is often a matter of coercion and intimidation. The combination of their willingness to accept the wisdom of their leaders, and the tendency to choose leaders of merit is one of the quiet strengths of the elves."+{SPECIAL_NOTES}+{SPECIAL_NOTES_LEADERSHIP}
die_sound={SOUND_LIST:ELF_HIT}
[portrait]
size=400
side="left"
mirror="false"
image="portraits/Kitty/transparent/elvish-captain.png"
[/portrait]
[portrait]
size=400
side="right"
mirror="true"
image="portraits/Kitty/transparent/elvish-captain.png"
[/portrait]
{DEFENSE_ANIM_RANGE "units/elves-wood/captain-defend.png" "units/elves-wood/captain.png" {SOUND_LIST:ELF_HIT} melee}
{DEFENSE_ANIM_RANGE "units/elves-wood/captain-bow-defend.png" "units/elves-wood/captain-bow.png" {SOUND_LIST:ELF_HIT} ranged }
[abilities]

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@ -19,6 +19,18 @@
usage=fighter
description= _ "Those few elves who deliberately hone themselves into weapons of war become something which belies the rather docile reputation of their race. Dedication and skill are matched with purity of form, and the result is swordsmanship to which few can compare. Even archery, treated as a secondary pursuit, is masterfully executed."
die_sound={SOUND_LIST:ELF_HIT}
[portrait]
size=400
side="left"
mirror="false"
image="portraits/Kitty/transparent/elvish-hero.png"
[/portrait]
[portrait]
size=400
side="right"
mirror="true"
image="portraits/Kitty/transparent/elvish-hero.png"
[/portrait]
[attack]
name=sword
description=_"sword"

View file

@ -20,6 +20,18 @@
Their chief ability lies in healing, and it is for this skill that the elvish druids are revered by their people."+{SPECIAL_NOTES}+{SPECIAL_NOTES_SLOW}+{SPECIAL_NOTES_CURES}+{SPECIAL_NOTES_MAGICAL}
die_sound={SOUND_LIST:ELF_FEMALE_HIT}
[portrait]
size=400
side="left"
mirror="false"
image="portraits/Kitty/transparent/elvish-druid.png"
[/portrait]
[portrait]
size=400
side="right"
mirror="true"
image="portraits/Kitty/transparent/elvish-druid.png"
[/portrait]
[abilities]
{ABILITY_CURES}
[/abilities]

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@ -18,6 +18,18 @@
usage=mixed fighter
description= _ "The magic of the elves is wholly unlike that of humanity, so much so that humans are almost universally incapable of understanding it, let alone using it. Likewise, those who are masters of it are equally enigmatic; though it can be said that they are revered by their people, very little can be said about their actual function or purpose within that society."+{SPECIAL_NOTES}+{SPECIAL_NOTES_MAGICAL}+{SPECIAL_NOTES_SLOW}+{SPECIAL_NOTES_ARCANE}
die_sound={SOUND_LIST:ELF_FEMALE_HIT}
[portrait]
size=400
side="left"
mirror="false"
image="portraits/Kitty/transparent/elvish-sorceress.png"
[/portrait]
[portrait]
size=400
side="right"
mirror="true"
image="portraits/Kitty/transparent/elvish-sorceress.png"
[/portrait]
[resistance]
arcane=90
[/resistance]

View file

@ -19,6 +19,18 @@
usage=fighter
description= _ "Elves are not warlike by nature, but in times of need, their natural grace and agility serve them well, as does their skillful craftsmanship. An elf can grasp the basics of swordsmanship and archery in an uncannily short time, and put them to effective use on the battlefield."
die_sound={SOUND_LIST:ELF_HIT}
[portrait]
size=400
side="left"
mirror="false"
image="portraits/Kitty/transparent/elvish-fighter.png"
[/portrait]
[portrait]
size=400
side="right"
mirror="true"
image="portraits/Kitty/transparent/elvish-fighter.png"
[/portrait]
[attack]
name=sword
description=_"sword"

View file

@ -18,6 +18,18 @@
usage=fighter
description= _ "A relatively small amount of experience will turn an elf from a competent fighter into a master of combat. Those who are honored as heroes are strong with both sword and bow, and their skill once acquired does not fade for lack of practice."
die_sound={SOUND_LIST:ELF_HIT}
[portrait]
size=400
side="left"
mirror="false"
image="portraits/Kitty/transparent/elvish-hero.png"
[/portrait]
[portrait]
size=400
side="right"
mirror="true"
image="portraits/Kitty/transparent/elvish-hero.png"
[/portrait]
[attack]
name=sword
description=_"sword"

