some little improvements from the manual.txt
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1 changed files with 3 additions and 3 deletions
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@ -488,7 +488,7 @@ This attack deals double damage if there is an enemy of the target on the opposi
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id=plague({TYPE})
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name= _ "plague"
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description= _ "Plague:
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When a unit is killed by a Plague attack, that unit is replaced with a unit identical to and on the same side as the unit with the Plague attack. (This doesn't work on Undead or units in villages.)"
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When a unit is killed by a Plague attack, that unit is replaced with a unit identical to and on the same side as the unit with the Plague attack. This doesn't work on Undead or units in villages."
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type={TYPE}
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[/plague]
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#enddef
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@ -548,7 +548,7 @@ When used offensively, this attack always has at least a 60% chance to hit."
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id=magical
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name= _ "magical"
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description= _ "Magical:
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This attack always has a 70% chance to hit."
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This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
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value=70
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cumulative=no
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[/chance_to_hit]
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@ -608,6 +608,6 @@ This unit always strikes first with this attack, even if they are defending."
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id=poison
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name= _ "poison"
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description= _ "Poison:
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This attack poisons living targets. Poisoned units lose 8 HP every turn until they are cured or are reduced to 1 HP. "
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This attack poisons living targets. Poisoned units lose 8 HP every turn until they are cured or are reduced to 1 HP. Poison can not, of itself, kill a unit."
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[/poison]
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#enddef
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