Eric S. Raymond
25b5384839
Unit move didn't go quite right; fix it.
2007-10-02 16:29:28 +00:00
Eric S. Raymond
edf7438961
Integrate The new Erlonas portrait.
2007-10-02 15:10:50 +00:00
Eric S. Raymond
a0d7cbe675
Oops...got a rename the wrong way around.
2007-10-02 15:02:36 +00:00
Eric S. Raymond
0fede07fcb
Avoid a name clash.
2007-10-02 14:57:14 +00:00
Eric S. Raymond
b5a4491a0a
Move some Elvish units to core, since they're now used by both HttT and aOI
...
(and will be by Legend of Wesmere later).
2007-10-02 14:18:55 +00:00
Lari Nieminen
3d26d57afd
Added the female variation of the rogue death animation.
2007-10-01 14:18:47 +00:00
Lari Nieminen
f344b2f9c0
Added Jami as an art contributor for the rogue death animation.
2007-10-01 14:14:25 +00:00
Lari Nieminen
06535624fc
Changed Peaceful Valley so that goblins spawn on random adjacent hexes...
...
...(instead of always on the same ones) and that there are no spawns if
you recapture a village. Also added a new REPEAT macro.
2007-09-30 21:09:58 +00:00
Benoît Timbert
cff08608e7
Fix the typo in the title
2007-09-30 12:50:46 +00:00
Eric S. Raymond
0d5e487d9a
Checked in West's "Traveling Minstrels" as requested by devs.
2007-09-29 10:43:05 +00:00
Benoît Timbert
6059f9d0ca
apply patch #812 from Shadow master:
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Adds an option to set the default gender of leader in Multiplayer mode.
This gender will be used for leaders whose unit that have both genders.
For the moment this option is very basic.
Misc improvements planned later:
- add a third "random" choice, which imho should be the default
- allow gender selection direction in the leader choice GUI, with 4
options : "male", "female", "random" or "default". "Default" should
use the above option.
2007-09-28 21:34:32 +00:00
Lari Nieminen
2f5a291985
Added leadership animations for the orcish leader line.
2007-09-28 18:49:02 +00:00
Dimitar Ilccov
96f16f976c
Changed the way L3 outlaws advance from [advancefrom] to advanceto...
...
...in order to fix the bugs with double recruit option - bug #10063
and bug #9786 . Also, reapplied the changes to the Fugitive Soliton
committed in 2007-09-07T16:53:35Z!soliton@wesnoth.org which were reverted for some unknown
reason.
2007-09-28 13:29:51 +00:00
Lari Nieminen
73edd7b4fd
Better dwarf laugh sound (now also used on the ulfserker).
2007-09-28 11:55:37 +00:00
Nils Kneuper
5c5d406309
png crush
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total saved: 145 KB, 49 files
2007-09-28 11:02:28 +00:00
Lari Nieminen
38c6248295
Cleaned up and added Jami's rogue death animation.
2007-09-28 09:52:15 +00:00
Lari Nieminen
0d11ca3e66
Removed the old illuminates aura image.
2007-09-27 08:56:35 +00:00
Lari Nieminen
bf38c6cf77
Remove some old unused sounds.
2007-09-27 08:53:11 +00:00
Lari Nieminen
420c2fa6ec
Female footpad idle animation wasn't wired in.
2007-09-27 08:42:34 +00:00
Lari Nieminen
880aef9720
Remove the odd merman king sprites.
2007-09-27 08:41:12 +00:00
Lari Nieminen
94a44ad76f
Remove some unused frames (and the crappy townsman sketch).
2007-09-27 08:40:04 +00:00
Lari Nieminen
4c1e72031a
Remove a few unused frames and fix an image reference.
2007-09-27 08:33:51 +00:00
Lari Nieminen
1c1c9c73bd
A smoother animated campfire with twice the frames.
2007-09-27 07:15:30 +00:00
Lari Nieminen
9300212e6f
Biggerized the dot from 8x8 to 9x9.
2007-09-26 21:23:30 +00:00
Lari Nieminen
c969f4119e
Simplify the light beam animation
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(no need for the vertically mirrored duplicate images).
2007-09-24 16:49:04 +00:00
Benoît Timbert
77ac2bc8bb
Fix a few broken attack filters for the Hunter, Spearman and Javelineer
2007-09-23 17:16:13 +00:00
Eric S. Raymond
eb2121c0a6
Change name of troll ally in TSG to conform to new Troll name phonotactics.