View file

@ -18,6 +18,18 @@
usage=fighter
description= _ "The leaders of the elves do not fall sallow and frail with age. Rather, it is then that they grow to their true potential. Quiet and contemplative in times of peace, a High Lord in the full of his wrath is an awesome sight indeed."+{SPECIAL_NOTES}+{SPECIAL_NOTES_MAGICAL}+{SPECIAL_NOTES_ARCANE}
die_sound={SOUND_LIST:ELF_HIT}
[portrait]
size=400
side="left"
mirror="false"
image="portraits/Kitty/transparent/elvish-high-lord.png"
[/portrait]
[portrait]
size=400
side="right"
mirror="true"
image="portraits/Kitty/transparent/elvish-high-lord.png"
[/portrait]
[defend]
start_time=-151
[filter_attack]

View file

@ -18,4 +18,16 @@
cost=10
usage=null
description= _ "Elves choose their leaders for their power and wisdom; foresight is what has protected them in times of uncertainty. Their just reign is rewarded by the unflagging fealty of their people, which is the greatest gift any ruler could ask for."
[portrait]
size=400
side="left"
mirror="false"
image="portraits/Kitty/transparent/elvish-lady.png"
[/portrait]
[portrait]
size=400
side="right"
mirror="true"
image="portraits/Kitty/transparent/elvish-lady.png"
[/portrait]
[/unit_type]

View file

@ -19,6 +19,21 @@
die_sound={SOUND_LIST:ELF_HIT}
{DEFENSE_ANIM_RANGE "units/elves-wood/lord-defend.png" "units/elves-wood/lord.png" {SOUND_LIST:ELF_HIT} melee}
{DEFENSE_ANIM_RANGE "units/elves-wood/lord-magic-defend.png" "units/elves-wood/lord-magic.png" {SOUND_LIST:ELF_HIT} ranged}
# Upon Kitty's request only on the right side.
[portrait]
size=400
side="right"
mirror="true"
image="portraits/Kitty/transparent/elvish-lord.png"
[/portrait]
# Single sided portraits are not properly supported yet so use an
# invalid image to override the inherited version.
[portrait]
size=400
side="left"
mirror="true"
image=" "
[/portrait]
[attack]
name=sword
description= _"sword"

View file

@ -21,6 +21,19 @@
Realizing this prodigious skill does come with one cost, that being a lack of practice with the sword."+{SPECIAL_NOTES}+{SPECIAL_NOTES_MARKSMAN}
die_sound={SOUND_LIST:ELF_HIT}
# Base image is drawn for the right side.
[portrait]
size=400
side="left"
mirror="true"
image="portraits/Kitty/transparent/elvish-marksman.png"
[/portrait]
[portrait]
size=400
side="right"
mirror="false"
image="portraits/Kitty/transparent/elvish-marksman.png"
[/portrait]
[death]
[frame]
begin=0
@ -176,6 +189,21 @@ Realizing this prodigious skill does come with one cost, that being a lack of pr
die_sound={SOUND_LIST:ELF_FEMALE_HIT}
{DEFENSE_ANIM_RANGE "units/elves-wood/marksman+female-sword-defend.png" "units/elves-wood/marksman+female-sword.png" {SOUND_LIST:ELF_FEMALE_HIT} melee}
{DEFENSE_ANIM_RANGE "units/elves-wood/marksman+female-bow-defend.png" "units/elves-wood/marksman+female-bow.png" {SOUND_LIST:ELF_FEMALE_HIT} ranged}
# Upon Kitty's request only on the left side.
[portrait]
size=400
side="left"
mirror="false"
image="portraits/Kitty/transparent/elvish-marksman+female.png"
[/portrait]
# Single sided portraits are not properly supported yet so use an
# invalid image to override the inherited version.
[portrait]
size=400
side="right"
mirror="true"
image=" "
[/portrait]
[death]
[frame]
image="units/elves-wood/marksman+female-die-1.png"

View file

@ -26,6 +26,18 @@
usage=fighter
description= _ "The longevity and natural intelligence of elves make them apt for military matters, enough even to counter their general distaste for such things. Elves remember things much more clearly than humankind, and can often intuit what others can only be trained to do. Certainly, on those rare occasions when an elf sets his mind to war, the strategy that results is the work of a master."+{SPECIAL_NOTES}+{SPECIAL_NOTES_LEADERSHIP}
die_sound={SOUND_LIST:ELF_HIT}
[portrait]
size=400
side="left"
mirror="false"
image="portraits/Kitty/transparent/elvish-captain.png"
[/portrait]
[portrait]
size=400
side="right"
mirror="true"
image="portraits/Kitty/transparent/elvish-captain.png"
[/portrait]
[abilities]
{ABILITY_LEADERSHIP_LEVEL_3}
[/abilities]

