Commit graph

1737 commits

Author SHA1 Message Date
doofus-01
299414e385 ruined version of encampment terrain 2017-08-28 10:40:29 +11:00
Richard Kettering
16333326fe Added a full set of animations for the human knight. 2017-08-20 23:36:24 -05:00
Celtic Minstrel
74cff96475 Vary victory laurel in campaign select, depending on the difficulty beaten at
(No change to the laurel in difficulty select.)
2017-08-14 12:36:08 -04:00
ln-zookeeper
f818745c72 Revisions to gate/door terrains by doofus-01 (manual merge of PR #1839)
Merged manually for slightly different compatibility code and for better image compression.
2017-07-30 20:07:43 +03:00
doofus-01
b7382e2df3 should have been in previous commit, squash 2017-07-31 02:53:35 +11:00
doofus-01
e10c334df6 a couple items images 2017-07-31 02:53:35 +11:00
doofus-01
96860d94e5 touch-ups to some _ancient_ scenery images, and adding a few variations 2017-07-31 02:53:35 +11:00
ln-zookeeper
ceb4c9d679 Desert mountains improvements by doofus-01 (manual merge of PR #1851)
Merged manually for better compression and a more clear filename naming scheme for the added multihex image variations; for example, desert_range2_1_2.png instead of desert_range2_12.png.
2017-07-26 11:53:42 +03:00
ln-zookeeper
87fb6e2ad9 Added an attack icon for rodent fangs and used it for the Giant Rat
The icon has been used in UMC for a long time, and I think the original artist is probably Dibs.
2017-07-23 11:37:03 +03:00
Richard Kettering
003508d5ef Animation frames for a ne attack of the dwarven guard. 2017-07-09 23:45:08 -05:00
Richard Kettering
5a5ea98b80 Animation frames for a se run of the dwarven stalwart. 2017-07-09 23:40:26 -05:00
ln-zookeeper
3cffd699d9 Added gryphon variation of Walking Corpse and Soulless, by doofus-01 2017-07-01 22:17:24 +03:00
ln-zookeeper
efaf046c37 Added a lvl0 Giant Scorpling unit, leveling into the Giant Scorpion
Sprites and animations by doofus-01. Also fixed the offset of Giant Scorpion.
2017-07-01 20:01:28 +03:00
ln-zookeeper
908237d963 Corrected offsetting of Dwarvish Berserker frames 2017-06-28 18:37:11 +03:00
ln-zookeeper
68ae0d0f07 Converted to 32-bit all paletted unit/item images I recently committed 2017-06-24 22:48:37 +03:00
ln-zookeeper
fc422a7ac5 Added Giant Rat portrait by ZygoUgo (manual merge of PR #1715)
I cleaned up the transparent areas of the image, increased height to a more standard 200px and moved the ARTISTS file entry to the right spot.
2017-05-23 13:33:02 +03:00
Severin Glöckner
a278ad4c0a Instead of having the south set of images for the wail animation being upside-down
and letting the engine flip them the image files themselves are now the same like shown ingame.

[skip ci]
2017-05-21 18:01:17 +03:00
Severin Glöckner
1a4cbab08a fixes frames of a few attack icons
[ci skip]
2017-05-14 09:47:19 +11:00
ln-zookeeper
cbd7d44f62 Added idle animation for Dwarvish Fighter, by Kwandulin and Crow_T 2017-04-25 20:33:49 +03:00
Celtic Minstrel
062046760d Fix most of the missing image errors in the UnitBox theme 2017-04-24 11:01:14 -04:00
ln-zookeeper
18f866ebc9 Added new Walking Corpse variation portraits by doofus-01 2017-04-18 15:28:54 +03:00
ln-zookeeper
f5a1e44fb2 Fixed a few broken TC pixels in Cavalryman line sprites 2017-03-26 21:24:53 +03:00
ln-zookeeper
b827908cd5 Moved (and optimized) images from cave/stone_walls/ to walls/stone/ 2017-03-16 12:00:10 +02:00
ln-zookeeper
0219433aee New sprite and animations for Royal Warrior by doofus-01 2017-03-13 13:09:20 +02:00
ln-zookeeper
781276709d Moves drawing of map borders to WML and improves the fake map border
This makes both the standard map border as well as the fake map border terrain be drawn using the same WML rules, which allows them to connect seamlessly with each other.

A dummy IPF ~NO_TOD_SHIFT() is added and used as an easy way to prevent the ToD color-shifting of the border images. This can and probably should be implemented differently in the future, but for now it's a very simple and effective workaround.

This does remove themability of the map border, but that feature is currently unused (even in UMC) and it can be re-implemented differently if the feature is needed. There is also other cleanup still needed regarding themes; the off-map background still remains themable, and the WML for specifying the border tiles still remains in the theme .cfg files.

