some little improvements from the manual.txt

This commit is contained in:
Nils Kneuper 2007-09-17 22:22:27 +00:00
parent 055006339d
commit ade1830ae1

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@ -488,7 +488,7 @@ This attack deals double damage if there is an enemy of the target on the opposi
id=plague({TYPE})
name= _ "plague"
description= _ "Plague:
When a unit is killed by a Plague attack, that unit is replaced with a unit identical to and on the same side as the unit with the Plague attack. (This doesn't work on Undead or units in villages.)"
When a unit is killed by a Plague attack, that unit is replaced with a unit identical to and on the same side as the unit with the Plague attack. This doesn't work on Undead or units in villages."
type={TYPE}
[/plague]
#enddef
@ -548,7 +548,7 @@ When used offensively, this attack always has at least a 60% chance to hit."
id=magical
name= _ "magical"
description= _ "Magical:
This attack always has a 70% chance to hit."
This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
value=70
cumulative=no
[/chance_to_hit]
@ -608,6 +608,6 @@ This unit always strikes first with this attack, even if they are defending."
id=poison
name= _ "poison"
description= _ "Poison:
This attack poisons living targets. Poisoned units lose 8 HP every turn until they are cured or are reduced to 1 HP. "
This attack poisons living targets. Poisoned units lose 8 HP every turn until they are cured or are reduced to 1 HP. Poison can not, of itself, kill a unit."
[/poison]
#enddef