View file

@ -22,6 +22,19 @@
The speed of these soldiers allows the elves to strike when and where they choose when fighting on their home ground, a fact that has saved many of their number from death."
die_sound=horse-die.ogg
# Base image is drawn for the right side.
[portrait]
size=400
side="left"
mirror="true"
image="portraits/Kitty/transparent/elvish-scout.png"
[/portrait]
[portrait]
size=400
side="right"
mirror="false"
image="portraits/Kitty/transparent/elvish-scout.png"
[/portrait]
[defense]
forest=40
[/defense]

View file

@ -19,6 +19,18 @@
usage=mixed fighter
description= _ "Though a man might spend years in the forest, he will never shake the feeling that he is a guest in a place he is not truly a part of. With elves, this is quite reversed. Any elf that studies the lore of the woods becomes a fitting master of them. This, combined with a considerable skill at archery and swordsmanship, is very useful in warfare."+{SPECIAL_NOTES}+{SPECIAL_NOTES_AMBUSH}
die_sound={SOUND_LIST:ELF_HIT}
[portrait]
size=400
side="left"
mirror="false"
image="portraits/Kitty/transparent/elvish-ranger.png"
[/portrait]
[portrait]
size=400
side="right"
mirror="true"
image="portraits/Kitty/transparent/elvish-ranger.png"
[/portrait]
[movement_costs]
shallow_water=2
mountains=2
@ -181,6 +193,18 @@
die_sound={SOUND_LIST:ELF_FEMALE_HIT}
{DEFENSE_ANIM_RANGE "units/elves-wood/ranger-sword-defend.png" "units/elves-wood/ranger+female-sword.png" {SOUND_LIST:ELF_FEMALE_HIT} melee}
{DEFENSE_ANIM_RANGE "units/elves-wood/ranger+female-bow-defend.png" "units/elves-wood/ranger+female-bow.png" {SOUND_LIST:ELF_FEMALE_HIT} ranged}
[portrait]
size=400
side="left"
mirror="false"
image="portraits/Kitty/transparent/elvish-ranger+female.png"
[/portrait]
[portrait]
size=400
side="right"
mirror="true"
image="portraits/Kitty/transparent/elvish-ranger+female.png"
[/portrait]
# FIXME: Commented out because these images are in 1.2 size and style
#ifdef __UNUSED__
[death]

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@ -23,6 +23,19 @@
This combination of incredible mobility and potent combat strength is one of the greatest assets the elves possess in warfare."
die_sound=horse-die.ogg
# Base image is drawn for the right side.
[portrait]
size=400
side="left"
mirror="true"
image="portraits/Kitty/transparent/elvish-scout.png"
[/portrait]
[portrait]
size=400
side="right"
mirror="false"
image="portraits/Kitty/transparent/elvish-scout.png"
[/portrait]
[defense]
village=50
forest=40

View file

@ -22,6 +22,19 @@
usage=scout
description= _ "The horsemen of the wood elves have some skill with bow and sword, but their true skill lies in their horsemanship. Even other elves are impressed by their uncanny speed in the woods, and their ability to dart through the thick of the forest with nary a scratch. They may be the only cavalry in existence that fares better in the woods than on open ground."
die_sound=horse-die.ogg
# Base image is drawn for the right side.
[portrait]
size=400
side="left"
mirror="true"
image="portraits/Kitty/transparent/elvish-scout.png"
[/portrait]
[portrait]
size=400
side="right"
mirror="false"
image="portraits/Kitty/transparent/elvish-scout.png"
[/portrait]
[defense]
village=60
forest=40

View file

@ -22,6 +22,18 @@
The healing abilities of the elves are also remarkable, and of capital use in battle."+{SPECIAL_NOTES}+{SPECIAL_NOTES_SLOW}+{SPECIAL_NOTES_HEALS}
die_sound={SOUND_LIST:ELF_FEMALE_HIT}
[portrait]
size=400
side="left"
mirror="false"
image="portraits/Kitty/transparent/elvish-shaman.png"
[/portrait]
[portrait]
size=400
side="right"
mirror="true"
image="portraits/Kitty/transparent/elvish-shaman.png"
[/portrait]
[abilities]
{ABILITY_HEALS}
[/abilities]

