Added a lvl0 Giant Scorpling unit, leveling into the Giant Scorpion

Sprites and animations by doofus-01. Also fixed the offset of Giant Scorpion.
This commit is contained in:
ln-zookeeper 2017-07-01 20:01:28 +03:00
parent 84c4bad8f4
commit efaf046c37
17 changed files with 69 additions and 0 deletions

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#textdomain wesnoth-units
[unit_type]
id=Young Scorpion
name= _ "Young Scorpion"
race=monster
image="units/monsters/scorpion/scorpling.png"
small_profile="portraits/monsters/scorpion.png~FL()"
profile="portraits/monsters/scorpion.png~RIGHT()"
hitpoints=24
movement_type=scuttlefoot
movement=6
experience=20
level=0
alignment=neutral
advances_to=Giant Scorpion
cost=10
usage=fighter
description= _ "One of the most potent known venoms is that of the monstrous scorpions of the frontier. Fetching a high price by assassins and apothecaries alike, this venom is often seen as a quick way to make coin, alluring bold hunters to venture into the wilderness to harvest it. However, even in a juvenile state, these scorpions can deliver deadly stings and are faster than most men. What's worse is that they can live in rather large nests, and angering a seemingly lone scorpion can lead to swarms of them crawling up from the ground — quickly turning the hunter into the hunted."+{SPECIAL_NOTES}+{SPECIAL_NOTES_POISON}
die_sound=hiss-big.wav
{DEFENSE_ANIM "units/monsters/scorpion/scorpling-defend2.png" "units/monsters/scorpion/scorpling-defend1.png" hiss.wav }
[attack]
name=sting
description=_"sting"
type=pierce
range=melee
[specials]
{WEAPON_SPECIAL_POISON}
[/specials]
damage=5
defense_weight=4.0
number=1
[/attack]
[attack]
name=pincers
description=_"pincers"
type=impact
range=melee
damage=2
number=4
[/attack]
[attack_anim]
[filter_attack]
name=pincers
[/filter_attack]
start_time=-300
offset=0:200,0~0.6:150,0.6~0:150
[frame]
image="units/monsters/scorpion/scorpling-pincer[1~7].png:[50,75,75,50,50,75,100]"
[/frame]
{SOUND:HIT_AND_MISS pincers.ogg {SOUND_LIST:MISS} -50}
[frame]
image="units/monsters/scorpion/scorpling.png:25"
[/frame]
[/attack_anim]
[attack_anim]
[filter_attack]
name=sting
[/filter_attack]
start_time=-250
offset=0:150,0~0.6:150,0.6:100,0.6~0:150
[frame]
image="units/monsters/scorpion/scorpling-sting[1~5].png:[75,75,150,100,150]"
[/frame]
{SOUND:HIT_AND_MISS spear.ogg {SOUND_LIST:MISS} -100}
[frame]
image="units/monsters/scorpion/scorpling.png:1"
[/frame]
[/attack_anim]
[/unit_type]