...
This in turn is to open up space for the Gtyphon names, which get the vowel
endings. Also add a few more gryphon names.
2007-09-23 03:57:35 +00:00
Gunter Labes
4b1713b9a6
fix the preprocessor checking for EOF too early
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remove the corresponding FIXME
clarify the includes
2007-09-22 20:34:41 +00:00
Gunter Labes
cf45040592
make female_names translatable, too
2007-09-22 19:11:13 +00:00
Eric S. Raymond
b9df94f7e7
Improve Holy Water description. Add some gryphon names.
2007-09-22 18:26:34 +00:00
Gunter Labes
1de99d10ba
[[New Gryphon race]]
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* create a gryphon race (GRYPHON_NAMES needs to be filled) and moved
the appropriate units to their own directory
* create undead variations for the bat and gryphon race (using the
drake image.. needs better fitting art)
* sorted names.cfg and races in units.cfg alphabetically
2007-09-22 16:57:14 +00:00
Benoît Timbert
15d52bcc59
Fix the Huntsman's textdomain
2007-09-22 14:53:32 +00:00
Benoît Timbert
294cfef991
Since bats is now an independent race, but the bats in their own directory
2007-09-22 14:47:54 +00:00
Benoît Timbert
d99c146783
Switch the bats undead variation to 'saurian'
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(default doesn't make sense here, and IMHO among the available ones
'saurian' fits better)
2007-09-22 14:44:06 +00:00
Lari Nieminen
29487a16c9
Commented out the Dwarvish Fighter idle anim again, this time with a comment.
2007-09-21 10:11:48 +00:00
Eric S. Raymond
694dcaf970
Get some use out of previously unreferenced PNGs.
...
Includes actually using the campfire-graphic variations and
re-enabling the Dwarf Fighter animation.
2007-09-21 08:11:33 +00:00
Eric S. Raymond
eace0cbc5c
Clean up some image-file mislocations.
2007-09-21 02:33:33 +00:00
Gunter Labes
03eaf7a4b8
remove the CREATE_UNIT macro now that it's nowhere used anymore
2007-09-19 00:28:07 +00:00
Benoît Timbert
bbbeb3df2f
WC/Soulless fix: make a second version of fearless
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that will be given even if the random trait generation is disabled
2007-09-18 20:39:47 +00:00
Gunter Labes
87839dd90c
don't use random traits in the team survival and wesbowl
2007-09-18 19:57:05 +00:00
Lari Nieminen
c611068d24
Remove image_long= from the elf units which still had them.
2007-09-18 19:48:27 +00:00
Lari Nieminen
04fe54fbe3
Fix a bug in female Dark Sorcerer magic animation filtering.
2007-09-18 16:23:42 +00:00
Lari Nieminen
69a2a613c2
Make the Ancient Lich use the same animation on both magic attacks.
2007-09-18 16:18:27 +00:00
Lari Nieminen
02f487df58
Fix a wmllint-caused anomaly.
2007-09-18 16:10:01 +00:00
Lari Nieminen
4925fc0159
Updated my credits comments
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(and removed graphics-related comments of Eleazar in the sound effects
section).
2007-09-18 14:32:08 +00:00
Nils Kneuper
ade1830ae1
some little improvements from the manual.txt
2007-09-17 22:22:27 +00:00
Lari Nieminen
b3707841bb
Add a CLEAR_FOG macro...
...
...for temporarily (for the duration of an event) clearing fog from
specific locations. Requires a helper unit, so also added a separate
dir for these kind of fake units in the units directory.
2007-09-17 17:00:56 +00:00
Lari Nieminen
b3606b9ab6
Added a HIGHLIGHT_UNIT macro for flashing units
...
...in the same way HIGHLIGHT_IMAGE does. Not to generally be used in mainline.
2007-09-17 15:27:59 +00:00
Jan Rietema
b757303732
Fix for the grassland-to-water transition next to desert road.
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Fixed the missing transitions for desert crater and rubble.
Removed desert plants overlay from desert crater and rubble.
2007-09-17 13:43:43 +00:00
Jan Rietema
d487834ecd
Added a macro for layering rules for specific three-way junctions of terrains
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...(TERRAIN_ADJACENT_3_DIFFERENT).
Applied this rule to fix desert road-water-desert village glitch.
2007-09-17 10:36:16 +00:00