View file

@ -20,6 +20,19 @@
usage=archer
description= _ "There was a legend of an elf who stopped an arrow by shooting it out of the air with one of his own. It is a testament to the skill of the elves that such a story could be taken seriously. The sharpshooters of the elves have, quite simply, mastered the art of archery."+{SPECIAL_NOTES}+{SPECIAL_NOTES_MARKSMAN}
die_sound={SOUND_LIST:ELF_HIT}
# Base image is drawn for the right side.
[portrait]
size=400
side="left"
mirror="true"
image="portraits/Kitty/transparent/elvish-marksman.png"
[/portrait]
[portrait]
size=400
side="right"
mirror="false"
image="portraits/Kitty/transparent/elvish-marksman.png"
[/portrait]
#ifdef __UNUSED__
# FIXME: Commented out because these images are in 1.2 size and style
[death]
@ -173,6 +186,18 @@
die_sound={SOUND_LIST:ELF_FEMALE_HIT}
{DEFENSE_ANIM_RANGE "units/elves-wood/sharpshooter+female-sword-defend.png" "units/elves-wood/sharpshooter+female-sword.png" {SOUND_LIST:ELF_FEMALE_HIT} melee}
{DEFENSE_ANIM_RANGE "units/elves-wood/sharpshooter+female-bow-defend.png" "units/elves-wood/sharpshooter+female-bow.png" {SOUND_LIST:ELF_FEMALE_HIT} ranged}
[portrait]
size=400
side="left"
mirror="false"
image="portraits/Kitty/transparent/elvish-marksman+female.png"
[/portrait]
[portrait]
size=400
side="right"
mirror="true"
image="portraits/Kitty/transparent/elvish-marksman+female.png"
[/portrait]
#ifdef __UNUSED__
# FIXME: Commented out because these images are in 1.2 size and style
[death]

View file

@ -21,6 +21,18 @@
usage=healer
description= _ "Devotion to her faerie side will eventually transform an elf maiden into a creature of both worlds. Guided by a nature which is little understood, these beautiful stewards of the elven forests epitomize the grace and mystery of their people."+{SPECIAL_NOTES}+{SPECIAL_NOTES_SLOW}+{SPECIAL_NOTES_CURES}+{SPECIAL_NOTES_MAGICAL}
die_sound={SOUND_LIST:ELF_FEMALE_HIT}
[portrait]
size=400
side="left"
mirror="false"
image="portraits/Kitty/transparent/elvish-shyde.png"
[/portrait]
[portrait]
size=400
side="right"
mirror="true"
image="portraits/Kitty/transparent/elvish-shyde.png"
[/portrait]
[abilities]
{ABILITY_CURES}
[/abilities]

View file

@ -20,6 +20,18 @@
Those able to do so are roughly titled as 'sorceresses' by other races; and certainly are capable of acting the part."+{SPECIAL_NOTES}+{SPECIAL_NOTES_MAGICAL}+{SPECIAL_NOTES_SLOW}+{SPECIAL_NOTES_ARCANE}
die_sound={SOUND_LIST:ELF_FEMALE_HIT}
[portrait]
size=400
side="left"
mirror="false"
image="portraits/Kitty/transparent/elvish-sorceress.png"
[/portrait]
[portrait]
size=400
side="right"
mirror="true"
image="portraits/Kitty/transparent/elvish-sorceress.png"
[/portrait]
[resistance]
arcane=100
[/resistance]

View file

@ -25,6 +25,18 @@ It is an irony that, with all their knowledge, and their unassuming monopoly the
Physically frail, and lacking familiarity with combat, magi do possess certain arts which are of great utility in battle."+{SPECIAL_NOTES}+{SPECIAL_NOTES_MAGICAL}
die_sound={SOUND_LIST:HUMAN_DIE}
{DEFENSE_ANIM "units/human-magi/mage-defend.png" "units/human-magi/mage.png" {SOUND_LIST:HUMAN_OLD_HIT} }
[portrait]
size=400
side="left"
mirror="false"
image="portraits/Kitty/transparent/human-mage.png"
[/portrait]
[portrait]
size=400
side="right"
mirror="true"
image="portraits/Kitty/transparent/human-mage.png"
[/portrait]
#ifdef __UNUSED__
# FIXME: Commented out because these images are in 1.2 size and style
[death]
@ -165,6 +177,18 @@ Physically frail, and lacking familiarity with combat, magi do possess certain a
profile="portraits/Kitty/human-mage+female.png"
die_sound={SOUND_LIST:HUMAN_FEMALE_DIE}
{DEFENSE_ANIM "units/human-magi/mage+female-defend.png" "units/human-magi/mage+female.png" {SOUND_LIST:HUMAN_FEMALE_HIT} }
[portrait]
size=400
side="left"
mirror="false"
image="portraits/Kitty/transparent/human-mage+female.png"
[/portrait]
[portrait]
size=400
side="right"
mirror="true"
image="portraits/Kitty/transparent/human-mage+female.png"
[/portrait]
#ifdef __UNUSED__
# FIXME: Commented out because these images are in 1.2 size and style
[death]

