doofus-01
299414e385
ruined version of encampment terrain
2017-08-28 10:40:29 +11:00
Richard Kettering
16333326fe
Added a full set of animations for the human knight.
2017-08-20 23:36:24 -05:00
Celtic Minstrel
74cff96475
Vary victory laurel in campaign select, depending on the difficulty beaten at
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(No change to the laurel in difficulty select.)
2017-08-14 12:36:08 -04:00
ln-zookeeper
f818745c72
Revisions to gate/door terrains by doofus-01 (manual merge of PR #1839 )
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Merged manually for slightly different compatibility code and for better image compression.
2017-07-30 20:07:43 +03:00
doofus-01
b7382e2df3
should have been in previous commit, squash
2017-07-31 02:53:35 +11:00
doofus-01
e10c334df6
a couple items images
2017-07-31 02:53:35 +11:00
doofus-01
96860d94e5
touch-ups to some _ancient_ scenery images, and adding a few variations
2017-07-31 02:53:35 +11:00
ln-zookeeper
ceb4c9d679
Desert mountains improvements by doofus-01 (manual merge of PR #1851 )
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Merged manually for better compression and a more clear filename naming scheme for the added multihex image variations; for example, desert_range2_1_2.png instead of desert_range2_12.png.
2017-07-26 11:53:42 +03:00
ln-zookeeper
87fb6e2ad9
Added an attack icon for rodent fangs and used it for the Giant Rat
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The icon has been used in UMC for a long time, and I think the original artist is probably Dibs.
2017-07-23 11:37:03 +03:00
Richard Kettering
003508d5ef
Animation frames for a ne attack of the dwarven guard.
2017-07-09 23:45:08 -05:00
Richard Kettering
5a5ea98b80
Animation frames for a se run of the dwarven stalwart.
2017-07-09 23:40:26 -05:00
ln-zookeeper
3cffd699d9
Added gryphon variation of Walking Corpse and Soulless, by doofus-01
2017-07-01 22:17:24 +03:00
ln-zookeeper
efaf046c37
Added a lvl0 Giant Scorpling unit, leveling into the Giant Scorpion
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Sprites and animations by doofus-01. Also fixed the offset of Giant Scorpion.
2017-07-01 20:01:28 +03:00
ln-zookeeper
908237d963
Corrected offsetting of Dwarvish Berserker frames
2017-06-28 18:37:11 +03:00
ln-zookeeper
68ae0d0f07
Converted to 32-bit all paletted unit/item images I recently committed
2017-06-24 22:48:37 +03:00
ln-zookeeper
fc422a7ac5
Added Giant Rat portrait by ZygoUgo (manual merge of PR #1715 )
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I cleaned up the transparent areas of the image, increased height to a more standard 200px and moved the ARTISTS file entry to the right spot.
2017-05-23 13:33:02 +03:00
Severin Glöckner
a278ad4c0a
Instead of having the south set of images for the wail animation being upside-down
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and letting the engine flip them the image files themselves are now the same like shown ingame.
[skip ci]
2017-05-21 18:01:17 +03:00
Severin Glöckner
1a4cbab08a
fixes frames of a few attack icons
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[ci skip]
2017-05-14 09:47:19 +11:00
ln-zookeeper
cbd7d44f62
Added idle animation for Dwarvish Fighter, by Kwandulin and Crow_T
2017-04-25 20:33:49 +03:00
Celtic Minstrel
062046760d
Fix most of the missing image errors in the UnitBox theme
2017-04-24 11:01:14 -04:00
ln-zookeeper
18f866ebc9
Added new Walking Corpse variation portraits by doofus-01
2017-04-18 15:28:54 +03:00
ln-zookeeper
f5a1e44fb2
Fixed a few broken TC pixels in Cavalryman line sprites
2017-03-26 21:24:53 +03:00
ln-zookeeper
b827908cd5
Moved (and optimized) images from cave/stone_walls/ to walls/stone/
2017-03-16 12:00:10 +02:00
ln-zookeeper
0219433aee
New sprite and animations for Royal Warrior by doofus-01
2017-03-13 13:09:20 +02:00
ln-zookeeper
781276709d
Moves drawing of map borders to WML and improves the fake map border
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This makes both the standard map border as well as the fake map border terrain be drawn using the same WML rules, which allows them to connect seamlessly with each other.
A dummy IPF ~NO_TOD_SHIFT() is added and used as an easy way to prevent the ToD color-shifting of the border images. This can and probably should be implemented differently in the future, but for now it's a very simple and effective workaround.
This does remove themability of the map border, but that feature is currently unused (even in UMC) and it can be re-implemented differently if the feature is needed. There is also other cleanup still needed regarding themes; the off-map background still remains themable, and the WML for specifying the border tiles still remains in the theme .cfg files.