The call to display::draw_border() which was used to draw the hard-coded map borders is now commented out but not yet removed.
2017-03-11 20:27:08 +02:00
ln-zookeeper
23662cb07c Removed editor-specific border fade images which are no longer used 2017-03-10 16:34:31 +02:00
Charles Dang
9d579ed6ba Removed hard-drawn zoom slider grove from minimap panel image 2017-03-09 17:23:38 +11:00
doofus-01
d0d5204130 Wooden and White wall terrain variations by doofus-01 2017-02-17 14:36:43 +11:00
ln-zookeeper
a012ccb400 Added wolf variation of Walking Corpse and Soulless, by Vyncyn 2017-01-16 11:54:41 +02:00
ln-zookeeper
980dd4e5fb Added some grain to the wooden doors to give them a bit more texture
Also trimmed the images from 180x144 to 144x144 and removed some stray pixels and transparency artifacts.
2017-01-13 13:22:45 +02:00
ln-zookeeper
ae07bcb3e1 Redrew lightbeam tiles to prevent cumulation of alpha in adjacent tiles
Also cropped them from 166x216 to standard 144x216.
2017-01-09 13:52:31 +02:00
ln-zookeeper
55886675d9 Added animated smoke to volcanoes, and made them use the new lava 2017-01-08 14:59:05 +02:00
ln-zookeeper
32ae3d3501 Removed stray pixels from tropical forest tiles
...but only from images causing unnecessary blits because of them.
2016-12-30 18:22:31 +02:00
ln-zookeeper
309944f079 Removed stray pixels from forest tiles
...but only from images causing unnecessary blits because of them.
2016-12-30 15:06:18 +02:00
ln-zookeeper
1815030bff Removed some more stray pixels 2016-12-29 17:40:25 +02:00
ln-zookeeper
1373b7cdbe Removed some stray pixels and tweaked a volcano tile to fill whole hex 2016-12-29 17:02:50 +02:00
ln-zookeeper
8ed34446b9 Subtle tweak to a tree I always felt looked a bit motion-blurry 2016-12-28 19:53:59 +02:00
ln-zookeeper
70cda2d3da Re-implemented the beach part of land-water bank transitions
This removes the need for custom corner images (flat/shore*), and instead uses NEW:GENERIC_CORNER_TRANSITION to create the tiles by masking a single image (water/bottom.png). This results in a pretty subtle visual change.
2016-12-24 20:54:26 +02:00
ln-zookeeper
e02df2f21c Improved the fade transitions between [time_area]s
The n,ne,se,s,sw,nw-style transitions don't work well with transparency, so this makes the transitions corner-based which allows the fade to be longer and smoother.
2016-12-19 21:10:32 +02:00
ln-zookeeper
6fae58afba Fixed abrupt offset change in Dwarvish Guardsman melee animation
Unit movement shouldn't be baked into melee frames like that, because it causes abrupt movement during animation when combined with melee sliding.
2016-12-15 17:22:54 +02:00
ln-zookeeper
309b04e45b Added an open version of the chest item
Taken from Secrets of the Ancients, with some added attempts by myself to add a bit of texture to the insides.
2016-12-08 17:00:50 +02:00
ln-zookeeper
7ff816f71d New animated lava 2016-12-06 02:35:04 +02:00
ln-zookeeper
cbf1c50bb5 Added Tet's tweaked version of the Mermaid Initiate portrait 2016-11-22 00:13:19 +02:00
ln-zookeeper
f9e36df155 Aquatic camp image tweaks
Removed an unused image, updated the keep icon, and trimmed out-of-hex pixels from the reef images.
2016-11-07 18:00:35 +02:00
doofus-01
bc46b9c2a2 Revised stone walls and added rusty and wooden gate terrains 2016-10-24 13:03:29 +11:00
Charles Dang
8a9d546e27 Slight contrast bump to swamp water 2016-10-17 18:22:02 +11:00
doofus-01
c7040d6bb0 time of day variants for merfolk villages (coast.png) 2016-10-09 12:15:19 +11:00
doofus-01
ca83f5028c some variations and better cropping for aquatic castle walls (#814)
* some variations and better cropping for aquatic castle walls

* more castle wall variations and cropping

* uncommented the line disabling the default brown bank images for castle-water transition, to cut down on image-per-hex count
2016-10-08 22:46:05 +03:00
doofus-01
fd5e269350 some edits to images/attacks and images/icons images 2016-10-07 21:06:44 -07:00
doofus-01
955b5b4bec New aquatic castles terrain 2016-10-07 07:18:28 +11:00