View file

@ -21,6 +21,18 @@
Though not trained for any sort of combat, if need arises an Arch Mage can unleash the full power of their art, something which is not to be taken lightly."+{SPECIAL_NOTES}+{SPECIAL_NOTES_MAGICAL}
die_sound={SOUND_LIST:HUMAN_OLD_DIE}
{DEFENSE_ANIM "units/human-magi/arch-mage-defend.png" "units/human-magi/arch-mage.png" {SOUND_LIST:HUMAN_OLD_HIT} }
[portrait]
size=400
side="left"
mirror="false"
image="portraits/Kitty/transparent/human-mage-arch.png"
[/portrait]
[portrait]
size=400
side="right"
mirror="true"
image="portraits/Kitty/transparent/human-mage-arch.png"
[/portrait]
[resistance]
fire=80
[/resistance]
@ -162,6 +174,18 @@ Though not trained for any sort of combat, if need arises an Arch Mage can unlea
profile="portraits/Kitty/human-mage-arch+female.png"
die_sound={SOUND_LIST:HUMAN_FEMALE_DIE}
{DEFENSE_ANIM "units/human-magi/arch-mage+female-defend.png" "units/human-magi/arch-mage+female.png" {SOUND_LIST:HUMAN_FEMALE_HIT} }
[portrait]
size=400
side="left"
mirror="false"
image="portraits/Kitty/transparent/human-mage-arch+female.png"
[/portrait]
[portrait]
size=400
side="right"
mirror="true"
image="portraits/Kitty/transparent/human-mage-arch+female.png"
[/portrait]
[attack_anim]
[filter_attack]
name=fireball

View file

@ -22,6 +22,18 @@
Though they are not warriors, by any means, the application of their art to combat is something that often causes other soldiers to stand aside in awe."+{SPECIAL_NOTES}+{SPECIAL_NOTES_MAGICAL}
die_sound={SOUND_LIST:HUMAN_OLD_DIE}
{DEFENSE_ANIM "units/human-magi/great-mage-defend.png" "units/human-magi/great-mage.png" {SOUND_LIST:HUMAN_OLD_HIT} }
[portrait]
size=400
side="left"
mirror="false"
image="portraits/Kitty/transparent/human-mage-arch.png"
[/portrait]
[portrait]
size=400
side="right"
mirror="true"
image="portraits/Kitty/transparent/human-mage-arch.png"
[/portrait]
[resistance]
fire=70
[/resistance]
@ -123,6 +135,18 @@ Though they are not warriors, by any means, the application of their art to comb
profile="portraits/Kitty/human-mage-arch+female.png"
die_sound={SOUND_LIST:HUMAN_FEMALE_DIE}
{DEFENSE_ANIM "units/human-magi/great-mage+female-defend.png" "units/human-magi/great-mage+female.png" {SOUND_LIST:HUMAN_FEMALE_HIT} }
[portrait]
size=400
side="left"
mirror="false"
image="portraits/Kitty/transparent/human-mage-arch+female.png"
[/portrait]
[portrait]
size=400
side="right"
mirror="true"
image="portraits/Kitty/transparent/human-mage-arch+female.png"
[/portrait]
[attack_anim]
[filter_attack]
name=fireball

View file

@ -24,6 +24,18 @@ Though physically frail, and untrained as warriors, the 'Red Magi' have a number
[resistance]
fire=90
[/resistance]
[portrait]
size=400
side="left"
mirror="false"
image="portraits/Kitty/transparent/human-mage-red.png"
[/portrait]
[portrait]
size=400
side="right"
mirror="true"
image="portraits/Kitty/transparent/human-mage-red.png"
[/portrait]
#ifdef __UNUSED__
# FIXME: Commented out because these images are in 1.2 size and style
[death]
@ -148,6 +160,18 @@ Though physically frail, and untrained as warriors, the 'Red Magi' have a number
die_sound={SOUND_LIST:HUMAN_FEMALE_DIE}
profile="portraits/Kitty/human-mage-red+female.png"
{DEFENSE_ANIM "units/human-magi/red-mage+female-defend.png" "units/human-magi/red-mage+female.png" {SOUND_LIST:HUMAN_FEMALE_HIT} }
[portrait]
size=400
side="left"
mirror="false"
image="portraits/Kitty/transparent/human-mage-red+female.png"
[/portrait]
[portrait]
size=400
side="right"
mirror="true"
image="portraits/Kitty/transparent/human-mage-red+female.png"
[/portrait]
#ifdef __UNUSED__
# FIXME: Commented out because these images are in 1.2 size and style
[death]