The call to display::draw_border() which was used to draw the hard-coded map borders is now commented out but not yet removed.
2017-03-11 20:27:08 +02:00
ln-zookeeper
23662cb07c
Removed editor-specific border fade images which are no longer used
2017-03-10 16:34:31 +02:00
Charles Dang
9d579ed6ba
Removed hard-drawn zoom slider grove from minimap panel image
2017-03-09 17:23:38 +11:00
doofus-01
d0d5204130
Wooden and White wall terrain variations by doofus-01
2017-02-17 14:36:43 +11:00
ln-zookeeper
a012ccb400
Added wolf variation of Walking Corpse and Soulless, by Vyncyn
2017-01-16 11:54:41 +02:00
ln-zookeeper
980dd4e5fb
Added some grain to the wooden doors to give them a bit more texture
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Also trimmed the images from 180x144 to 144x144 and removed some stray pixels and transparency artifacts.
2017-01-13 13:22:45 +02:00
ln-zookeeper
ae07bcb3e1
Redrew lightbeam tiles to prevent cumulation of alpha in adjacent tiles
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Also cropped them from 166x216 to standard 144x216.
2017-01-09 13:52:31 +02:00
ln-zookeeper
55886675d9
Added animated smoke to volcanoes, and made them use the new lava
2017-01-08 14:59:05 +02:00
ln-zookeeper
32ae3d3501
Removed stray pixels from tropical forest tiles
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...but only from images causing unnecessary blits because of them.
2016-12-30 18:22:31 +02:00
ln-zookeeper
309944f079
Removed stray pixels from forest tiles
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...but only from images causing unnecessary blits because of them.
2016-12-30 15:06:18 +02:00
ln-zookeeper
1815030bff
Removed some more stray pixels
2016-12-29 17:40:25 +02:00
ln-zookeeper
1373b7cdbe
Removed some stray pixels and tweaked a volcano tile to fill whole hex
2016-12-29 17:02:50 +02:00
ln-zookeeper
8ed34446b9
Subtle tweak to a tree I always felt looked a bit motion-blurry
2016-12-28 19:53:59 +02:00
ln-zookeeper
70cda2d3da
Re-implemented the beach part of land-water bank transitions
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This removes the need for custom corner images (flat/shore*), and instead uses NEW:GENERIC_CORNER_TRANSITION to create the tiles by masking a single image (water/bottom.png). This results in a pretty subtle visual change.
2016-12-24 20:54:26 +02:00
ln-zookeeper
e02df2f21c
Improved the fade transitions between [time_area]s
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The n,ne,se,s,sw,nw-style transitions don't work well with transparency, so this makes the transitions corner-based which allows the fade to be longer and smoother.
2016-12-19 21:10:32 +02:00
ln-zookeeper
6fae58afba
Fixed abrupt offset change in Dwarvish Guardsman melee animation
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Unit movement shouldn't be baked into melee frames like that, because it causes abrupt movement during animation when combined with melee sliding.
2016-12-15 17:22:54 +02:00
ln-zookeeper
309b04e45b
Added an open version of the chest item
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Taken from Secrets of the Ancients, with some added attempts by myself to add a bit of texture to the insides.
2016-12-08 17:00:50 +02:00
ln-zookeeper
7ff816f71d
New animated lava
2016-12-06 02:35:04 +02:00
ln-zookeeper
cbf1c50bb5
Added Tet's tweaked version of the Mermaid Initiate portrait
2016-11-22 00:13:19 +02:00
ln-zookeeper
f9e36df155
Aquatic camp image tweaks
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Removed an unused image, updated the keep icon, and trimmed out-of-hex pixels from the reef images.
2016-11-07 18:00:35 +02:00
doofus-01
bc46b9c2a2
Revised stone walls and added rusty and wooden gate terrains
2016-10-24 13:03:29 +11:00
Charles Dang
8a9d546e27
Slight contrast bump to swamp water
2016-10-17 18:22:02 +11:00
doofus-01
c7040d6bb0
time of day variants for merfolk villages (coast.png)
2016-10-09 12:15:19 +11:00
doofus-01
ca83f5028c
some variations and better cropping for aquatic castle walls ( #814 )
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* some variations and better cropping for aquatic castle walls
* more castle wall variations and cropping
* uncommented the line disabling the default brown bank images for castle-water transition, to cut down on image-per-hex count
2016-10-08 22:46:05 +03:00
doofus-01
fd5e269350
some edits to images/attacks and images/icons images
2016-10-07 21:06:44 -07:00
doofus-01
955b5b4bec
New aquatic castles terrain
2016-10-07 07:18:28 +11:00