View file

@ -23,6 +23,18 @@ They have, in fact, their own order amongst the ranks of magi, an order which wi
Silver magi are often more physically adept than other magi, and their skills are of undeniable use on the battlefield, if one can manage to induce the mage to apply them."+{SPECIAL_NOTES}+_"SPECIAL_NOTE^ Silver Magi are well-attuned to their magical natures and are highly resistant to non-physical damage."+{SPECIAL_NOTES_MAGICAL}+{SPECIAL_NOTES_TELEPORT}
die_sound={SOUND_LIST:HUMAN_DIE}
[portrait]
size=400
side="left"
mirror="false"
image="portraits/Kitty/transparent/human-mage-silver.png"
[/portrait]
[portrait]
size=400
side="right"
mirror="true"
image="portraits/Kitty/transparent/human-mage-silver.png"
[/portrait]
[resistance]
fire=50
cold=50
@ -274,6 +286,21 @@ Silver magi are often more physically adept than other magi, and their skills ar
profile="portraits/Kitty/human-mage-silver+female.png"
die_sound={SOUND_LIST:HUMAN_FEMALE_DIE}
{DEFENSE_ANIM "units/human-magi/silver-mage+female-defend.png" "units/human-magi/silver-mage+female.png" {SOUND_LIST:HUMAN_FEMALE_HIT} }
# Upon Kitty's request only on the left side.
[portrait]
size=400
side="left"
mirror="false"
image="portraits/Kitty/transparent/human-mage-silver+female.png"
[/portrait]
# Single sided portraits are not properly supported yet so use an
# invalid image to override the inherited version.
[portrait]
size=400
side="right"
mirror="true"
image=" "
[/portrait]
[attack_anim]
[filter_attack]
name=missile

View file

@ -21,6 +21,18 @@
Though not trained for combat, they are a potent ally against magical or unnatural things."+{SPECIAL_NOTES}+{SPECIAL_NOTES_MAGICAL}+{SPECIAL_NOTES_ARCANE}+{SPECIAL_NOTES_CURES}
die_sound={SOUND_LIST:HUMAN_DIE}
{DEFENSE_ANIM "units/human-magi/white-mage-defend.png" "units/human-magi/white-mage.png" {SOUND_LIST:HUMAN_OLD_HIT} }
[portrait]
size=400
side="left"
mirror="false"
image="portraits/Kitty/transparent/human-mage-white.png"
[/portrait]
[portrait]
size=400
side="right"
mirror="true"
image="portraits/Kitty/transparent/human-mage-white.png"
[/portrait]
[abilities]
{ABILITY_CURES}
[/abilities]
@ -268,6 +280,21 @@ Though not trained for combat, they are a potent ally against magical or unnatur
profile="portraits/Kitty/human-mage-white+female.png"
die_sound={SOUND_LIST:HUMAN_FEMALE_DIE}
{DEFENSE_ANIM "units/human-magi/white-mage+female-defend.png" "units/human-magi/white-mage+female.png" {SOUND_LIST:HUMAN_FEMALE_HIT} }
# Upon Kitty's request only on the right side.
[portrait]
size=400
side="right"
mirror="false"
image="portraits/Kitty/transparent/human-mage-white+female.png"
[/portrait]
# Single sided portraits are not properly supported yet so use an
# invalid image to override the inherited version.
[portrait]
size=400
side="left"
mirror="true"
image=" "
[/portrait]
#ifdef __UNUSED__
# FIXME: Commented out because these images are in 1.2 size and style
[death]

View file

@ -23,6 +23,18 @@
Following a strict code of piety and honor, these men and women work tirelessly to bring life and order to the troubled world in which they live."+{SPECIAL_NOTES}+{SPECIAL_NOTES_MAGICAL}+{SPECIAL_NOTES_ARCANE}+{SPECIAL_NOTES_CURES}+{SPECIAL_NOTES_ILLUMINATES}
die_sound={SOUND_LIST:HUMAN_OLD_DIE}
{DEFENSE_ANIM "units/human-magi/white-cleric-defend.png" "units/human-magi/white-cleric.png" {SOUND_LIST:HUMAN_OLD_HIT} }
[portrait]
size=400
side="left"
mirror="false"
image="portraits/Kitty/transparent/human-mage-light.png"
[/portrait]
[portrait]
size=400
side="right"
mirror="true"
image="portraits/Kitty/transparent/human-mage-light.png"
[/portrait]
[abilities]
{ABILITY_ILLUMINATES}
{ABILITY_CURES}
@ -236,6 +248,18 @@ Following a strict code of piety and honor, these men and women work tirelessly
profile="portraits/Kitty/human-mage-light+female.png"
die_sound={SOUND_LIST:HUMAN_FEMALE_DIE}
{DEFENSE_ANIM "units/human-magi/white-cleric+female-defend.png" "units/human-magi/white-cleric+female.png" {SOUND_LIST:HUMAN_FEMALE_HIT} }
[portrait]
size=400
side="left"
mirror="false"
image="portraits/Kitty/transparent/human-mage-light+female.png"
[/portrait]
[portrait]
size=400
side="right"
mirror="true"
image="portraits/Kitty/transparent/human-mage-light+female.png"
[/portrait]
[healing_anim]
[frame]
image="units/human-magi/white-cleric+female-magic-1.png"

View file

@ -25,6 +25,18 @@
description= _ "A being of this order is a revenant of ages long past. Anyone who encounters an Ancient Lich likely has far worse things to worry about than death."+{SPECIAL_NOTES}+{SPECIAL_NOTES_MAGICAL}+{SPECIAL_NOTES_DRAIN}+{SPECIAL_NOTES_ARCANE}+{SPECIAL_NOTES_SUBMERGE}
die_sound=lich-die.ogg
{DEFENSE_ANIM "units/undead-necromancers/ancient-lich-defend.png" "units/undead-necromancers/ancient-lich.png" {SOUND_LIST:LICH_HIT} }
[portrait]
size=400
side="left"
mirror="false"
image="portraits/Kitty/transparent/undead-lich.png"
[/portrait]
[portrait]
size=400
side="right"
mirror="true"
image="portraits/Kitty/transparent/undead-lich.png"
[/portrait]
[movement_costs]
shallow_water=3
[/movement_costs]

View file

@ -26,6 +26,18 @@
In such condition, their only weapon is the craft they have so committed themselves to learning."+{SPECIAL_NOTES}+{SPECIAL_NOTES_MAGICAL}+{SPECIAL_NOTES_ARCANE}
die_sound={SOUND_LIST:HUMAN_DIE}
{DEFENSE_ANIM "units/undead-necromancers/adept-defend-2.png" "units/undead-necromancers/adept-defend-1.png" {SOUND_LIST:HUMAN_HIT} }
[portrait]
size=400
side="left"
mirror="false"
image="portraits/Kitty/transparent/human-dark-adept.png"
[/portrait]
[portrait]
size=400
side="right"
mirror="true"
image="portraits/Kitty/transparent/human-dark-adept.png"
[/portrait]
[attack]
name=chill wave
description=_"chill wave"
@ -205,6 +217,19 @@ In such condition, their only weapon is the craft they have so committed themsel
In such condition, their only weapon is the craft they have so committed themselves to learning."+{SPECIAL_NOTES}+{SPECIAL_NOTES_MAGICAL}
die_sound={SOUND_LIST:HUMAN_FEMALE_DIE}
{DEFENSE_ANIM "units/undead-necromancers/adept+female-defend-2.png" "units/undead-necromancers/adept+female-defend-1.png" {SOUND_LIST:HUMAN_FEMALE_HIT} }
# Base image is drawn for the right side.
[portrait]
size=400
side="left"
mirror="true"
image="portraits/Kitty/transparent/human-dark-adept+female.png"
[/portrait]
[portrait]
size=400
side="right"
mirror="false"
image="portraits/Kitty/transparent/human-dark-adept+female.png"
[/portrait]
[attack_anim]
[filter_attack]
range=ranged

View file

@ -21,6 +21,18 @@
Despite any design they may have of using this to wrest their own immortality from nature's grasp, the first results of their work have immediate, and unpleasant applications. The life they breathe into dead matter can create servants for them, servants which will work, but which will also kill, and will never question their masters. These creations have a loyalty any tyrant would dream of, and it is tempting to those with even the merest desire for power."+{SPECIAL_NOTES}+{SPECIAL_NOTES_MAGICAL}+{SPECIAL_NOTES_ARCANE}
die_sound={SOUND_LIST:HUMAN_DIE}
{DEFENSE_ANIM "units/undead-necromancers/dark-sorcerer-defend.png" "units/undead-necromancers/dark-sorcerer.png" {SOUND_LIST:HUMAN_OLD_HIT} }
[portrait]
size=400
side="left"
mirror="false"
image="portraits/Kitty/transparent/human-necromancer.png"
[/portrait]
[portrait]
size=400
side="right"
mirror="true"
image="portraits/Kitty/transparent/human-necromancer.png"
[/portrait]
[attack]
name=staff
description=_"staff"
@ -184,6 +196,18 @@ Despite any design they may have of using this to wrest their own immortality fr
Despite any design they may have of using this to wrest their own immortality from nature's grasp, the first results of their work have immediate, and unpleasant applications. The life they breathe into dead matter can create servants for them, servants which will work, but which will also kill, and will never question their mistress. These creations have a loyalty any tyrant would dream of, and it is tempting to those with even the merest desire for power."+{SPECIAL_NOTES}+{SPECIAL_NOTES_MAGICAL}
die_sound={SOUND_LIST:HUMAN_FEMALE_DIE}
{DEFENSE_ANIM "units/undead-necromancers/dark-sorcerer+female-defend.png" "units/undead-necromancers/dark-sorcerer+female.png" {SOUND_LIST:HUMAN_FEMALE_HIT} }
[portrait]
size=400
side="left"
mirror="false"
image="portraits/Kitty/transparent/human-necromancer+female.png"
[/portrait]
[portrait]
size=400
side="right"
mirror="true"
image="portraits/Kitty/transparent/human-necromancer+female.png"
[/portrait]
[attack_anim]
[filter_attack]
range=ranged

View file

@ -25,6 +25,18 @@
It is not known, save perhaps by the inner circles of necromancy, whether life is prolonged indefinitely or simply extended. But the fact that this question can be raised at all, testifies to the magnitude of what their order has achieved."+{SPECIAL_NOTES}+{SPECIAL_NOTES_MAGICAL}+{SPECIAL_NOTES_DRAIN}+{SPECIAL_NOTES_ARCANE}+{SPECIAL_NOTES_SUBMERGE}
die_sound=lich-die.ogg
{DEFENSE_ANIM "units/undead-necromancers/lich-defend.png" "units/undead-necromancers/lich.png" {SOUND_LIST:LICH_HIT} }
[portrait]
size=400
side="left"
mirror="false"
image="portraits/Kitty/transparent/undead-lich.png"
[/portrait]
[portrait]
size=400
side="right"
mirror="true"
image="portraits/Kitty/transparent/undead-lich.png"
[/portrait]
[movement_costs]
shallow_water=3
[/movement_costs]

View file

@ -22,6 +22,18 @@
This ability, in all aspects, is the first step towards cheating death of its ultimate prize."+{SPECIAL_NOTES}+{SPECIAL_NOTES_MAGICAL}+{SPECIAL_NOTES_PLAGUE}+{SPECIAL_NOTES_ARCANE}
die_sound={SOUND_LIST:HUMAN_OLD_DIE}
{DEFENSE_ANIM "units/undead-necromancers/necromancer-defend.png" "units/undead-necromancers/necromancer.png" {SOUND_LIST:HUMAN_OLD_HIT} }
[portrait]
size=400
side="left"
mirror="false"
image="portraits/Kitty/transparent/human-necromancer.png"
[/portrait]
[portrait]
size=400
side="right"
mirror="true"
image="portraits/Kitty/transparent/human-necromancer.png"
[/portrait]
[attack]
name=plague staff
description=_"plague staff"
@ -185,6 +197,18 @@ This ability, in all aspects, is the first step towards cheating death of its ul
profile="portraits/Kitty/human-necromancer+female.png"
die_sound={SOUND_LIST:HUMAN_FEMALE_DIE}
{DEFENSE_ANIM "units/undead-necromancers/necromancer+female-defend.png" "units/undead-necromancers/necromancer+female.png" {SOUND_LIST:HUMAN_FEMALE_HIT} }
[portrait]
size=400
side="left"
mirror="false"
image="portraits/Kitty/transparent/human-necromancer+female.png"
[/portrait]
[portrait]
size=400
side="right"
mirror="true"
image="portraits/Kitty/transparent/human-necromancer+female.png"
[/portrait]
[attack_anim]
[filter_attack]
range=ranged